#020 Raticate
General Location Attacks Stats Egg Moves
Gen VII Dex
Let's Go Dex
Gen VI Dex Gen V Dex Gen IV Dex Gen III Dex Gen II Dex Gen I Dex

Picture
Normal Sprite
Regular Form Alola Form
Name Other Names No. Gender Ratio Type
Raticate
Japan: Ratta
ラッタ
French: Rattatac
German: Rattikarl
Korean: 레트라
National: #020
Alola: #016
Melemele: #016
Akala: #007
Ula'ula: #007
Poni: #007
Kanto: #020
Male :50%
Female :50%
Normal Normal-type
Alolan Dark-type Normal-type
Classification Height Weight Capture Rate Base Egg Steps
Mouse Pokémon 2'04" / 2'04"
0.7m / 0.7m
40.8lbs / 56.2lbs
18.5kg / 25.5kg
1273,840
Abilities: Run Away - Guts - Hustle (Hidden) (Normal Forme) - Gluttony- Hustle - Thick Fat (Hidden) (Alola Form)
Run Away: Except for trainer battles, can always run from battle. It still cannot switch during Mean Look or Block or when the opponent is trapping with the Arena Trap, Magnet Pull, or Shadow Tag ability.
Guts: Attack is increased by 50% when induced with a status (BURN, PARALYZE, SLEEP, POISON, FREEZE). Burn’s effect of lowering Attack is not applied.
Hidden Ability: (Available through transfer)
Hustle: Damage from physical attacks is increased by 50%, but average accuracy is only 80%.
Alola Form Abilities:
Gluttony: The Pokémon will use a berry when its Hit Points are below 50%.
Hustle: Damage from physical attacks is increased by 50%, but average accuracy is only 80%.
Hidden Ability: (Available)
Thick Fat: Fire and Ice-type moves deal 50% damage.
Experience Growth Base Happiness Effort Values Earned S.O.S. Calling
1,000,000 Points
Medium Fast
70 2 Speed Point(s)
Alola Form
2 Speed Point(s)
Unlikely
Damage Taken
Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *1 *1 *1 *1 *1 *2 *1 *1 *1 *1 *1 *1 *0 *1 *1 *1 *1
Damage Taken Alola Form
*1 *1 *1 *1 *1 *1 *4 *1 *1 *1 *0 *2 *1 *0 *1 *0.5 *1 *2
Wild Hold ItemCatch/Transfer Candy Egg Groups
 Regular Form

Alolan Form
Pecha Berry
Pecha Berry
- 5%
Quick Candy RewardQuick Candy L RewardQuick Candy XL RewardRattata Candy Reward
Quick CandyQuick Candy LQuick Candy XLRattata Candy
Alolan Form
Quick Candy RewardQuick Candy L RewardQuick Candy XL RewardRattata Candy Reward
Quick CandyQuick Candy LQuick Candy XLRattata Candy
Field
Evolutionary Chain
Gender Differences
MaleFemale
Male Sprite Female Sprite
Alternate Forms
Normal FormAlola Form
Normal FormAlola Form
Raticate is one of several Pokémon that have Region Forms. If caught or bred from a parent that originates in Alola, it will have its Alola Form
Locations - In-Depth Details
Sun Route 10, Route 11, Route 15, Route 16, Route 17, Akala Outskirts, Ancient Poni Path, Malie City, Poni Gauntlet, Poni Grove, Poni Plains, Poni Wilds, Tapu VillageDetails
Moon Route 10, Route 11, Route 15, Route 16, Route 17, Akala Outskirts, Ancient Poni Path, Malie City, Poni Gauntlet, Poni Grove, Poni Plains, Poni Wilds, Tapu VillageDetails
Ultra Sun Route 8 (SOS Only), Route 10, Route 15, Route 16, Route 17, Akala Outskirts, Mount Lanakila, Poni Plains, Tapu VillageDetails
Ultra Moon Route 8 (SOS Only), Route 10, Route 15, Route 16, Route 17, Akala Outskirts, Mount Lanakila, Poni Plains, Tapu VillageDetails
Let's Go, Pikachu! Route 7, Route 8, Route 9, Route 10, Route 11, Route 16, Route 17, Route 18, Route 21, Pokemon Mansion (Kanto Form)
Evolve Rattata (Alola Form)
Details
Let's Go, Eevee! Route 7, Route 8, Route 9, Route 10, Route 11, Route 16, Route 17, Route 18, Route 21, Pokemon Mansion (Kanto Form)
Evolve Rattata (Alola Form)
Details
Trainer Locations  Details
Flavor Text
Raticate SpriteSunIts hind feet are webbed, so it’s a strong swimmer. It can cross rivers and sometimes even oceans.
MoonIts disposition is far more violent than its looks would suggest. Don’t let your hand get too close to its face, as it could bite your hand clean off.
Ultra SunPeople say that it fled from its enemies by using its small webbed hind feet to swim from island to island in Alola.
Ultra MoonIts whiskers are essential for maintaining its balance. No matter how friendly you are, it will get angry and bite you if you touch its whiskers.
Let's Go, Pikachu!Its hind feet are webbed. They act as flippers, so it can swim in rivers and hunt for prey.
