Name |
Effect |
Energy Requirement |
Sync Orb Requirement |
Sync Move Level Requirement |
HP 10 |
HP 10 |
0 |
5 |
1 |
Attack 5 |
Attack 5 |
0 |
5 |
1 |
Defense 5 |
Defense 5 |
0 |
5 |
1 |
Attack 5 |
Attack 5 |
0 |
5 |
1 |
Sp. Def 5 |
Sp. Def 5 |
0 |
5 |
1 |
Speed 5 |
Speed 5 |
0 |
5 |
1 |
Defense 5 |
Defense 5 |
2 |
24 |
1 |
Sp. Def 5 |
Sp. Def 5 |
2 |
24 |
1 |
Speed 5 |
Speed 5 |
2 |
24 |
1 |
Attack 5 |
Attack 5 |
2 |
24 |
1 |
Vine Whip: Power 4 |
Vine Whip: Power Up 4 |
3 |
36 |
1 |
Vine Whip: Power 4 |
Vine Whip: Power Up 4 |
3 |
36 |
2 |
Vine Whip: Power 4 |
Vine Whip: Power Up 4 |
3 |
36 |
1 |
Vine Whip: Move Gauge Refresh 3 |
Move: Vine Whip Has a chance (40%) of charging the user's move gauge by one when a move is successful. |
7 |
84 |
2 |
Rejuvenate 6 |
Charges the user's move gauge by 6 after using a sync move. |
10 |
120 |
3 |
Vine Whip: Attack Trap 2 |
Move: Vine Whip Has a chance (30%) of leaving the target trapped when the user's attack move against it is successful. |
9 |
108 |
2 |
Vigilance |
Protects the user against critical hits. |
10 |
120 |
3 |
Defense 5 |
Defense 5 |
2 |
24 |
1 |
HP 10 |
HP 10 |
2 |
24 |
1 |
HP 10 |
HP 10 |
2 |
24 |
1 |
Vine Whip: Power 4 |
Vine Whip: Power Up 4 |
3 |
36 |
1 |
Power Reserves 5 |
Powers up the user's moves when in a pinch. |
8 |
96 |
2 |
Vine Whip: Power 4 |
Vine Whip: Power Up 4 |
3 |
36 |
2 |
Spiky Shield: MP Refresh 2 |
Move: Spiky Shield Has a chance (30%) of restoring one MP of the user's move when that move is successful. |
7 |
84 |
2 |
Team Def. Posture Physical Up 9 |
Increases the Physical Moves ? Next effect of all allied sync pairs by 1 rank when the user nullifies an opponent's move while in a defensive posture. This effect can activate only once per battle. |
10 |
120 |
3 |
Brisk Bulwark 9 |
Reduces the user's sync move countdown by 1 when the user nullifies an opponent's move while in a defensive posture. This effect can activate only once per battle. |
10 |
120 |
3 |
Speed 5 |
Speed 5 |
2 |
24 |
1 |
Unbending |
Defense cannot be lowered. |
5 |
60 |
1 |
Sp. Def 5 |
Sp. Def 5 |
2 |
24 |
1 |
Defense 5 |
Defense 5 |
2 |
24 |
1 |
HP 10 |
HP 10 |
2 |
24 |
1 |
Verdant Recovery 1 |
Restores the user's HP whenever its Pokémon takes an action when the terrain is Grassy Terrain. |
8 |
96 |
2 |
Defense 10 |
Defense 10 |
4 |
48 |
1 |
Off We Go!: MP Refresh 2 |
Move: Off We Go! Has a chance (30%) of restoring one MP of the user's move when that move is successful. |
7 |
84 |
2 |
Endurance |
When the user enters battle with full HP, applies the Enduring effect to it. |
10 |
120 |
3 |
Turbo Turf 2 |
Quickly charges the move gauge when the terrain is Grassy Terrain. |
9 |
108 |
2 |
Off We Go!: Shielded 1 |
Move: Off We Go! Raises the Defense of all allied sync pairs by 1 stat rank when the user's move is successful. |
10 |
120 |
3 |
Escape Artist |
Prevents the user from becoming trapped. |
5 |
60 |
1 |
Attack 5 |
Attack 5 |
2 |
24 |
1 |
Sp. Def 5 |
Sp. Def 5 |
2 |
24 |
1 |
Sp. Def 5 |
Sp. Def 5 |
2 |
24 |
1 |
Team Sentry Entry 1 |
Raises the Defense of all allied sync pairs by 1 stat rank when the user enters a battle. |
8 |
96 |
2 |
Team Wise Entry 1 |
Raises the Sp. Def of all allied sync pairs by 1 stat rank when the user enters a battle. |
8 |
96 |
2 |
Natural Remedy |
Removes all status conditions from the user the first time it is inflicted by any status condition each battle. |
7 |
84 |
2 |
Mini Potion All: MP Refresh 2 |
Move: Mini Potion All Has a chance (30%) of restoring one MP of the user's move when that move is successful. |
7 |
84 |
3 |
Mini Potion All: Master Healer 1 |
Move: Mini Potion All Increases the amount of HP restored by the user's healing moves. |
10 |
120 |
3 |
Thorny Needle Arm: Power 25 |
Thorny Needle Arm: Power Up 25 |
5 |
60 |
3 |
Thorny Needle Arm: Power 25 |
Thorny Needle Arm: Power Up 25 |
5 |
60 |
3 |
Name |
Effect |
Energy Requirement |
Sync Orb Requirement |
Sync Move Level Requirement |
HP 10 |
HP 10 |
0 |
5 |
1 |
Attack 5 |
Attack 5 |
0 |
5 |
1 |
Defense 5 |
Defense 5 |
0 |
5 |
1 |
Sp. Atk 5 |
Sp. Atk 5 |
0 |
5 |
1 |
Sp. Def 5 |
