AnchorsGhetsis
Ghetsis
Sygna Suit
Sygna Suit

Ghetsis

Picture Name Role Base Rarity
Ghetsis Artwork
Standard Outfit EX Outfit
Ghetsis
RoleTech
EX RoleSupport
☆☆☆☆☆

Obtaining Methods

Summon Location
EventsComplete Father or Foe
EventsComplete Father or Foe August 2021
Sync Pair ScoutingGhetsis EX Fair Scout (September 30th - October 18th 2026) - 2%

Pokédex Entry

Flavor Text
GhetsisThe mastermind behind Team Plasma and its true leader. He is a cold and calculating master manipulator who once tried to use N to take over the world.
Mindscape
Ghetsis Mindscape

Ghetsis's Pokémon

Ghetsis & Kyurem

Picture Name Focal Move Type Weakness
Kyurem Image
English: Kyurem
Japan: Kyurem
キュレム
French: Kyurem
German: Kyurem
Korean: 큐레무
Ice-type Steel-type
Passive Skills
Hunter's Instinct: The more the target's Speed is lowered, the more it powers up the user's moves.
Antifreeze: Prevents the user from becoming frozen.

Guaranteed Cookie Skill
Charging Infliction 1: Charges the user's move gauge by one when its Pokémon uses a status move.
Theme Skills
Ice Tech - Raises allies's Attack and Sp. Atk by 12 when using Ice-type attacks. Raises the maximum HP of all allied sync pairs by 12
Unova: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Villain: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Cape: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1.
Expedition Skills
Rare + 2
Fiery -1
Wistful -1


Standard Max Level (Lv. 200) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
833 425 210 432 210 300
5 Star Max Potential Stats
933 465 250 472 250 340
5 Star Max Potential EX Role Stats
993 465 290 472 290 340


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Glaciate Ice-typeSpecial Category Move 155-186 95 4 (Gauge) All opponents
Lowers the target's Speed
Noble Roar Normal-typeOther Category Move   100 2 (Gauge) Opponent
Lowers the target's Attack and Sp. Atk
Dragon Breath Dragon-typeSpecial Category Move 42-50 100 2 (Gauge) Opponent
Has a moderate chance of leaving the target paralyzed.
Mwahaha!  Other Category Move   2 (Max Uses) Self
Raises the user's critical-hit rate. Raises the user's Sp. Atk by up to three stat ranks based on how low their HP is.


Sync Moves
NameTypeCategoryMax PowerTarget
Absolute Zero Glaciate Ice-typeSpecial Category Move 200-240 Opponent
The move the target's Speed has been lowered, the greater the power of this move.
EX Sync Effect: Move targets all Opponents
EX Role Sync Effect (Support): Once per battle, the stat increase after using sync move is doubled.


