Name |
Effect |
Energy Requirement |
Sync Orb Requirement |
Sync Move Level Requirement |
HP 10 |
HP 10 |
0 |
5 |
1 |
Attack 5 |
Attack 5 |
0 |
5 |
1 |
Defense 5 |
Defense 5 |
0 |
5 |
1 |
Attack 5 |
Attack 5 |
0 |
5 |
1 |
Sp. Def 5 |
Sp. Def 5 |
0 |
5 |
1 |
Speed 5 |
Speed 5 |
0 |
5 |
1 |
Surging Sand 2 |
Powers up the user's moves during a sandstorm. |
8 |
96 |
2 |
Head Start 1 |
Reduces the user's sync move countdown by 1 the first time it enters a battle each battle. |
10 |
120 |
4 |
Accelerock: Defense Destroyer 9 |
Move: Accelerock Lowers the target's Defense by 2 stat ranks when the user's attack move against the target is successful. |
10 |
120 |
5 |
Headstrong |
Attack cannot be lowered. |
5 |
60 |
2 |
Accelerock: BOGO 9 |
Move: Accelerock Applies the Free Move Next effect to the user when its move is successful. |
10 |
120 |
4 |
Max Move: Team Free Move Next |
Applies the Free Move Next effect to all allied sync pairs after using the user's max move. |
10 |
120 |
5 |
HP 10 |
HP 10 |
2 |
24 |
1 |
Stone Edge: Accuracy 10 |
Stone Edge: Accuracy Up 10 |
5 |
60 |
1 |
Stone Edge: Power 3 |
Stone Edge: Power Up 3 |
3 |
36 |
1 |
Stone Edge: Power 3 |
Stone Edge: Power Up 3 |
3 |
36 |
1 |
Soothing Sand 1 |
Restores the user's HP whenever its Pokémon takes an action during a sandstorm. |
8 |
96 |
2 |
Stone Edge: Accuracy 10 |
Stone Edge: Accuracy Up 10 |
5 |
60 |
2 |
Sands of Time 2 |
Quickly charges the move gauge during a sandstorm. |
9 |
108 |
2 |
Surging Sand 5 |
Powers up the user's moves during a sandstorm. |
10 |
120 |
3 |
Sharp Entry 1 |
Raises the user's critical-hit rate by 1 stat rank when it enters a battle. |
10 |
120 |
3 |
Unflappable |
Prevents the user from flinching. |
5 |
60 |
1 |
Attack 5 |
Attack 5 |
2 |
24 |
1 |
Defense 5 |
Defense 5 |
2 |
24 |
1 |
Sp. Def 5 |
Sp. Def 5 |
2 |
24 |
1 |
Accelerock: Power 3 |
Accelerock: Power Up 3 |
3 |
36 |
2 |
Natural Remedy |
Removes all status conditions from the user the first time it is inflicted by any status condition each battle. |
7 |
84 |
2 |
Accelerock: Power 3 |
Accelerock: Power Up 3 |
3 |
36 |
2 |
Fierce Entry 2 |
Raises the user's Attack by 2 stat ranks when it enters a battle. |
10 |
120 |
3 |
Brawn Sync 5 |
Powers up the user's sync move when its Attack is raised. |
10 |
120 |
3 |
Speed 5 |
Speed 5 |
2 |
24 |
1 |
Defense 5 |
Defense 5 |
2 |
24 |
1 |
Sp. Def 5 |
Sp. Def 5 |
2 |
24 |
1 |
Attack 5 |
Attack 5 |
2 |
24 |
1 |
Accelerock: Power 3 |
Accelerock: Power Up 3 |
3 |
36 |
1 |
Accelerock: Power 3 |
Accelerock: Power Up 3 |
3 |
36 |
1 |
Accelerock: Power 3 |
Accelerock: Power Up 3 |
3 |
36 |
2 |
Gotta Think!: MP Refresh 2 |
Move: Gotta Think! Has a chance (30%) of restoring one MP of the user's move when that move is successful. |
7 |
84 |
2 |
Catalyst |
Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's sync move is used each battle. |
10 |
120 |
2 |
Gotta Think!: Pep Rally 2 |
Move: Gotta Think! Raises the Speed of all allied sync pairs by 2 stat ranks when the user's move is successful. |
10 |
120 |
3 |
1st S-Move: Restore “Quick Move” MP 1 |
Restores 1 MP of the user's moves that have the quick move effect tag the first time its sync move is used each battle. |
10 |
120 |
3 |
Attack 5 |
Attack 5 |
2 |
24 |
1 |
Defense 5 |
Defense 5 |
2 |
24 |
1 |
Attack 5 |
Attack 5 |
2 |
24 |
1 |
Sp. Def 5 |
Sp. Def 5 |
2 |
24 |
1 |
Stone Edge: Power 3 |
Stone Edge: Power Up 3 |
3 |
36 |
1 |
Stone Edge: Power 3 |
Stone Edge: Power Up 3 |
3 |
36 |
1 |
Stone Edge: Power 3 |
Stone Edge: Power Up 3 |
3 |
36 |
2 |
Stone Edge: Move Gauge Refresh 3 |
Move: Stone Edge Has a chance (40%) of charging the user's move gauge by one when a move is successful. |
7 |
84 |
2 |
Attack 10 |
Attack 10 |
4 |
48 |
2 |
Max Rockfall: Power 100 |
Max Rockfall: Power Up 100 |
8 |
96 |
3 |
Sand Blaster 9 |
Powers up the user's sync move during a sandstorm. |
10 |
120 |
3 |
On the Path Together Rock Impact: Power 25 |
On the Path Together Rock Impact: Power Up 25 |
5 |
60 |
3 |
On the Path Together Rock Impact: Power 25 |
On the Path Together Rock Impact: Power Up 25 |
5 |
60 |
3 |