Kiawe

Picture Name Role Base Rarity
Kiawe Artwork
Standard Outfit EX Outfit
Kiawe Support ☆☆☆☆☆

Obtaining Methods

Summon Location
Sync Pair ScoutingSygna Suit Morty Poke Fair Scout (June 8th 2023 - July 2nd 2023) - 0.075%
Irida Master Fair Scout (June 2nd 2023 - July 10th 2023) - 0.166%
Vol 10. Monthly Poke Fair Scout (June 1st 2023 - July 1st 2023) - 0.075%
Adaman Master Fair Scout (May 31st 2023 - July 10th 2023) - 0.166%
Sygna Suit Renegade Cynthia Master Fair Scout (May 25th 2023 - June 25th 2023) - 0.166%
and more...

Pokédex Entry

Flavor Text
KiaweKiawe is a captain of Akala Island and an aspiring dancer who hopes to go pro one day. With Marowak, he studies the traditional dances passed down in the Alola region.
Mindscape
Kiawe Mindscape

Kiawe's Pokémon

Kiawe & Marowak (Alola Form)

Picture Name Focal Move Type Weakness
Marowak Image
English: Marowak
Japan: Garagara
ガラガラ
French: Ossatueur
German: Knogga
Korean: 텅구리
Fire-type Water-type
Passive Skills
Dashing Team 5: Has a chance (60%) of raising the Speed of all allied sync pairs by one stat rank when the user's attack move is successful.
On a Roll 4: Raises the chance of lowering stat values with the additional effects of moves.
Quick Tempo: Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle.
Theme Skills
Fire Support - Raises the maximum HP of all allied sync pairs by 30
Alola: Raises the maximum HP of all allied sync pairs by 4
Trial Giver: Raises the maximum HP of all allied sync pairs by 4
Body Builder: Raises the maximum HP of all allied sync pairs by 4
Artistic: Raises the maximum HP of all allied sync pairs by 4.
Expedition Skills
Wistful + 3
Fiery -1


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
631 287 287 195 241 239
5 Star Max Potential Stats
731 327 327 235 281 279


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Flame Charge Fire-typePhysical Category Move 30-36 100 2 (Gauge) Opponent
Raises the user's Speed
Potion  Other Category Move   2 (Max Uses) Ally
Restores an ally's HP by approximately 40% of its maximum HP
Shadow Bone Ghost-typePhysical Category Move 49-58 100 2 (Gauge) Opponent
Has a small chance of lowering the target's Defense
Dancing Fever!  Other Category Move   2 (Max Uses) All allies
Raises the Attack, Sp. Atk and critical-hit rate of all allied sync pairs


Sync Moves
NameTypeCategoryMax PowerTarget
Fire Dance Inferno Overdrive Fire-typePhysical Category Move 250-300 Opponent
No additional effect
EX Sync Effect: Once per battle, the stat increase after using sync move is doubled.


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 10 HP + 10 0 5 1
Attack + 5 Attack + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Attack + 5 Attack + 5 0 5 1
Sp. Def + 5 Sp. Def + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
Speed + 5 Speed + 5 2 24 1
Flame Charge: Power 3 Flame Charge: Power Up 3 2 24 1
Shadow Bone: Power 4 Shadow Bone: Power Up 4 2 24 1
Flame Charge: Power 3 Flame Charge: Power Up 3 2 24 1
HP + 10 HP + 10 2 24 1
Shadow Bone: Power 4 Shadow Bone: Power Up 4 2 24 2
Flame Charge: Power 3 Flame Charge: Power Up 3 2 24 1
Attack + 10 Attack + 10 4 48 2
Wise Entry 2 Sharply raises the user's Sp. Def when the Pokémon enters a battle. 7 84 3
Flame Charge: Move Gauge Refresh 3 Move: Flame Charge Has a moderately good chance of charging the user's move gauge by one when a move is successful. 10 120 2
Endurance If the Pokémon enters battle with full HP, allows it to endure the next hit it takes that would reduce it to 0 HP. 7 84 3
Defense + 5 Defense + 5 2 24 1
Defense + 5 Defense + 5 2 24 1
Sp. Def + 5 Sp. Def + 5 2 24 1
Potion: MP Refresh 2 Move: Potion Has a moderate chance of restoring one MP of the move used if the move is successful. 7 84 1
Master Healer 1 Increases the amount of HP restored by the user's healing moves. 10 120 2
Sp. Def + 5 Sp. Def + 5 2 24 2
Master Healer 1 Increases the amount of HP restored by the user's healing moves. 10 120 2
Potion: MP Refresh 2 Move: Potion Has a moderate chance of restoring one MP of the move used if the move is successful. 7 84 3
Attack + 20 Attack + 20 7 84 3
HP + 10 HP + 10 2 24 1
Shadow Bone: Power 4 Shadow Bone: Power Up 4 2 24 1
Speed + 5 Speed + 5 2 24 1
Sp. Def + 5 Sp. Def + 5 2 24 1
Speed + 5 Speed + 5 2 24 1
Defense + 5 Defense + 5 2 24 2
Shadow Bone: Power 4 Shadow Bone: Power Up 4 2 24 1
Shadow Bone: Move Gauge Refresh 3 Move: Shadow Bone Has a moderately good chance of charging the user's move gauge by one when a move is successful. 10 120 2
Unfortuitous 4 Has a good chance of lowering the target's Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy or evasiveness at random when an attack move is successful. 10 120 3
Speed + 5 Speed + 5 2 24 2
Insult to Injury The more the target's Defense has been lowered, the more it powers up moves. 10 120 3
Defense + 5 Defense + 5 2 24 1
HP + 10 HP + 10 2 24 1
Sp. Def + 5 Sp. Def + 5 2 24 1
Shadow Bone: Power 4 Shadow Bone: Power Up 4 2 24 1
Dancing Fever!: MP Refresh 3 Move: Dancing Fever! Has a moderately good chance of restoring one MP of the move used if the move is successful. 7 84 2
Critical Strike 3 Powers up attacks if they become critical hits. 7 84 2
Speed + 5 Speed + 5 2 24 2
Focus Group 2 Has a moderate chance of raising the critical-hit rate of all allied sync pairs when the user's Pokémon uses a move. 10 120 3
Critical Healing 1 Has a small chance of restoring the user's HP when its move is a critical hit. 10 120 3
Fire Dance Inferno Overdrive: Power 25 Fire Dance Inferno Overdrive: Power Up 25 5 60 3
Fire Dance Inferno Overdrive: Power 25 Fire Dance Inferno Overdrive: Power Up 25 5 60 3