Ability |
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Static |
| When the Pokémon with this Ability receives damage from nearby Pokémon from the opposing team, it paralyzes them. This Ability goes on cooldown after it’s triggered. When the Pokémon with this Ability hits with a boosted attack, Thunder Shock, or Thunderbolt, it creates an electric field. The electric field will remain for a short time, dealing damage and applying a slowing effect to opposing Pokémon in it. |
Attacks |
| Pic | Name | Category | Style | L15 Base Damage | Cooldown |
Basic |
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Basic Attack |
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Special |
116 (Std)
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| Has the user hurl an electric orb, dealing damage to opposing Pokémon. Whenever a set amount of time passes, the user's next basic attack becomes a boosted attack, launching a powerful electric orb and dealing damage to opposing Pokémon. If this move hits Pokémon from the opposing team, the user's boosted attack cooldowns are reduced. |
Special 1 |
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Thunder Shock |
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Special |
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Has the user attack with a jolt of electricity. If this move hits an opposing Pokémon, it also zaps a nearby opposing Pokémon, dealing damage to it.
Upgrade at Level 5: Upgrades to 1 of the following moves |
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Thunderbolt |
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Special |
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Has the user unleash a strong electric blast to the designated area, dealing damage and paralyzing opposing Pokémon. An electric field is left in the move's area of effect.
Upgrade at Level 11: Reduces this move's cooldown based on the number of Pokémon it hits. |
Special 2 |
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Discharge |
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Special |
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Has the user let loose a flare of electricity from its feathers, dealing damage to nearby opposing Pokémon and leaving them paralyzed. If there is an electric field within this move's area of effect, the electric field is absorbed, increasing this move's area of effect and duration.
Upgrade at Level 7: Upgrades to 1 of the following moves |
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Zap Cannon |
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Special |
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Has the user fire an electric cannon-like blast that explodes on contact, dealing damage to opposing Pokémon caught in the explosion's area of effect. When the electric orb passes through an electric field, it absorbs the electric field, increasing its size, travel distance, and damage dealt to opposing Pokémon. Opposing Pokémon caught in the explosion are also left unable to act.
Upgrade at Level 13: When the electric orb passes through an electric field, the orb's size increases, along with the duration opposing Pokémon are left unable to act. |
Unite |
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High-Voltage Seige |
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Special |
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Has the user continuously drop lightning bolts in the designated area, creating an electric field where the lightning strikes. The lightning bolts paralyze and deal damage to opposing Pokémon they hit. If lightning bolts hit the same opposing Pokémon 3 consecutive times, that Pokémon will be left unable to act. If lightning bolts hit one of the opposing team's goal zones 5 times, that goal zone will become defenseless, and 1 ally Pokémon will be able to score immediately.
Activates at Level 9 |