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 10 HP + 10 0 5 1
Sp. Atk + 5 Sp. Atk + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Sp. Atk + 5 Sp. Atk + 5 0 5 1
Sp. Def + 5 Sp. Def + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
Defense + 5 Defense + 5 2 24 1
Defense + 5 Defense + 5 2 24 1
Defense + 5 Defense + 5 2 24 1
HP + 10 HP + 10 2 24 1
Glaciate: Power 3 Glaciate: Power Up 3 4 48 1
Glaciate: Power 3 Glaciate: Power Up 3 4 48 2
Glaciate: Power 3 Glaciate: Power Up 3 4 48 1
Glaciate: Move Gauge Refresh 3 Move: Glaciate Has a moderately good chance of charging the user's move gauge by one when a move is successful. 7 84 2
Absolute Zero Glaciate: Power 25 Absolute Zero Glaciate: Power Up 25 5 60 3
Sp. Atk + 10 Sp. Atk + 10 4 48 2
Glaciate: Cold Snap 2 Move: Glaciate Has a moderate chance of leaving the target frozen when a move targeting an opponent is successful. 10 120 3
Speed + 5 Speed + 5 2 24 1
Sp. Atk + 5 Sp. Atk + 5 2 24 1
Dragon Breath: Move Gauge Refresh 3 Move: Dragon Breath Has a moderately good chance of charging the user's move gauge by one when a move is successful. 7 84 1
Dragon Breath: Power 4 Dragon Breath: Power Up 4 3 36 2
Dragon Breath: Power 4 Dragon Breath: Power Up 4 3 36 1
Dragon Breath: Hostile Environment 1 Move: Dragon Breath Raises the chance of inflicting status conditions with the additional effects of moves. 8 96 2
Dragon Breath: Power 4 Dragon Breath: Power Up 4 3 36 2
Absolute Zero Glaciate: Power 25 Absolute Zero Glaciate: Power Up 25 5 60 3
Paralysis Synergy 3 Powers up moves when the target is paralyzed. 10 120 3
Speed + 5 Speed + 5 2 24 1
Sp. Atk + 5 Sp. Atk + 5 2 24 1
Noble Roar: Move Gauge Refresh 3 Move: Noble Roar Has a moderately good chance of charging the user's move gauge by one when a move is successful. 7 84 1
Dragon Breath: Power 4 Dragon Breath: Power Up 4 3 36 1
Dragon Breath: Power 4 Dragon Breath: Power Up 4 3 36 2
Noble Roar: Move Gauge Refresh 3 Move: Noble Roar Has a moderately good chance of charging the user's move gauge by one when a move is successful. 7 84 2
Overpower The more the opponent's Sp. Atk has been lowered, the more it powers up moves. 10 120 3
Pecking Order The more the target's Attack is lowered, the more it powers up sync moves. 8 96 2
Noble Roar: Double Drop Move: Noble Roar When an opponent's stat is lowered, it is lowered by double the stat ranks. 10 120 3
Sp. Def + 5 Sp. Def + 5 2 24 1
Sp. Def + 5 Sp. Def + 5 2 24 1
Sp. Def + 5 Sp. Def + 5 2 24 1
HP + 10 HP + 10 2 24 1
Speed + 10 Speed + 10 4 48 1
Glaciate: Accuracy 5 Glaciate: Accuracy Up 5 5 60 1
Glaciate: Power 3 Glaciate: Power Up 3 4 48 2
Mwahaha!: MP Refresh 3 Move: Mwahaha! Has a moderately good chance of restoring one MP of the move used if the move is successful. 7 84 2
Stamina Reserves 6 Once per battle, charges the user's move gauge by six when the user is in a pinch. 8 96 2
Power Reserves 3 Powers up moves in a pinch. 10 120 3
Endurance If the Pokémon enters battle with full HP, allows it to endure the next hit it takes that would reduce it to 0 HP. 10 120 3
Absolute Zero Glaciate: Power 25 Absolute Zero Glaciate: Power Up 25 5 60 3
Absolute Zero Glaciate: Power 25 Absolute Zero Glaciate: Power Up 25 5 60 3
Sp. Atk 20 Sp. Atk 20
Mwahaha!: Ramp Up 1 Move: Mwahaha! Raises the user's Sp. Atk by 1 stat rank when its move is successful. 2
Sync Freebie Applies the Free Move Next effect to the user after using its sync move. 3
Speed 20 Speed 20
Sharp Entry 1 Raises the user's critical-hit rate by 1 stat rank when it enters a battle. 2
Glaciate: Move Gauge Refresh 9 Move: Glaciate Charges the user's move gauge by one when its move is successful. 3

Ghetsis Sygna Suit

Picture Name Role Base Rarity
Ghetsis Artwork
Standard Outfit EX Outfit
Ghetsis
RoleStrike
EX RoleTech
☆☆☆☆☆

 

