AnchorsHilda
Hilda
Special Costume
Special Costume
Summer 2022
Summer 2022
Sygna Suit
Sygna Suit

Hilda

Picture Name Role Base Rarity
Hilda Artwork
Standard Outfit EX Outfit
Hilda Strike ☆☆☆☆☆

Obtaining Methods

Summon Location
Sync Pair ScoutingType Specific Poke Fair Scout (November 24th 2022 - December 15th 2022) - 0.079%
Triple Feature Variety Scout (November 21st 2022 - December 5th 2022) - 0.079%
Colress Spotlight Scout (November 17th 2022 - December 3rd 2022) - 0.079%
N Poke Fair Scout (November 14th 2022 - December 3rd 2022) - 0.127%
Hugh Spotlight Scout (November 2nd 2022 - December 3rd 2022) - 0.079%
and more...

Pokédex Entry

Flavor Text
HildaThis hot-blooded young lady loves trends, laughter, and, most of all, Pokémon battles. She's on a journey to grow stronger wherever she goes.
Hilda
Special Costume
Hilda is back in a special costume designed to match her partner, Diancie. Even as she captivates audiences in battle, she aims for victory without ever holding back.
Hilda
Summer 2022
Hilda is burning with fighting spirit. She's on a mission to enjoy the booths and battles at the summer festival with her Grapploct, which has some interesting colors.
Hilda
Sygna Suit
Hilda is back in her sygna suit. She's bursting with even more energy than ever, thanks to her partner Pokémon, Victini.
Mindscape
Hilda Mindscape

Hilda's Pokémon

Hilda & Tepig

Picture Name Focal Move Type Weakness
Tepig Image
English: Tepig
Japan: Pokabu
ポカブ
French: Gruikui
German: Floink
Korean: 뚜꾸리
Fire-type Water-type
Passive Skills
Antitoxin: Prevents the user from getting poisoned or badly poisoned.
Theme Skills
Fire Strike - Raises allies's Attack and Sp. Atk by 15 when using Fire-type attacks
Unova: Raises allies's Attack and Sp. Atk by 2
Main Character: Raises allies's Attack and Sp. Atk by 2
Unova Adventurer: Raises allies's Attack and Sp. Atk by 2
Passionate Spirit: Raises allies's Attack and Sp. Atk by 2.
Expedition Skills
Fiery + 2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
901 374 97 159 99 167
5 Star Max Potential Stats
1001 414 137 199 139 207


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Flame Charge Fire-typePhysical Category Move 30-36 100 2 (Gauge) Opponent
Raises the user's Speed
Potion  Other Category Move   2 (Max Uses) Ally
Restores an ally's HP by approximately 40% of its maximum HP
Flare Blitz Fire-typePhysical Category Move 123-147 100 3 (Gauge) Opponent
Unfreezes the user. The user also takes 25% of the damage it dealt to the target. Has a very small chance of leaving the target burned.
Try and Stop Us!  Other Category Move   2 (Max Uses) Self
If the user's Speed has been raised, raises the user's Attack by double the amount its Speed has been raised


Sync Moves
NameTypeCategoryMax PowerTarget
Fire Sync Impact Fire-typePhysical Category Move 200-240 Opponent
No additional effect


Hilda & Pignite

Picture Name Focal Move Type Weakness
Pignite Image
English: Pignite
Japan: Chaoboo
チャオブー
French: Grotichon
German: Ferkokel
Korean: 차오꿀
Fire-type Water-type
Passive Skills
Antitoxin: Prevents the user from getting poisoned or badly poisoned.
Theme Skills
Fire Strike - Raises allies's Attack and Sp. Atk by 15 when using Fire-type attacks
Unova: Raises allies's Attack and Sp. Atk by 2
Main Character: Raises allies's Attack and Sp. Atk by 2
Unova Adventurer: Raises allies's Attack and Sp. Atk by 2
Passionate Spirit: Raises allies's Attack and Sp. Atk by 2.
Expedition Skills
Fiery + 2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
939 385 100 162 102 170
5 Star Max Potential Stats
1039 425 140 202 142 210


