|
General | Location | Attacks | Stats | Egg Moves | SpinOff Dex |
Gen IX Dex | Gen VIII Dex | Gen VII Dex Let's Go Dex |
Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
Images | ||||
|
Name | Other Names | No. | Gender Ratio | Type | ||||||||||||||||||
Tauros |
|
|
|
![]() |
||||||||||||||||||
Abilities: Intimidate - Anger Point - Sheer Force (Hidden Ability) | ||||||||||||||||||||||
Intimidate: Upon entering battle, the opponent’s Attack lowers one stage. In a Double Battle, both opponents’ Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected. In a link battle, if both sides switch on the same turn, and first player sends out a Pokémon with Intimidate, the opponent’s Attack will be lowered before the opponent’s Pokémon switches. Anger Point: Increases Attack to maximum level upon taking a critical hit. Hidden Ability (Available): Sheer Force: Moves with a secondary effect are increased in power by 33% but lose their secondary effect |
||||||||||||||||||||||
Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||||||||||||||
Wild Bull Pokémon | 4’07” 1.4m |
194.9lbs 88.4kg |
45 | 5,120 | ||||||||||||||||||
Experience Growth | Base Happiness | Effort Values Earned | Flee Flag | Entree Forest Level | ||||||||||||||||||
1,250,000 Points Slow |
70 | 1 Attack Point(s) 1 Speed Point(s) |
125 | Level 10 |
Damage Taken | ||||||||||||||||
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
*1 | *1 | *1 | *1 | *1 | *1 | *2 | *1 | *1 | *1 | *1 | *1 | *1 | *0 | *1 | *1 | *1 |
Wild Hold Item | Egg Groups | ||
|
Evolutionary Chain | |
|
Locations | ||
Black | None. PokéTransfer or Dream World | |
White | None. PokéTransfer or Dream World | |
Black 2 | Trade Required | |
White 2 | Trade Required | |
Dream World | Pleasant Forest - Over 5,000 Dream Points | Details |
Trainer Locations | Details |
Flavor Text | ||
Black | Once it takes aim at its foe, it makes a headlong charge. It is famous for its violent nature. | |
White | ||
Black 2 | ||
White 2 |
Black/White/Black 2/White 2 Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
— | Tackle | ![]() |
![]() |
50 | 100 | 35 | -- | ||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
3 | Tail Whip | ![]() |
![]() |
-- | 100 | 30 | -- | ||
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. | |||||||||
5 | Rage | ![]() |
![]() |
20 | 100 | 20 | -- | ||
As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. | |||||||||
8 | Horn Attack | ![]() |
![]() |
65 | 100 | 25 | -- | ||
The target is jabbed with a sharply pointed horn to inflict damage. | |||||||||
11 | Scary Face | ![]() |
![]() |
-- | 100 | 10 | -- | ||
The user frightens the target with a scary face to harshly reduce its Speed stat. | |||||||||
15 | Pursuit | ![]() |
![]() |
40 | 100 | 20 | -- | ||
An attack move that inflicts double damage if used on a target that is switching out of battle. | |||||||||
19 | Rest | ![]() |
![]() |
-- | -- | 10 | -- | ||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
24 | Payback | ![]() |
![]() |
50 | 100 | 10 | -- | ||
If the user moves after the target, this attack's power will be doubled. | |||||||||
29 | Work Up | ![]() |
![]() |
-- | -- | 30 | -- | ||
The user is roused, and its Attack and Sp. Atk stats increase. | |||||||||
35 | Zen Headbutt | ![]() |
![]() |
80 | 90 | 15 | -- | ||
The user focuses its willpower to its head and attacks the target. It may also make the target flinch. | |||||||||
41 | Take Down | ![]() |
![]() |
90 | 85 | 20 | -- | ||
A reckless, full-body charge attack for slamming into the target. It also damages the user a little. | |||||||||
48 | Swagger | ![]() |
![]() |
-- | 90 | 15 | -- | ||
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | |||||||||
55 | Thrash | ![]() |
![]() |
120 | 100 | 10 | -- | ||
The user rampages and attacks for two to three turns. It then becomes confused, however. | |||||||||
63 | Giga Impact | ![]() |
![]() |
150 | 90 | 5 | -- | ||
The user charges at the target using every bit of its power. The user must rest on the next turn. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
TM06 | Toxic | ![]() |
![]() |
-- | 90 | 10 | -- | ||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM10 | Hidden Power | ![]() |
![]() |
?? | 100 | 15 | -- | ||
A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
TM11 | Sunny Day | ![]() |
![]() |
-- | -- | 5 | -- | ||
The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
TM13 | Ice Beam | ![]() |
![]() |
95 | 100 | 10 | 10 | ||
