Piers

Picture Name Role Base Rarity
Piers Artwork
Standard Outfit EX Outfit
Piers Support ☆☆☆☆☆

Obtaining Methods

Summon Location
Sync Pair ScoutingDarach Spotlight Scout (October 25th - November 8th 2021) - 0.096%
Allister Spotlight Scout (October 22nd - November 8th 2021) - 0.096%
Acerola and Hilbert Seasonal Scout (October 20th - November 4th 2021) - 0.076%
Caitlin Seasonal Scout (October 16th 2021 - November 5th 2021) - 0.096%
Morty Seasonal Scout (October 14th 2021 - November 5th 2021) - 0.1%
and more...

Pokédex Entry

Flavor Text
PiersThis Galar Gym Leader who loves Dark-type Pokémon is also a well-known singer and songwriter. Many of his fans were charmed by his melancholic vocal quality.

Piers's Pokémon

Piers & Obstagoon

Picture Name Focal Move Type Weakness
Obstagoon Image
English: Obstagoon
Japan: Tachifusaguma
タチフサグマ
French: Ixon
German: Barrikadax
Korean: 가로막구리
Dark-type Fighting-type
Passive Skills
Hunker Down 9: Raises the user's Defense when the user nullifies an opponent's move while in a defensive posture.
Hold Fast 9: Raises the user's Sp. Def when the user nullifies an opponent's move while in a defensive posture.
Team Riposte 9: Raises the Attack of all allied sync pairs when the user nullifies an opponent's move while in a defensive posture.
Theme Skills
Dark Support - Raises the maximum HP of all allied sync pairs by 30
Galar: Raises the maximum HP of all allied sync pairs by 4
Gym Leader: Raises the maximum HP of all allied sync pairs by 4
Artistic: Raises the maximum HP of all allied sync pairs by 4.


Standard Max Level (Lv. 140) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
645 336 276 224 227 228
5 Star Max Potential Stats
745 376 316 264 267 268


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Night Slash Dark-typePhysical Category Move 40-48 100 2 Opponent
Critical hits land more easily.
Dire Hit All +  Other Category Move   2 All allies
Sharply raises the critical hit rate of all allied sync pairs
Shout My Name!  Other Category Move   2 All allies
Charges the move gauges of all allied sync pairs by two. Makes the user able to endure the next hit it takes that would reduce it to 0 HP.
Obstruct Dark-typeOther Category Move   2 Self
The user takes up a defensive posture. Using this move again will make the user leave this defensive posture. No other actions can be taken when in this defensive posture. Nullifies an attack move that targets the user while it is in this defensive posture, then the user leaves the defensive posture. If the move was a physical attack move, sharply lowers the Defense of the opponent that used it.


Sync Moves
NameTypeCategoryMax PowerTarget
No Encores Throat Chop Dark-typePhysical Category Move 250-300 Opponent
No additional effect
EX Sync Effect: Once per battle, the stat increase after using sync move is doubled.


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 10 HP + 10 0 5 1
Attack + 5 Attack + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Attack + 5 Attack + 5 0 5 1
Sp. Def + 5 Sp. Def + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
Defense + 5 Defense + 5 2 24 1
HP + 10 HP + 10 2 24 1
Sp. Def + 5 Sp. Def + 5 2 24 1
Unbending Defense + cannot be lowered. 4 48 1
Shout My Name!: MP Refresh 3 Has a moderately good chance of restoring one MP of the move used if the move is successful. 7 84 1
Speed + 10 Speed + 10 4 48 2
Sp. Def + 5 Sp. Def + 5 2 24 1
Attack + 10 Attack + 10 4 48 2
Outrun 3 Quickly charges the move gauge when the Pokémon is affected by a status condition. 7 84 3
On the Ropes 3 Reduces damage when the Pokémon is in a pinch and is hit by a physical attack move. 10 120 2
Unyielding 3 When the user has endured the most recent hit and has 1 HP remaining, has a moderately good chance of allowing the user to endure an additional hit. 10 120 3
Speed + 5 Speed + 5 2 24 1
Night Slash: Power Up 3 Night Slash: Power Up 3 4 48 1
Sp. Def + 5 Sp. Def + 5 2 24 1
Night Slash: Move Gauge Refresh 3 Has a moderately good chance of charging the user's move gauge by one when a move is successful. 7 84 1
Night Slash: Power Up 3 Night Slash: Power Up 3 4 48 2
Night Slash: Power Up 3 Night Slash: Power Up 3 4 48 2
HP + 20 HP + 20 4 48 2
Critical Strike 1 Powers up attacks if they become critical hits. 10 120 3
Sp. Def + 20 Sp. Def + 20 7 84 3
Defense + 5 Defense + 5 2 24 1
Attack + 5 Attack + 5 2 24 1
Speed + 5 Speed + 5 2 24 1
Sp. Def + 5 Sp. Def + 5 2 24 1
Obstruct: MP Refresh 2 Has a moderate chance of restoring one MP of the move used if the move is successful. 7 84 1
Speed + 10 Speed + 10 4 48 2
Night Slash: Power Up 3 Night Slash: Power Up 3 4 48 1
Obstruct: Move Gauge Refresh 3 Has a moderately good chance of charging the user's move gauge by one when a move is successful. 7 84 2
Block and Heal 1 Has a small chance of restoring the user's HP when the user nullifies an opponent's move while in a defensive posture. 8 96 3
Obstruct: MP Refresh 2 Has a moderate chance of restoring one MP of the move used if the move is successful. 7 84 2
Block and Lunge 1 Has a small chance of reducing the user's sync move countdown by one when the user nullifies an opponent's move while in a defensive posture. 10 120 3
HP + 10 HP + 10 2 24 1
Defense + 5 Defense + 5 2 24 1
Stalwart Sp. Def + cannot be lowered. 4 48 1
Dire Hit All +: MP Refresh 2 Has a moderate chance of restoring one MP of the move used if the move is successful. 7 84 1
Defense + 20 Defense + 20 4 48 2
Speed + 10 Speed + 10 4 48 2
Defense + 10 Defense + 10 4 48 2
Gritty 5 Powers up moves if the Pokémon is affected by a status condition. 10 120 3
Power Reserves 3 Powers up moves in a pinch. 8 96 3
No Encores Throat Chop: Power Up 25 No Encores Throat Chop: Power Up 25 5 60 3
No Encores Throat Chop: Power Up 25 No Encores Throat Chop: Power Up 25 5 60 3