Mindscape
Ghetsis Sygna Suit Mindscape


Ghetsis & Chien-Pao

Picture Name Focal Move Type Weakness
Chien-Pao Image
English: Chien-Pao
Japan: Paojian
パオジアン
French: Baojian
German: Baojian
Korean: 파오젠
Ice-type Fighting-type
Passive Skills
Unova Rush (Master): Reduces the user's sync move countdown by one the first time it enters a battle each battle. When used in a co-op battle, reduces the user's sync move countdown by one the first time your team enters a battle each battle instead. The more allied sync pairs with the Unova theme you have on your team, the greater the reduction is. (Each additional sync pair increases the reduction by one, and the maximum reduction is three.) The effects do not stack if you have more than one sync pair on your team with passive skills of the same name.
Debut: Ice S-Tera: The user Sync Terastallizes into Ice type the first time it enters a battle each battle.
Vindictiveness of a Coldhearted Loser: Reduces the MP for the user's X Evasion by one and grants all of the following effects after your team's sync pair uses their sync move: Raises the user's evasiveness by two stat ranks. Increases the user's Physical Moves ↑ Next effect by two ranks.
1st S-Move: Team Physical Break: Applies the Physical Move Break effect to all opposing sync pairs the first time the user's sync move is used each battle.
Freeze the World (Superawakened): Reduces the user's sync move countdown by one the first time it enters a battle each battle. Turns the field of play's zone into an Ice Zone the first time the user's sync move is used each battle. (An Ice Zone powers up Ice-type attacks.) Extends the duration of the Ice Zone when the zone turns into an Ice Zone while the user is on the field.

Guaranteed Cookie Skill
Opp Defense ↓: S-Moves ↑ 4: Powers up the user's sync move when the target's Defense is lowered.
Theme Skills
Ice Strike - Raises allies's Attack and Sp. Atk by 15 when using Ice-type attacks
Unova: Raises allies's Attack and Sp. Atk by 2
Villain: Raises allies's Attack and Sp. Atk by 2
Sygna Suit: Raises allies's Attack and Sp. Atk by 2
Cape: Raises allies's Attack and Sp. Atk by 2
Expedition Skills
Rare + 2
Soothing -2


Standard Max Level (Lv. 200) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
872 510 210 352 204 466
5 Star Max Potential Stats
972 550 250 392 244 506
5 Star Max Potential EX Role Stats
1032 570 270 412 264 506
5 Star Max Potential EX Role & Superawakened Stats
1135 627 297 453 290 556


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Protect Normal-typeOther Category Move   2 (Gauge)
1 (Max Uses)
Self
Applies the Damage Guard Next effect to the user.
X Evasion  Other Category Move   2 (Max Uses) Self
Raises the user's evasiveness by two stat ranks.
Icerend Icicle Crash Ice-typePhysical Category Move 270-324 2 (Gauge) All opponents
Activation Condition: When your team's sync pair uses a sync move once.
Deactivation Condition: When this move is used.

Never misses. Makes the target flinch. The power of this move is not lowered even if there are multiple targets.
Exactly as I Expected!  Other Category Move   1 (Max Uses) Self
Reduces the user's sync move countdown by one. Raises the user's Attack by six stat ranks. Raises the user's critical-hit rate by three stat ranks.


Sync Moves
NameTypeCategoryMax PowerTarget
Biting Freeze of Hatred Tera Blast Ice-typePhysical Category Move 250-300 Opponent
No additional effect
EX Sync Effect: Move targets all Opponents
EX Role Sync Effect (Tech): Power * 1.5


Ghetsis & Chien-Pao (Tera: Ice)

