| Anchors | Geeta | Arc Suit |
Geeta | |||||||
| Picture | Name | Role | Base Rarity | ||||
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Geeta |
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☆☆☆☆☆ |
Obtaining Methods
| Summon Location | |
| Sync Pair Scouting | Geeta Arc Suit Scout (July 20th 2026 - August 25th 2026) - 1% Geeta Master Fair Scout (June 25th 2025 - July 25th 2025) - 1% Geeta Master Fair Scout (February 28th 2024 - April 8th 2024) - 1% |
Pokédex Entry
| Flavor Text | |
| Geeta | The chairwoman of the Paldea Pokémon League is a powerful Trainer who holds the top spot within the Champion Rank. She is incapable of holding back in Pokémon battles, which is a bad habit on her part. |
| Mindscape |
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Geeta's Pokémon
Geeta & Glimmora | |||||||||||||
| Picture | Name | Focal Move Type | Weakness | ||||||||||
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| Passive Skills | |||||||||||||
| Paldea Flag Bearer (Master): Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 20%. The more allied sync pairs with the Paldea theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 10% and reduces damage by 3%. The maximum power-up is 30%, and the maximum damage reduction is 26%.) Top Champion's Pressure: Turns the field of play's zone into a Poison Zone the first time the user enters a battle each battle. (A Poison Zone powers up Poison-type attacks.) Raises the user's Attack by six stat ranks the first time it enters a battle each battle. Top Champion's Radiance: Charges the user's move gauge by one when its attack move hits. Increases the user's Physical Moves Up Next effect by one rank when its attack move hits. Top Champion's Talent: Increases the amount of move gauge slots needed to use Mortal Spin and Mortal Spin by two and powers up both moves. Except in certain circumstances, successful hits with the user's following attacks become critical hits: Pokémon's moves or sync move. Guaranteed Cookie Skill Poison Zone Hit: Stat ↓ 9: Lowers one of the target's following stats by one stat rank at random when the user's attack move is successful while the zone is a Poison Zone: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | |||||||||||||
| Theme Skills | |||||||||||||
| Poison Field: Raises the maximum HP of all allied sync pairs by 12. Raises the Speed of all allied sync pairs by 12 Paldea: Raises the maximum HP of all allied sync pairs by 1. Raises the Speed of all allied sync pairs by 1 Champion: Raises the maximum HP of all allied sync pairs by 1. Raises the Speed of all allied sync pairs by 1 Passionate Spirit: Raises the maximum HP of all allied sync pairs by 1. Raises the Speed of all allied sync pairs by 1 Veteran Trainer: Raises the maximum HP of all allied sync pairs by 1. Raises the Speed of all allied sync pairs by 1. | |||||||||||||
| Expedition Skills | |||||||||||||
| Soothing + 3 Wistful -1 | |||||||||||||
| Standard Max Level (Lv. 200) Stats | |||||
| HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
| 835 | 628 | 224 | 628 | 222 | 391 |
| 5 Star Max Potential Stats | |||||
| 935 | 668 | 264 | 668 | 262 | 431 |
| 5 Star Max Potential EX Role Stats | |||||
| 995 | 708 | 264 | 708 | 262 | 431 |
Sync Grid
| Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
| HP 10 | HP 10 | 0 | 5 | 1 |
| Attack 5 | Attack 5 | 0 | 5 | 1 |
| Defense 5 | Defense 5 | 0 | 5 | 1 |
| Attack 5 | Attack 5 | 0 | 5 | 1 |
| Sp. Def 5 | Sp. Def 5 | 0 | 5 | 1 |
| Speed 5 | Speed 5 | 0 | 5 | 1 |
| Speed 5 | Speed 5 | 2 | 24 | 1 |
| Mortal Spin: Power 2 | Mortal Spin: Power ↑ 2 | 3 | 36 | 1 |
| Mortal Spin: Move Gauge Refresh 3 | Move: Mortal Spin Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
| Mortal Spin: Power 2 | Mortal Spin: Power ↑ 2 | 3 | 36 | 1 |