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Flame Charge Fire-typePhysical Category Move 30-36 100 2 (Gauge) Opponent
Raises the user's Speed
Potion  Other Category Move   2 (Max Uses) Ally
Restores an ally's HP by approximately 40% of its maximum HP
Flare Blitz Fire-typePhysical Category Move 123-147 100 3 (Gauge) Opponent
Unfreezes the user. The user also takes 25% of the damage it dealt to the target. Has a very small chance of leaving the target burned.
Try and Stop Us!  Other Category Move   2 (Max Uses) Self
If the user's Speed has been raised, raises the user's Attack by double the amount its Speed has been raised


Sync Moves
NameTypeCategoryMax PowerTarget
Fire Sync Impact Fire-typePhysical Category Move 200-240 Opponent
No additional effect


Hilda & Emboar

Picture Name Focal Move Type Weakness
Emboar Image
English: Emboar
Japan: Enbuoh
エンブオー
French: Roitiflam
German: Flambirex
Korean: 염무왕
Fire-type Water-type
Passive Skills
Antitoxin: Prevents the user from getting poisoned or badly poisoned.
First Aid 4: Restores the user's HP by approximately 50% of its maximum HP the first time it is in a pinch each battle.
Theme Skills
Fire Strike - Raises allies's Attack and Sp. Atk by 15 when using Fire-type attacks
Unova: Raises allies's Attack and Sp. Atk by 2
Main Character: Raises allies's Attack and Sp. Atk by 2
Unova Adventurer: Raises allies's Attack and Sp. Atk by 2
Passionate Spirit: Raises allies's Attack and Sp. Atk by 2.
Expedition Skills
Fiery + 2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
978 417 105 167 107 175
5 Star Max Potential Stats
1078 457 145 207 147 215


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Flame Charge Fire-typePhysical Category Move 30-36 100 2 (Gauge) Opponent
Raises the user's Speed
Potion  Other Category Move   2 (Max Uses) Ally
Restores an ally's HP by approximately 40% of its maximum HP
Flare Blitz Fire-typePhysical Category Move 123-147 100 3 (Gauge) Opponent
Unfreezes the user. The user also takes 25% of the damage it dealt to the target. Has a very small chance of leaving the target burned.
Try and Stop Us!  Other Category Move   2 (Max Uses) Self
If the user's Speed has been raised, raises the user's Attack by double the amount its Speed has been raised


Sync Moves
NameTypeCategoryMax PowerTarget
Battle Fanatic Heat Crash Fire-typePhysical Category Move 250-300 Opponent
No additional effect
EX Sync Effect: Move targets all Opponents