Let's Go, Eevee!
Raticate SpriteSunIt forms a group of Rattata, which it assumes command of. Each group has its own territory, and disputes over food happen often.
MoonThis gourmet Pokémon is particular about the taste and freshness of its food. Restaurants where Raticate live have a good reputation.
Ultra SunIt has an incredibly greedy personality. Its nest is filled with so much food gathered by Rattata at its direction, it can’t possibly eat it all.
Ultra MoonIt commands a nest of Rattata. Different nests don’t get along, whipping up severe fights over feeding grounds.
Let's Go, Pikachu!It makes its Rattata underlings gather food for it, dining solely on the most nutritious and delicious fare.
Let's Go, Eevee!

  • Level Up Anchors Alolan Standard
    Alola Form Level Up
    LevelAttack NameTypeCat.Att.Acc.PPEffect %
    Evolve Scary Face Scary Face - Normal-type Scary Face: Other Move -- 100 10 --
    The user frightens the target with a scary face to harshly lower its Speed stat.
    Swords Dance Swords Dance - Normal-type Swords Dance: Other Move -- -- 20 --
    A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
    Tackle Tackle - Normal-type Tackle: Physical Move 40 100 35 --
    A physical attack in which the user charges and slams into the target with its whole body.
    Tail Whip Tail Whip - Normal-type Tail Whip: Other Move -- 100 30 --
    The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.
    Quick Attack Quick Attack - Normal-type Quick Attack: Physical Move 40 100 30 --
    The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
    Focus Energy Focus Energy - Normal-type Focus Energy: Other Move -- -- 30 --
    The user takes a deep breath and focuses so that critical hits land more easily.
    4 Quick Attack Quick Attack - Normal-type Quick Attack: Physical Move 40 100 30 --
    The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
    7 Focus Energy Focus Energy - Normal-type Focus Energy: Other Move -- -- 30 --
    The user takes a deep breath and focuses so that critical hits land more easily.
    10 Bite Bite - Dark-type Bite: Physical Move 60 100 25 30
    The target is bitten with viciously sharp fangs. This may also make the target flinch.
    13 Pursuit Pursuit - Dark-type Pursuit: Physical Move 40 100 20 --
    The power of this attack move is doubled if it's used on a target that's switching out of battle.
    16 Hyper Fang Hyper Fang - Normal-type Hyper Fang: Physical Move 80 90 15 10
    The user bites hard on the target with its sharp front fangs. This may also make the target flinch.
    19 Assurance Assurance - Dark-type Assurance: Physical Move 60 100 10 --
    If the target has already taken some damage in the same turn, this attack's power is doubled.
    24 Crunch Crunch - Dark-type Crunch: Physical Move 80 100 15 20
    The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
    29 Sucker Punch Sucker Punch - Dark-type Sucker Punch: Physical Move 70 100 5 --
    This move enables the user to attack first. This move fails if the target is not readying an attack.
    34 Super Fang Super Fang - Normal-type Super Fang: Physical Move ?? 90 10 --
    The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half.
    39 Double-Edge Double-Edge - Normal-type Double-Edge: Physical Move 120 100 15 --
    A reckless, life-risking tackle. This also damages the user quite a lot.
    44 Endeavor Endeavor - Normal-type Endeavor: Physical Move ?? 100 5 --
    This attack move cuts down the target's HP to equal the user's HP.
    Standard Level Up
    LevelAttack NameTypeCat.Att.Acc.PPEffect %
    Evolve Scary Face Scary Face - Normal-type Scary Face: Other Move -- 100 10 --
    The user frightens the target with a scary face to harshly lower its Speed stat.
    Swords Dance Swords Dance - Normal-type Swords Dance: Other Move -- -- 20 --
    A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
    Tackle Tackle - Normal-type Tackle: Physical Move 40 100 35 --
    A physical attack in which the user charges and slams into the target with its whole body.
    Tail Whip Tail Whip - Normal-type Tail Whip: Other Move -- 100 30 --
    The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.
    Quick Attack Quick Attack - Normal-type Quick Attack: Physical Move 40 100 30 --
    The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
    Focus Energy Focus Energy - Normal-type Focus Energy: Other Move -- -- 30 --
    The user takes a deep breath and focuses so that critical hits land more easily.
    4 Quick Attack Quick Attack - Normal-type Quick Attack: Physical Move 40 100 30 --
    The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
    7 Focus Energy Focus Energy - Normal-type Focus Energy: Other Move -- -- 30 --
    The user takes a deep breath and focuses so that critical hits land more easily.
    10 Bite Bite - Dark-type Bite: Physical Move 60 100 25 30
    The target is bitten with viciously sharp fangs. This may also make the target flinch.
    13 Pursuit Pursuit - Dark-type Pursuit: Physical Move 40 100 20 --
    The power of this attack move is doubled if it's used on a target that's switching out of battle.
    16 Hyper Fang Hyper Fang - Normal-type Hyper Fang: Physical Move 80 90 15 10
    The user bites hard on the target with its sharp front fangs. This may also make the target flinch.
    19 Assurance Assurance - Dark-type Assurance: Physical Move 60 100 10 --
    If the target has already taken some damage in the same turn, this attack's power is doubled.