| Mortal Spin: Power 2 | Mortal Spin: Power ↑ 2 | 3 | 36 | 2 |
| Virulent Toxin 3 | Powers up the user's sync move when the target is poisoned or badly poisoned. | 8 | 96 | 2 |
| Potent Toxin 2 | Increases the amount of damage an opponent takes from being poisoned or badly poisoned. | 8 | 96 | 2 |
| Toxic Power 5 | Powers up the user's moves when the target is poisoned or badly poisoned. | 10 | 120 | 3 |
| Ally Sets WTZ: Physical Boost ↑1 9 | Increases the user's Physical Moves ↑ Next effect by one rank when an ally activates a weather, terrain, or zone effect. | 10 | 120 | 3 |
| Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
| Defense 5 | Defense 5 | 2 | 24 | 1 |
| Antitoxin | Prevents the user from getting poisoned or badly poisoned. | 5 | 60 | 1 |
| Sand Shelter | Protects the user from damage from a sandstorm. | 5 | 60 | 1 |
| Attack 5 | Attack 5 | 2 | 24 | 1 |
| Mortal Spin: Power 2 | Mortal Spin: Power ↑ 2 | 3 | 36 | 1 |
| Rock Slide: Power 3 | Rock Slide: Power ↑ 3 | 3 | 36 | 2 |
| Poisonous Acceleration 2 | Quickly charges the move gauge when the zone is a Poison Zone. | 7 | 84 | 2 |
| Poison Zone: HP Recovery 1 | Restores the user's HP whenever its Pokémon takes an action when the zone is a Poison Zone. | 7 | 84 | 2 |
| Ruthless Toxin 9 | Lowers one of the target's following stats by two stat ranks at random when the user's attack move is successful against a poisoned or badly poisoned opponent: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | 10 | 120 | 3 |
| Blooming Mortal Spin: Propulsion 9 | Move: Blooming Mortal Spin Reduces the user's sync move countdown by one when its move is successful. | 10 | 120 | 3 |
| Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
| Speed 5 | Speed 5 | 2 | 24 | 1 |
| Defense 5 | Defense 5 | 2 | 24 | 1 |
| Rock Slide: Power 3 | Rock Slide: Power ↑ 3 | 3 | 36 | 1 |
| Rock Slide: Move Gauge Refresh 3 | Move: Rock Slide Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
| Rock Slide: Power 3 | Rock Slide: Power ↑ 3 | 3 | 36 | 1 |
| Rock Slide: Accuracy 10 | Rock Slide: Accuracy ↑ 10 | 5 | 60 | 2 |
| Rock Slide: Aggravation 1 | Move: Rock Slide Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. | 9 | 108 | 2 |
| Rock Slide: Power 3 | Rock Slide: Power ↑ 3 | 3 | 36 | 2 |
| Rock Slide: Superduper Effective 9 | Move: Rock Slide Powers up moves that are super effective. | 10 | 120 | 3 |
| Impervious | The user's stats cannot be lowered. | 10 | 120 | 3 |
| HP 10 | HP 10 | 2 | 24 | 1 |
| Blooming Mortal Spin: Power 3 | Blooming Mortal Spin: Power ↑ 3 | 3 | 36 | 1 |
| Blooming Mortal Spin: Power 3 | Blooming Mortal Spin: Power ↑ 3 | 3 | 36 | 1 |
| Attack 5 | Attack 5 | 2 | 24 | 1 |
| Poison Guard | Reduces damage when the user is attacked by Poison-type moves. | 8 | 96 | 2 |
| I'll Guide You!: MP Refresh 2 | Move: I'll Guide You! Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
| Blooming Mortal Spin: Power 3 | Blooming Mortal Spin: Power ↑ 3 | 3 | 36 | 2 |
| I'll Guide You!: Mighty Friend 9 | Move: I'll Guide You! When the user's move targeting an allied sync pair (excluding field effects) is successful, increases the Physical Moves ↑ Next effect of the allied sync pair affected by the move by one rank. | 10 | 120 | 3 |
| Haymaker | The more the user's Attack is raised, the more it powers up the user's sync move. | 10 | 120 | 3 |
| Top Champion's Guidance Mortal Spin: Power 25 | Top Champion's Guidance Mortal Spin: Power ↑ 25 | 5 | 60 | 3 |
| Severe Battle Style Frost Beam: Power 25 | Severe Battle Style Frost Beam: Power ↑ 25 | 5 | 60 | 3 |
| Sync Burst 1 | Restores one MP for the user the first time its sync move is used each battle. | 0 | 5 | 5 |
| S-Move: Team Physical Boost ↑2 9 | Increases the Physical Moves ↑ Next effect of all allied sync pairs by two ranks after using the user's sync move. | 0 | 5 | 4 |
Geeta Arc Suit | |||||||
