AnchorsErika
Erika
(BP)
(BP)
Holidays 2020
Holidays 2020

Erika

Picture Name Role Base Rarity
Erika Artwork Erika Tech ☆☆☆

Obtaining Methods

Summon Location
Main StoryComplete Chapter 4: From Bud to Blossom - A Blossoming Flower
Sync Pair ScoutingErika Seasonal Scout (December 10th 2020 - December 31st 2020) - 2%

Pokédex Entry

Flavor Text
ErikaA cute Gym Leader who loves Grass-type Pokémon, this well-mannered Trainer teaches flower arrangement in Kanto.
Erika
(BP)

Erika's Pokémon

Erika & Vileplume

Picture Name Focal Move Type Weakness
Vileplume Image
English: Vileplume
Japan: Ruffresia
ラフレシア
French: Rafflesia
German: Giflor
Korean: 라플레시아
Grass-type Fire-type
Passive Skills
Piercing Gaze: Moves never miss.
Theme Skills
Grass Tech - Raises allies's Attack and Sp. Atk by 12 when using Grass-type attacks. Raises the maximum HP of all allied sync pairs by 12
Kanto: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Gym Leader: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Nature Lover: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Fancy Lady: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1.


Standard Max Level (Lv. 135) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
681 52 157 221 265 215
4 Star Stats
721 72 177 241 285 235
5 Star Stats
761 92 197 261 305 255
5 Star Max Potential Stats
801 112 217 281 325 275


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Energy Ball Grass-typeSpecial Category Move 49-58 100 2 Opponent
Has a very small chance of lowering the target's Sp. Def
X Sp. Def  Other Category Move   2 Self
Sharply raises the user's Sp. Def
Stun Spore Grass-typeOther Category Move   90 2 Opponent
Leaves the target paralyzed
Pour It On!  Other Category Move   2 Self
Raises the user's Sp. Atk. Drastically raises the user's Defense


Sync Moves
NameTypeCategoryMax PowerTarget
Nature-Loving Petal Dance Grass-typeSpecial Category Move 200-240 Opponent
Its power increases if the target is paralyzed


Erika (BP)

Picture Name Role Base Rarity
Erika Artwork Erika Tech ☆☆☆

 

Erika & Tangela

Picture Name Focal Move Type Weakness
Tangela Image
English: Tangela
Japan: Monjara
モンジャラ
French: Saquedeneu
German: Tangela
Korean: 덩쿠리
Grass-type Ice-type
Passive Skills
Speeding Sun 2: Quickly charges the move gauge when the weather is sunny.
Propelling Move 5: Has a very good chance of charging the user's move gauge by one when the user's Pokémon uses a move.
Pokey Trap 1: Increases the amount of damage the target takes from being trapped.
Theme Skills
Grass TechRaises allies's Attack and Sp. Atk by 12 when using Grass-type attacks. Raises the maximum HP of all allied sync pairs by 12
Kanto: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Seasonal Outfit: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Free Spirit: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Fancy Lady: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1


Standard Max Level (Lv. 135) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
511 131 171 275 198 280
5 Star Stats
551 151 191 295 218 300
5 Star Max Potential Stats
591 171 211 315 238 320


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Absorb Grass-typeSpecial Category Move 19-22 100 1 Opponent
Restores the user's HP based on the amount of damage dealt to the target.
Toxic Poison-typeOther Category Move   90 2 Opponent
Leaves the target badly poisoned
Infestation Bug-typeSpecial Category Move 20-24 100 2 Opponent
Leaves the target trapped
Tangle with This!  Other Category Move   2 Self
Sharply raises the user's Sp. Atk and Sp. Def


Sync Moves
NameTypeCategoryMax PowerTarget
Wondrous Rainbow Grass Beam Grass-typeSpecial Category Move 200-240 Opponent
This move's power increases if the target is trapped
EX Sync Effect: Once per battle, the stat increase after using sync move is doubled.