    24 Crunch Crunch - Dark-type Crunch: Physical Move 80 100 15 20
    The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
    29 Sucker Punch Sucker Punch - Dark-type Sucker Punch: Physical Move 70 100 5 --
    This move enables the user to attack first. This move fails if the target is not readying an attack.
    34 Super Fang Super Fang - Normal-type Super Fang: Physical Move ?? 90 10 --
    The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half.
    39 Double-Edge Double-Edge - Normal-type Double-Edge: Physical Move 120 100 15 --
    A reckless, life-risking tackle. This also damages the user quite a lot.
    44 Endeavor Endeavor - Normal-type Endeavor: Physical Move ?? 100 5 --
    This attack move cuts down the target's HP to equal the user's HP.

    TM & HM Attacks
    TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %Form
    TM01 Work Up Work Up - Normal-type Work Up: Other Move -- -- 30 --
    Normal
    The user is roused, and its Attack and Sp. Atk stats increase.
    TM05 Roar Roar - Normal-type Roar: Other Move -- -- 20 --
    NormalAlolan Form
    The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
    TM06 Toxic Toxic - Poison-type Toxic: Other Move -- 90 10 --
    NormalAlolan Form
    A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM08 Bulk Up Bulk Up - Fighting-type Bulk Up: Other Move -- -- 20 --
    Alolan Form
    The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
    TM09 Venoshock Venoshock - Poison-type Venoshock: Special Move 65 100 10 --
    Alolan Form
    The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
    TM10 Hidden Power Hidden Power - Normal-type Hidden Power: Special Move 60 100 15 --
    NormalAlolan Form
    A unique attack that varies in type depending on the Pokémon using it.
    TM11 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- -- 5 --
    NormalAlolan Form
    The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
    TM12 Taunt Taunt - Dark-type Taunt: Other Move -- 100 20 --
    NormalAlolan Form
    The target is taunted into a rage that allows it to use only attack moves for three turns.
    TM13 Ice Beam Ice Beam - Ice-type Ice Beam: Special Move 90 100 10 10
    NormalAlolan Form
    The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
    TM14 Blizzard Blizzard - Ice-type Blizzard: Special Move 110 70 5 10
    NormalAlolan Form
    A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
    TM15 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
    NormalAlolan Form
    The target is attacked with a powerful beam. The user can't move on the next turn.
    TM17 Protect Protect - Normal-type Protect: Other Move -- -- 10 --
    NormalAlolan Form
    Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM18 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- -- 5 --
    NormalAlolan Form
    The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
    TM21 Frustration Frustration - Normal-type Frustration: Physical Move ?? 100 20 --
    NormalAlolan Form
    This full-power attack grows more powerful the less the user likes its Trainer.
    TM24 Thunderbolt Thunderbolt - Electric-type Thunderbolt: Special Move 90 100 15 10
    Normal
    A strong electric blast crashes down on the target. This may also leave the target with paralysis.
    TM25 Thunder Thunder - Electric-type Thunder: Special Move 110 70 10 30
    Normal
    A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
    TM27 Return Return - Normal-type Return: Physical Move ?? 100 20 --
    NormalAlolan Form
    This full-power attack grows more powerful the more the user likes its Trainer.
    TM30 Shadow Ball Shadow Ball - Ghost-type Shadow Ball: Special Move 80 100 15 20
    NormalAlolan Form
    The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
    TM32 Double Team Double Team - Normal-type Double Team: Other Move -- -- 15 --
    NormalAlolan Form
    By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM34 Sludge Wave Sludge Wave - Poison-type Sludge Wave: Special Move 95 100 10 10
    Alolan Form
    The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.
    TM36 Sludge Bomb Sludge Bomb - Poison-type Sludge Bomb: Special Move 90 100 10 30
    Alolan Form
    Unsanitary sludge is hurled at the target. This may also poison the target.
    TM41 Torment Torment - Dark-type Torment: Other Move -- 100 15 --
    Alolan Form
    The user torments and enrages the target, making it incapable of using the same move twice in a row.
    TM42 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
    NormalAlolan Form
    This attack move doubles its power if the user is poisoned, burned, or paralyzed.
    TM44 Rest Rest - Psychic-type Rest: Other Move -- -- 10 --
    NormalAlolan Form
    The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    TM45 Attract Attract - Normal-type Attract: Other Move -- 100 15 --
    NormalAlolan Form
    If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM46 Thief Thief - Dark-type Thief: Physical Move 60 100 25 --
    NormalAlolan Form
    The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
    TM48 Round Round - Normal-type Round: Special Move 60 100 15 --
    NormalAlolan Form
    The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
    TM57 Charge Beam Charge Beam - Electric-type Charge Beam: Special Move 50 90 10 70
    Normal
    The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
    TM60 Quash Quash - Dark-type Quash: Other Move -- 100 15 --
    Alolan Form
    The user suppresses the target and makes its move go last.
    TM63 Embargo Embargo - Dark-type Embargo: Other Move -- 100 15 --
    Alolan Form
    This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it.