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 10 HP + 10 0 5 1
Attack + 5 Attack + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Attack + 5 Attack + 5 0 5 1
Sp. Def + 5 Sp. Def + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
Defense + 5 Defense + 5 2 24 1
HP + 10 HP + 10 2 24 1
Attack + 10 Attack + 10 4 48 1
Flare Blitz: Power 4 Flare Blitz: Power Up 4 4 48 1
Flare Blitz: Move Gauge Refresh 4 Move: Flare Blitz Has a good chance of charging the user's move gauge by one when a move is successful. 7 84 1
Standfast 5 Reduces recoil damage received from using moves that have recoil in the effect tag. 5 60 1
Flare Blitz: Power 4 Flare Blitz: Power Up 4 4 48 2
Flare Blitz: Power 4 Flare Blitz: Power Up 4 4 48 2
Attack + 20 Attack + 20 8 96 2
Standfast 5 Reduces recoil damage received from using moves that have recoil in the effect tag. 5 60 3
Desperate Measures 3 Once per battle, drastically raises the user's critical-hit rate in a pinch. 10 120 3
Defense + 5 Defense + 5 2 24 1
Flame Charge: Power 5 Flame Charge: Power Up 5 3 36 1
Flame Charge: Power 5 Flame Charge: Power Up 5 3 36 1
Flame Charge: Power 5 Flame Charge: Power Up 5 3 36 1
Try and Stop Us!: MP Refresh 2 Move: Try and Stop Us! Has a moderate chance of restoring one MP of the move used if the move is successful. 7 84 1
Try and Stop Us!: Barricade 1 Move: Try and Stop Us! Raises the user's Sp. Def when a move is successful. 7 84 1
Sp. Def + 20 Sp. Def + 20 8 96 2
HP + 50 HP + 50 10 120 2
Try and Stop Us!: Shielding Strikes 1 Move: Try and Stop Us! Raises the user's Defense when a move is successful. 7 84 2
Superduper Effective 2 Powers up moves that are super effective. 10 120 3
Revenge Boost 4 Has a good chance of charging the user's move gauge by one when the user is hit by an attack move. 8 96 3
Flare Blitz: Power 4 Flare Blitz: Power Up 4 4 48 1
Flare Blitz: Power 4 Flare Blitz: Power Up 4 4 48 1
Potion: MP Refresh 2 Move: Potion Has a moderate chance of restoring one MP of the move used if the move is successful. 7 84 1
Haste Speed + cannot be lowered. 4 48 1
Standfast 5 Reduces recoil damage received from using moves that have recoil in the effect tag. 5 60 2
Defense + 20 Defense + 20 7 84 2
Headstrong Attack + cannot be lowered. 4 48 2
Potion: Master Healer 2 Move: Potion Increases the amount of HP restored by the user's healing moves. 10 120 3
Battle Fanatic Heat Crash: Power 25 Battle Fanatic Heat Crash: Power Up 25 5 60 3
Sp. Def + 5 Sp. Def + 5 2 24 1
Flame Charge: Power 5 Flame Charge: Power Up 5 3 36 1
Flame Charge: Move Gauge Refresh 3 Move: Flame Charge Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 1
HP + 20 HP + 20 4 48 1
Flame Charge: Power 5 Flame Charge: Power Up 5 3 36 2
Inertia The higher the user's Speed, the more it powers up sync moves. 8 96 2
Sp. Def + 20 Sp. Def + 20 8 96 2
Speedy Entry 2 Sharply raises the user's Speed when the Pokémon enters a battle. 8 96 3
Battle Fanatic Heat Crash: Power 25 Battle Fanatic Heat Crash: Power Up 25 5 60 3
Battle Fanatic Heat Crash: Power 25 Battle Fanatic Heat Crash: Power Up 25 5 60 3
Battle Fanatic Heat Crash: Power 25 Battle Fanatic Heat Crash: Power Up 25 5 60 3

Hilda Special Costume

Picture Name Role Base Rarity
Hilda Artwork
Standard Outfit EX Outfit
Hilda Strike ☆☆☆☆☆

 

Mindscape
Hilda Special Costume Mindscape


Hilda & Diancie

Picture Name Focal Move Type Weakness
Diancie Image
English: Diancie
Japan: Diancie
ディアンシー
French: Diancie
German: Diancie
Korean: 디안시
Rock-type Steel-type
Passive Skills
Head Start 1: Reduces the user's sync move countdown by 1 the first time it enters a battle each battle.
Tough Cookie: The more the user's Defense is raised, the more it powers up the user's moves.
Swag Bag 1: Raises the chance of raising stat values with the additional effects of moves.
Theme Skills
Rock Strike - Raises allies's Attack and Sp. Atk by 15 when using Rock-type attacks
Unova: Raises allies's Attack and Sp. Atk by 2
Main Character: Raises allies's Attack and Sp. Atk by 2
Passionate Spirit: Raises allies's Attack and Sp. Atk by 2
Special Costume: Raises allies's Attack and Sp. Atk by 2
Expedition Skills
Fiery + 2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
626 374 158 256 158 323
5 Star Max Potential Stats
726 414 198 296 198 363


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Stone Edge Rock-typePhysical Category Move 100-120 80 3 (Gauge) Opponent
Critical hits land more easily
X Attack  Other Category Move   2 (Max Uses) Self
Sharply raises the user's Attack
Diamond Storm Rock-typePhysical Category Move 163-195 95 4 (Gauge) All opponents
Has a chance (50%) of raising the user's Defense by 2 stat ranks.
Shine On!  Other Category Move   1 (Max Uses) Self
Raises the user's Speed and accuracy by 2 stat ranks. Raises the user's critical-hit rate by 3 stat ranks.