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 5 HP + 5 0 5 1
Attack + 5 Attack + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Sp. Attack + 5 Sp. Attack + 5 0 5 1
Sp. Defense + 5 Sp. Defense + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
HP 10 HP 10 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Defense 5 Defense 5 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Infestation: Power 3 Infestation: Power Up 3 4 48 1
Sp. Def 5 Sp. Def 5 2 24 1
Infestation: Power 3 Infestation: Power Up 3 4 48 1
Infestation: Move Gauge Refresh 1 Move: Infestation Has a small chance of charging the user's move gauge by one when a move is successful. 5 60 1
Speed 5 Speed 5 2 24 2
Infestation: Power 3 Infestation: Power Up 3 4 48 1
Infestation: Move Gauge Refresh 3 Move: Infestation Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 2
Critical Strike 2 Powers up attacks if they become critical hits. 10 120 3
Defense 10 Defense 10 4 48 2
Pokey Trap 2 Increases the amount of damage the target takes from being trapped. 8 96 3
Absorb: Power 2 Absorb: Power Up 2 3 36 1
Absorb: Power 2 Absorb: Power Up 2 3 36 1
Defense 5 Defense 5 2 24 1
Absorb: Power 2 Absorb: Power Up 2 3 36 2
Sp. Def 5 Sp. Def 5 2 24 1
Tangle with This!: Move Gauge Refresh 3 Move: Tangle with This! Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 2
HP 20 HP 20 4 48 2
First Aid 4 Once per battle, restores the user's HP when in a pinch. 10 120 3
Tangle with This!: MP Refresh 3 Move: Tangle with This! Has a moderately good chance of restoring one MP of the move used if the move is successful. 7 84 3
Speed 5 Speed 5 2 24 1
Toxic: Accuracy 5 Toxic: Accuracy ? 5 2 24 1
Toxic: Accuracy 5 Toxic: Accuracy ? 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Defense 5 Defense 5 2 24 2
Toxic: Move Gauge Refresh 3 Move: Toxic Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 2
Superduper Effective 2 Powers up moves that are super effective. 10 120 3
Double Down 2 Powers up sync moves that are super effective. 7 84 2
Power Reserves 3 Powers up moves in a pinch. 10 120 3
Speed 5 Speed 5 2 24 1
Absorb: Power 2 Absorb: Power Up 2 3 36 1
Defense 5 Defense 5 2 24 1
Absorb: Power 2 Absorb: Power Up 2 3 36 1
HP 10 HP 10 2 24 1
Absorb: Power 2 Absorb: Power Up 2 3 36 1
Sp. Atk 5 Sp. Atk 5 2 24 2
Absorb: Move Gauge Refresh 3 Move: Absorb Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 2
Sp. Def 10 Sp. Def 10 4 48 2
Solar Shield The Pokémon is not affected by status conditions when the weather is sunny. 7 84 3
Healing Sun 1 Restores the Pokémon's HP whenever it takes an action while the weather is sunny. 10 120 3
Wondrous Rainbow Grass Beam: Power 25 Wondrous Rainbow Grass Beam: Power Up 25 5 60 3
Wondrous Rainbow Grass Beam: Power 25 Wondrous Rainbow Grass Beam: Power Up 25 5 60 3

Erika (BP)

Picture Name Role Base Rarity
Erika Artwork
Standard Outfit EX Outfit
Erika Support ☆☆☆☆

 

Erika & Comfey

Picture Name Focal Move Type Weakness
Comfey Image
English: Comfey
Japan: Cuwawa
キュワワー
French: Guérilande
German: Curelei
Korean: 큐아링
Fairy-type Steel-type
Passive Skills
Healing Hand 2: Has a moderate chance of removing all status conditions of all allied sync pairs after the Pokémon uses a move.
Stamina Reserves 6: Once per battle, charges the user's move gauge by six when the user is in a pinch.
Quick Cure: Removes the confused, flinching, and trapped conditions from the user once during battle.
Theme Skills
Fairy Support - Raises the maximum HP of all allied sync pairs by 30
Kanto: Raises the maximum HP of all allied sync pairs by 4
Seasonal Outfit: Raises the maximum HP of all allied sync pairs by 4
Free Spirit: Raises the maximum HP of all allied sync pairs by 4
Fancy Lady: Raises the maximum HP of all allied sync pairs by 4


Standard Max Level (Lv. 135) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
645 304 281 304 240 274
5 Star Max Potential Stats
745 344 321 344 280 314


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Vine Whip Grass-typePhysical Category Move 20- 100 2 Opponent
No additional effect
X Regen All  Other Category Move   2 All allies
Makes all allied sync pairs gradually heal themselves.
Draining Kiss Fairy-typeSpecial Category Move 46-55 100 2 Opponent
Restores the user's HP based on amount of damage dealt to the target.
Lei Up!  Other Category Move   1 Self
Restores a bit of HP for all allied sync pairs. Returns lowered stats of all allied sync pairs to normal. Raises the Defense of all allied sync pairs.