    TM65 Shadow Claw Shadow Claw - Ghost-type Shadow Claw: Physical Move 70 100 15 --
    Alolan Form
    The user slashes with a sharp claw made from shadows. Critical hits land more easily.
    TM68 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 5 --
    NormalAlolan Form
    The user charges at the target using every bit of its power. The user can't move on the next turn.
    TM73 Thunder Wave Thunder Wave - Electric-type Thunder Wave: Other Move -- 90 20 --
    Normal
    The user launches a weak jolt of electricity that paralyzes the target.
    TM75 Swords Dance Swords Dance - Normal-type Swords Dance: Other Move -- -- 20 --
    NormalAlolan Form
    A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
    TM86 Grass Knot Grass Knot - Grass-type Grass Knot: Special Move ?? 100 20 --
    NormalAlolan Form
    The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
    TM87 Swagger Swagger - Normal-type Swagger: Other Move -- 85 15 --
    NormalAlolan Form
    The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
    TM88 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- -- 10 --
    NormalAlolan Form
    While it is asleep, the user randomly uses one of the moves it knows.
    TM89 U-turn U-turn - Bug-type U-turn: Physical Move 70 100 20 --
    NormalAlolan Form
    After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
    TM90 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
    NormalAlolan Form
    The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM93 Wild Charge Wild Charge - Electric-type Wild Charge: Physical Move 90 100 15 --
    Normal
    The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
    TM95 Snarl Snarl - Dark-type Snarl: Special Move 55 95 15 100
    Alolan Form
    The user yells as if it's ranting about something, which lowers the Sp. Atk stat of opposing Pokémon.
    TM97 Dark Pulse Dark Pulse - Dark-type Dark Pulse: Special Move 80 100 15 20
    Alolan Form
    The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
    TM100 Confide Confide - Normal-type Confide: Other Move -- -- 20 100
    NormalAlolan Form
    The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
    Egg Moves (Details)
    Attack NameTypeCat.Att.Acc.PPEffect %  
    Screech Screech - Normal-type Screech: Other Move -- 85 40 -- Normal
    Details
    An earsplitting screech harshly lowers the target's Defense stat.
    Flame Wheel Flame Wheel - Fire-type Flame Wheel: Physical Move 60 100 25 10 Normal
    Details
    The user cloaks itself in fire and charges at the target. This may also leave the target with a burn.
    Fury Swipes Fury Swipes - Normal-type Fury Swipes: Physical Move 18 80 15 -- NormalAlola Form
    Details
    The target is raked with sharp claws or scythes quickly two to five times in a row.
    Bite Bite - Dark-type Bite: Physical Move 60 100 25 30 Normal
    Details
    The target is bitten with viciously sharp fangs. This may also make the target flinch.
    Counter Counter - Fighting-type Counter: Physical Move ?? 100 20 -- NormalAlola Form
    Details
    A retaliation move that counters any physical attack, inflicting double the damage taken.
    Reversal Reversal - Fighting-type Reversal: Physical Move ?? 100 15 -- NormalAlola Form
    Details
    An all-out attack that becomes more powerful the less HP the user has.
    Uproar Uproar - Normal-type Uproar: Special Move 90 100 10 -- NormalAlola Form
    Details
    The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
    Last Resort Last Resort - Normal-type Last Resort: Physical Move 140 100 5 -- Normal
    Details
    This move can be used only after the user has used all the other moves it knows in the battle.
    Me First Me First - Normal-type Me First: Other Move ?? -- 20 -- NormalAlola Form
    Details
    The user cuts ahead of the target to copy and use the target's intended move with greater power. This move fails if it isn't used first.
    Revenge Revenge - Fighting-type Revenge: Physical Move 60 100 10 -- NormalAlola Form
    Details
    This attack move's power is doubled if the user has been hurt by the opponent in the same turn.
    Final Gambit Final Gambit - Fighting-type Final Gambit: Special Move ?? 100 5 -- NormalAlola Form
    Details
    The user risks everything to attack its target. The user faints but does damage equal to its HP.
    Snatch Snatch - Dark-type Snatch: Other Move -- -- 10 -- Alola Form
    Details
    The user steals the effects of any attempts to use a healing or stat-changing move.
    Stockpile Stockpile - Normal-type Stockpile: Other Move -- -- 20 -- Alola Form
    Details
    The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times.
    Switcheroo Switcheroo - Dark-type Switcheroo: Other Move -- 100 10 -- Alola Form
    Details
    The user trades held items with the target faster than the eye can follow.
    Swallow Swallow - Normal-type Swallow: Other Move -- -- 10 -- Alola Form
    Details
    The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.

    Ultra Sun/Ultra Moon Move Tutor Attacks
    Attack NameTypeCat.Att.Acc.PPEffect %Form
    CovetCovet - Normal-typeCovet: Physical Move6010025--
    RaticateAlola Form
    The user endearingly approaches the target, then steals the target's held item.
    Super FangSuper Fang - Normal-typeSuper Fang: Physical Move??9010--
    RaticateAlola Form
    The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half.
    UproarUproar - Normal-typeUproar: Special Move9010010--
    RaticateAlola Form
    The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
    Last ResortLast Resort - Normal-typeLast Resort: Physical Move1401005--
    RaticateAlola Form
    This move can be used only after the user has used all the other moves it knows in the battle.