Picture Name Focal Move Type Weakness
Chien-Pao Image
English: Chien-Pao
Japan: Paojian
パオジアン
French: Baojian
German: Baojian
Korean: 파오젠
Ice-type Fighting-type
Passive Skills
Unova Rush (Master): Reduces the user's sync move countdown by one the first time it enters a battle each battle. When used in a co-op battle, reduces the user's sync move countdown by one the first time your team enters a battle each battle instead. The more allied sync pairs with the Unova theme you have on your team, the greater the reduction is. (Each additional sync pair increases the reduction by one, and the maximum reduction is three.) The effects do not stack if you have more than one sync pair on your team with passive skills of the same name.
Sword Clad in Hatred and Snow: Increases the amount of damage an opponent takes from physical attack moves, physical sync moves, and physical max moves. Lowers the Defense of all opposing sync pairs by four stat ranks when the user Sync Terastallizes.
Vindictiveness of a Coldhearted Loser: Reduces the MP for the user's X Evasion by one and grants all of the following effects after your team's sync pair uses their sync move: Raises the user's evasiveness by two stat ranks. Increases the user's Physical Moves ↑ Next effect by two ranks.
1st S-Move: Team Physical Break: Applies the Physical Move Break effect to all opposing sync pairs the first time the user's sync move is used each battle.
Freeze the World (Superawakened): Reduces the user's sync move countdown by one the first time it enters a battle each battle. Turns the field of play's zone into an Ice Zone the first time the user's sync move is used each battle. (An Ice Zone powers up Ice-type attacks.) Extends the duration of the Ice Zone when the zone turns into an Ice Zone while the user is on the field.

Guaranteed Cookie Skill
Opp Defense ↓: S-Moves ↑ 4: Powers up the user's sync move when the target's Defense is lowered.
Theme Skills
Ice Strike - Raises allies's Attack and Sp. Atk by 15 when using Ice-type attacks
Unova: Raises allies's Attack and Sp. Atk by 2
Villain: Raises allies's Attack and Sp. Atk by 2
Sygna Suit: Raises allies's Attack and Sp. Atk by 2
Cape: Raises allies's Attack and Sp. Atk by 2
Expedition Skills
Rare + 2
Soothing -2


Standard Max Level (Lv. 200) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
872 510 210 352 204 466
5 Star Max Potential Stats
972 550 250 392 244 506
5 Star Max Potential EX Role Stats
1032 570 270 412 264 506
5 Star Max Potential EX Role & Superawakened Stats
1135 627 297 453 290 556


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Protect Normal-typeOther Category Move   2 (Gauge)
1 (Max Uses)
Self
Applies the Damage Guard Next effect to the user.
X Evasion  Other Category Move   2 (Max Uses) Self
Raises the user's evasiveness by two stat ranks.
Icerend Icicle Crash Ice-typePhysical Category Move 270-324 2 (Gauge) All opponents
Activation Condition: When your team's sync pair uses a sync move once.
Deactivation Condition: When this move is used.

Never misses. Makes the target flinch. The power of this move is not lowered even if there are multiple targets.
Exactly as I Expected!  Other Category Move   1 (Max Uses) Self
Reduces the user's sync move countdown by one. Raises the user's Attack by six stat ranks. Raises the user's critical-hit rate by three stat ranks.


Sync Moves
NameTypeCategoryMax PowerTarget
Biting Freeze of Hatred Tera Blast Ice-typePhysical Category Move 250-300 Opponent
No additional effect


Terastallized Moves
NameTypeCategoryMax PowerMove SlotsTarget
Chalcedony Tera Blast Ice-typePhysical Category Move 200-240 4 (Gauge)All opponents
Lowers the target's Attack by two stat ranks. The power of this move is not lowered even if there are multiple targets.