The target is struck with an icy-cold beam of energy. It may also freeze the target solid. | |||||||||
TM14 | Blizzard | ![]() |
![]() |
120 | 70 | 5 | 10 | ||
A howling blizzard is summoned to strike the opposing team. It may also freeze them solid. | |||||||||
TM15 | Hyper Beam | ![]() |
![]() |
150 | 90 | 5 | -- | ||
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |||||||||
TM17 | Protect | ![]() |
![]() |
-- | -- | 10 | -- | ||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | ![]() |
![]() |
-- | -- | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. | |||||||||
TM21 | Frustration | ![]() |
![]() |
?? | 100 | 20 | -- | ||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
TM22 | Solarbeam | ![]() |
![]() |
120 | 100 | 10 | -- | ||
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |||||||||
TM24 | Thunderbolt | ![]() |
![]() |
95 | 100 | 15 | 10 | ||
A strong electric blast is loosed at the target. It may also leave the target with paralysis. | |||||||||
TM25 | Thunder | ![]() |
![]() |
120 | 70 | 10 | 30 | ||
A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. | |||||||||
TM26 | Earthquake | ![]() |
![]() |
100 | 100 | 10 | -- | ||
The user sets off an earthquake that strikes those around it. | |||||||||
TM27 | Return | ![]() |
![]() |
?? | 100 | 20 | -- | ||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
TM32 | Double Team | ![]() |
![]() |
-- | -- | 15 | -- | ||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM35 | Flamethrower | ![]() |
![]() |
95 | 100 | 15 | 10 | ||
The target is scorched with an intense blast of fire. It may also leave the target with a burn. | |||||||||
TM37 | Sandstorm | ![]() |
![]() |
-- | -- | 10 | -- | ||
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | |||||||||
TM38 | Fire Blast | ![]() |
![]() |
120 | 85 | 5 | 10 | ||
The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. | |||||||||
TM39 | Rock Tomb | ![]() |
![]() |
50 | 80 | 10 | -- | ||
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. | |||||||||
TM42 | Facade | ![]() |
![]() |
70 | 100 | 20 | -- | ||
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | |||||||||
TM44 | Rest | ![]() |
![]() |
-- | -- | 10 | -- | ||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
TM45 | Attract | ![]() |
![]() |
-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM48 | Round | ![]() |
![]() |
60 | 100 | 15 | -- | ||
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |||||||||
TM59 | Incinerate | ![]() |
![]() |
30 | 100 | 15 | -- | ||
The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. | |||||||||
TM66 | Payback | ![]() |
![]() |
50 | 100 | 10 | -- | ||
If the user moves after the target, this attack's power will be doubled. | |||||||||
TM67 | Retaliate | ![]() |
![]() |
70 | 100 | 5 | -- | ||
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. | |||||||||
TM68 | Giga Impact | ![]() |
![]() |
150 | 90 | 5 | -- | ||
The user charges at the target using every bit of its power. The user must rest on the next turn. | |||||||||
TM71 | Stone Edge | ![]() |
![]() |
100 | 80 | 5 | -- | ||
The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio. | |||||||||
TM78 | Bulldoze | ![]() |
![]() |
60 | 100 | 20 | -- | ||
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. | |||||||||
TM80 | Rock Slide | ![]() |
![]() |
75 | 90 | 10 | -- | ||
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. | |||||||||
TM83 | Work Up | ![]() |
![]() |
-- | -- | 30 | -- | ||
The user is roused, and its Attack and Sp. Atk stats increase. | |||||||||
TM87 | Swagger | ![]() |
![]() |
-- | 90 | 15 | -- | ||
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | |||||||||
TM90 | Substitute | ![]() |
![]() |
-- | -- | 10 | -- | ||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
TM93 | Wild Charge | ![]() |
![]() |
90 | 100 | 15 | -- | ||
The user shrouds itself in electricity and smashes into its target. It also damages the user a little. | |||||||||
TM94 | Rock Smash | ![]() |
![]() |
40 | 100 | 15 | -- | ||
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. | |||||||||
HM03 | Surf | ![]() |
![]() |
95 | 100 | 15 | -- | ||
It swamps the area around the user with a giant wave. It can also be used for crossing water. | |||||||||
HM04 | Strength | ![]() |
![]() |
80 | 100 | 15 | -- | ||
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. |
Black 2/White 2 Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Endeavor | ![]() | ![]() | ?? | 100 | 5 | -- | ||
