Fantina

Picture Name Role Base Rarity
Fantina Artwork Fantina Strike ☆☆☆☆☆

Obtaining Methods

Summon Location
Sync Pair ScoutingType Specific Poke Fair Scout (November 24th 2022 - December 15th 2022) - 0.079%
Triple Feature Variety Scout (November 21st 2022 - December 5th 2022) - 0.079%
Colress Spotlight Scout (November 17th 2022 - December 3rd 2022) - 0.079%
N Poke Fair Scout (November 14th 2022 - December 3rd 2022) - 0.127%
Hugh Spotlight Scout (November 2nd 2022 - December 3rd 2022) - 0.079%
and more...

Pokédex Entry

Flavor Text
FantinaThis Gym Leader uses Ghost types and has made a reputation for herself in both contests and Pokémon battles. She is known for her avid study of Pokémon.
Mindscape
Fantina Mindscape

Fantina's Pokémon

Fantina & Mismagius

Picture Name Focal Move Type Weakness
Mismagius Image
English: Mismagius
Japan: Mumargi
ムウマージ
French: Magirêve
German: Traunmagil
Korean: 무우마직
Ghost-type Dark-type
Passive Skills
Backfire 2: Lowers the Attack and Sp. Atk of all opposing sync pairs by 2 stat ranks just before the user faints.
Bulk Buster 4: The larger the target's percentage of remaining HP, the more it powers up the user's moves.
Theme Skills
Ghost Strike - Raises allies's Attack and Sp. Atk by 15 when using Ghost-type attacks
Sinnoh: Raises allies's Attack and Sp. Atk by 2
Gym Leader: Raises allies's Attack and Sp. Atk by 2
Artistic: Raises allies's Attack and Sp. Atk by 2
Contest Lover: Raises allies's Attack and Sp. Atk by 2.
Expedition Skills
Fiery + 1
Soothing + 1


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
545 139 141 377 185 358
5 Star Max Potential Stats
645 179 181 417 225 398


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Ominous Wind Ghost-typeSpecial Category Move 47-56 100 2 (Gauge) Opponent
Has a very small chance of raising the user's Attack, Defense, Sp. Atk, Sp. Def, and Speed.
X Sp. Atk  Other Category Move   2 (Max Uses) Self
Sharply raises the user's Sp. Atk
Shadow Ball Ghost-typeSpecial Category Move 99-118 100 3 (Gauge) Opponent
Has a small chance of lowering the target's Sp. Def
Dance with Me!  Other Category Move   2 (Max Uses) Self
Increases the user's move gauge by three. Raises the user's critical-hit rate.


Sync Moves
NameTypeCategoryMax PowerTarget
Soulful Dancer Shadow Ball Ghost-typeSpecial Category Move 250-300 Opponent
No additional effect


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 10 HP + 10 0 5 1
Sp. Atk + 5 Sp. Atk + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Sp. Atk + 5 Sp. Atk + 5 0 5 1
Sp. Def + 5 Sp. Def + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
Sp. Atk + 5 Sp. Atk + 5 2 24 1
HP + 10 HP + 10 2 24 1
Speed + 10 Speed + 10 4 48 1
Shadow Ball: Power Up 3 Shadow Ball: Power Up 3 4 48 1
Shadow Ball: Move Gauge Refresh 2 Has Up moderate chance of charging the user’s move gauge by one when Up move is successful. 6 72 1
Shadow Ball: Power Up 3 Shadow Ball: Power Up 3 4 48 1
Defense + 10 Defense + 10 4 48 2
HP + 20 HP + 20 4 48 2
On Up Roll 1 Raises the chance of lowering stat values with the additional effects of moves. 7 84 2
On Up Roll 1 Raises the chance of lowering stat values with the additional effects of moves. 7 84 3
Shadow Ball: Move Gauge Refresh 2 Has Up moderate chance of charging the user’s move gauge by one when Up move is successful. 6 72 3
Speed + 5 Speed + 5 2 24 1
Sp. Def + 5 Sp. Def + 5 2 24 1
Defense + 10 Defense + 10 4 48 1
HP + 10 HP + 10 2 24 1
Ominous Wind: Move Gauge Refresh 3 Has Up moderately good chance of charging the user’s move gauge by one when Up move is successful. 6 72 1
Ominous Wind: Power Up 4 Ominous Wind: Power Up 4 4 48 1
Ominous Wind: Power Up 4 Ominous Wind: Power Up 4 4 48 2
Speed + 20 Speed + 20 7 84 2
Swag Bag 1 Raises the chance of raising stat values with the additional effects of moves. 7 84 2
Swag Bag 1 Raises the chance of raising stat values with the additional effects of moves. 7 84 3
Power Flux 5 The fuller the move gauge, the more this powers up moves. 10 120 3
Defense + 5 Defense + 5 2 24 1
Ominous Wind: Power Up 4 Ominous Wind: Power Up 4 4 48 1
Ominous Wind: Power Up 4 Ominous Wind: Power Up 4 4 48 1
Dance with Me!: MP Refresh 2 Has Up moderate chance of restoring one MP of the move used if the move is successful. 7 84 1
Critical Will 6 Has Up great chance of raising the user’s Sp. Def when the user lands Up critical hit. 10 120 2
Ominous Wind: Power Up 4 Ominous Wind: Power Up 4 4 48 2
Sp. Def + 20 Sp. Def + 20 6 72 2
Soulful Dancer Shadow Ball: Power Up 25 Soulful Dancer Shadow Ball: Power Up 25 5 60 3
Critical Strike 2 Powers up attacks if they become critical hits. 9 108 3
Speed + 5 Speed + 5 2 24 1
Shadow Ball: Power Up 3 Shadow Ball: Power Up 3 4 48 1
Shadow Ball: Power Up 3 Shadow Ball: Power Up 3 4 48 1
X Sp. Atk: MP Refresh 2 Has Up moderate chance of restoring one MP of the move used if the move is successful. 7 84 1
Ominous Wind: Move Gauge Refresh 3 Has Up moderately good chance of charging the user’s move gauge by one when Up move is successful. 6 72 2
Shadow Ball: Power Up 3 Shadow Ball: Power Up 3 4 48 2
Sp. Atk + 20 Sp. Atk + 20 6 72 2
Soulful Dancer Shadow Ball: Power Up 25 Soulful Dancer Shadow Ball: Power Up 25 5 60 3
Guilt Trip 2 Sharply lowers the Sp. Def of all opposing sync pairs just before the user faints. 10 120 3
Soulful Dancer Shadow Ball: Power Up 25 Soulful Dancer Shadow Ball: Power Up 25 5 60 3
Soulful Dancer Shadow Ball: Power Up 25 Soulful Dancer Shadow Ball: Power Up 25 5 60 3
Sp. Atk 20 Sp. Atk 20 0 5 1
Sharp Entry 1 Raises the user’s critical-hit rate by 1 stat rank when it enters a battle. 3 36 2
Dance with Me!: Super Preparation 9 Move: Dance with Me! Applies the Supereffective Up Next effect to the user when its move is successful. 5 60 3
Speed 20 Speed 20 0 5 1
Mind Games 4 Has a chance (50%) of lowering the target’s Sp. Def by one stat rank when the user’s attack move against it is successful. 3 36 2
Smarty-Pants The more the target’s Sp. Def is lowered, the more it powers up the user’s sync move. 5 60 3