Standard Level Up | 
|
				| Evolve | 
				Drum Beating | 
				  | 
				  | 
				80 | 
				100 | 
				10 | 
				100 | 
				| The user plays its drum, controlling the drum's roots to attack the target. This also lowers the target's Speed stat. | 
				| — | 
				Drum Beating | 
				  | 
				  | 
				80 | 
				100 | 
				10 | 
				100 | 
				| The user plays its drum, controlling the drum's roots to attack the target. This also lowers the target's Speed stat. | 
				| — | 
				Double Hit | 
				  | 
				  | 
				35 | 
				90 | 
				10 | 
				-- | 
				| The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row. | 
				| — | 
				Grassy Terrain | 
				  | 
				  | 
				-- | 
				101 | 
				10 | 
				-- | 
				| The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. | 
				| — | 
				Noble Roar | 
				  | 
				  | 
				-- | 
				100 | 
				30 | 
				100 | 
				| Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats. | 
				| — | 
				Scratch | 
				  | 
				  | 
				40 | 
				100 | 
				35 | 
				-- | 
				| Hard, pointed, sharp claws rake the target to inflict damage. | 
				| — | 
				Growl | 
				  | 
				  | 
				-- | 
				100 | 
				40 | 
				-- | 
				| The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. | 
				| — | 
				Branch Poke | 
				  | 
				  | 
				40 | 
				100 | 
				40 | 
				-- | 
				| The user attacks the target by poking it with a sharply pointed branch. | 
				| — | 
				Taunt | 
				  | 
				  | 
				-- | 
				100 | 
				20 | 
				-- | 
				| The target is taunted into a rage that allows it to use only attack moves for three turns. | 
				| 12 | 
				Razor Leaf | 
				  | 
				  | 
				55 | 
				95 | 
				25 | 
				-- | 
				| Sharp-edged leaves are launched to slash at opposing Pokémon. Critical hits land more easily. | 
				| 19 | 
				Screech | 
				  | 
				  | 
				-- | 
				85 | 
				40 | 
				-- | 
				| An earsplitting screech harshly lowers the target's Defense stat. | 
				| 24 | 
				Knock Off | 
				  | 
				  | 
				65 | 
				100 | 
				20 | 
				-- | 
				| The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item. | 
				| 30 | 
				Slam | 
				  | 
				  | 
				80 | 
				75 | 
				20 | 
				-- | 
				| The target is slammed with a long tail, vines, or the like to inflict damage. | 
				| 38 | 
				Uproar | 
				  | 
				  | 
				90 | 
				100 | 
				10 | 
				-- | 
				| The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | 
				| 46 | 
				Wood Hammer | 
				  | 
				  | 
				120 | 
				100 | 
				15 | 
				-- | 
				| The user slams its rugged body into the target to attack. This also damages the user quite a lot. | 
				| 54 | 
				Endeavor | 
				  | 
				  | 
				?? | 
				100 | 
				5 | 
				-- | 
				| This attack move cuts down the target's HP to equal the user's HP. | 
				| 62 | 
				Boomburst | 
				  | 
				  | 
				140 | 
				100 | 
				10 | 
				-- | 
				| The user attacks everything around it with the destructive power of a terrible, explosive sound. | 
Technical Machine Attacks | 
|
| TM00 | 
					Mega Punch | 
					  | 
					  | 
					80 | 
					85 | 
					20 | 
					-- | 
					| The target is slugged by a punch thrown with muscle-packed power. | 
| TM01 | 
					Mega Kick | 
					  | 
					  | 
					120 | 
					75 | 
					5 | 
					-- | 
					| The target is attacked by a kick launched with muscle-packed power. | 
| TM08 | 
					Hyper Beam | 
					  | 
					  | 
					150 | 
					90 | 
					5 | 
					-- | 
					| The target is attacked with a powerful beam. The user can't move on the next turn. | 
| TM09 | 
					Giga Impact | 
					  | 
					  | 
					150 | 
					90 | 
					5 | 
					-- | 
					| The user charges at the target using every bit of its power. The user can't move on the next turn. | 
| TM10 | 
					Magical Leaf | 
					  | 
					  | 
					60 | 
					101 | 
					20 | 
					-- | 
					| The user scatters curious leaves that chase the target. This attack never misses. | 
| TM11 | 
					Solar Beam | 
					  | 
					  | 
					120 | 
					100 | 
					10 | 
					-- | 
					| In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | 
| TM12 | 
					Solar Blade | 
					  | 
					  | 
					125 | 
					100 | 
					10 | 
					-- | 
					| In this two-turn attack, the user gathers light and fills a blade with the light's energy, attacking the target on the next turn. | 
| TM16 | 
					Screech | 
					  | 
					  | 
					-- | 
					85 | 
					40 | 
					-- | 
					| An earsplitting screech harshly lowers the target's Defense stat. | 
| TM21 | 
					Rest | 
					  | 
					  | 
					-- | 
					101 | 
					10 | 
					-- | 
					| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | 
| TM24 | 
					Snore | 
					  | 
					  | 
					50 | 
					100 | 
					15 | 
					30 | 
					| This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | 
| TM25 | 
					Protect | 
					  | 
					  | 
					-- | 
					101 | 
					10 | 
					-- | 
					| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | 
| TM26 | 
					Scary Face | 
					  | 
					  | 
					-- | 
					100 | 
					10 | 
					-- | 
					| The user frightens the target with a scary face to harshly lower its Speed stat. | 
| TM28 | 
					Giga Drain | 
					  | 
					  | 
					75 | 
					100 | 
					10 | 
					-- | 
					| A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | 
| TM31 | 
					Attract | 
					  | 
					  | 
					-- | 
					100 | 
					15 | 
					-- | 
					| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | 
| TM34 | 
					Sunny Day | 
					  | 
					  | 
					-- | 
					101 | 
					5 | 
					-- | 
					| The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | 
| TM39 | 
					Facade | 
					  | 
					  | 
					70 | 
					100 | 
					20 | 
					-- | 
					| This attack move doubles its power if the user is poisoned, burned, or paralyzed. | 
| TM40 | 
					Swift | 
					  | 
					  | 
					60 | 
					101 | 
					20 | 
					-- | 
					| Star-shaped rays are shot at opposing Pokémon. This attack never misses. | 
| TM43 | 
					Brick Break | 
					  | 
					  | 
					75 | 
					100 | 
					15 | 
					-- | 
					| The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | 
| TM50 | 
					Bullet Seed | 
					  | 
					  | 
					25 | 
					100 | 
					30 | 
					-- | 
