Drake | |||
| Picture | Name | Role | Base Rarity |
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Drake | Support | ☆☆☆☆ |
Obtaining Methods
| Summon Location | |
| Sync Pair Scouting | Alder Arc Suit Scout (March 28th 2026 - March 30th 2026) - 1.052% N Arc Suit Scout (March 26th 2026 - March 28th 2026) - 1.052% Triple Feature Master Fair (March 25th 2026 - May 2nd 2026) - 1.052% Leon Arc Suit Scout (March 24th 2026 - March 26th 2026) - 1.052% Steven Arc Suit Scout (March 22nd 2026 - March 24th 2026) - 1.052% and more... |
Pokédex Entry
| Flavor Text | |
| Drake | Once saved by a Pokémon, now he battles as one of the Elite Four to show his gratitude. He thinks Trainers should have virtuous hearts. |
| Mindscape |
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Drake's Pokémon
Drake & Salamence | |||||||||||||
| Picture | Name | Focal Move Type | Weakness | ||||||||||
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| Passive Skills | |||||||||||||
| Terrify 1: Lowers the Attack of all opposing sync pairs by 1 stat ranks when the user enters a battle. | |||||||||||||
| Theme Skills | |||||||||||||
| Dragon Support - Raises the maximum HP of all allied sync pairs by 30 Hoenn: Raises the maximum HP of all allied sync pairs by 4 Elite Four: Raises the maximum HP of all allied sync pairs by 4 Veteran Trainer: Raises the maximum HP of all allied sync pairs by 4. | |||||||||||||
| Expedition Skills | |||||||||||||
| Wistful + 3 Soothing -1 | |||||||||||||
| Standard Max Level (Lv. 200) Stats | |||||
| HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
| 705 | 371 | 268 | 367 | 267 | 266 |
| 5 Star Stats | |||||
| 745 | 391 | 288 | 387 | 287 | 286 |
| 5 Star Max Potential Stats | |||||
| 785 | 411 | 308 | 407 | 307 | 306 |
| Sync Moves | ||||||
| Name | Type | Category | Max Power | Target | ||
| Righteous Heart Dragon Claw | ![]() | ![]() |
250-300 | Opponent | ||
| No additional effect | ||||||
| EX Sync Effect: Once per battle, the stat increase after using sync move is doubled. | ||||||
Sync Grid
| Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
| HP 10 | HP 10 | 0 | 5 | 1 |
| Attack 5 | Attack 5 | 0 | 5 | 1 |
| Defense 5 | Defense 5 | 0 | 5 | 1 |
| Sp. Atk 5 | Sp. Atk 5 | 0 | 5 | 1 |
| Sp. Def 5 | Sp. Def 5 | 0 | 5 | 1 |
| Speed 5 | Speed 5 | 0 | 5 | 1 |
| HP 10 | HP 10 | 2 | 24 | 1 |
| Speed 5 | Speed 5 | 2 | 24 | 1 |
| Dragon Claw: Power 4 | Dragon Claw: Power Up 4 | 3 | 36 | 1 |
| Unflappable | Prevents the user from flinching. | 5 | 60 | 1 |
| Dragon Claw: Power 4 | Dragon Claw: Power Up 4 | 3 | 36 | 1 |
| Dragon Claw: Power 4 | Dragon Claw: Power Up 4 | 3 | 36 | 3 |
| Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
| Dragon Claw: Move Gauge Refresh 3 | Move: Dragon Claw Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 3 |
| X Sp. Def All: MP Refresh 2 | Move: X Sp. Def All Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 3 |
| Stalwart | Sp. Def cannot be lowered. | 5 | 60 | 3 |
| Sp. Def 20 | Sp. Def 20 | 7 | 84 | 3 |
| Defense 5 | Defense 5 | 2 | 24 | 1 |
| Dragon Breath: Power 4 | Dragon Breath: Power Up 4 | 3 | 36 | 1 |
| Attack 5 | Attack 5 | 2 | 24 | 1 |
| Dragon Breath: Power 4 | Dragon Breath: Power Up 4 | 3 | 36 | 1 |
| Speed 10 | Speed 10 | 4 | 48 | 3 |
| Sp. Def 5 | Sp. Def 5 | 2 | 24 | 3 |
| Sync Regen | Applies the Gradual Healing effect to the user after using its sync move. | 8 | 96 | 3 |
| HP 50 | HP 50 | 10 | 120 | 3 |
| Hostile Environment 1 | Raises the chance of inflicting status conditions with the additional effects of moves. | 10 | 120 | 3 |
| Speed 5 | Speed 5 | 2 | 24 | 1 |
| HP 10 | HP 10 | 2 | 24 | 1 |
| Dragon Breath: Power 4 | Dragon Breath: Power Up 4 | 3 | 36 | 1 |
| Lithe | Prevents the user from getting paralyzed. | 5 | 60 | 1 |
| Dragon Breath: Power 4 | Dragon Breath: Power Up 4 | 3 | 36 | 1 |
| Dragon Breath: Power 4 | Dragon Breath: Power Up 4 | 3 | 36 | 3 |
| Defense 5 | Defense 5 | 2 | 24 | 1 |
| Dragon Breath: Move Gauge Refresh 3 | Move: Dragon Breath Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 3 |
| Hard to Starboard!: MP Refresh 2 | Move: Hard to Starboard! Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 3 |
| Unbending | Defense cannot be lowered. | 5 | 60 | 3 |
| Defense 20 | Defense 20 | 7 | 84 | 3 |
| Defense 5 | Defense 5 | 2 | 24 | 1 |
| Attack 5 | Attack 5 | 2 | 24 | 1 |
| Dragon Claw: Power 4 | Dragon Claw: Power Up 4 | 3 | 36 | 1 |
| Dragon Claw: Power 4 | Dragon Claw: Power Up 4 | 3 | 36 | 1 |
| Speed 5 | Speed 5 | 2 | 24 | 3 |
| HP 20 | HP 20 | 4 | 48 | 3 |
| Sync Cure | Removes all status conditions from the user after using its sync move. | 8 | 96 | 3 |
| Quick Tempo | Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle. | 10 | 120 | 3 |
| Team Sharp Entry 1 | Raises the critical-hit rate of all allied sync pairs by 1 stat rank when the user enters a battle. | 10 | 120 | 3 |
| Righteous Heart Dragon Claw: Power 25 | Righteous Heart Dragon Claw: Power Up 25 | 5 | 60 | 3 |
| Righteous Heart Dragon Claw: Power 25 | Righteous Heart Dragon Claw: Power Up 25 | 5 | 60 | 3 |










