Flannery

Picture Name Role Base Rarity
Flannery Artwork Flannery Tech ☆☆☆

Obtaining Methods

Summon Location
Main StoryComplete Chapter 3: Rise Beyond the Flames - Kindling Friendship

Flannery's Pokémon

Flannery & Torkoal

Picture Name Focal Move Type Weakness
Torkoal Image
English: Torkoal
Japan: Cotoise
コータス
French: Chartor
German: Qurtel
Korean: 코터스
Fire-type Water-type
Passive Skills
Impervious: Stats cannot be lowered.
Type Skills
Fire Tech - Raises allies's Attack and Sp. Atk by 12 when using Fire-type attacks. Raises the maximum HP of all allied sync pairs by 12.


Standard Max Level (Lv. 125) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
487 85 212 225 187 205
4 Star Stats
527 105 232 245 207 225
5 Star Stats
567 125 252 265 227 245
5 Star Max Potential Stats
607 145 272 285 247 265


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Ember Fire-typeSpecial Category Move 17-20 100 1 Opponent
Has a very small chance of leaving the target burned.
X Sp. Atk  Other Category Move   2 Self
Sharply raises the user's Sp. Atk
Will-O-Wisp Fire-typeOther Category Move   90 2 Opponent
Leaves the target burned
Too Hot to Handle!  Other Category Move   2 Self
Sharply raises the user's Defense. Raises the user's critical-hit rate.


Sync Moves
NameTypeCategoryMax PowerTarget
Fiery Passion Overheat Fire-typeSpecial Category Move 200-240 Opponent
Its power increases if the target is burned.


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 5 HP + 5 0 5 1
Attack + 5 Attack + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Sp. Attack + 5 Sp. Attack + 5 0 5 1
Sp. Defense + 5 Sp. Defense + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
HP + 10 HP + 10 3 36 1
Will-O-Wisp: Move Gauge Refresh 3 Has a moderately good chance of increasing the user's move gauge by one when a move is successful 5 60 1
Ember: Power + 4 Ember: Power + 4 3 36 1
Ember: Power + 4 Ember: Power + 4 3 36 1
HP + 20 HP + 20 4 48 1
Sp. Atk + 10 Sp. Atk + 10 4 48 2
Defense +10 Defense +10 5 60 1
Sp. Def + 10 Sp. Def +10 5 60 2
Solar Shield The Pokémon is not affected by status conditions when the weather is sunny 7 84 3
Critical Strike 5 Powers up attacks if they become critical hits 10 120 3
Fortuitous 4 Has a good chance of raising the user's Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness at random when an attack is successful 10 120 3
Fiery Passion Overheat: Power + 25 Fiery Passion Overheat: Power + 25 5 60 3
Sp. Atk + 5 Sp. Atk + 5 2 24 1
Ember: Power + 4 Ember: Power + 4 2 24 1
Ember: Power + 4 Ember: Power + 4 2 24 1
Ember: Power + 4 Ember: Power + 4 3 36 2
X Sp. Atk: MP Refresh 3 Has a moderately good chance of restoring one MP of the move used if the move is successful 7 84 1
Ember: Power + 4 Ember: Power + 4 3 36 1
Power Chain 1 Powers up moves when unity bonus is in effect 5 60 2
Ember: Move Gauge Refresh 4 Has a good chance of increasing the user's move gauge by one when a move is successful 6 72 2
Ember: Power + 4 Ember: Power + 4 3 36 2
Power Chain 1 Powers up moves when unity bonus is in effect 5 60 3
Power Chain 1 Powers up moves when unity bonus is in effect 5 60 3
Speed + 5 Speed + 5 2 24 1
Ember: Power + 4 Ember: Power + 4 3 36 1
Too Hot to Handle!: MP Refresh 3 Has a moderately good chance of restoring one MP of the move used if the move is successful 7 84 1
Sp. Def + 10 Sp. Def + 10 4 48 1
Healing Sun 1 Restores the Pokémon's HP whenever it takes an action while the weather is sunny. 6 72 3
HP + 20 HP + 20 6 72 2
Sp. Atk + 10 Sp. Atk + 10 5 60 2
Sp. Atk + 20 Sp. Atk + 20 10 120 3
Pass It On Transfers half the amount of this sync pair's raised stats to the sync pair that will switch in when this sync pair faints 10 120 3
Sp. Atk + 5 Sp. Atk + 5 2 24 1
Burn Synergy 5 Powers up moves when the target is burned. 8 96 1
Will-O-Wisp: Move Gauge Refresh 3 Has a moderately good chance of increasing the user's move gauge by one when a move is successful 5 60 1
Ember: Power + 4 Ember: Power + 4 3 36 1
Speed + 20 Speed + 20 5 60 2
HP + 20 HP + 20 4 48 2
Will-O-Wisp: Accuracy + 10 Will-O-Wisp: Accuracy + 10 7 84 3
Burn Synergy 5 Powers up moves when the target is burned. 10 120 3
Sp. Atk + 10 Sp. Atk + 10 5 60 3
Fiery Passion Overheat: Power + 25 Fiery Passion Overheat: Power + 25 5 60 3