| Picture | Name | Role | Base Rarity | ||||
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Geeta |
|
☆☆☆☆☆ |
| Mindscape |
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Geeta & Glimmora | |||||||||||||
| Picture | Name | Focal Move Type | Weakness | ||||||||||
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| Passive Skills | |||||||||||||
| Toxic Myth (Arc): Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 20%. The more allied sync pairs with the Poison theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 10% and reduces damage by 3%. The maximum power-up is 30%, and the maximum damage reduction is 26%.) Toxic Judgment (Arc): Raises the Poison Type Rebuff of all allied sync pairs by one rank the first time the user enters a battle each battle. Lowers the Poison Type Rebuff of all opposing sync pairs by one rank the first time the user enters a battle each battle. Incapable of Holding Back: Leaves all opposing sync pairs badly poisoned the first time the user enters a battle each battle. Raises the critical-hit rate of all allied sync pairs by three stat ranks when the user enters a battle. Inspiring All Who Watch: Restores the HP of all allied sync pairs when the user is hit by an attack move while the zone is a Poison Zone. Restores the HP of all allied sync pairs by approximately 20% of their maximum HP when the user is hit by a sync move while the zone is a Poison Zone. Poison Zone: Team Crit Immunity: Protects all allied sync pairs against critical hits when the zone is a Poison Zone. Guaranteed Cookie Skill Poison Zone: HP Recovery 1: Restores the user’s HP whenever its Pokémon takes an action when the zone is a Poison Zone. | |||||||||||||
| Theme Skills | |||||||||||||
| Poison Multi: Raises the maximum HP of all allied sync pairs by 12 when using Poison-type attacks. Raises the maximum HP of all Sync Pairs by 12 Paldea: Raises the Attack and Sp. Atk of all allied Sync Pairs by 1. Raises the maximum HP of all allied sync pairs by 1. Champion: Raises the Attack and Sp. Atk of all allied Sync Pairs by 1. Raises the maximum HP of all allied sync pairs by 1. Arc Suit: Raises the Attack and Sp. Atk of all allied Sync Pairs by 1. Raises the maximum HP of all allied sync pairs by 1. Veteran Trainer: Raises the Attack and Sp. Atk of all allied Sync Pairs by 1. Raises the maximum HP of all allied sync pairs by 1. | |||||||||||||
| Expedition Skills | |||||||||||||
| Wistful + 3 Fiery -1 | |||||||||||||
| Standard Max Level (Lv. 200) Stats | |||||
| HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
| 875 | 444 | 441 | 408 | 439 | 442 |
| 5 Star Max Potential Stats | |||||
| 975 | 484 | 481 | 448 | 479 | 482 |
| 5 Star Max Potential EX Role Stats | |||||
| 1035 | 484 | 521 | 448 | 519 | 482 |
Sync Grid
| Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
| HP 10 | HP 10 | 0 | 5 | 1 |
| Attack 5 | Attack 5 | 0 | 5 | 1 |
| Defense 5 | Defense 5 | 0 | 5 | 1 |
| Sp. Atk 5 | Sp. Atk 5 | 0 | 5 | 1 |
| Sp. Def 5 | Sp. Def 5 | 0 | 5 | 1 |
| Speed 5 | Speed 5 | 0 | 5 | 1 |
| HP 40 | HP 40 | 0 | 5 | 2 |
| Dazzling Brilliance Divine Mortal Spin: Power 50 | Dazzling Brilliance Divine Mortal Spin: Power ↑ 50 | 0 | 5 | 3 |
| Poison Zone Extension 3 | Extends the duration of the Poison Zone when the zone turns into a Poison Zone while the user is on the field. | 0 | 5 | 4 |
| Almighty Venoshock: 1st Move: Sync CD ↓3 & Team Supereffective ↑ Next | Move: Almighty Venoshock Reduces the user's sync move countdown by three the first time its move is successful each battle. Applies the Supereffective ↑ Next effect to all allied sync pairs the first time the user's move is successful each battle. | 0 | 5 | 5 |
| Attack 5 | Attack 5 | 2 | 24 | 1 |
| Defense 5 | Defense 5 | 2 | 24 | 1 |
| Poison Guard | Reduces damage when the user is attacked by Poison-type moves. | 8 | 96 | 1 |
