Solgaleo

Picture Name Roles
Solgaleo Pokémon Unite Image Solgaleo
DifficultyIntermediate
StyleRanged
RoleAll-Rounder
Attack StylePhysical Attacker


Evolution Data

CosmogLevel 5CosmoemLevel 7Solgaleo


Obtaining Method



Ability

Unaware Unaware
When this Pokémon is attacked by opposing Pokémon, some of the opposing Pokémon's Attack and Sp. Atk is ignored.

Cosmog
Sturdy Sturdy
The damage this Pokémon receives is reduced.
When this Pokémon receives damage that would knock it out, 1 HP will remain and it becomes invincible for a short time.
This effect goes on cooldown after it's triggered.

Cosmoem
Full Metal Body Full Metal Body
This Pokémon's Attack does not decrease when affected by opposing Pokémon's moves and Abilities.
Becomes a boosted attack with every third attack, dealing increased damage.

Solgaleo

Attacks

PicNameCategoryStyleL15 Base DamageCooldown

Basic

Basic Attack Basic Attack Physical 530 (Std)
Becomes a boosted attack with every third attack, dealing increased damge

Cosmog
Basic Attack Basic Attack Physical 530 (Std)
The user gains a boost counter after receiving a certain amount of damage. If the user has one or more boost counters, their basic attack becomes a boosted attack, dealing damage to opposing Pokémon in an area of effect in front of itself.A boost counter is consumed when a boosted attack is used.
Cosmoem
Basic Attack Basic Attack Physical 530 (Std)
680 (Boosted)
Has the user attack opposing Pokémon by slashing its sharp claws, increasing critical-hit rate each time a basic attack hits. This effect can stack up to 5 times. The user gains boost counters from using its moves. If the user has two or more boost counters, their basic attack becomes a boosted attack, dealing critical-hit damage to opposing Pokémon in the area of effect in front of itself. Two boost counters are consumed when a boosted attack is used.
Solgaleo

Special 1

Teleport Teleport Other 0
Has the user instantly teleport to the designated location. The user's next basic attack becomes a boosted attack.

Upgrade at Level 5: Upgrades to 1 of the following moves
Iron Head Iron Head Physical 813
Has the user charge in the designated direction, dealing damage and shoving opposing Pokémon with its steel-hard head.
If this move is used again, the user leaps toward opposing Pokémon in front of itself, leaving them unable to act and dealing damage multiple times while restoring the user's HP.

Upgrade at Level 11: Increases the duration opposing Pokémon are left unable to act.

Special 2

Cosmic Power Cosmic Power Other 0
Has the user absorb mystical power from space, increasing Defense and Sp. Def for a short time. The user's next basic attack also becomes a boosted attack.

Upgrade at Level 7: Upgrades to 1 of the following moves
Psyshock Psyshock Physical 913
Has the user charge power, then attack by materializing a mysterious psychic wave, dealing damage to opposing Pokémon and throwing them. While the user charges power, its movement speed is increased, damage received is reduced, and it initially becomes resistant to hindrances for a short time.
When the psychic wave hits opposing Pokémon, the user can perform a follow-up attack.
The follow-up attack has the user slash in front of itself with sharp claws, dealing damage and applying a slowing effect to opposing Pokémon in the area of effect and restoring the user's HP.
When this follow-up attack hits Pokémon from the opposing team, it can be used again once.

Upgrade at Level 13: Increases the amount of HP restored by this move.

Unite

Shining Meteor Crush Shining Meteor Crush Physical 1826
Has the user unleash immense power and enter Radiant Sun phase, then jump up high and charge toward the designated Pokémon from the opposing team, dealing damage and ignoring the Defense and shield of opposing Pokémon in the area of effect.
While in Radiant Sun phase, the user is able to see nearby Pokémon that are in stealth or hiding in tall grass. The user's moves, basic attacks, and boosted attacks also ignore opposing Pokémon's Defense and shield.
When nearby ally Pokémon get knocked out, the Unite Move gauge charges.

Activates at Level 9


Viability Stats

OffenseEnduranceMobilityScoringSupport
10 6 4 4 2


Stats

LevelHPAttackDefenseSp. AtkSp. DefSpeed
Level 1 3200 160 70 20 54 3700
Level 2 3264 165 75 21 58 3700
Level 3 3341 172 81 23 63 3700
Level 4 3434 179 88 25 68 3700
Level 5 3771 207 121 32 95 3850
Level 6 3905 218 131 35 103 3850
Level 7 4839 268 206 48 185 4000
Level 8 5079 284 226 52 204 4000
Level 9 5367 303 250 57 227 4150
Level 10 5712 326 279 63 254 4150
Level 11 6127 353 313 70 287 4300
Level 12 6625 386 354 79 327 4300
Level 13 7223 426 404 89 374 4300
Level 14 7940 473 464 101 431 4300
Level 15 8800 530 535 116 500 4300