Wallace

Picture Name Role Base Rarity
Wallace Artwork
Standard Outfit EX Outfit
Wallace Tech ☆☆☆☆☆

Obtaining Methods

Summon Location
Sync Pair ScoutingVictor Poke Fair Scout (October 7th 2022 - October 24th 2022) - 0.131%
Melony Spotlight Scout (October 3rd 2022 - October 24th 2022) - 0.082%
Gordie Spotlight Scout (October 3rd 2022 - October 24th 2022) - 0.082%
Vol 2. Monthly Poke Fair Scout (October 1st 2022 - November 1st 2022) - 0.131%
Sygna Suit Wally Poke Fair Scout (September 28th 2022 - October 31st 2022) - 0.131%
and more...

Pokédex Entry

Flavor Text
WallaceA Gym Leader referred to as the "Prince of Water," he carries an air of refinement about him. His elegant battle style has earned him many fans.
Mindscape
Wallace Mindscape

Wallace's Pokémon

Wallace & Milotic

Picture Name Focal Move Type Weakness
Milotic Image
English: Milotic
Japan: Milokaross
ミロカロス
French: Milobellus
German: Milotic
Korean: 밀로틱
Water-type Electric-type
Passive Skills
Stationary Target 5: Powers up the user's moves when the target is trapped.
Pokey Trap 5: Increases the amount of damage an opponent takes from being trapped.
Recuperation 2: Restores the user's HP by approximately 40% of its maximum HP after using its sync move.
Theme Skills
Water Tech - Raises allies's Attack and Sp. Atk by 12 when using Water-type attacks. Raises the maximum HP of all allied sync pairs by 12
Hoenn: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Gym Leader: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Scarf: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Contest Lover: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1.
Expedition Skills
Fiery + 1
Soothing + 1


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
854 120 158 354 188 260
5 Star Max Potential Stats
954 160 198 394 228 300


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Brine Water-typeSpecial Category Move 38-45 100 2 (Gauge) Opponent
Its power is doubled if the target's HP is at half or below.
Whirlpool Water-typeSpecial Category Move 38-45 85 2 (Gauge) Opponent
Leaves the target trapped.
Grand Illusion!  Other Category Move   2 (Max Uses) Allied Field
Reflects status conditions directed toward the allied field of play on the opponent instead. Makes the user able to endure the next hit it takes.
Mirror Coat Psychic-typeOther Category Move   100 3 (Gauge) Opponent
The user takes up a counterattacking posture. Using this move again will cause the user to leave this posture. No other actions can be taken while in this posture. The user will attack if hit by a special move while it is in this counterattacking posture, then the user leaves this posture. The more damage the user has taken from the opponent's move, the greater the power of this move.


Sync Moves
NameTypeCategoryMax PowerTarget
Aquatic Prince Hydro Pump Water-typeSpecial Category Move 200-240 Opponent
Its power increases if the target is trapped.
EX Sync Effect: Power * 1.5


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 10 HP + 10 0 5 1
Sp. Atk + 5 Sp. Atk + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Sp. Atk + 5 Sp. Atk + 5 0 5 1
Sp. Def + 5 Sp. Def + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
Sp. Atk + 5 Sp. Atk + 5 2 24 1
Speed + 5 Speed + 5 2 24 1
HP + 10 HP + 10 2 24 1
Mirror Coat: Power 10 Mirror Coat: Power Up 10 3 36 1
Mirror Coat: Move Gauge Refresh 3 Move: Mirror Coat Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 1
Mirror Coat: Power 20 Mirror Coat: Power Up 20 3 36 2
Mirror Coat: Power 10 Mirror Coat: Power Up 10 3 36 1
Mirror Coat: Power 20 Mirror Coat: Power Up 20 3 36 2
Sterner Stuff 2 Reduces damage when the user is hit by a physical attack move. 10 120 3
Superduper Effective 2 Powers up moves that are super effective. 10 120 2
Revenge Boost 4 Has a good chance of charging the user's move gauge by one when the user is hit by an attack move. 7 84 3
HP + 10 HP + 10 2 24 1
Sp. Def + 5 Sp. Def + 5 2 24 1
Grand Illusion!: Inspire Ire Move: Grand Illusion! Makes opponents target the user for a short time when a move is successful. 5 60 1
Healthy Healing Makes the user gradually heal itself if its HP is full when it enters a battle. 7 84 2
Defense + 5 Defense + 5 2 24 1
HP + 20 HP + 20 4 48 2
Mirror Coat: Catalytic Cure 2 Move: Mirror Coat Has a moderate chance of restoring the user's HP when a move is successful. 8 96 2
Unyielding 2 When the user has endured the most recent hit and has 1 HP remaining, has a moderate chance of allowing the user to endure an additional hit. 10 120 3
Grand Illusion!: Shielded Squad 2 Move: Grand Illusion! Sharply raises the Defense of all allied sync pairs when a move is successful. 7 84 3
HP + 10 HP + 10 2 24 1
Brine: Power 4 Brine: Power Up 4 2 24 1
Brine: Move Gauge Refresh 3 Move: Brine Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 1
Brine: Power 4 Brine: Power Up 4 2 24 1
Brine: Power 4 Brine: Power Up 4 3 36 2
Grand Entry 1 Raises the user's Sp. Atk when the Pokémon enters a battle. 6 72 2
Brine: Power 4 Brine: Power Up 4 3 36 3
Stationary Target 3 Powers up moves when the target is trapped. 10 120 2
Brine: Dire Rain 1 Move: Brine Critical hits land more easily when an attack move is used while the weather is rainy. 8 96 3
Defense + 5 Defense + 5 2 24 1
Whirlpool: Move Gauge Refresh 3 Move: Whirlpool Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 1
Sp. Atk + 5 Sp. Atk + 5 2 24 1
Whirlpool: Power 4 Whirlpool: Power Up 4 2 24 1
Whirlpool: Accuracy 10 Whirlpool: Accuracy Up 10 5 60 1
Whirlpool: Power 4 Whirlpool: Power Up 4 2 24 1
Whirlpool: Power 4 Whirlpool: Power Up 4 3 36 2
Whirlpool: Power 4 Whirlpool: Power Up 4 3 36 2
Indomitable 1 Has a small chance of raising the user's Sp. Atk if any of the user's stats have been lowered. 7 84 2
First Aid 4 Restores a bit of the Pokémon's HP once during battle when the Pokémon is in a pinch. 10 120 3
Pokey Trap 1 Increases the amount of damage the target takes from being trapped. 7 84 3
Aquatic Prince Hydro Pump: Power 25 Aquatic Prince Hydro Pump: Power Up 25 5 60 3
Aquatic Prince Hydro Pump: Power 25 Aquatic Prince Hydro Pump: Power Up 25 5 60 3