An attack move that cuts down the target's HP to equal the user's HP. | ||||||||
Helping Hand | ![]() | ![]() | -- | -- | 20 | -- | ||
The user assists an ally by boosting the power of its attack. | ||||||||
Icy Wind | ![]() | ![]() | 55 | 95 | 15 | -- | ||
The user attacks with a gust of chilled air. It also reduces the targets' Speed stat. | ||||||||
Iron Head | ![]() | ![]() | 80 | 100 | 15 | -- | ||
The user slams the target with its steel-hard head. It may also make the target flinch. | ||||||||
Iron Tail | ![]() | ![]() | 100 | 75 | 15 | -- | ||
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. | ||||||||
Outrage | ![]() | ![]() | 120 | 100 | 10 | -- | ||
The user rampages and attacks for two to three turns. It then becomes confused, however. | ||||||||
Role Play | ![]() | ![]() | -- | -- | 10 | -- | ||
The user mimics the target completely, copying the target's natural Ability. | ||||||||
Sleep Talk | ![]() | ![]() | -- | -- | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | ||||||||
Snore | ![]() | ![]() | 40 | 100 | 15 | -- | ||
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||
Spite | ![]() | ![]() | -- | 100 | 10 | -- | ||
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | ||||||||
Uproar | ![]() | ![]() | 90 | 100 | 10 | -- | ||
The user attacks in an uproar for three turns. Over that time, no one can fall asleep. | ||||||||
Zen Headbutt | ![]() | ![]() | 80 | 90 | 15 | -- | ||
The user focuses its willpower to its head and attacks the target. It may also make the target flinch. |
Special Moves | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Rock Climb | ![]() | ![]() | 90 | 85 | 20 | 20 | ||
The user attacks the target by smashing into it with incredible force. It may also confuse the target. | Dream World | |||||||
Iron Tail | ![]() | ![]() | 100 | 75 | 15 | -- | ||
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. | Dream World |
Gen III & IV Only Moves (Details) | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
---|---|---|---|---|---|---|---|---|---|
Water Pulse | ![]() |
![]() |
60 | 100 | 20 | 20 | Gen IV TM03 | ||
The user attacks the target with a pulsing blast of water. It may also confuse the target. | |||||||||
Shock Wave | ![]() |
![]() |
60 | -- | 20 | -- | Gen IV TM34 | ||
The user strikes the target with a quick jolt of electricity. This attack cannot be evaded. | |||||||||
Secret Power | ![]() |
![]() |
70 | 100 | 20 | 30 | Gen IV TM43 | ||
The user attacks the target with a secret power. Its added effects vary depending on the user's environment. | |||||||||
Endure | ![]() |
![]() |
-- | -- | 10 | -- | Gen IV TM58 | ||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
Captivate | ![]() |
![]() |
-- | 100 | 20 | -- | Gen IV TM78 | ||
If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat. | |||||||||
Natural Gift | ![]() |
![]() |
?? | 100 | 15 | -- | Gen IV TM83 | ||
The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
Whirlpool | ![]() |
![]() |
35 | 85 | 15 | 100 | Gen IV HM05 HGSS | ||
Traps foes in a violent swirling whirlpool for four to five turns. | |||||||||
Headbutt | ![]() |
![]() |
70 | 100 | 15 | -- | Move Tutor - HGSS | ||
The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. | |||||||||
Body Slam | ![]() |
![]() |
85 | 100 | 15 | 30 | Move Tutor - FRLG | ||
The user drops onto the target with its full body weight. It may also leave the target with paralysis. | |||||||||
Double-edge | ![]() |
![]() |
120 | 100 | 15 | -- | Move Tutor - FRLG | ||
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. | |||||||||
Mimic | ![]() |
![]() |
-- | -- | 10 | -- | Move Tutor - FRLG | ||
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. | |||||||||
Refresh | ![]() |
![]() |
-- | -- | 20 | -- | XD Purification | ||
The user rests to cure itself of a poisoning, burn, or paralysis. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats | 75 | 100 | 95 | 40 | 70 | 110 | |
Max Stats Hindering Nature |
Lv. 50 | 135 - 182 | 94 - 136 | 90 - 132 | 40 - 82 | 67 - 109 | 103 - 145 |
Lv. 100 | 260 - 354 | 184 - 269 | 175 - 260 | 76 - 161 | 130 - 215 | 202 - 287 | |
Max Stats Neutral Nature |
Lv. 50 | 135 - 182 | 105 - 152 | 100 - 147 | 45 - 92 | 75 - 122 | 115 - 162 |
Lv. 100 | 260 - 354 | 205 - 299 | 195 - 289 | 85 - 179 | 145 - 239 | 225 - 319 | |
Max Stats Beneficial Nature |
Lv. 50 | 135 - 182 | 115 - 167 | 110 - 161 | 49 - 101 | 82 - 134 | 126 - 178 |
Lv. 100 | 260 - 354 | 225 - 328 | 214 - 317 | 93 - 196 | 159 - 262 | 247 - 350 |
|
|