Clemont

Picture Name Role Base Rarity
Clemont Artwork Clemont Tech ☆☆☆☆☆

Obtaining Methods

Summon Location
Sync Pair ScoutingDarach Spotlight Scout (October 25th - November 8th 2021) - 0.096%
Allister Spotlight Scout (October 22nd - November 8th 2021) - 0.096%
Acerola and Hilbert Seasonal Scout (October 20th - November 4th 2021) - 0.076%
Caitlin Seasonal Scout (October 16th 2021 - November 5th 2021) - 0.096%
Morty Seasonal Scout (October 14th 2021 - November 5th 2021) - 0.1%
and more...

Pokédex Entry

Flavor Text
ClemontThis Lumiose City Gym Leader has a burning passion for inventing. His scientific discoveries lead the path to the future and help out a large number of other Trainers.

Clemont's Pokémon

Clemont & Heliolisk

Picture Name Focal Move Type Weakness
Heliolisk Image
English: Heliolisk
Japan: Elezard
エレザード
French: Iguolta
German: Elezard
Korean: 일레도리자드
Electric-type Fighting-type
Passive Skills
Piercing Gaze: Moves never miss.
Charging Sun 5: Powers up moves when the weather is sunny.
HP Advantage 4: The more HP the user has remaining, the more it powers up moves.
Theme Skills
Electric Tech - Raises allies's Attack and Sp. Atk by 12 when using Electric-type attacks. Raises the maximum HP of all allied sync pairs by 12
Kalos: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Gym Leader: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Glasses: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Gadgeteer: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1.


Standard Max Level (Lv. 140) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
570 115 204 289 204 427
5 Star Max Potential Stats
670 155 244 329 244 467


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Electroweb Electric-typeSpecial Category Move 39- 95 2 All opponents
Lowers the target's Speed
Mud-Slap Ground-typeSpecial Category Move 13-15 90 1 Opponent
Lowers the target's accuracy
Activate!  Other Category Move   2 Self
Raises the user's Speed and evasiveness. Ensures that the user's next attack will be a critical hit.
Parabolic Charge Electric-typeSpecial Category Move 46-55 100 2 All opponents
Restores the user's HP based on the amount of damage dealt to the target.


Sync Moves
NameTypeCategoryMax PowerTarget
Light-Up-the-World Thunderbolt Electric-typeSpecial Category Move 200-240 Opponent
The more the target's Speed is lowered, the greater the power of this move


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 10 HP + 10 0 5 1
Sp. Atk + 5 Sp. Atk + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Sp. Atk + 5 Sp. Atk + 5 0 5 1
Sp. Def + 5 Sp. Def + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
Speed + 5 Speed + 5 2 24 1
Electroweb: Power 4 Electroweb: Power + 4 2 24 1
Electroweb: Power 4 Electroweb: Power + 4 3 36 1
Electroweb: Power 4 Electroweb: Power + 4 2 24 1
Electroweb: Power 4 Electroweb: Power + 4 3 36 1
Sp. Atk + 5 Sp. Atk + 5 3 36 1
Electroweb: Power 4 Electroweb: Power + 4 3 36 2
Electroweb: Move Gauge Refresh 3 Move: Electroweb Has a moderately good chance of increasing the user's move gauge by one when a move is successful. 6 72 2
Electroweb: Satisfied Snarl 2 Move: Electroweb Occasionally lowers the target's Sp. Atk when a move targeting that opponent is successful. 9 108 2
Sp. Atk + 10 Sp. Atk + 10 5 60 3
Mud-Slap: Move Gauge Refresh 3 Move: Mud-Slap Has a moderately good chance of increasing the user's move gauge by one when a move is successful. 5 60 3
Speed + 5 Speed + 5 2 24 1
Sp. Def + 10 Sp. Def + 10 4 48 1
Activate!: MP Refresh 2 Move: Activate! Occasionally restores one MP of the move used if the move is successful. 8 96 1
HP + 20 HP + 20 5 60 2
Sp. Atk + 5 Sp. Atk + 5 3 36 1
Activate!: MP Refresh 2 Move: Activate! Occasionally restores one MP of the move used if the move is successful. 7 84 2
Cakewalk The more the target's Speed is lowered, the more it powers up sync moves. 7 84 2
Surging Sand 5 Powers up moves in a sandstorm. 7 84 3
Sands of Time 2 Quickly charges the move gauge in a sandstorm. 8 96 3
Sp. Def + 5 Sp. Def + 5 2 24 1
Refreshing Rain 1 Restores the Pokémon's HP whenever it takes an action when the weather is rainy. 6 72 1
Defense + 10 Defense + 10 4 48 1
Dizzying Power The more the target's accuracy is lowered, the more it powers up moves. 7 84 2
HP + 20 HP + 20 5 60 1
Sp. Def + 10 Sp. Def + 10 4 48 2
Mud-Slap: Ramp Up 1 Move: Mud-Slap Raises the user's Sp. Atk when a move is successful. 8 96 2
Raging Rain 5 Powers up moves when the weather is rainy. 7 84 3
Parabolic Charge: Master Healer 1 Move: Parabolic Charge Increases the amount of HP restored by the user's healing moves. 13 156 3
HP + 10 HP + 10 2 24 1
Parabolic Charge: Power 2 Parabolic Charge: Power + 2 2 24 1
Parabolic Charge: Power 2 Parabolic Charge: Power + 2 3 36 1
Parabolic Charge: Power 2 Parabolic Charge: Power + 2 2 24 1
Parabolic Charge: Power 2 Parabolic Charge: Power + 2 3 36 1
Speed + 5 Speed + 5 2 24 1
Parabolic Charge: Power 2 Parabolic Charge: Power + 2 3 36 2
Parabolic Charge: Move Gauge Refresh 3 Move: Parabolic Charge Has a moderately good chance of increasing the user's move gauge by one when a move is successful. 6 72 2
Speed + 10 Speed + 10 4 48 2
Sp. Atk + 10 Sp. Atk + 10 5 60 3
Mud-Slap: Move Gauge Refresh 3 Move: Mud-Slap Has a moderately good chance of increasing the user's move gauge by one when a move is successful. 5 60 3
Light-Up-the-World Thunderbolt: Power 25 Light-Up-the-World Thunderbolt: Power + 25 5 60 3
Light-Up-the-World Thunderbolt: Power 25 Light-Up-the-World Thunderbolt: Power + 25 5 60 3