					| The user forcefully shoots seeds at the target two to five times in a row. | 
| TM53 | 
					Mud Shot | 
					  | 
					  | 
					55 | 
					95 | 
					15 | 
					100 | 
					| The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. | 
| TM56 | 
					U-turn | 
					  | 
					  | 
					70 | 
					100 | 
					20 | 
					-- | 
					| After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | 
| TM58 | 
					Assurance | 
					  | 
					  | 
					60 | 
					100 | 
					10 | 
					-- | 
					| If the target has already taken some damage in the same turn, this attack's power is doubled. | 
| TM59 | 
					Fling | 
					  | 
					  | 
					?? | 
					100 | 
					10 | 
					-- | 
					| The user flings its held item at the target to attack. This move's power and effects depend on the item. | 
| TM63 | 
					Drain Punch | 
					  | 
					  | 
					75 | 
					100 | 
					10 | 
					-- | 
					| An energy-draining punch. The user's HP is restored by half the damage taken by the target. | 
| TM76 | 
					Round | 
					  | 
					  | 
					60 | 
					100 | 
					15 | 
					-- | 
					| The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | 
| TM78 | 
					Acrobatics | 
					  | 
					  | 
					55 | 
					100 | 
					15 | 
					-- | 
					| The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. | 
| TM81 | 
					Bulldoze | 
					  | 
					  | 
					60 | 
					100 | 
					20 | 
					100 | 
					| The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | 
| TM85 | 
					Snarl | 
					  | 
					  | 
					55 | 
					95 | 
					15 | 
					100 | 
					| The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. | 
| TM88 | 
					Grassy Terrain | 
					  | 
					  | 
					-- | 
					101 | 
					10 | 
					-- | 
					| The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. | 
| TM94 | 
					False Swipe | 
					  | 
					  | 
					40 | 
					100 | 
					40 | 
					-- | 
					| A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. | 
| TM97 | 
					Brutal Swing | 
					  | 
					  | 
					60 | 
					100 | 
					20 | 
					-- | 
					| The user swings its body around violently to inflict damage on everything in its vicinity. | 
| TM98 | 
					Stomping Tantrum | 
					  | 
					  | 
					75 | 
					100 | 
					10 | 
					-- | 
					| Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles. | 
Technical Record Attacks | 
|
| TR00 | 
					Swords Dance | 
					  | 
					  | 
					-- | 
					101 | 
					20 | 
					-- | 
					| A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. | 
| TR01 | 
					Body Slam | 
					  | 
					  | 
					85 | 
					100 | 
					15 | 
					30 | 
					| The user drops onto the target with its full body weight. This may also leave the target with paralysis. | 
| TR07 | 
					Low Kick | 
					  | 
					  | 
					?? | 
					100 | 
					20 | 
					-- | 
					| A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | 
| TR10 | 
					Earthquake | 
					  | 
					  | 
					100 | 
					100 | 
					10 | 
					-- | 
					| The user sets off an earthquake that strikes every Pokémon around it. | 
| TR13 | 
					Focus Energy | 
					  | 
					  | 
					-- | 
					101 | 
					30 | 
					-- | 
					| The user takes a deep breath and focuses so that critical hits land more easily. | 
| TR20 | 
					Substitute | 
					  | 
					  | 
					-- | 
					101 | 
					10 | 
					-- | 
					| The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | 
| TR26 | 
					Endure | 
					  | 
					  | 
					-- | 
					101 | 
					10 | 
					-- | 
					| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | 
| TR27 | 
					Sleep Talk | 
					  | 
					  | 
					-- | 
					101 | 
					10 | 
					-- | 
					| While it is asleep, the user randomly uses one of the moves it knows. | 
| TR35 | 
					Uproar | 
					  | 
					  | 
					90 | 
					100 | 
					10 | 
					-- | 
					| The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | 
| TR37 | 
					Taunt | 
					  | 
					  | 
					-- | 
					100 | 
					20 | 
					-- | 
					| The target is taunted into a rage that allows it to use only attack moves for three turns. | 
| TR39 | 
					Superpower | 
					  | 
					  | 
					120 | 
					100 | 
					5 | 
					100 | 
					| The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats. | 
| TR42 | 
					Hyper Voice | 
					  | 
					  | 
					90 | 
					100 | 
					10 | 
					-- | 
					| The user lets loose a horribly echoing shout with the power to inflict damage. | 
| TR48 | 
					Bulk Up | 
					  | 
					  | 
					-- | 
					101 | 
					20 | 
					-- | 
					| The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. | 
| TR64 | 
					Focus Blast | 
					  | 
					  | 
					120 | 
					70 | 
					5 | 
					10 | 
					| The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | 
| TR65 | 
					Energy Ball | 
					  | 
					  | 
					90 | 
					100 | 
					10 | 
					10 | 
					| The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. | 
| TR67 | 
					Earth Power | 
					  | 
					  | 
					90 | 
					100 | 
					10 | 
					10 | 
					| The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. | 
| TR71 | 
					Leaf Storm | 
					  | 
					  | 
					130 | 
					90 | 
					5 | 
					100 | 
					| The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat. | 
| TR77 | 
					Grass Knot | 
					  | 
					  | 
					?? | 
					100 | 
					20 | 
					-- | 
					| The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | 
| TR85 | 
					Work Up | 
					  | 
					  | 
					-- | 
					101 | 
					30 | 
					-- | 
					| The user is roused, and its Attack and Sp. Atk stats increase. | 
| TR93 | 
					Darkest Lariat | 
					  | 
					  | 
					85 | 
					100 | 
					10 | 
					-- | 
					| The user swings both arms and hits the target. The target's stat changes don't affect this attack's damage. | 
| TR94 | 
					High Horsepower | 
					  | 
					  | 
					95 | 
					95 | 
					10 | 
					-- | 
					| The user fiercely attacks the target using its entire body. | 
| TR99 | 
					Body Press | 
					  | 
					  | 
					80 | 
					100 | 
					10 | 
					-- | 
					| The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target. | 
Usable Max Moves | 
|
					| Max Flutterby | 
					  | 
					  | 
					120 | 
					101 | 
					10 | 
					-- | 
					 | 
					
