AnchorsHilbert
Hilbert
Fall 2020
Fall 2020

Hilbert

Picture Name Role Base Rarity
Hilbert Artwork Hilbert Support ☆☆☆☆☆

Obtaining Methods

Summon Location
Sync Pair ScoutingAcerola Seasonal Scout (October 15th 2020 - October 29th 2020) - 0.147%
Wallace and Grimsley Spotlight Scout (October 15th 2020 - October 29th 2020) - 0.178%
Elesa and Clemont Spotlight Scout (October 2nd - October 15th 2020) - 0.178%
Volkner Spotlight Scout (September 29th 2020 - October 13th 2020) - 0.166%
Lillie Spotlight Scout (September 17th - October 1st) - 0.166%
and more...

Hilbert's Pokémon

Hilbert & Oshawott

Picture Name Focal Move Type Weakness
Oshawott Image
English: Oshawott
Japan: Mijumaru
ミジュマル
French: Moustillon
German: Ottaro
Korean: 수댕이
Water-type Electric-type
Passive Skills
Impervious: Stats cannot be lowered.
Type Skills
Water Support - Raises the maximum HP of all allied sync pairs by 30.


Standard Max Level (Lv. 125) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
555 227 209 150 209 237
5 Star Max Potential Stats
655 267 249 190 249 277


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Aqua Tail Water-typePhysical Category Move 56-67 90 2 Opponent
No additional effect
X Speed All  Other Category Move   2 All allies
Sharply raises the Speed of all allied sync pairs
In This Together!  Other Category Move   2 Self
The lower the user's HP is, the more this move raises the Attack of all allied sync pairs.
Waterfall Water-typePhysical Category Move 45-54 100 2 Opponent
Has a small chance of making the target flinch


Sync Moves
NameTypeCategoryMax PowerTarget
Water Sync Impact Water-typePhysical Category Move 200-240 Opponent
No additional effect


Hilbert & Dewott

Picture Name Focal Move Type Weakness
Dewott Image
English: Dewott
Japan: Futachimaru
フタチマル
French: Mateloutre
German: Zwottronin
Korean: 쌍검자비
Water-type Electric-type
Passive Skills
Impervious: Stats cannot be lowered.
Type Skills
Water Support - Raises the maximum HP of all allied sync pairs by 30.


Standard Max Level (Lv. 125) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
580 231 213 153 213 257
5 Star Max Potential Stats
680 271 253 193 253 297


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Aqua Tail Water-typePhysical Category Move 56-67 90 2 Opponent
No additional effect
X Speed All  Other Category Move   2 All allies
Sharply raises the Speed of all allied sync pairs
In This Together!  Other Category Move   2 Self
The lower the user's HP is, the more this move raises the Attack of all allied sync pairs.
Waterfall Water-typePhysical Category Move 45-54 100 2 Opponent
Has a small chance of making the target flinch


Sync Moves
NameTypeCategoryMax PowerTarget
Water Sync Impact Water-typePhysical Category Move 200-240 Opponent
No additional effect


Hilbert & Samurott

Picture Name Focal Move Type Weakness
Samurott Image
English: Samurott
Japan: Daikenki
ダイケンキ
French: Clamiral
German: Admurai
Korean: 대검귀
Water-type Electric-type
Passive Skills
Impervious: Stats cannot be lowered.
Type Skills
Water Support - Raises the maximum HP of all allied sync pairs by 30.


Standard Max Level (Lv. 125) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
645 239 220 158 220 267
5 Star Max Potential Stats
745 279 260 198 260 307


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Aqua Tail Water-typePhysical Category Move 56-67 90 2 Opponent
No additional effect
X Speed All  Other Category Move   2 All allies
Sharply raises the Speed of all allied sync pairs
In This Together!  Other Category Move   2 Self
The lower the user's HP is, the more this move raises the Attack of all allied sync pairs.
Waterfall Water-typePhysical Category Move 45-54 100 2 Opponent
Has a small chance of making the target flinch


Sync Moves
NameTypeCategoryMax PowerTarget
The True Razor Shell Water-typePhysical Category Move 250-300 Opponent
No additional effect


Hilbert Fall 2020

Picture Name Role Base Rarity
Hilbert Artwork
Standard Outfit EX Outfit
Hilbert Strike ☆☆☆☆☆

 

Hilbert & Mightyena

Picture Name Focal Move Type Weakness
Mightyena Image
English: Mightyena
Japan: Graena
グラエナ
French: Grahyèna
German: Magnayen
Korean: 그라에나
Dark-type Fairy-type
Passive Skills
Carry On 1: Raises the user's Attack each time another Pokémon on the field of play faints.
Spur On 4: Charges the user's move gauge by four each time another Pokémon on the field of play faints.
Dark Shift: Normal-type moves become Dark-type moves.
Type Skills
Dark Strike - Raises allies's Attack and Sp. Atk by 15 when using Dark-type attacks


Standard Max Level (Lv. 125) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
745 350 123 230 123 267
5 Star Max Potential Stats
845 390 163 270 163 307


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Crunch Dark-typePhysical Category Move 99-118 3 Opponent
Has a small chance of lowering the target's Defense
X Attack  Other Category Move   2 Self
Sharply raises the user's Attack
Double-Edge Normal-typePhysical Category Move 167-200 100 3 Opponent
The user also takes 25% of the damage it dealt to the target
Rawr!  Other Category Move   2 Self
Sharply raises the user's Speed. Radically raises the user's Speed if the user is affected by a status condition. Sharply raises the user's critical-hit rate. Lowers the user's Defense and Sp. Def.