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Attack 5 Attack 5 0 5 1
Defense 5 Defense 5 0 5 1
Attack 5 Attack 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. 7 84 2
Discombobulate 9 Lowers the target’s accuracy by one stat rank when the user’s attack move against it is successful. 10 120 4
P-Moves & S-Moves Crit Except in certain circumstances, successful hits with the user’s following attacks become critical hits: Pokémon’s moves or sync move. 10 120 5
Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 7 84 2
Team S-Move: Physical Boost ↑1 9 Increases the user’s Physical Moves ↑ Next effect by one rank after your team’s sync pair uses their sync move. 10 120 4
Adrenaline 2 Reduces the sync move countdown by two the first time the user’s sync move is used each battle. 10 120 5
HP 10 HP 10 2 24 1
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Speed 5 Speed 5 2 24 1
Icerend Icicle Crash: Power 2 Icerend Icicle Crash: Power ↑ 2 3 36 1
Icerend Icicle Crash: Power 2 Icerend Icicle Crash: Power ↑ 2 3 36 1
Icerend Icicle Crash: Power 2 Icerend Icicle Crash: Power ↑ 2 3 36 2
Icerend Icicle Crash: Move Gauge Refresh 3 Move: Icerend Icicle Crash Has a chance (40%) of charging the user’s move gauge by one when its move is successful. 7 84 2
Attack Trap 9 Leaves the target trapped when the user’s attack move against it is successful. 8 96 2
Enfeeble 2 Lowers the Defense of all opposing sync pairs by two stat ranks when the user enters a battle. 10 120 3
Sharpened Body 3 Powers up the user’s moves when its Attack is raised. 10 120 3
Attack 5 Attack 5 2 24 1
Speed 5 Speed 5 2 24 1
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Chalcedony Tera Blast: Power 2 Chalcedony Tera Blast: Power ↑ 2 3 36 1
Chalcedony Tera Blast: Power 2 Chalcedony Tera Blast: Power ↑ 2 3 36 1
Chalcedony Tera Blast: Power 2 Chalcedony Tera Blast: Power ↑ 2 3 36 2
Protect: Catalytic Kick 9 Move: Protect Applies the Move Gauge Acceleration effect to the allied field of play when the user’s move is successful. 7 84 2
Opp Fail: Physical Boost ↑1 9 Increases the user’s Physical Moves ↑ Next effect by one rank when an opponent’s attack move targeting the user misses. 7 84 2
Protect: Mighty Physical Boost 9 Move: Protect Increases the user’s Physical Moves ↑ Next effect by two ranks when its move is successful. 10 120 3
Endurance Applies the Enduring effect to the user if its HP is full when it enters a battle. 10 120 3
Speed 5 Speed 5 2 24 1
Attack 5 Attack 5 2 24 1
Chalcedony Tera Blast: Power 2 Chalcedony Tera Blast: Power ↑ 2 3 36 1
Chalcedony Tera Blast: Power 2 Chalcedony Tera Blast: Power ↑ 2 3 36 1
Sync Regen Applies the Gradual Healing effect to the user after using its sync move. 7 84 2
Super Syncer Applies the Supereffective ↑ Next effect to the user the first time its sync move is used each battle. 8 96 2
Chalcedony Tera Blast: Move Gauge Refresh 3 Move: Chalcedony Tera Blast Has a chance (40%) of charging the user’s move gauge by one when its move is successful. 7 84 2
Vigilance Protects the user against critical hits. 10 120 3
Evasive Sync-Up 9 Powers up the user’s sync move when its evasiveness is raised. 10 120 3
HP 10 HP 10 2 24 1
Headstrong Attack cannot be lowered. 5 60 1
Icerend Icicle Crash: Power 2 Icerend Icicle Crash: Power ↑ 2 3 36 1
Icerend Icicle Crash: Power 2 Icerend Icicle Crash: Power ↑ 2 3 36 1
Attack 10 Attack 10 4 48 2
Exactly as I Expected!: MP Refresh 2 Move: Exactly as I Expected! Has a chance (30%) of restoring one MP of the user’s move when that move is successful. 7 84 2
Agile Entry 1 Raises the user’s evasiveness by one stat rank when it enters a battle. 7 84 2
Move: MG ↑2 9 Charges the user’s move gauge by two when its move is successful. 10 120 3
Piercing Gaze Moves never miss. 10 120 3
Biting Freeze of Hatred Tera Blast: Power 25 Biting Freeze of Hatred Tera Blast: Power ↑ 25 5 60 3
Biting Freeze of Hatred Tera Blast: Power 25 Biting Freeze of Hatred Tera Blast: Power ↑ 25 5 60 3