					| This is a Bug-type attack Dynamax Pokémon use. This lowers the target's Sp. Atk stat. | 
					| Max Strike | 
					  | 
					   | 
					150(Phy)/150(Spe) | 
					101 | 
					10 | 
					-- | 
					 | 
					
					| This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat. | 
					| Max Knuckle | 
					  | 
					   | 
					100(Phy)/95(Spe) | 
					101 | 
					10 | 
					-- | 
					 | 
					
					| This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats. | 
					| Max Airstream | 
					  | 
					  | 
					110 | 
					101 | 
					10 | 
					-- | 
					 | 
					
					| This is a Flying-type attack Dynamax Pokémon use. This raises ally Pokémon's Speed stats. | 
					| Max Quake | 
					  | 
					   | 
					130(Phy)/130(Spe) | 
					101 | 
					10 | 
					-- | 
					 | 
					
					| This is a Ground-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Def stats. | 
					| Max Darkness | 
					  | 
					   | 
					130(Phy)/110(Spe) | 
					101 | 
					10 | 
					-- | 
					 | 
					
					| This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat. | 
					| Max Overgrowth | 
					  | 
					   | 
					140(Phy)/150(Spe) | 
					101 | 
					10 | 
					-- | 
					 | 
					
					| This is a Grass-type attack Dynamax Pokémon use. The user turns the ground into Grassy Terrain for five turns. | 
					| Max Guard | 
					  | 
					  | 
					 | 
					101 | 
					10 | 
					-- | 
					 | 
					
					| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | 
					| G-Max Drum Solo | 
					  | 
					   | 
					160(Phy)/160(Spe) | 
					101 | 
					10 | 
					-- | 
					 | 
					
					| A Grass-type attack that Gigantamax Rillaboom use. This move can be used on the target regardless of its Abilities. |