Sp. Def 5 |
0 |
5 |
1 |
Speed 5 |
Speed 5 |
0 |
5 |
1 |
Speed 5 |
Speed 5 |
2 |
24 |
1 |
Attack 5 |
Attack 5 |
2 |
24 |
1 |
Attack 5 |
Attack 5 |
2 |
24 |
1 |
Tackle: Power 4 |
Tackle: Power Up 4 |
3 |
36 |
1 |
Tackle: Power 4 |
Tackle: Power Up 4 |
3 |
36 |
1 |
Tackle: Move Gauge Refresh 3 |
Move: Tackle Has a chance (40%) of charging the user's move gauge by one when a move is successful. |
7 |
84 |
2 |
Tackle: Power 4 |
Tackle: Power Up 4 |
3 |
36 |
1 |
Attack Trap 4 |
Has a chance (50%) of leaving the target trapped when the user's attack move against it is successful. |
10 |
120 |
2 |
Team Stat Steal 4 |
Has a chance (50%) of lowering one of the target's following stats by 1 stat rank at random when the user's attack move against it is successful: Attack, Defense, Sp. Atk, Sp. Def, or Speed. Raises this stat for all allied sync pairs by the same amount. |
10 |
120 |
3 |
Team Grand Entry 1 |
Raises the Sp. Atk of all allied sync pairs by 1 stat rank when the user enters a battle. |
7 |
84 |
2 |
Endurance |
When the user enters battle with full HP, applies the Enduring effect to it. |
10 |
120 |
3 |
Defense 5 |
Defense 5 |
2 |
24 |
1 |
Sp. Def 5 |
Sp. Def 5 |
2 |
24 |
1 |
HP 10 |
HP 10 |
2 |
24 |
1 |
Tackle: Power 4 |
Tackle: Power Up 4 |
3 |
36 |
1 |
Potion: MP Refresh 2 |
Move: Potion Has a chance (30%) of restoring one MP of the user's move when that move is successful. |
7 |
84 |
2 |
Tackle: Power 4 |
Tackle: Power Up 4 |
3 |
36 |
2 |
Potion: Master Healer 1 |
Move: Potion Increases the amount of HP restored by the user's healing moves. |
10 |
120 |
2 |
Potion: MP Refresh 2 |
Move: Potion Has a chance (30%) of restoring one MP of the user's move when that move is successful. |
7 |
84 |
3 |
Potion: Master Healer 1 |
Move: Potion Increases the amount of HP restored by the user's healing moves. |
10 |
120 |
3 |
HP 10 |
HP 10 |
2 |
24 |
1 |
Unbending |
Defense cannot be lowered. |
5 |
60 |
1 |
Sp. Atk 5 |
Sp. Atk 5 |
2 |
24 |
1 |
Mirror Shot: Accuracy 5 |
Mirror Shot: Accuracy Up 5 |
3 |
36 |
1 |
Mirror Shot: Power 4 |
Mirror Shot: Power Up 4 |
3 |
36 |
1 |
Mirror Shot: On a Roll 1 |
Move: Mirror Shot Raises the chance of lowering stat values with the additional effects of moves. |
7 |
84 |
2 |
Mirror Shot: Power 4 |
Mirror Shot: Power Up 4 |
3 |
36 |
1 |
Mirror Shot: Move Gauge Refresh 3 |
Move: Mirror Shot Has a chance (40%) of charging the user's move gauge by one when a move is successful. |
7 |
84 |
2 |
Team Gimme Five 1 |
Raises the Attack, Defense, Sp. Atk, Sp. Def, and Speed of all allied sync pairs by 1 stat rank the first time the user's sync move is used each battle. |
10 |
120 |
3 |
Mirror Shot: Accuracy 10 |
Mirror Shot: Accuracy Up 10 |
5 |
60 |
2 |
HP 40 |
HP 40 |
7 |
84 |
3 |
Sand Shelter |
Protects the user from damage from a sandstorm. |
5 |
60 |
1 |
Mirror Shot: Power 4 |
Mirror Shot: Power Up 4 |
3 |
36 |
1 |
Mirror Shot: Power 4 |
Mirror Shot: Power Up 4 |
3 |
36 |
1 |
Mirror Shot: Power 4 |
Mirror Shot: Power Up 4 |
3 |
36 |
1 |
Debut Regen |
Applies the Gradual Healing effect to the user the first time the user enters a battle each battle. |
7 |
84 |
2 |
Team Fierce Entry 1 |
Raises the Attack of all allied sync pairs by 1 stat rank when the user enters a battle. |
7 |
84 |
2 |
I Think I've Got It!: MP Refresh 2 |
Move: I Think I've Got It! Has a chance (30%) of restoring one MP of the user's move when that move is successful. |
7 |
84 |
2 |
Retaliatory Stat Steal 9 |
Lowers one of the following stats of an opponent that attacked the user by 1 stat rank at random when the user is hit by an attack move: Attack, Defense, Sp. Atk, Sp. Def, or Speed. Raises the user's stat by the same amount. |
10 |
120 |
3 |
I Think I've Got It!: Physical Damage Reducer 9 |
Move: I Think I've Got It! Applies the Physical Damage Reduction effect to the allied field of play when the user's move is successful. |
10 |
120 |
3 |
Piece It Together Steel Beam: Power 25 |
Piece It Together Steel Beam: Power Up 25 |
5 |
60 |
3 |
Piece It Together Steel Beam: Power 25 |
Piece It Together Steel Beam: Power Up 25 |
5 |
60 |
3 |