    Icy WindIcy Wind - Ice-typeIcy Wind: Special Move559515100
    RaticateAlola Form
    The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats.
    Zen HeadbuttZen Headbutt - Psychic-typeZen Headbutt: Physical Move80901520
    RaticateAlola Form
    The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
    Iron TailIron Tail - Steel-typeIron Tail: Physical Move100751530
    RaticateAlola Form
    The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
    SnoreSnore - Normal-typeSnore: Special Move501001530
    RaticateAlola Form
    This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
    Shock WaveShock Wave - Electric-typeShock Wave: Special Move60--20--
    RaticateAlola Form
    The user strikes the target with a quick jolt of electricity. This attack never misses.
    EndeavorEndeavor - Normal-typeEndeavor: Physical Move??1005--
    RaticateAlola Form
    This attack move cuts down the target's HP to equal the user's HP.
    Stomping TantrumStomping Tantrum - Ground-typeStomping Tantrum: Physical Move7510010--
    RaticateAlola Form
    Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
    Throat ChopThroat Chop - Dark-typeThroat Chop: Physical Move8010015100
    RaticateAlola Form
    The user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for two turns.
    Knock OffKnock Off - Dark-typeKnock Off: Physical Move6510020--
    Alola Form
    The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
    SnatchSnatch - Dark-typeSnatch: Other Move----10--
    Alola Form
    The user steals the effects of any attempts to use a healing or stat-changing move.
    Usable Z Moves
    Attack NameTypeCat.Max Att.Acc.PPEffect %Form
    Breakneck Blitz Breakneck Blitz - Normal-type Physical MoveSpecial Move
    Physical MoveSpecial Move
    200(Phy)/200(Spe)
    200(Phy)/200(Spe)
    -- 1 --
    NormalAlolan Form
    The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
    All-Out Pummeling All-Out Pummeling - Fighting-type Physical MoveSpecial Move
    Physical MoveSpecial Move
    160(Phy)/180(Spe)
    160(Phy)/180(Spe)
    -- 1 --
    NormalAlolan Form
    The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
    Acid Downpour Acid Downpour - Poison-type Special Move 175 -- 1 --
    Alolan Form
    The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move.
    Tectonic Rage Tectonic Rage - Ground-type Physical Move
    Physical Move
    140
    140
    -- 1 --
    NormalAlolan Form
    The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.
    Savage Spin-Out Savage Spin-Out - Bug-type Physical Move
    Physical Move
    140
    140
    -- 1 --
    NormalAlolan Form
    The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.
    Never-Ending Nightmare Never-Ending Nightmare - Ghost-type Special Move
    Physical MoveSpecial Move
    160
    140(Phy)/160(Spe)
    -- 1 --
    NormalAlolan Form
    Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.
    Corkscrew Crash Corkscrew Crash - Steel-type Physical Move
    Physical Move
    180
    180
    -- 1 --
    NormalAlolan Form
    The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
    Inferno Overdrive Inferno Overdrive - Fire-type Physical Move 120 -- 1 --
    Normal
    The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move.
    Bloom Doom Bloom Doom - Grass-type Special Move
    Special Move
    160
    160
    -- 1 --
    NormalAlolan Form
    The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
    Gigavolt Havoc Gigavolt Havoc - Electric-type Physical MoveSpecial Move
    Special Move
    175(Phy)/185(Spe)
    120
    -- 1 --
    NormalAlolan Form
    The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move.
    Shattered Psyche Shattered Psyche - Psychic-type Physical Move
    Physical Move
    160
    160
    -- 1 --
    NormalAlolan Form
    The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.
    Subzero Slammer Subzero Slammer - Ice-type Special Move
    Special Move
    185
    185
    -- 1 --
    NormalAlolan Form
    The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move.
    Black Hole Eclipse Black Hole Eclipse - Dark-type Physical Move
    Physical MoveSpecial Move
    160
    160(Phy)/160(Spe)
    -- 1 --
    NormalAlolan Form
    The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.
    Usable Z Moves (Transfer Only/Improved)
    Attack NameTypeCat.Max Att.Acc.PPEffect %
    Supersonic Skystrike
    Gen V or earlier
    Supersonic Skystrike - Flying-type Physical Move 120 -- 1 --
    The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.
    Tectonic Rage Tectonic Rage - Ground-type Physical MoveSpecial Move 160(Phy)/100(Spe) -- 1 --
    The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.
    Hydro Vortex
    Gen I Only
    Hydro Vortex - Water-type Special Move 120 -- 1 --
    The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move.


    Transfer Only Moves (Details)
    Attack NameTypeCat.Att.Acc.PPEffect %Method
    Dig 80 100 10 -- Gen VI TM28
    The user burrows, then attacks on the next turn.
    Retaliate 70 100 5 -- Gen VI TM67
    The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.
    Rock Smash 40 100 15 50 Gen VI TM94 (XY)
    HM06 (ΪRαS)
    The user attacks with a punch. This may also lower the target's Defense stat.
    Secret Power 70 100 20 30 Gen VI TM94 (ΪRαS)
    The additional effects of this attack depend upon where it was used.
