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General | Location | Attacks | Stats | Egg Moves |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex |
This Pokédex entry is for Generation VIII Pokémon games. For Generation IX Pokémon games. Check out Probopass Pokémon Scarlet & Violet data |
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Abilities: Sturdy - Magnet Pull - Sand Force (Hidden Ability) | |||||
Sturdy: The Pokémon will remain with 1 HP if it was going to be knocked out by a move when at full Hit Points, and it is immune to One Hit KO moves. Magnet Pull: Steel types cannot run nor switch while this Pokémon is in battle. Because the opponent’s switching is blocked, the opponent cannot switch on the turn this Pokémon switches out of battle. The opponent may still switch with Baton Pass. Hidden Ability: Sand Force: Ground-type, Rock-type & Steel-type moves have their power increased by 30% in a Sandstorm and will not receive damage |
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Experience Growth | Base Happiness | Effort Values Earned | Dynamax Capable? | ||
1,000,000 Points Medium Fast |
50 | 1 Defense Point(s) 2 Sp. Defense Point(s) | Probopass can Dynamax |
Wild Hold Item | Egg Groups | ||||||
![]() Magnet - 5% Legends: Arceus
Alpha
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Evolutionary Chain | |||
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Locations- In-Depth Details |
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Brilliant Diamond | Evolve Nosepass | ||
Shining Pearl | Evolve Nosepass | ||
Legends: Arceus | Coronet Highlands: Primeval Grotto or nearby Coronet Highlands: Massive Mass Outbreak |
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Trainer Locations | Details |
Flavor Text | ||
Brilliant Diamond | Its entire body exudes strong magnetism. Probopass controls three small units called Mini-Noses. | |
Shining Pearl | ||
Legends: Arceus | It is able to emit powerful magnetism, allowing it control over the iron sand that forms its luscious mustache. Using this iron sand, Probopass forms hard stones with which it smites its prey. |
Attacks | Level Up | TM & HM | Egg Moves |
Standard Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Evolve | Tri Attack | ![]() |
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80 | 100 | 10 | 20 | ||
The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target. | |||||||||
— | Tri Attack | ![]() |
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80 | 100 | 10 | 20 | ||
The user strikes with a simultaneous three-beam attack. This may also burn, freeze, or paralyze the target. | |||||||||
— | Magnetic Flux | ![]() |
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-- | 101 | 20 | -- | ||
The user manipulates magnetic fields, which raises the Defense and Sp. Def stats of ally Pokémon with the Plus or Minus Ability. | |||||||||
— | Magnet Rise | ![]() |
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-- | 101 | 10 | -- | ||
The user levitates using electrically generated magnetism for five turns. | |||||||||
— | Gravity | ![]() |
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-- | 101 | 5 | -- | ||
This move enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Moves that involve flying can't be used. | |||||||||
— | Wide Guard | ![]() |
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-- | 101 | 10 | -- | ||
The user and its allies are protected from wide-ranging attacks for one turn. | |||||||||
— | Tackle | ![]() |
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40 | 100 | 35 | -- | ||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
— | Iron Defense | ![]() |
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-- | 101 | 15 | -- | ||
The user hardens its body's surface like iron, sharply raising its Defense stat. | |||||||||
— | Block | ![]() |
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-- | 101 | 5 | -- | ||
The user blocks the target's way with arms spread wide to prevent escape. | |||||||||
— | Harden | ![]() |
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-- | 101 | 30 | -- | ||
The user stiffens all the muscles in its body to raise its Defense stat. | |||||||||
— | Rock Throw | ![]() |
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50 | 90 | 15 | -- | ||
The user picks up and throws a small rock at the target to attack. | |||||||||
4 | Iron Defense | ![]() |
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-- | 101 | 15 | -- | ||
The user hardens its body's surface like iron, sharply raising its Defense stat. | |||||||||
7 | Block | ![]() |
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-- | 101 | 5 | -- | ||
The user blocks the target's way with arms spread wide to prevent escape. | |||||||||
10 | Smack Down | ![]() |
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50 | 100 | 15 | 100 | ||
The user throws a stone or similar projectile to attack the target. A flying Pokémon will fall to the ground when it's hit. | |||||||||
13 | Thunder Wave | ![]() |
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-- | 90 | 20 | -- | ||
The user launches a weak jolt of electricity that paralyzes the target. | |||||||||
16 | Rest | ![]() |
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-- | 101 | 10 | -- | ||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
19 | Spark | ![]() |
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65 | 100 | 20 | 30 | ||
The user throws an electrically charged tackle at the target. This may also leave the target with paralysis. | |||||||||
22 | Rock Slide | ![]() |
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75 | 90 | 10 | 30 | ||
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | |||||||||
25 | Power Gem | ![]() |
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80 | 100 | 20 | -- | ||
The user attacks with a ray of light that sparkles as if it were made of gemstones. | |||||||||
28 | Rock Blast | ![]() |
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25 | 90 | 10 | -- | ||
The user hurls hard rocks at the target. Two to five rocks are launched in a row. | |||||||||
31 | Discharge | ![]() |
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80 | 100 | 15 | 30 | ||
The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis. | |||||||||
34 | Sandstorm | ![]() |
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-- | 101 | 10 | -- | ||
A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. | |||||||||
37 | Earth Power | ![]() |
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90 | 100 | 10 | 10 | ||
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. | |||||||||
40 | Stone Edge | ![]() |
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100 | 80 | 5 | -- | ||
The user stabs the target from below with sharpened stones. Critical hits land more easily. | |||||||||
43 | Lock-On | ![]() |
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-- | 101 | 5 | -- | ||
The user takes sure aim at the target. This ensures the next attack does not miss the target. | |||||||||
43 | Zap Cannon | ![]() |
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120 | 50 | 5 | 100 | ||
The user fires an electric blast like a cannon to inflict damage and cause paralysis. | |||||||||