Sync Moves
NameTypeCategoryMax PowerTarget
Princess Power Rock Impact Rock-typePhysical Category Move 160-192 Opponent
Become Mega Diancie until the end of battle.
EX Sync Effect: Move targets all Opponents


Hilda & Diancie (Mega Diancie)

Picture Name Focal Move Type Weakness
Diancie Image
English: Diancie
Japan: Diancie
ディアンシー
French: Diancie
German: Diancie
Korean: 디안시
Rock-type Steel-type
Passive Skills
Fuel Economy 1: Decreases the amount of move gauge slots the user's Pokémon needs to use moves by 1.
Tough Cookie: The more the user's Defense is raised, the more it powers up the user's moves.
Swag Bag 1: Raises the chance of raising stat values with the additional effects of moves.
Theme Skills
Rock Strike - Raises allies's Attack and Sp. Atk by 15 when using Rock-type attacks
Unova: Raises allies's Attack and Sp. Atk by 2
Main Character: Raises allies's Attack and Sp. Atk by 2
Passionate Spirit: Raises allies's Attack and Sp. Atk by 2
Special Costume: Raises allies's Attack and Sp. Atk by 2
Expedition Skills
Fiery + 2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
626 448 158 256 158 387
5 Star Max Potential Stats
726 496 198 296 198 435


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Stone Edge Rock-typePhysical Category Move 100-120 80 3 (Gauge) Opponent
Critical hits land more easily
X Attack  Other Category Move   2 (Max Uses) Self
Sharply raises the user's Attack
Diamond Storm Rock-typePhysical Category Move 163-195 95 4 (Gauge) All opponents
Has a chance (50%) of raising the user's Defense by 2 stat ranks.
Shine On!  Other Category Move   1 (Max Uses) Self
Raises the user's Speed and accuracy by 2 stat ranks. Raises the user's critical-hit rate by 3 stat ranks.


Sync Moves
NameTypeCategoryMax PowerTarget
Princess Power Rock Impact Rock-typePhysical Category Move 160-192 Opponent
Become Mega Diancie until the end of battle.


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Attack 5 Attack 5 0 5 1
Defense 5 Defense 5 0 5 1
Attack 5 Attack 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Sp. Def 5 Sp. Def 5 2 24 1
Diamond Storm: Accuracy 5 Diamond Storm: Accuracy Up 5 3 36 1
Diamond Storm: Power 2 Diamond Storm: Power Up 2 3 36 1
Attack 5 Attack 5 2 24 1
Diamond Storm: Power 2 Diamond Storm: Power Up 2 3 36 1
Speed 10 Speed 10 4 48 1
Diamond Storm: Power 2 Diamond Storm: Power Up 2 3 36 2
Diamond Storm: Move Gauge Refresh 3 Move: Diamond Storm Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Defense 5 Defense 5 2 24 2
Super Syncer Applies the Supereffective Up Next effect to the user the first time its sync move is used each battle. 9 108 3
Diamond Storm: Ramming Speed Move: Diamond Storm The more the user's Speed is raised, the more it powers up the user's moves. 10 120 3
Speed 5 Speed 5 2 24 1
Defense 5 Defense 5 2 24 1
Sand Shelter Protects the user from damage from a sandstorm. 5 60 1
Attack 5 Attack 5 2 24 1
Stone Edge: Power 3 Stone Edge: Power Up 3 3 36 1
HP 20 HP 20 4 48 1
Stone Edge: Power 3 Stone Edge: Power Up 3 3 36 2
Stone Edge: Move Gauge Refresh 3 Move: Stone Edge Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Stone Edge: Critical Strike 1 Move: Stone Edge Powers up the user's attacks when they become critical hits. 9 108 2
Towering Force The more the user's Defense is raised, the more it powers up the user's sync move. 10 120 3
Adrenaline 1 Reduces the sync move countdown by 1 the first time the user's sync move is used each battle. 10 120 3
Speed 5 Speed 5 2 24 1
Diamond Storm: Power 2 Diamond Storm: Power Up 2 3 36 1
Diamond Storm: Power 2 Diamond Storm: Power Up 2 3 36 1
Sp. Def 10 Sp. Def 10 4 48 1
Princess Power Rock Impact: Power 25 Princess Power Rock Impact: Power Up 25 5 60 2
X Attack: MP Refresh 3 Move: X Attack Has a chance (40%) of restoring one MP of the user's move when that move is successful. 7 84 2
Diamond Storm: Power 2 Diamond Storm: Power Up 2 3 36 2
Sync Regen Applies the Gradual Healing effect to the user after using its sync move. 10 120 3
Impervious Stats cannot be lowered. 10 120 3
Attack 5 Attack 5 2 24 1
Defense 5 Defense 5 2 24 1
Shine On!: MP Refresh 2 Move: Shine On! Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 1
Stone Edge: Power 3 Stone Edge: Power Up 3 3 36 1
Princess Power Rock Impact: Power 25 Princess Power Rock Impact: Power Up 25 5 60 2
Stone Edge: Power 3 Stone Edge: Power Up 3 3 36 2
Double Down 5 Powers up sync moves that are super effective. 8 96 2
Stone Edge: Power 3 Stone Edge: Power Up 3 3 36 3
Fast-Track 9 Raises the user's Speed by one stat rank after its Pokémon uses a move. 8 96 3
Princess Power Rock Impact: Power 25 Princess Power Rock Impact: Power Up 25 5 60 3
Princess Power Rock Impact: Power 25 Princess Power Rock Impact: Power Up 25 5 60 3

