![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
Water-type
The Water-type was introduced in Pokémon Red & Green in 1996. At present, there are 180 different Pokémon, including unique forms and Mega Evolutions, that share this type and 48 different moves with it.
| Anchors | Pokémon | Moves | TCG |
| Damage Taken | |||||||||||||||||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| *1 | *0.5 | *0.5 | *2 | *2 | *0.5 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *0.5 | *1 |
| Damage Inflicted | |||||||||||||||||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| *1 | *2 | *0.5 | *1 | *0.5 | *1 | *1 | *1 | *2 | *1 | *1 | *1 | *2 | *1 | *0.5 | *1 | *1 | *1 |
Water-type Pokémon
Count: 180
Water-type Moves
Attack Count: 48
| Name | Type | Cat. | PP | Att. | Acc. | Effect |
| Aqua Cutter |
|
|
20 | 70 | 100 | The user expels pressurized water to cut at the target like a blade. This move has a heightened chance of landing a critical hit. |
| Aqua Jet |
|
|
20 | 40 | 100 | The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| Aqua Ring |
|
|
20 | -- | 101 | The user envelops itself in a veil made of water. It regains some HP every turn. |
| Aqua Step |
|
|
10 | 80 | 100 | The user toys with the target and attacks it using light and fluid dance steps. This also boosts the user's Speed stat. |
| Aqua Tail |
|
|
10 | 90 | 90 | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
| Bouncy Bubble |
|
|
20 | 60 | 100 | The user attacks by shooting water bubbles at the target. It then absorbs water and restores its HP by half the damage taken by the target. |
| Brine |
|
|
10 | 65 | 100 | This move's power is doubled if the target's HP is at half or less. |
| Bubble |
|
|
30 | 40 | 100 | A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat. |
| Bubble Beam |
|
|
20 | 65 | 100 | A spray of bubbles is forcefully ejected at the target. This may also lower the target's Speed stat. |
| Chilling Water |
|
|
20 | 50 | 100 | The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
| Clamp |
|
|
15 | 35 | 85 | The target is clamped and squeezed by the user's very thick and sturdy shell for four to five turns. |
| Crabhammer |
|
|
10 | 100 | 90 | The target is hammered with a large pincer. This move has a heightened chance of landing a critical hit. |
| Dive |
|
|
10 | 80 | 100 | The user dives on the first turn, then floats up and attacks on the next turn. |
| Fishious Rend |
|
|
10 | 85 | 100 | The user rends the target with its hard gills. This move's power is doubled if the user moves before the target. |
| Flip Turn |
|
|
20 | 60 | 100 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Hydro Cannon |
|
|
5 | 150 | 90 | The target is hit with a watery blast. The user can't move on the next turn. |
| Hydro Pump |
|
|
5 | 110 | 80 | The target is blasted by a huge volume of water launched under great pressure. |
| Hydro Steam |
|
|
15 | 80 | 100 | The user blasts the target with boiling-hot water. This move's power is not lowered in harsh sunlight but rather boosted by 50 percent. |
| Hydro Vortex |
|
|
1 | -- | 101 | The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move. |
| Hydro Vortex |
|
|
1 | -- | 101 | The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move. |
| Jet Punch |
|
|
15 | 60 | 100 | The user summons a torrent around its fist and punches at blinding speed. This move always goes first. |
| Life Dew |
|
|
10 | -- | 101 | The user scatters mysterious water around and restores the HP of itself and its ally Pokémon currently in the battle. |
| Liquidation |
|
|
10 | 85 | 100 | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
| Max Geyser |
|
|
10 | 10 | 101 | This is a Water-type attack Dynamax Pokémon use. The user summons a heavy rain that falls for five turns. |
| Muddy Water |
|
|
10 | 90 | 85 | The user attacks by shooting muddy water at opposing Pokémon. This may also lower their accuracy. |
| Oceanic Operetta |
|
|
1 | 195 | 101 | The user, Primarina, summons a massive amount of water using its Z-Power and attacks the target with full force. |
| Octazooka |
|
|
10 | 65 | 85 | The user attacks by spraying ink in the target's face. This may also lower the target's accuracy. |
| Origin Pulse |
|
|
10 | 110 | 85 | The user attacks opposing Pokémon with countless beams of light that glow a deep and brilliant blue. |
| Rain Dance |
|
|
5 | -- | 101 | The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| Razor Shell |
|
|
10 | 75 | 95 | The user cuts the target with sharp shells to inflict damage. This may also lower the target's Defense stat. |
| Scald |
|
|
15 | 80 | 100 | The user attacks by shooting boiling hot water at the target. This may also leave the target with a burn. |
| Snipe Shot |
|
|
15 | 80 | 100 | The user ignores the effects of opposing Pokémon's moves and Abilities that draw in moves, allowing this move to hit the chosen target. |
| Soak |
|
|
20 | -- | 100 | The user shoots a torrent of water that changes the target's type to Water. |
| Sparkling Aria |
|
|
10 | 90 | 100 | The user bursts into song, emitting many bubbles. Any Pokémon suffering from a burn will be cured by the touch of these bubbles. |
| Splishy Splash |
|
|
15 | 90 | 100 | The user charges a huge wave with electricity and hits the opposing Pokémon with the wave. This may also leave the opposing Pokémon with paralysis. |
| Steam Eruption |
|
|
5 | 110 | 95 | The user immerses the target in superheated steam. This may also leave the target with a burn. |
| Surf |
|
|
15 | 90 | 100 | The user attacks everything around it by swamping its surroundings with a giant wave. |
| Surging Strikes |
|
|
5 | 25 | 100 | The user, having mastered the Water style, strikes the target with a flowing motion three times in a row. This move always lands a critical hit. |
| Triple Dive |
|
|
10 | 30 | 95 | The user performs a perfectly timed triple dive, hitting the target with splashes of water three times in a row. |
| Water Gun |
|
|
25 | 40 | 100 | The target is blasted with a forceful shot of water. |
| Water Pledge |
|
|
10 | 80 | 100 | A column of water hits the target. When used with its fire counterpart, this move's power is boosted and a rainbow appears. |
| Water Pulse |
|
|
20 | 60 | 100 | The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| Water Shuriken |
|
|
20 | 15 | 100 | The user hits the target with throwing stars two to five times in a row. This move always goes first. |
| Water Sport |
|
|
15 | -- | 101 | The user soaks the battlefield with water. This weakens Fire-type moves for five turns. |
| Water Spout |
|
|
5 | 150 | 100 | The user spouts water to damage opposing Pokémon. The lower the user's HP, the lower the move's power. |
| Waterfall |
|
|
15 | 80 | 100 | The user charges at the target and may make it flinch. |
| Wave Crash |
|
|
10 | 120 | 100 | The user shrouds itself in water and slams into the target with its whole body to inflict damage. This also damages the user quite a lot. |
| Whirlpool |
|
|
15 | 35 | 85 | The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns. |
| Withdraw |
|
|
40 | -- | 101 | The user withdraws its body into its hard shell, boosting its Defense stat. |
Water-type in the Pokémon Trading Card Game
The Water-type has been in the Pokémon Trading Card Game since the Base set and has been signified by the
Water type marking.


