    Cut 50 95 30 -- Gen VI HM01
    The target is cut with a scythe or claw.
    Strength 80 100 15 -- Gen VI HM04
    The target is slugged with a punch thrown at maximum power.
    Pluck 60 100 20 -- Gen V TM88
    The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.
    Secret Power 70 100 20 30 Gen IV TM43
    The additional effects of this attack depend upon where it was used.
    Endure -- -- 10 -- Gen IV TM58
    The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
    Captivate -- 100 20 -- Gen IV TM78
    If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
    Natural Gift ?? 100 15 -- Gen IV TM83
    The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
    Swift 60 -- 20 -- Move Tutor - PtHGSS
    Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
    Mud-slap 20 100 10 100 Move Tutor - PtHGSS
    The user hurls mud in the target's face to inflict damage and lower its accuracy.
    Headbutt 70 100 15 30 Move Tutor - HGSS
    The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
    Body Slam 85 100 15 30 Move Tutor - FRLG
    The user drops onto the target with its full body weight. This may also leave the target with paralysis.
    Mimic -- -- 10 -- Move Tutor - FRLG
    The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
    Defense Curl -- -- 40 -- Move Tutor - Emerald
    The user curls up to conceal weak spots and raise its Defense stat.
    Curse -- -- 10 -- Gen II TM03
    A move that works differently for the Ghost type than for all other types.
    Take Down 90 85 20 -- Gen I TM09
    A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
    Bubble Beam 65 100 20 10 Gen I TM11
    A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat.
    Water Gun 40 100 25 -- Gen I TM12
    The target is blasted with a forceful shot of water.
    Rage 20 100 20 -- Gen I TM20
    As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
    Bide ?? -- 10 -- Gen I TM34
    The user endures attacks for two turns, then strikes back to cause double the damage taken.
    Skull Bash 130 100 10 100 Gen I TM40
    The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn.


    Stats
      HP Attack Defense Sp. Attack Sp. Defense Speed
    Base Stats - Total: 413 55 81 60 50 70 97
    Max Stats
    Hindering Nature
    Lv. 50 115 - 162 77 - 119 58 - 100 49 - 91 67 - 109 91 - 134
    Lv. 100 220 - 314 150 - 234 112 - 197 94 - 179 130 - 215 179 - 263
    Max Stats
    Neutral Nature
    Lv. 50 115 - 162 86 - 133 65 - 112 55 - 102 75 - 122 102 - 149
    Lv. 100 220 - 314 167 - 261 125 - 219 105 - 199 145 - 239 199 - 293
    Max Stats
    Beneficial Nature
    Lv. 50 115 - 162 94 - 146 71 - 123 60 - 112 82 - 134 112 - 163
    Lv. 100 220 - 314 183 - 287 137 - 240 115 - 218 159 - 262 218 - 322
    Stats - Alolan Raticate
      HP Attack Defense Sp. Attack Sp. Defense Speed
    Base Stats - Total: 413 75 71 70 40 80 77
    Max Stats
    Hindering Nature
    Lv. 50 135 - 182 68 - 110 67 - 109 40 - 82 76 - 118 73 - 116
    Lv. 100 260 - 354 132 - 216 130 - 215 76 - 161 148 - 233 143 - 227
    Max Stats
    Neutral Nature
    Lv. 50 135 - 182 76 - 123 75 - 122 45 - 92 85 - 132 82 - 129
    Lv. 100 260 - 354 147 - 241 145 - 239 85 - 179 165 - 259 159 - 253
    Max Stats
    Beneficial Nature
    Lv. 50 135 - 182 83 - 135 82 - 134 49 - 101 93 - 145 90 - 141
    Lv. 100 260 - 354 161 - 265 159 - 262 93 - 196 181 - 284 174 - 278
  • Level Up Anchors Alolan Standard
    Standard Level Up
    LevelAttack NameTypeCat.Att.Acc.PPEffect %
    Swords Dance Swords Dance - Normal-type Swords Dance: Other Move -- -- 20 --
    A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
    Counter Counter - Fighting-type Counter: Physical Move ?? 100 20 --
    A retaliation move that counters any physical attack, inflicting double the damage taken.
    Fury Swipes Fury Swipes - Normal-type Fury Swipes: Physical Move 18 80 15 --
    The target is raked with sharp claws or scythes quickly two to five times in a row.
    Tackle Tackle - Normal-type Tackle: Physical Move 40 100 35 --
    A physical attack in which the user charges and slams into the target with its whole body.
    Tail Whip Tail Whip - Normal-type Tail Whip: Other Move -- 100 30 --
    The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.
    Quick Attack Quick Attack - Normal-type Quick Attack: Physical Move 40 100 30 --
    The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
    Focus Energy Focus Energy - Normal-type Focus Energy: Other Move -- -- 30 --
    The user takes a deep breath and focuses so that critical hits land more easily.
    3 Tail Whip Tail Whip - Normal-type Tail Whip: Other Move -- 100 30 --
    The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.