Hilda Summer 2022

Picture Name Role Base Rarity
Hilda Artwork
Standard Outfit EX Outfit
Hilda Support ☆☆☆☆☆

 

Mindscape
Hilda Summer 2022 Mindscape


Hilda & Grapploct (Shiny Grapploct)

Picture Name Focal Move Type Weakness
Grapploct Image
English: Grapploct
Japan: Otosupasu
オトスパス
French: Krakos
German: Kaocto
Korean: 케오퍼스
Fighting-type Psychic-type
Passive Skills
Team Beef Up 9: Raises the Attack of all allied sync pairs by 1 stat ranks when the user is hit by an attack move.
Natural Remedy: Removes all status conditions from the user the first time it is inflicted by any status condition each battle.
Catalytic Infliction: Applies the Move Gauge Acceleration to the allied field of play the first time the user's Pokémon uses a status move each battle.
Theme Skills
Fighting Support - Raises the maximum HP of all allied sync pairs by 30
Unova: Raises the maximum HP of all allied sync pairs by 4
Seasonal Outfit: Raises the maximum HP of all allied sync pairs by 4
Passionate Spirit: Raises the maximum HP of all allied sync pairs by 4
Unova Adventurer: Raises the maximum HP of all allied sync pairs by 4
Expedition Skills
Wistful + 2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
678 256 303 164 284 235
5 Star Max Potential Stats
778 296 343 204 324 275


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Brick Break Fighting-typePhysical Category Move 35-42 100 2 (Gauge) Opponent
Removes physical and special damage-reducing effects from the opponents' field of play
Protect Normal-typeOther Category Move   2 (Gauge)
1 (Max Uses)
Self
Applies the Damage Guard Next effect to the user.
Topsy-Turvy Dark-typeOther Category Move   2 (Gauge)
2 (Max Uses)
Opponent
Returns the target's raised stats to normal (except critical-hit rate) and lowers the target's stats by the same amount.
Get Gutsy!  Other Category Move   2 (Max Uses) All allies
Raises the Defense and Sp. Def of all allied sync pairs by 2 stat ranks. Applies the Gradual Healing effect to the user.


Sync Moves
NameTypeCategoryMax PowerTarget
Never Give Up Fighting Impact Fighting-typePhysical Category Move 250-300 Opponent
No additional effect
EX Sync Effect: Once per battle, the stat increase after using sync move is doubled.


