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Pokémon Game Picture
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National No.
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Hoenn No.
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English name
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Japanese Name
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237
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372
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Hitmontop
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カポエラー Kaporea
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Ability: Intimidate
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Upon Hitmontop's Entry in Battle, all opponent's Attack Stats are lowered
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Gender Ratio
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Male: 100 %
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Female: 0 %
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Classification
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Type 1
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Type 2
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Height
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Weight
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Handstand Pokémon
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4'07"
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105.8 lbs
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Evolution Chain
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 --Lv. 20 (Attack = Defense)--> 
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Wild Hold Item
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Dex Category
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Colour Category
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Footprint
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None
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Brown
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Flavour Text
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Ruby
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HITMONTOP spins on its head at high speed, all the while delivering kicks. This technique is a remarkable mix of both offense and defense at the same time. The POKéMON travels faster spinning than it does walking.
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Sapphire
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HITMONTOP spins on its head at high speed, all the while delivering kicks. This technique is a remarkable mix of both offense and defense at the same time. The POKéMON travels faster spinning than it does walking.
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Emerald
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Its technique of kicking while spinning is a remarkable mix of both offense and defense. HITMONTOP travel faster spinning than they do walking.
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Fire Red
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It launches kicks while spinning. If it spins at high speed, it may bore its way into the ground.
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Leaf Green
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If you become enchanted by its smooth, elegant, dance-like kicks, you may get drilled hard.
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Location
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Game
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Rarity
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Location
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Ruby
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None
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Trade from Colosseum
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Sapphire
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None
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Trade from Colosseum
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Emerald
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None
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Trade from Colosseum
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FireRed
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None
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Trade from Colosseum
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LeafGreen
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None
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Trade from Colosseum
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Colosseum
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Only One
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Snagged from Cipher Peon Skrub in Agate Bridge
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XD
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None
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Trade from Colosseum
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Ruby/Sapphire/Emerald/Colosseum/XD Level Up |
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Level | Attack Name | Type | Att. | Acc. | PP | Effect % |
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— | Revenge | | 60 | 100 | 10 | -- | An attack that gains power if injured by the foe. | — | Rolling Kick | | 60 | 85 | 15 | 30 | A fast kick delivered from a rapid spin. | 7 | Focus Energy | | -- | -- | 30 | -- | Focuses power to raise the critical-hit ratio. | 13 | Pursuit | | 40 | 100 | 20 | -- | Inflicts bad damage if used on a foe switching out. | 19 | Quick Attack | | 40 | 100 | 30 | -- | An extremely fast attack that always strikes first. | 20 | Triple Kick | | 10 | 90 | 10 | -- | Kicks the foe 3 times in a row with rising intensity. | 25 | Rapid Spin | | 20 | 100 | 40 | -- | Spins the body at high speed to strike the foe. | 31 | Counter | | ?? | 100 | 20 | -- | Retaliates any physical hit with double the power. | 37 | Agility | | -- | -- | 30 | -- | Relaxes the body to sharply boost SPEED. | 43 | Detect | | -- | -- | 5 | -- | Evades attack, but may fail if used in succession. | 49 | Endeavor | | ?? | 100 | 5 | -- | Gains power if the user's HP is lower than the foe's HP. |