| Almighty Mortal Spin: Power 3 | Almighty Mortal Spin: Power ↑ 3 | 3 | 36 | 1 |
| HP 10 | HP 10 | 2 | 24 | 1 |
| Almighty Mortal Spin: Attack Trap 9 | Move: Almighty Mortal Spin Leaves the target trapped when the user's attack move against it is successful. | 8 | 96 | 2 |
| Almighty Mortal Spin: Power 3 | Almighty Mortal Spin: Power ↑ 3 | 3 | 36 | 2 |
| Almighty Mortal Spin: Move Gauge Refresh 3 | Move: Almighty Mortal Spin Has a chance (40%) of charging the user's move gauge by one when its move is successful. | 7 | 84 | 2 |
| Impervious | The user's stats cannot be lowered. | 10 | 120 | 3 |
| Opp Poisoned: Team Moves ↑ 2 | Powers up the moves of all allied sync pairs when attacking a target that is poisoned or badly poisoned. | 10 | 120 | 3 |
| Speed 5 | Speed 5 | 2 | 24 | 1 |
| HP 10 | HP 10 | 2 | 24 | 1 |
| Almighty Venoshock: Power 3 | Almighty Venoshock: Power ↑ 3 | 3 | 36 | 1 |
| Almighty Venoshock: Power 3 | Almighty Venoshock: Power ↑ 3 | 3 | 36 | 1 |
| Almighty Venoshock: Power 3 | Almighty Venoshock: Power ↑ 3 | 3 | 36 | 1 |
| HP 20 | HP 20 | 4 | 48 | 2 |
| Potion: MP Refresh 2 | Move: Potion Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
| Potion: Master Healer 1 | Move: Potion Increases the amount of HP restored by the user's healing moves. | 10 | 120 | 2 |
| Potion: Master Healer 1 | Move: Potion Increases the amount of HP restored by the user's healing moves. | 10 | 120 | 3 |
| Potion: MP Refresh 2 | Move: Potion Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 3 |
| Speed 5 | Speed 5 | 2 | 24 | 1 |
| HP 10 | HP 10 | 2 | 24 | 1 |
| Almighty Mortal Spin: Power 3 | Almighty Mortal Spin: Power ↑ 3 | 3 | 36 | 1 |
| Almighty Mortal Spin: Power 3 | Almighty Mortal Spin: Power ↑ 3 | 3 | 36 | 1 |
| Almighty Mortal Spin: Power 3 | Almighty Mortal Spin: Power ↑ 3 | 3 | 36 | 1 |
| The Guiding Light!: MP Refresh 2 | Move: The Guiding Light! Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
| Hit Poisoned Opp: HP Recovery 9 | Restores the user's HP when its attack move is successful against a poisoned or badly poisoned opponent. | 8 | 96 | 2 |
| Toxic Hit (Speed ↑) 9 | Raises the user's Speed by one stat rank when its attack move is successful against a poisoned or badly poisoned opponent. | 8 | 96 | 2 |
| Safety Net | Applies the Enduring effect to all allied sync pairs the first time the user's sync move is used each battle. | 10 | 120 | 3 |
| 1st S-Move: Poison Zone | Turns the field of play's zone into a Poison Zone the first time the user's sync move is used each battle. (A Poison Zone powers up Poison-type attacks.) | 10 | 120 | 3 |
| Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
| Sp. Atk 5 | Sp. Atk 5 | 2 | 24 | 1 |
| Antitoxin | Prevents the user from getting poisoned or badly poisoned. | 5 | 60 | 1 |
| HP 10 | HP 10 | 2 | 24 | 1 |
| Almighty Venoshock: Power 3 | Almighty Venoshock: Power ↑ 3 | 3 | 36 | 1 |
| Almighty Venoshock: Power 3 | Almighty Venoshock: Power ↑ 3 | 3 | 36 | 2 |
| Poisonous Acceleration 2 | Quickly charges the move gauge when the zone is a Poison Zone. | 8 | 96 | 2 |
| Almighty Venoshock: Move Gauge Refresh 3 | Move: Almighty Venoshock Has a chance (40%) of charging the user's move gauge by one when its move is successful. | 7 | 84 | 2 |
| Poison Zone: Team Status Immunity | Status conditions cannot be inflicted on any allied sync pairs when the zone is a Poison Zone. | 9 | 108 | 3 |
| Poison Zone: Team S-Moves ↑ 3 | Powers up the sync moves of all allied sync pairs when the zone is a Poison Zone. | 10 | 120 | 3 |
| Dazzling Brilliance Divine Mortal Spin: Power 25 | Dazzling Brilliance Divine Mortal Spin: Power ↑ 25 | 5 | 60 | 3 |
| Dazzling Brilliance Divine Mortal Spin: Power 25 | Dazzling Brilliance Divine Mortal Spin: Power ↑ 25 | 5 | 60 | 3 |