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Attack 5 Attack 5 0 5 1
Defense 5 Defense 5 0 5 1
Attack 5 Attack 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Attack 5 Attack 5 2 24 1
HP 10 HP 10 2 24 1
Defense 5 Defense 5 2 24 1
Speed 5 Speed 5 2 24 1
Brick Break: Power 4 Brick Break: Power Up 4 3 36 1
Brick Break: Power 4 Brick Break: Power Up 4 3 36 2
Sp. Def 5 Sp. Def 5 2 24 1
Brick Break: Move Gauge Refresh 3 Move: Brick Break Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Team Sharp Entry 1 Raises the critical-hit rate of all allied sync pairs by 1 stat rank when the user enters a battle. 10 120 3
Brick Break: Staggering 2 Move: Brick Break Has a chance (30%) of making the target flinch when the user's attack move against it is successful. 10 120 2
Flag Bearer 9 Raises the Attack of all allied sync pairs by one stat rank when the user's Pokémon uses a move. 10 120 3
HP 10 HP 10 2 24 1
Unflappable Prevents the user from flinching. 5 60 1
Sp. Def 5 Sp. Def 5 2 24 1
Attack 5 Attack 5 2 24 1
Defense 20 Defense 20 7 84 2
Brick Break: Power 4 Brick Break: Power Up 4 3 36 2
Get Gutsy!: MP Refresh 2 Move: Get Gutsy! Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Disarmoring Retaliation 9 Lowers the Defense of an opponent that attacked the user by 1 stat rank when the user is hit by an attack move. 10 120 3
Team Fist Bump 3 Has a chance (40%) of restoring the HP of all allied sync pairs when the user's attack move is successful. 10 120 3
Speed 5 Speed 5 2 24 1
Attack 5 Attack 5 2 24 1
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Protect: Move Gauge Refresh 3 Move: Protect Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 1
HP 10 HP 10 2 24 2
Brick Break: Power 4 Brick Break: Power Up 4 3 36 1
First Aid 4 Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. 9 108 2
Impervious Stats cannot be lowered. 10 120 3
Safety Tether Applies the Enduring effect to the user the first time its sync move is used each battle. 10 120 2
Single Sync Reload 9 Once per battle, restores one MP for the user's Pokémon after using the user's sync move. 10 120 3
HP 10 HP 10 2 24 1
Defense 5 Defense 5 2 24 1
Brick Break: Power 4 Brick Break: Power Up 4 3 36 1
Topsy-Turvy: Move Gauge Refresh 3 Move: Topsy-Turvy Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 1
Charging Infliction 1 Charges the user's move gauge by 1 when its Pokémon uses a status move. 10 120 2
Sp. Def 20 Sp. Def 20 7 84 2
Topsy-Turvy: MP Refresh 2 Move: Topsy-Turvy Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Topsy-Turvy: Propulsion 4 Move: Topsy-Turvy Has a chance (50%) of reducing the user's sync move countdown by one when the user's move is successful. 10 120 3
Bamboozling Retaliation 9 Lowers the Sp. Def of an opponent that attacked the user by 1 stat rank when the user is hit by an attack move. 10 120 3
Never Give Up Fighting Impact: Power 25 Never Give Up Fighting Impact: Power Up 25 5 60 3
Never Give Up Fighting Impact: Power 25 Never Give Up Fighting Impact: Power Up 25 5 60 3

Hilda Sygna Suit

Picture Name Role Base Rarity
Hilda Artwork
Standard Outfit EX Outfit
Hilda Strike ☆☆☆☆☆

 

Mindscape
Hilda Sygna Suit Mindscape


Hilda & Victini

Picture Name Focal Move Type Weakness
Victini Image
English: Victini
Japan: Victini
ビクティニ
French: Victini
German: Victini
Korean: 비크티니
Fire-type Dark-type
Passive Skills
Fierce Entry 6: Raises the user's Attack by 6 stat ranks when it enters a battle.
Recharging Strike 9: Charges the user's move gauge by one when its attack move hits. If the move has the multistrike effect tag, charges the user's move gauge by one for each hit.
Recharging Strike 9: Charges the user's move gauge by one when its attack move hits. If the move has the multistrike effect tag, charges the user's move gauge by one for each hit.
Downside Up: When the user's stats would be lowered, raises the user's stats by the same amount instead.
Theme Skills
Fire Strike - Raises allies's Attack and Sp. Atk by 15 when using Fire-type attacks
Unova: Raises allies's Attack and Sp. Atk by 2
Main Character: Raises allies's Attack and Sp. Atk by 2
Sygna Suit: Raises allies's Attack and Sp. Atk by 2
Unova Adventurer: Raises allies's Attack and Sp. Atk by 2
Expedition Skills
Fiery + 2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
620 528 128 528 128 396
5 Star Max Potential Stats
720 568 168 568 168 436


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Searing Shot Fire-typeSpecial Category Move 152-182 100 4 (Gauge) All opponents
Has a chance (30%) of leaving the target burned.
Confusion Psychic-typeSpecial Category Move 18-21 100 1 (Gauge) Opponent
Has a very small chance of leaving the target confused
V-create Fire-typePhysical Category Move 200-240 95 4 (Gauge) Opponent
Lowers the user's Defense, Sp. Def, and Speed by 1 stat rank.
For the Win!  Other Category Move   1 (Max Uses) All allies
Raises the user's critical-hit rate by 3 stat ranks. When the user's Attack is raised, raises the user's Sp. Atk by the same amount. Raises the accuracy of all allied sync pairs by 1 stat rank.