Sync Moves
NameTypeCategoryMax PowerTarget
Bump-in-the-Night Crunch Dark-typePhysical Category Move 250-300 Opponent
Raises the user's critical hit rate
EX Sync Effect: Move targets all Opponents


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 5 HP + 5 0 5 1
Attack + 5 Attack + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Sp. Attack + 5 Sp. Attack + 5 0 5 1
Sp. Defense + 5 Sp. Defense + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
HP +10 HP +10 0 5 1
Attack +5 Attack +5 0 5 1
Defense +5 Defense +5 0 5 1
Attack +5 Attack +5 0 5 1
Sp. Def +5 Sp. Def +5 0 5 1
Speed +5 Speed +5 0 5 1
Attack +5 Attack +5 2 24 1
Speed +5 Speed +5 2 24 1
Crunch: Power Up 3 Crunch: Power Up 3 4 48 1
Crunch: Power Up 3 Crunch: Power Up 3 4 48 1
Crunch: Move Gauge Refresh 2 Has Up moderate chance of charging the user’s move gauge by one when Up move is successful. 6 72 1
Ramming Speed The more the user’s Speed has been raised, the more it powers up moves. 8 96 1
Crunch: Power Up 3 Crunch: Power Up 3 4 48 2
Defense +20 Defense +20 6 72 2
Haymaker The more the user’s Attack has been raised, the more it powers up sync moves. 8 96 2
Crunch: Move Gauge Refresh 2 Has Up moderate chance of charging the user’s move gauge by one when Up move is successful. 6 72 3
Superduper Effective 1 Powers up moves that are super effective. 10 120 3
Sp. Def +5 Sp. Def +5 2 24 1
Double-Edge: Power Up 3 Double-Edge: Power Up 3 4 48 1
Double-Edge: Power Up 3 Double-Edge: Power Up 3 4 48 1
Speed +5 Speed +5 2 24 1
Double-Edge: Move Gauge Refresh 2 Has Up moderate chance of charging the user’s move gauge by one when Up move is successful. 6 72 1
Standfast 5 Reduces recoil damage received from using moves that have recoil in the effect tag. 7 84 1
Double-Edge: Power Up 3 Double-Edge: Power Up 3 4 48 2
Standfast 5 Reduces recoil damage received from using moves that have recoil in the effect tag. 7 84 2
HP +20 HP +20 4 48 2
Double-Edge: Move Gauge Refresh 2 Has Up moderate chance of charging the user’s move gauge by one when Up move is successful. 6 72 3
Terrify 1 Lowers the Attack of all opposing sync pairs when the Pokémon enters Up battle. 8 96 3
HP +10 HP +10 2 24 1
Double-Edge: Power Up 3 Double-Edge: Power Up 3 4 48 1
Rawr!: MP Refresh 2 Has Up moderate chance of restoring one MP of the move used if the move is successful. 7 84 1
Haste Speed cannot be lowered. 5 60 1
HP +20 HP +20 4 48 2
Double-Edge: Power Up 3 Double-Edge: Power Up 3 4 48 2
Gritty 5 Powers up moves if the Pokémon is affected by Up status condition. 8 96 2
First Aid 4 Restores Up bit of the Pokémon’s HP once during battle when the Pokémon is in Up pinch. 10 120 3
Sp. Def +20 Sp. Def +20 6 72 3
Defense +5 Defense +5 2 24 1
Crunch: Power Up 3 Crunch: Power Up 3 4 48 1
X Attack: MP Refresh 2 Has Up moderate chance of restoring one MP of the move used if the move is successful. 7 84 1
Speed +10 Speed +10 4 48 1
Insult to Injury The more the target’s Defense has been lowered, the more it powers up moves. 10 120 2
Crunch: Power Up 3 Crunch: Power Up 3 4 48 2
Speedy Entry 1 Raises the user’s Speed when the Pokémon enters Up battle. 7 84 2
Attack +20 Attack +20 6 72 3
Crunch: On Up Roll 1 Raises the chance of lowering stat values with the additional effects of moves. 8 96 3
Bump-in-the-Night Crunch: Power Up 25 Bump-in-the-Night Crunch: Power Up 25 5 60 3
Bump-in-the-Night Crunch: Power Up 25 Bump-in-the-Night Crunch: Power Up 25 5 60 3