    6 Quick Attack Quick Attack - Normal-type Quick Attack: Physical Move 40 100 30 --
    The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
    9 Focus Energy Focus Energy - Normal-type Focus Energy: Other Move -- -- 30 --
    The user takes a deep breath and focuses so that critical hits land more easily.
    12 Bite Bite - Dark-type Bite: Physical Move 60 100 25 30
    The target is bitten with viciously sharp fangs. This may also make the target flinch.
    15 Super Fang Super Fang - Normal-type Super Fang: Physical Move ?? 90 10 --
    The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half.
    18 Crunch Crunch - Dark-type Crunch: Physical Move 80 100 15 20
    The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
    26 Hyper Fang Hyper Fang - Normal-type Hyper Fang: Physical Move 80 90 15 10
    The user bites hard on the target with its sharp front fangs. This may also make the target flinch.
    34 Sucker Punch Sucker Punch - Dark-type Sucker Punch: Physical Move 70 100 5 --
    This move enables the user to attack first. This move fails if the target is not readying an attack.
    42 Double-Edge Double-Edge - Normal-type Double-Edge: Physical Move 120 100 15 --
    A reckless, life-risking tackle. This also damages the user quite a lot.

    Alola Form Level Up
    LevelAttack NameTypeCat.Att.Acc.PPEffect %
    Swords Dance Swords Dance - Normal-type Swords Dance: Other Move -- -- 20 --
    A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
    Counter Counter - Fighting-type Counter: Physical Move ?? 100 20 --
    A retaliation move that counters any physical attack, inflicting double the damage taken.
    Fury Swipes Fury Swipes - Normal-type Fury Swipes: Physical Move 18 80 15 --
    The target is raked with sharp claws or scythes quickly two to five times in a row.
    Tackle Tackle - Normal-type Tackle: Physical Move 40 100 35 --
    A physical attack in which the user charges and slams into the target with its whole body.
    Tail Whip Tail Whip - Normal-type Tail Whip: Other Move -- 100 30 --
    The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.
    Quick Attack Quick Attack - Normal-type Quick Attack: Physical Move 40 100 30 --
    The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
    Focus Energy Focus Energy - Normal-type Focus Energy: Other Move -- -- 30 --
    The user takes a deep breath and focuses so that critical hits land more easily.
    3 Tail Whip Tail Whip - Normal-type Tail Whip: Other Move -- 100 30 --
    The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.
    6 Quick Attack Quick Attack - Normal-type Quick Attack: Physical Move 40 100 30 --
    The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
    9 Focus Energy Focus Energy - Normal-type Focus Energy: Other Move -- -- 30 --
    The user takes a deep breath and focuses so that critical hits land more easily.
    12 Bite Bite - Dark-type Bite: Physical Move 60 100 25 30
    The target is bitten with viciously sharp fangs. This may also make the target flinch.
    15 Super Fang Super Fang - Normal-type Super Fang: Physical Move ?? 90 10 --
    The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half.
    18 Crunch Crunch - Dark-type Crunch: Physical Move 80 100 15 20
    The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
    26 Hyper Fang Hyper Fang - Normal-type Hyper Fang: Physical Move 80 90 15 10
    The user bites hard on the target with its sharp front fangs. This may also make the target flinch.
    34 Sucker Punch Sucker Punch - Dark-type Sucker Punch: Physical Move 70 100 5 --
    This move enables the user to attack first. This move fails if the target is not readying an attack.
    42 Double-Edge Double-Edge - Normal-type Double-Edge: Physical Move 120 100 15 --
    A reckless, life-risking tackle. This also damages the user quite a lot.
    TM & HM Attacks
    TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %Form
    TM01 Headbutt Headbutt - Normal-type Headbutt: Physical Move 70 100 15 30
    NormalAlolan Form
    The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
    TM02 Taunt Taunt - Dark-type Taunt: Other Move -- 100 20 --
    NormalAlolan Form
    The target is taunted into a rage that allows it to use only attack moves for three turns.
    TM05 Rest Rest - Psychic-type Rest: Other Move -- -- 10 --
    NormalAlolan Form
    The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    TM07 Protect Protect - Normal-type Protect: Other Move -- -- 10 --
    NormalAlolan Form
    Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM08 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
    NormalAlolan Form
    The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM10 Dig Dig - Ground-type Dig: Physical Move 80 100 10 --
    NormalAlolan Form
    The user burrows, then attacks on the next turn.
    TM12 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
    NormalAlolan Form
    This attack move doubles its power if the user is poisoned, burned, or paralyzed.
    TM16 Thunder Wave Thunder Wave - Electric-type Thunder Wave: Other Move -- 90 20 --
    Normal
    The user launches a weak jolt of electricity that paralyzes the target.
    TM18 U-turn U-turn - Bug-type U-turn: Physical Move 70 100 20 --
    NormalAlolan Form
    After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
    TM19 Iron Tail Iron Tail - Steel-type Iron Tail: Physical Move 100 75 15 30
    NormalAlolan Form
    The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
    TM20 Dark Pulse Dark Pulse - Dark-type Dark Pulse: Special Move 80 100 15 20
    Alolan Form
    The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
    TM27 Toxic Toxic - Poison-type Toxic: Other Move -- 90 10 --
    NormalAlolan Form
    A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM30 Bulk Up Bulk Up - Fighting-type Bulk Up: Other Move -- -- 20 --
    Alolan Form
    The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
    TM36 Thunderbolt Thunderbolt - Electric-type Thunderbolt: Special Move 90 100 15 10
    Normal
    A strong electric blast crashes down on the target. This may also leave the target with paralysis.
