Name |
Effect |
Energy Requirement |
Sync Orb Requirement |
Sync Move Level Requirement |
HP + 5 |
HP + 5 |
0 |
5 |
1 |
Attack + 5 |
Attack + 5 |
0 |
5 |
1 |
Defense + 5 |
Defense + 5 |
0 |
5 |
1 |
Sp. Attack + 5 |
Sp. Attack + 5 |
0 |
5 |
1 |
Sp. Defense + 5 |
Sp. Defense + 5 |
0 |
5 |
1 |
Speed + 5 |
Speed + 5 |
0 |
5 |
1 |
HP +10 |
HP +10 |
0 |
5 |
1 |
Sp. Atk +5 |
Sp. Atk +5 |
0 |
5 |
1 |
Defense +5 |
Defense +5 |
0 |
5 |
1 |
Sp. Atk +5 |
Sp. Atk +5 |
0 |
5 |
1 |
Sp. Def +5 |
Sp. Def +5 |
0 |
5 |
1 |
Speed +5 |
Speed +5 |
0 |
5 |
1 |
HP +10 |
HP +10 |
2 |
24 |
1 |
Ice Beam: Power Up 5 |
Ice Beam: Power Up 5 |
4 |
48 |
1 |
Unflappable |
Prevents the Pokémon from flinching. |
5 |
60 |
1 |
Ice Beam: Power Up 5 |
Ice Beam: Power Up 5 |
4 |
48 |
1 |
Ice Beam: Move Gauge Refresh 2 |
Has Up moderate chance of charging the user’s move gauge by one when Up move is successful. |
6 |
72 |
1 |
Ice Beam: Power Up 5 |
Ice Beam: Power Up 5 |
4 |
48 |
2 |
Sp. Atk +10 |
Sp. Atk +10 |
4 |
48 |
1 |
Ice Beam: Power Up 5 |
Ice Beam: Power Up 5 |
4 |
48 |
2 |
Ice Beam: Move Gauge Refresh 2 |
Has Up moderate chance of charging the user’s move gauge by one when Up move is successful. |
6 |
72 |
3 |
Ice Beam: Hostile Environment 2 |
Raises the chance of inflicting status conditions with the additional effects of moves. |
10 |
120 |
2 |
Sp. Def +20 |
Sp. Def +20 |
6 |
72 |
3 |
Frost Breath: Power Up 10 |
Frost Breath: Power Up 10 |
4 |
48 |
1 |
Hasty Hail 2 |
Quickly charges the move gauge in Up hailstorm. |
8 |
96 |
1 |
Powder Snow: Power Up 4 |
Powder Snow: Power Up 4 |
4 |
48 |
1 |
X Regen All: MP Refresh 2 |
Has Up moderate chance of restoring one MP of the move used if the move is successful. |
7 |
84 |
1 |
Sp. Atk +20 |
Sp. Atk +20 |
6 |
72 |
2 |
Healing Hail 1 |
Restores the Pokémon’s HP whenever it takes an action during Up hailstorm. |
8 |
96 |
2 |
Defense +20 |
Defense +20 |
6 |
72 |
2 |
Ice Shell |
Defense increases 50% in Up hailstorm. |
10 |
120 |
3 |
Invigorating Hail 5 |
Powers up moves in Up hailstorm. |
10 |
120 |
3 |
Speed +5 |
Speed +5 |
2 |
24 |
1 |
Defense +10 |
Defense +10 |
4 |
48 |
1 |
Powder Snow: Power Up 4 |
Powder Snow: Power Up 4 |
4 |
48 |
1 |
Powder Snow: Power Up 4 |
Powder Snow: Power Up 4 |
4 |
48 |
1 |
Powder Snow: Move Gauge Refresh 2 |
Has Up moderate chance of charging the user’s move gauge by one when Up move is successful. |
6 |
72 |
1 |
Powder Snow: Power Up 4 |
Powder Snow: Power Up 4 |
4 |
48 |
2 |
Powder Snow: Power Up 4 |
Powder Snow: Power Up 4 |
4 |
48 |
1 |
HP +30 |
HP +30 |
6 |
72 |
2 |
Powder Snow: Move Gauge Refresh 2 |
Has Up moderate chance of charging the user’s move gauge by one when Up move is successful. |
6 |
72 |
3 |
Powder Snow: Hostile Environment 1 |
Raises the chance of inflicting status conditions with the additional effects of moves. |
7 |
84 |
2 |
Attention Here!: Barricade 1 |
Raises the user’s Sp. Def when Up move is successful. |
9 |
108 |
3 |
Frost Breath: Power Up 10 |
Frost Breath: Power Up 10 |
4 |
48 |
1 |
Sp. Def +5 |
Sp. Def +5 |
2 |
24 |
1 |
Frost Breath: Move Gauge Refresh 9 |
Charges the user’s move gauge by one when Up move is successful. |
7 |
84 |
1 |
Attention Here!: MP Refresh 2 |
Has Up moderate chance of restoring one MP of the move used if the move is successful. |
7 |
84 |
1 |
Ice Beam: Power Up 5 |
Ice Beam: Power Up 5 |
4 |
48 |
2 |
Frost Breath: Power Up 10 |
Frost Breath: Power Up 10 |
4 |
48 |
2 |
Speed +20 |
Speed +20 |
6 |
72 |
2 |
First Aid 4 |
Restores Up bit of the Pokémon’s HP once during battle when the Pokémon is in Up pinch. |
8 |
96 |
3 |
Team Toughen Up 4 |
Has Up good chance of raising the Defense of all allied sync pairs when the user is hit by an attack move. |
10 |
120 |
3 |
Glacial Freeze-Dry: Power Up 25 |
Glacial Freeze-Dry: Power Up 25 |
5 |
60 |
3 |