| Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement | 
	
		| HP 10 | HP 10 | 0 | 5 | 1 | 
	
		| Sp. Atk 5 | Sp. Atk 5 | 0 | 5 | 1 | 
	
		| Defense 5 | Defense 5 | 0 | 5 | 1 | 
	
		| Sp. Atk 5 | Sp. Atk 5 | 0 | 5 | 1 | 
	
		| Sp. Def 5 | Sp. Def 5 | 0 | 5 | 1 | 
	
		| Speed 5 | Speed 5 | 0 | 5 | 1 | 
	
		| Sp. Atk 5 | Sp. Atk 5 | 2 | 24 | 1 | 
	
		| Speed 5 | Speed 5 | 2 | 24 | 1 | 
	
		| HP 10 | HP 10 | 2 | 24 | 1 | 
	
		| Electroweb: Power 3 | Electroweb: Power ? 3 | 3 | 36 | 1 | 
	
		| Electroweb: Power 3 | Electroweb: Power ? 3 | 3 | 36 | 1 | 
	
		| Electroweb: Power 3 | Electroweb: Power ? 3 | 3 | 36 | 2 | 
	
		| Defense 5 | Defense 5 | 2 | 24 | 1 | 
	
		| Sp. Atk 10 | Sp. Atk 10 | 4 | 48 | 2 | 
	
		| Static Shock 5 | Powers up the user's sync move when the target is paralyzed. | 10 | 120 | 3 | 
	
		| Dauntless | Sp. Atk cannot be lowered. | 5 | 60 | 2 | 
	
		| First Aid 2 | Restores the user's HP by approximately 20% of its maximum HP the first time it is in a pinch each battle. | 8 | 96 | 3 | 
	
		| Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 | 
	
		| Speed 5 | Speed 5 | 2 | 24 | 1 | 
	
		| Discharge: Power 2 | Discharge: Power ? 2 | 3 | 36 | 1 | 
	
		| Discharge: Power 2 | Discharge: Power ? 2 | 3 | 36 | 2 | 
	
		| Discharge: Power 2 | Discharge: Power ? 2 | 3 | 36 | 1 | 
	
		| HP 20 | HP 20 | 4 | 48 | 2 | 
	
		| Healthy Healing | Applies the Gradual Healing effect to the user when its HP is full when it enters a battle. | 7 | 84 | 2 | 
	
		| Hem In 9 | Lowers the target's evasiveness by 1 stat rank when the user's attack move against it is successful. | 10 | 120 | 3 | 
	
		| Natural Remedy | Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | 7 | 84 | 3 | 
	
		| HP 10 | HP 10 | 2 | 24 | 1 | 
	
		| Speed 5 | Speed 5 | 2 | 24 | 1 | 
	
		| Discharge: Power 2 | Discharge: Power ? 2 | 3 | 36 | 1 | 
	
		| Discharge: Power 2 | Discharge: Power ? 2 | 3 | 36 | 1 | 
	
		| Discharge: Move Gauge Refresh 3 | Move: Discharge Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 | 
	
		| X Speed: Move Gauge Refresh 9 | Move: X Speed Charges the user's move gauge by one when its move is successful. | 7 | 84 | 2 | 
	
		| Paralyzed Opp Fail ? 2 | Raises the chance that an opponent's move will fail due to paralysis. | 8 | 96 | 3 | 
	
		| X Speed: MP Refresh 2 | Move: X Speed Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 | 
	
		| Paralysis Synergy 3 | Powers up the user's moves when the target is paralyzed. | 10 | 120 | 3 | 
	
		| Sp. Atk 5 | Sp. Atk 5 | 2 | 24 | 1 | 
	
		| Clearheaded | Prevents the user from becoming confused. | 5 | 60 | 1 | 
	
		| Electroweb: Power 3 | Electroweb: Power ? 3 | 3 | 36 | 1 | 
	
		| Defense 5 | Defense 5 | 2 | 24 | 1 | 
	
		| Electroweb: Power 3 | Electroweb: Power ? 3 | 3 | 36 | 1 | 
	
		| Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 | 
	
		| Electroweb: Accuracy 5 | Electroweb: Accuracy ? 5 | 3 | 36 | 2 | 
	
		| Electroweb: Move Gauge Refresh 3 | Move: Electroweb Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 | 
	
		| Pika! Piiika!: MP Refresh 2 | Move: Pika! Piiika! Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 | 
	
		| Pika! Piiika!: Barricade 1 | Move: Pika! Piiika! Raises the user's Sp. Def by 1 stat rank when its move is successful. | 10 | 120 | 3 | 
	
		| Sharp Entry 1 | Raises the user's critical-hit rate by 1 stat rank when it enters a battle. | 10 | 120 | 3 | 
	
		| Double Pikachu Electric Beam: Power 25 | Double Pikachu Electric Beam: Power ? 25 | 5 | 60 | 3 | 
	
		| Double Pikachu Electric Beam: Power 25 | Double Pikachu Electric Beam: Power ? 25 | 5 | 60 | 3 |