    TM38 Thunder Thunder - Electric-type Thunder: Special Move 110 70 10 30
    Normal
    A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
    TM43 Shadow Ball Shadow Ball - Ghost-type Shadow Ball: Special Move 80 100 15 20
    NormalAlolan Form
    The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
    TM48 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
    NormalAlolan Form
    The target is attacked with a powerful beam. The user can't move on the next turn.
    TM51 Blizzard Blizzard - Ice-type Blizzard: Special Move 110 70 5 10
    NormalAlolan Form
    A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
    TM52 Sludge Bomb Sludge Bomb - Poison-type Sludge Bomb: Special Move 90 100 10 30
    Alolan Form
    Unsanitary sludge is hurled at the target. This may also poison the target.
    TM55 Ice Beam Ice Beam - Ice-type Ice Beam: Special Move 90 100 10 10
    NormalAlolan Form
    The target is struck with an icy-cold beam of energy. This may also leave the target frozen.


    Stats
      HP Attack Defense Sp. Attack Sp. Defense Speed
    Base Stats - Total: 413 55 81 60 50 70 97
    Max Stats
    Hindering Nature
    Lv. 50No Candy 115 - 130 77 - 100 58 - 79 49 - 69 67 - 89 91 - 115
    Candy 115 - 330 77 - 300 58 - 279 49 - 269 67 - 289 91 - 315
    Lv. 100No Candy 220 - 251 150 - 195 112 - 154 94 - 134 130 - 173 179 - 227
    Candy 220 - 451 150 - 395 112 - 354 94 - 334 130 - 373 179 - 427
    Max Stats
    Neutral Nature
    Lv. 50No Candy 115 - 130 86 - 111 65 - 88 55 - 77 75 - 99 102 - 128
    Candy 115 - 330 86 - 311 65 - 288 55 - 277 75 - 299 102 - 328
    Lv. 100No Candy 220 - 251 167 - 217 125 - 171 105 - 149 145 - 193 199 - 253
    Candy 220 - 451 167 - 417 125 - 371 105 - 349 145 - 393 199 - 453
    Max Stats
    Beneficial Nature
    Lv. 50No Candy 115 - 130 94 - 122 71 - 96 60 - 84 82 - 108 112 - 141
    Candy 115 - 330 94 - 322 71 - 296 60 - 284 82 - 308 112 - 341
    Lv. 100No Candy 220 - 251 183 - 238 137 - 188 115 - 163 159 - 212 218 - 278
    Candy 220 - 451 183 - 438 137 - 388 115 - 363 159 - 412 218 - 478

    CP (Combat Points) - Toggle Full Details
    LevelMin CPMax CPMax CP With Candy
    Level 523 CP27 CP2,667 CP
    Level 501,476 CP1,914 CP6,714 CP
    Level 1005,700 CP7,464 CP10,000 CP



    Stats - Alolan Form
      HP Attack Defense Sp. Attack Sp. Defense Speed
    Base Stats - Total: 413 75 71 70 40 80 77
    Max Stats
    Hindering Nature
    Lv. 50No Candy 135 - 150 68 - 90 67 - 89 40 - 59 76 - 99 73 - 95
    Candy 135 - 350 68 - 290 67 - 289 40 - 259 76 - 299 73 - 295
    Lv. 100No Candy 260 - 291 132 - 176 130 - 173 76 - 114 148 - 193 143 - 188
    Candy 260 - 491 132 - 376 130 - 373 76 - 314 148 - 393 143 - 388
    Max Stats
    Neutral Nature
    Lv. 50No Candy 135 - 150 76 - 100 75 - 99 45 - 66 85 - 110 82 - 106
    Candy 135 - 350 76 - 300 75 - 299 45 - 266 85 - 310 82 - 306
    Lv. 100No Candy 260 - 291 147 - 195 145 - 193 85 - 127 165 - 215 159 - 209
    Candy 260 - 491 147 - 395 145 - 393 85 - 327 165 - 415 159 - 409
    Max Stats
    Beneficial Nature
    Lv. 50No Candy 135 - 150 83 - 110 82 - 108 49 - 72 93 - 121 90 - 117
    Candy 135 - 350 83 - 310 82 - 308 49 - 272 93 - 321 90 - 317
    Lv. 100No Candy 260 - 291 161 - 214 159 - 212 93 - 139 181 - 236 174 - 229
    Candy 260 - 491 161 - 414 159 - 412 93 - 339 181 - 436 174 - 429

    CP (Combat Points) - Alola Form - Toggle Full Details
    LevelMin CPMax CPMax CP With Candy
    Level 523 CP27 CP2,667 CP
    Level 501,479 CP1,905 CP6,705 CP
    Level 1005,712 CP7,428 CP10,000 CP

<--- Rattata #019
Rattata
#021
Spearow
Spearow --->