Ability |
 |
Unaware |
When this Pokémon is attacked by opposing Pokémon, some of the opposing Pokémon's Attack and Sp. Atk is ignored.
Cosmog |
 |
Sturdy |
The damage this Pokémon receives is reduced. When this Pokémon receives damage that would knock it out, 1 HP will remain and it becomes invincible for a short time. This effect goes on cooldown after it's triggered.
Cosmoem |
 |
Full Metal Body |
This Pokémon's Attack does not decrease when affected by opposing Pokémon's moves and Abilities. Becomes a boosted attack with every third attack, dealing increased damage.
Solgaleo |
Attacks |
| Pic | Name | Category | Style | L15 Base Damage | Cooldown |
Basic |
 |
Basic Attack |
|
Physical |
530 (Std)
|
|
Becomes a boosted attack with every third attack, dealing increased damge
Cosmog |
 |
Basic Attack |
|
Physical |
530 (Std)
|
|
The user gains a boost counter after receiving a certain amount of damage. If the user has one or more boost counters, their basic attack becomes a boosted attack, dealing damage to opposing Pokémon in an area of effect in front of itself.A boost counter is consumed when a boosted attack is used. Cosmoem |
 |
Basic Attack |
|
Physical |
530 (Std) 680 (Boosted) |
|
Has the user attack opposing Pokémon by slashing its sharp claws, increasing critical-hit rate each time a basic attack hits. This effect can stack up to 5 times. The user gains boost counters from using its moves. If the user has two or more boost counters, their basic attack becomes a boosted attack, dealing critical-hit damage to opposing Pokémon in the area of effect in front of itself. Two boost counters are consumed when a boosted attack is used. Solgaleo |
Special 1 |
 |
Teleport |
|
Other |
0 |
|
Has the user instantly teleport to the designated location. The user's next basic attack becomes a boosted attack.
Upgrade at Level 5: Upgrades to 1 of the following moves |
 |
Iron Head |
|
Physical |
813 |
|
Has the user charge in the designated direction, dealing damage and shoving opposing Pokémon with its steel-hard head. If this move is used again, the user leaps toward opposing Pokémon in front of itself, leaving them unable to act and dealing damage multiple times while restoring the user's HP.
Upgrade at Level 11: Increases the duration opposing Pokémon are left unable to act. |
Special 2 |
 |
Cosmic Power |
|
Other |
0 |
|
Has the user absorb mystical power from space, increasing Defense and Sp. Def for a short time. The user's next basic attack also becomes a boosted attack.
Upgrade at Level 7: Upgrades to 1 of the following moves |
 |
Psyshock |
|
Physical |
913 |
|
Has the user charge power, then attack by materializing a mysterious psychic wave, dealing damage to opposing Pokémon and throwing them. While the user charges power, its movement speed is increased, damage received is reduced, and it initially becomes resistant to hindrances for a short time. When the psychic wave hits opposing Pokémon, the user can perform a follow-up attack. The follow-up attack has the user slash in front of itself with sharp claws, dealing damage and applying a slowing effect to opposing Pokémon in the area of effect and restoring the user's HP. When this follow-up attack hits Pokémon from the opposing team, it can be used again once.
Upgrade at Level 13: Increases the amount of HP restored by this move. |
Unite |
 |
Shining Meteor Crush |
|
Physical |
1826 |
|
Has the user unleash immense power and enter Radiant Sun phase, then jump up high and charge toward the designated Pokémon from the opposing team, dealing damage and ignoring the Defense and shield of opposing Pokémon in the area of effect. While in Radiant Sun phase, the user is able to see nearby Pokémon that are in stealth or hiding in tall grass. The user's moves, basic attacks, and boosted attacks also ignore opposing Pokémon's Defense and shield. When nearby ally Pokémon get knocked out, the Unite Move gauge charges.
Activates at Level 9 |