50 | Body Press | ![]() |
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80 | 100 | 10 | -- | ||
The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target. |
BDSP Technical Machine Attacks | |||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM11 | Sunny Day | ![]() |
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-- | 101 | 5 | -- | ||
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||||||
TM12 | Taunt | ![]() |
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-- | 100 | 20 | -- | ||
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||||
TM15 | Hyper Beam | ![]() |
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150 | 90 | 5 | -- | ||
The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
TM17 | Protect | ![]() |
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-- | 101 | 10 | -- | ||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM21 | Dazzling Gleam | ![]() |
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80 | 100 | 10 | -- | ||
The user damages opposing Pokémon by emitting a powerful flash. | |||||||||
TM24 | Thunderbolt | ![]() |
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90 | 100 | 15 | 10 | ||
A strong electric blast crashes down on the target. This may also leave the target with paralysis. | |||||||||
TM25 | Thunder | ![]() |
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110 | 70 | 10 | 30 | ||
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |||||||||
TM26 | Earthquake | ![]() |
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100 | 100 | 10 | -- | ||
The user sets off an earthquake that strikes every Pokémon around it. | |||||||||
TM32 | Double Team | ![]() |
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-- | 101 | 15 | -- | ||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM34 | Shock Wave | ![]() |
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60 | 101 | 20 | -- | ||
The user strikes the target with a quick jolt of electricity. This attack never misses. | |||||||||
TM37 | Sandstorm | ![]() |
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-- | 101 | 10 | -- | ||
A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. | |||||||||
TM39 | Rock Tomb | ![]() |
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60 | 95 | 15 | 100 | ||
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. | |||||||||
TM41 | Torment | ![]() |
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-- | 100 | 15 | -- | ||
The user torments and enrages the target, making it incapable of using the same move twice in a row. | |||||||||
TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM43 | Volt Switch | ![]() |
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70 | 100 | 20 | -- | ||
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||||||
TM44 | Rest | ![]() |
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-- | 101 | 10 | -- | ||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM45 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM58 | Endure | ![]() |
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-- | 101 | 10 | -- | ||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
TM64 | Explosion | ![]() |
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250 | 100 | 5 | -- | ||
The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. | |||||||||
TM68 | Giga Impact | ![]() |
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150 | 90 | 5 | -- | ||
The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||||||
TM69 | Rock Polish | ![]() |
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-- | 101 | 20 | -- | ||
The user polishes its body to reduce drag. This sharply raises the Speed stat. | |||||||||
TM71 | Stone Edge | ![]() |
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100 | 80 | 5 | -- | ||
The user stabs the target from below with sharpened stones. Critical hits land more easily. | |||||||||
TM73 | Thunder Wave | ![]() |
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-- | 90 | 20 | -- | ||
The user launches a weak jolt of electricity that paralyzes the target. | |||||||||
TM76 | Stealth Rock | ![]() |
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-- | 101 | 20 | -- | ||
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. | |||||||||
TM80 | Rock Slide | ![]() |
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75 | 90 | 10 | 30 | ||
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | |||||||||
TM82 | Sleep Talk | ![]() |
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-- | 101 | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM83 | Bulldoze | ![]() |
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60 | 100 | 20 | 100 | ||
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | |||||||||
TM87 | Swagger | ![]() |
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-- | 85 | 15 | -- | ||
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||||||
TM90 | Substitute | ![]() |
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-- | 101 | 10 | -- | ||
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | |||||||||
TM91 | Flash Cannon | ![]() |
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80 | 100 | 10 | 10 | ||
The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat. | |||||||||
TM96 | Strength | ![]() |
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80 | 100 | 15 | -- | ||
The target is slugged with a punch thrown at maximum power. | |||||||||
TM98 | Rock Smash | ![]() |
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40 | 100 | 15 | 50 | ||
The user attacks with a punch. This may also lower the target's Defense stat. |
Egg Moves(Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Rollout | ![]() |
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30 | 90 | 20 | -- | Details | |
The user continually rolls into the target over five turns. It becomes more powerful each time it hits. | ||||||||
Double-Edge | ![]() |
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120 | 100 | 15 | -- | Details | |
A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | ||||||||
Block | ![]() |
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-- | 101 | 5 | -- | Details | |
The user blocks the target's way with arms spread wide to prevent escape. | ||||||||
Wide Guard | ![]() |
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-- | 101 | 10 | -- | Details | |
The user and its allies are protected from wide-ranging attacks for one turn. |
Transfer Only Moves | |||||||||
Click here to see all transfer exclusive moves |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 525 | 60 | 55 | 145 | 75 | 150 | 40 | |
Max Stats Hindering Nature |
Lv. 50 | 120 - 167 | 54 - 96 | 135 - 177 | 72 - 114 | 139 - 181 | 40 - 82 |
Lv. 100 | 230 - 324 | 103 - 188 | 265 - 350 | 139 - 224 | 274 - 359 | 76 - 161 | |
Max Stats Neutral Nature |
Lv. 50 | 120 - 167 | 60 - 107 | 150 - 197 | 80 - 127 | 155 - 202 | 45 - 92 |
Lv. 100 | 230 - 324 | 115 - 209 | 295 - 389 | 155 - 249 | 305 - 399 | 85 - 179 | |
Max Stats Beneficial Nature |
Lv. 50 | 120 - 167 | 66 - 117 | 165 - 216 | 88 - 139 | 170 - 222 | 49 - 101 |
Lv. 100 | 230 - 324 | 126 - 229 | 324 - 427 | 170 - 273 | 335 - 438 | 93 - 196 |
60
55
145
40
150
75
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