Sync Moves
NameTypeCategoryMax PowerTarget
Infinite Energy V-create Fire-typePhysical Category Move 250-300 Opponent
No additional effect
EX Sync Effect: Move targets all Opponents


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Attack 5 Attack 5 3 36 1
Defense 5 Defense 5 5 60 1
Sp. Atk 5 Sp. Atk 5 7 84 1
Sp. Def 5 Sp. Def 5 10 120 1
Speed 5 Speed 5 10 120 1
Burn Synergy 1 Powers up the user's moves when the target is burned. 7 84 2
Hostile Environment 3 Raises the chance of inflicting status conditions with the additional effects of moves. 10 120 4
Sundering Burn 9 Lowers the target's Defense or Sp. Def—or both—by 1 stat rank when the user's move is successful against a burned opponent. 10 120 5
Unflappable Prevents the user from flinching. 2
Team Precision Strike 9 Raises the accuracy of all allied sync pairs by 1 stat rank when the user's attack move is successful. 4
For the Win!: Propulsion 9 Move: For the Win! Reduces the user's sync move countdown by one when its move is successful. 5
Sp. Atk 5 Sp. Atk 5 1
Clearheaded Prevents the user from becoming confused. 1
Speed 5 Speed 5 1
Sp. Def 5 Sp. Def 5 1
Searing Shot: Power 2 Searing Shot: Power Up 2 1
Searing Shot: Power 2 Searing Shot: Power Up 2 1
Searing Shot: Power 2 Searing Shot: Power Up 2 2
Searing Shot: Move Gauge Refresh 2 Move: Searing Shot Has a chance (30%) of charging the user's move gauge by one when a move is successful. 2
Attack 10 Attack 10 2
Searing Shot: Superduper Effective 3 Move: Searing Shot Powers up moves that are super effective. 3
Rising Tide The more the user's stats are raised, the more it powers up the user's sync move. 3
Attack 5 Attack 5 1
Flameproof Prevents the user from getting burned. 1
Defense 5 Defense 5 1
HP 10 HP 10 1
V-create: Power 2 V-create: Power Up 2 1
V-create: Power 2 V-create: Power Up 2 1
V-create: Power 2 V-create: Power Up 2 2
V-create: Move Gauge Refresh 2 Move: V-create Has a chance (30%) of charging the user's move gauge by one when a move is successful. 2
Sp. Atk 10 Sp. Atk 10 2
Super Sync 9 Applies the Supereffective Up Next effect to the user after using its sync move. 3
Scorching Sync 5 Powers up the user's sync move when the target is burned. 3
Sp. Atk 5 Sp. Atk 5 1
Speed 5 Speed 5 1
Defense 5 Defense 5 1
V-create: Power 2 V-create: Power Up 2 1
Searing Shot: Power 2 Searing Shot: Power Up 2 2
For the Win!: MP Refresh 2 Move: For the Win! Has a chance (30%) of restoring one MP of the user's move when that move is successful. 2
For the Win!: Hit and Heal 9 Move: For the Win! Applies the Gradual Healing effect to the user when its move is successful. 2
Infinite Energy V-create: Power 25 Infinite Energy V-create: Power Up 25 3
For the Win!: Empowering Command 9 Move: For the Win! Increases the user's Physical Moves Up Next effect and Special Moves Up Next effect by 1 rank when its Trainer uses a move. 3
Attack 5 Attack 5 1
Sp. Def 5 Sp. Def 5 1
Confusion: Power 4 Confusion: Power Up 4 1
Confusion: Power 4 Confusion: Power Up 4 1
Confusion: Power 4 Confusion: Power Up 4 2
Confusion: Move Gauge Refresh 2 Move: Confusion Has a chance (30%) of charging the user's move gauge by one when a move is successful. 2
Infinite Energy V-create: Power 25 Infinite Energy V-create: Power Up 25 2
Confusion Synergy 2 Powers up the user's moves when the target is confused. 3
Confusion: Aggravation 9 Move: Confusion Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. 3
Infinite Energy V-create: Power 25 Infinite Energy V-create: Power Up 25 3
Infinite Energy V-create: Power 25 Infinite Energy V-create: Power Up 25 3