Emmet

Picture Name Role Base Rarity
Emmet Artwork
Standard Outfit EX Outfit
Emmet Strike ☆☆☆☆☆

Obtaining Methods

Summon Location
Sync Pair ScoutingEmmet Poké Fair Scout (June 30th - July 15th 2021) - 2%

Pokédex Entry

Flavor Text
EmmetThis subway boss is the older of twin brothers who run the battle subway in Unova. He likes working with different combinations of Pokémon in Double Batltes.

Emmet's Pokémon

Emmet & Archeops

Picture Name Focal Move Type Weakness
Archeops Image
English: Archeops
Japan: Archeos
アーケオス
French: Aéroptéryx
German: Aeropteryx
Korean: 아케오스
Rock-type Ice-type
Passive Skills
Healthy Strength 5: The user's Attack increases 50% when the user's remaining HP is at half or more.
Sand Superiority 3: Powers up the user's moves during a sandstorm. Protects the user from damage from a sandstorm.
Hit the Gas 5: Increases the amount of move gauge slots needed to use attack moves by one and powers up moves.
Theme Skills
Rock Strike - Raises allies's Attack and Sp. Atk by 15 when using Rock-type attacks
Unova: Raises allies's Attack and Sp. Atk by 2
Battle Facility Foe: Raises allies's Attack and Sp. Atk by 2
Battle Partner: Raises allies's Attack and Sp. Atk by 2.


Standard Max Level (Lv. 140) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
664 312 121 244 121 380
5 Star Max Potential Stats
764 352 161 284 161 420


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Stone Edge Rock-typePhysical Category Move 100-120 80 3 Opponent
Critical hits land more easily
Dire Hit +  Other Category Move   2 Self
Sharply raises the user's critical hit rate
Rock Slide Rock-typePhysical Category Move 105-126 90 3 All opponents
Has a moderate chance of making the target flinch
Right on Track!  Other Category Move   1 Self
Raises the user's attack by 6 stat ranks. Raises the user's accuracy by 2 stat ranks. Lowers the user's Defense by 1 stat rank. Applies the Damage Guard Next effect to the user. (If hit by an attack while this effect is applied, the attack will inflict no damage on the user, while the damage of some attacks such as Sync moves will be halved. The effect is removed after it is activated.) Reduces the user's sync move countdown by one during a sandstorm


Sync Moves
NameTypeCategoryMax PowerTarget
Full Speed Stone Edge Rock-typePhysical Category Move 250- Opponent
No additional effect
EX Sync Effect: Move targets all Opponents


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 10 HP + 10 0 5 1
Attack + 5 Attack + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Attack + 5 Attack + 5 0 5 1
Sp. Def + 5 Sp. Def + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
Attack + 5 Attack + 5 2 24 1
Stone Edge: Power 3 Stone Edge: Power Up 3 4 48 1
HP + 20 HP + 20 4 48 1
Speed + 5 Speed + 5 2 24 1
Stone Edge: Move Gauge Refresh 3 Move: Stone Edge Has a chance (40%) of charging the user’s move gauge by one when a move is successful. 7 84 1
Stone Edge: Power 3 Stone Edge: Power Up 3 4 48 1
Stone Edge: Power 3 Stone Edge: Power Up 3 4 48 2
Stone Edge: Move Gauge Refresh 3 Move: Stone Edge Has a chance (40%) of charging the user’s move gauge by one when a move is successful. 7 84 2
First Aid 4 Restores the user’s HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. 10 120 2
Healthy Power-Up 1 Powers up moves when the user’s HP is full. 10 120 3
Stone Edge: Critical Strike 2 Move: Stone Edge Powers up the user’s attacks when they become critical hits. 10 120 3
Attack + 5 Attack + 5 2 24 1
HP + 10 HP + 10 2 24 1
Speed + 10 Speed + 10 4 48 1
Defense + 5 Defense + 5 2 24 1
Stone Edge: Power 3 Stone Edge: Power Up 3 4 48 1
Stone Edge: Power 3 Stone Edge: Power Up 3 4 48 1
Sp. Def + 5 Sp. Def + 5 2 24 2
Right on Track!: Move Gauge Refresh 9 Move: Right on Track! Charges the user’s move gauge by one when its move is successful. 7 84 2
Sands of Time 2 Quickly charges the move gauge during a sandstorm. 8 96 2
Sand Blaster 5 Powers up sync moves during a sandstorm. 10 120 3
Sand Sync Causes a sandstorm the first time the user’s sync move is used each battle. 12 144 3
Speed + 5 Speed + 5 2 24 1
Rock Slide: Power 3 Rock Slide: Power Up 3 4 48 1
Rock Slide: Move Gauge Refresh 3 Move: Rock Slide Has a chance (40%) of charging the user’s move gauge by one when a move is successful. 7 84 1
Sp. Def + 5 Sp. Def + 5 2 24 1
Rock Slide: Power 3 Rock Slide: Power Up 3 4 48 2
Rock Slide: Move Gauge Refresh 3 Move: Rock Slide Has a chance (40%) of charging the user’s move gauge by one when a move is successful. 7 84 2
Attack + 10 Attack + 10 4 48 2
Rock Slide: Aggravation 1 Move: Rock Slide Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. 10 120 3
Soften Up 1 Critical hits land more easily when the user attacks with a sync move. 10 120 3
Defense + 5 Defense + 5 2 24 1
HP + 20 HP + 20 4 48 1
Attack + 5 Attack + 5 2 24 1
Speed + 5 Speed + 5 2 24 1
Rock Slide: Power 3 Rock Slide: Power Up 3 4 48 2
Dire Hit +: MP Refresh 3 Move: Dire Hit + Has a chance (40%) of restoring one MP of the user’s move when that move is successful. 7 84 2
Sand Fortress Stats cannot be lowered during a sandstorm. 8 96 2
Head Start 1 Reduces the user’s sync move countdown by 1 the first time it enters a battle each battle. 12 144 3
Piercing Gaze Moves never miss. 10 120 3
Full Speed Stone Edge: Power 25 Full Speed Stone Edge: Power Up 25 5 60 3
Full Speed Stone Edge: Power 25 Full Speed Stone Edge: Power Up 25 5 60 3