Sync Moves
NameTypeCategoryMax PowerTarget
Merry and Bright Dazzling Gleam Fairy-typeSpecial Category Move 250-300 Opponent
No additional effect


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 5 HP + 5 0 5 1
Attack + 5 Attack + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Sp. Attack + 5 Sp. Attack + 5 0 5 1
Sp. Defense + 5 Sp. Defense + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
HP +10 HP +10 0 5 1
Attack +5 Attack +5 0 5 1
Defense +5 Defense +5 0 5 1
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Def +5 Sp. Def +5 0 5 1
Speed +5 Speed +5 0 5 1
Attack +5 Attack +5 2 24 1
Speed +5 Speed +5 2 24 1
Defense +5 Defense +5 2 24 1
Draining Kiss: Power Up 4 Draining Kiss: Power Up 4 4 48 1
Draining Kiss: Move Gauge Refresh 3 Has a moderately good chance of charging the user’s move gauge by one when a move is successful. 7 84 1
Draining Kiss: Power Up 4 Draining Kiss: Power Up 4 4 48 3
Draining Kiss: Power Up 4 Draining Kiss: Power Up 4 4 48 1
Draining Kiss: Power Up 4 Draining Kiss: Power Up 4 4 48 3
Healing Hand 2 Has a moderate chance of removing all status conditions of all allied sync pairs after the Pokémon uses a move. 10 120 3
HP +20 HP +20 4 48 3
Tighten Up 4 Has a good chance of raising the user’s Sp. Def when the user is hit by an attack move. 10 120 3
Attack +5 Attack +5 2 24 1
Vine Whip: Power Up 4 Vine Whip: Power Up 4 4 48 1
Sp. Atk +5 Sp. Atk +5 2 24 1
X Regen All: MP Refresh 2 Has a moderate chance of restoring one MP of the move used if the move is successful. 7 84 1
Speed +10 Speed +10 4 48 3
Vine Whip: Power Up 4 Vine Whip: Power Up 4 4 48 3
Defense +10 Defense +10 4 48 3
Mad Strength 4 Has a good chance of raising the Pokémon’s Attack when one of its attacks is successful. 10 120 3
Lei Up!: Shared Fortune 2 Sharply raises the Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness of all allied sync pairs at random when a move is successful. 12 144 3
HP +10 HP +10 2 24 1
Defense +5 Defense +5 2 24 1
Attack +5 Attack +5 2 24 1
Vine Whip: Power Up 4 Vine Whip: Power Up 4 4 48 1
Vine Whip: Move Gauge Refresh 1 Has a small chance of charging the user’s move gauge by one when a move is successful. 6 72 1
Vine Whip: Power Up 4 Vine Whip: Power Up 4 4 48 3
Vine Whip: Power Up 4 Vine Whip: Power Up 4 4 48 1
Vine Whip: Power Up 4 Vine Whip: Power Up 4 4 48 3
Vine Whip: Move Gauge Refresh 1 Has a small chance of charging the user’s move gauge by one when a move is successful. 6 72 3
Vine Whip: Move Gauge Refresh 1 Has a small chance of charging the user’s move gauge by one when a move is successful. 6 72 3
HP Advantage 5 The more HP the user has remaining, the more it powers up moves. 10 120 3
Sp. Atk +5 Sp. Atk +5 2 24 1
Speed +5 Speed +5 2 24 1
Draining Kiss: Power Up 4 Draining Kiss: Power Up 4 4 48 1
Lei Up!: MP Refresh 2 Has a moderate chance of restoring one MP of the move used if the move is successful. 7 84 1
Draining Kiss: Power Up 4 Draining Kiss: Power Up 4 4 48 3
Sp. Def +20 Sp. Def +20 7 84 3
Draining Kiss: Master Healer 1 Increases the amount of HP restored by the user’s healing moves. 10 120 3
Safety Tether Makes the user able to endure the next hit it takes that would reduce it to 0 HP when a sync move is used for the first time. 10 120 3
Impatient 1 Has a small chance of reducing the user’s sync move countdown by one when the user is hit by an attack move. 12 144 3
Merry and Bright Dazzling Gleam: Power Up 25 Merry and Bright Dazzling Gleam: Power Up 25 5 60 3
Merry and Bright Dazzling Gleam: Power Up 25 Merry and Bright Dazzling Gleam: Power Up 25 5 60 3