Fire Red/Leaf Green Level Up |
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Level | Attack Name | Type | Att. | Acc. | PP | Effect % |
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— | Revenge | | 60 | 100 | 10 | -- | An attack that gains power if injured by the foe. | — | Rolling Kick | | 60 | 85 | 15 | 30 | A fast kick delivered from a rapid spin. | 7 | Focus Energy | | -- | -- | 30 | -- | Focuses power to raise the critical-hit ratio. | 13 | Pursuit | | 40 | 100 | 20 | -- | Inflicts bad damage if used on a foe switching out. | 19 | Quick Attack | | 40 | 100 | 30 | -- | An extremely fast attack that always strikes first. | 20 | Triple Kick | | 10 | 90 | 10 | -- | Kicks the foe 3 times in a row with rising intensity. | 25 | Rapid Spin | | 20 | 100 | 40 | -- | Spins the body at high speed to strike the foe. | 31 | Counter | | ?? | 100 | 20 | -- | Retaliates any physical hit with double the power. | 37 | Agility | | -- | -- | 30 | -- | Relaxes the body to sharply boost SPEED. | 43 | Detect | | -- | -- | 5 | -- | Evades attack, but may fail if used in succession. | 49 | Endeavor | | ?? | 100 | 5 | -- | Gains power if the user's HP is lower than the foe's HP. |
TM & HM Attacks |
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TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % |
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TM06 | Toxic | | -- | 85 | 10 | 100 | Poisons the foe with an intensifying toxin. | TM08 | Bulk Up | | -- | -- | 20 | -- | Bulks up the body to boost both ATTACK and DEFENSE. | TM10 | Hidden Power | | ?? | 100 | 15 | -- | The effectiveness varies with the user. | TM11 | Sunny Day | | -- | -- | 5 | -- | Boosts the power of FIRE- type moves for 5 turns. | TM17 | Protect | | -- | -- | 10 | -- | Evades attack, but may fail if used in succession. | TM18 | Rain Dance | | -- | -- | 5 | -- | Boosts the power of WATER- type moves for 5 turns. | TM21 | Frustration | | ?? | 100 | 20 | -- | An attack that is stronger if the TRAINER is disliked. | TM26 | Earthquake | | 100 | 100 | 10 | -- | A powerful quake, but has no effect on flying foes. | TM27 | Return | | ?? | 100 | 20 | -- | An attack that increases in power with friendship. | TM28 | Dig | | 60 | 100 | 10 | -- | Digs underground the first turn and strikes next turn. | TM31 | Brick Break | | 75 | 100 | 15 | -- | Destroys barriers such as REFLECT and causes damage. | TM32 | Double Team | | -- | -- | 15 | -- | Creates illusory copies to raise evasiveness. | TM37 | Sandstorm | | -- | -- | 10 | -- | Causes a sandstorm that rages for several turns. | TM42 | Facade | | 70 | 100 | 20 | -- | Boosts ATTACK when burned, paralyzed, or poisoned. | TM43 | Secret Power | | 70 | 100 | 20 | 30 | An attack with effects that vary by location. | TM44 | Rest | | -- | -- | 10 | -- | The user sleeps for 2 turns, restoring HP and status. | TM45 | Attract | | -- | 100 | 15 | -- | Makes the opposite gender less likely to attack. | TM46 | Thief | | 40 | 100 | 10 | 100 | While attacking, it may steal the foe's held item. | HM04 | Strength | | 80 | 100 | 15 | -- | Builds enormous power, then slams the foe. | HM06 | Rock Smash | | 20 | 100 | 15 | 50 | A rock-crushing attack that may lower DEFENSE. |
Fire Red/Leaf Green/Emerald Tutor Attacks |
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Attack Name | Type | Att. | Acc. | PP | Effect % |
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Mega Kick | | 120 | 75 | 5 | -- | An extremely powerful kick with intense force. | Body Slam | | 85 | 100 | 15 | 30 | A full-body slam that may cause paralysis. | Double-edge | | 120 | 100 | 15 | -- | A life-risking tackle that also hurts the user. | Counter | | ?? | 100 | 20 | -- | Retaliates any physical hit with double the power. | Seismic Toss | | ?? | 100 | 20 | -- | Inflicts damage identical to the user's level. | Mimic | | -- | 100 | 10 | -- | Copies a move used by the foe during one battle. | Rock Slide | | 75 | 90 | 10 | 30 | Large boulders are hurled. May cause flinching. | Substitute | | -- | -- | 10 | -- | Creates a decoy using 1/4 of the user's maximum HP. |
Emerald Tutor Attacks |
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Attack Name | Type | Att. | Acc. | PP | Effect % |
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Snore | | 40 | 100 | 15 | 30 | A loud attack that can be used only while asleep. | Endure | | -- | -- | 10 | -- | Endures any attack for 1 turn, leaving at least 1HP. | Mud-slap | | 20 | 100 | 10 | 100 | Hurls mud in the foe's face to reduce its accuracy. | Swagger | | -- | 90 | 15 | 100 | Confuses the foe, but also sharply raises ATTACK. | Sleep Talk | | -- | -- | 10 | -- | Uses an own move randomly while asleep. | Swift | | 60 | -- | 20 | -- | Sprays star-shaped rays that never miss. |
Egg Moves |
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Attack Name | Type | Att. | Acc. | PP | Effect % |
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Rapid Spin | | 20 | 100 | 40 | -- | Spins the body at high speed to strike the foe. | Hi Jump Kick | | 85 | 90 | 20 | -- | A jumping knee kick. If it misses, the user is hurt. | Mach Punch | | 40 | 100 | 30 | -- | A punch is thrown at wicked speed to strike first. | Mind Reader | | -- | 100 | 5 | -- | Senses the foe's action to ensure the next move's hit. | Helping Hand | | -- | 100 | 20 | -- | Boosts the power of the recipient's moves. |
Egg Steps to Hatch
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Effort Points from Battling it
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Catch Rate
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6,400 Steps
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Special Defense: 1 Point
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45
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Egg Groups | Lists Of Groups | Group Names | | HumanShape |
Stats | | HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | Base Stats | 50 | 95 | 95 | 35 | 110 | 70 | Max Stats Hindering Nature | 304 | 260 | 260 | 152 | 287 | 215 | Max Stats Neutral Nature | 304 | 289 | 289 | 169 | 319 | 239 | Max Stats Beneficial Nature | 304 | 317 | 317 | 185 | 350 | 262 |
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