#045 Vileplume

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VIII Dex Gen VII Dex
Let's Go Dex
Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex Gen I Dex

This Pokédex entry is for Generation VII Pokémon games. For Generation IX Pokémon games. Check out Vileplume Pokémon Scarlet & Violet data
Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Vileplume
Japan: Ruffresia
ラフレシア
French: Rafflesia
German: Giflor
Korean: 라플레시아
National: #045
Alola: #---
Melemele: #---
Akala: #---
Ula'ula: #---
Poni: #---
Kanto: #045
Male :50%
Female :50%
Grass-type Poison-type
Classification Height Weight Capture Rate Base Egg Steps
Flower Pokémon 3'11"
1.2m
41.0lbs
18.6kg
455,120
Abilities: Chlorophyll - Effect Spore (Hidden Ability)
Chlorophyll: When sunny, the Pokémon’s Speed doubles. However, Speed will not double on the turn weather becomes Strong Sunlight.
Hidden Ability (Available through transfer):
Effect Spore: The opponent has a 10% chance of being induced by PARALYZE, POISON, or SLEEP when using an attack, that requires physical contact, against this Pokémon.
Experience Growth Base Happiness Effort Values Earned S.O.S. Calling
1,059,862 Points
Medium Slow
70 3 Sp. Attack Point(s)
Not Wild

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *2 *0.5 *0.5 *0.25 *2 *0.5 *1 *1 *2 *2 *1 *1 *1 *1 *1 *1 *0.5
Wild Hold ItemCatch/Transfer Candy Egg Groups
 Absorb Bulb
Absorb Bulb
- 5%
Smart Candy RewardSmart Candy L RewardSmart Candy XL RewardOddish Candy Reward
Smart CandySmart Candy LSmart Candy XLOddish Candy
Grass
Evolutionary Chain
OddishLevel GloomUse Leaf StoneVileplume
Use Sun StoneBellossom
Gender Differences
MaleFemale
Male Sprite Female Sprite

Locations

- In-Depth Details
Sun Transfer required
Moon Transfer required
Ultra Sun Transfer required
Ultra Moon Transfer required
Let's Go, Pikachu! Route 21Details
Let's Go, Eevee! Trade from Pokémon: Let's Go, Pikachu!

Flavor Text

Let's Go, Pikachu! Flaps its broad flower petals to scatter its poisonous pollen. The flapping sound is very loud.
Let's Go, Eevee!


Attacks


Generation VII Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Mega Drain Mega Drain - Grass-type Mega Drain: Special Move 40 100 15 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Aromatherapy Aromatherapy - Grass-type Aromatherapy: Other Move -- -- 5 --
The user releases a soothing scent that heals all status conditions affecting the user's party.
Poison Powder Poison Powder - Poison-type Poison Powder: Other Move -- 75 35 --
The user scatters a cloud of poisonous dust that poisons the target.
Stun Spore Stun Spore - Grass-type Stun Spore: Other Move -- 75 30 --
The user scatters a cloud of numbing powder that paralyzes the target.
49 Petal Blizzard Petal Blizzard - Grass-type Petal Blizzard: Physical Move 90 100 15 --
The user stirs up a violent petal blizzard and attacks everything around it.
59 Petal Dance Petal Dance - Grass-type Petal Dance: Special Move 120 100 10 --
The user attacks the target by scattering petals for two to three turns. The user then becomes confused.
69 Solar Beam Solar Beam - Grass-type Solar Beam: Special Move 120 100 10 --
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.

TM & HM Attacks

TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Toxic Toxic - Poison-type Toxic: Other Move -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM09 Venoshock Venoshock - Poison-type Venoshock: Special Move 65 100 10 --
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
TM10 Hidden Power Hidden Power - Normal-type Hidden Power: Special Move 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM11 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM15 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM17 Protect Protect - Normal-type Protect: Other Move -- -- 10 --
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM20 Safeguard Safeguard - Normal-type Safeguard: Other Move -- -- 25 --
The user creates a protective field that prevents status conditions for five turns.
TM21 Frustration Frustration - Normal-type Frustration: Physical Move ?? 100 20 --
This full-power attack grows more powerful the less the user likes its Trainer.
TM22 Solar Beam Solar Beam - Grass-type Solar Beam: Special Move 120 100 10 --
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
TM27 Return Return - Normal-type Return: Physical Move ?? 100 20 --
This full-power attack grows more powerful the more the user likes its Trainer.
TM32 Double Team Double Team - Normal-type Double Team: Other Move -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM36 Sludge Bomb Sludge Bomb - Poison-type Sludge Bomb: Special Move 90 100 10 30
Unsanitary sludge is hurled at the target. This may also poison the target.
TM42 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM44 Rest Rest - Psychic-type Rest: Other Move -- -- 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM45 Attract Attract - Normal-type Attract: Other Move -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM48 Round Round - Normal-type Round: Special Move 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM53 Energy Ball Energy Ball - Grass-type Energy Ball: Special Move 90 100 10 10
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
TM56 Fling Fling - Dark-type Fling: Physical Move ?? 100 10 --
The user flings its held item at the target to attack. This move's power and effects depend on the item.
TM68 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM75 Swords Dance Swords Dance - Normal-type Swords Dance: Other Move -- -- 20 --
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
TM83 Infestation Infestation - Bug-type Infestation: Special Move 20 100 20 100
The target is infested and attacked for four to five turns. The target can't flee during this time.
TM86 Grass Knot Grass Knot - Grass-type Grass Knot: Special Move ?? 100 20 --
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
TM87 Swagger Swagger - Normal-type Swagger: Other Move -- 85 15 --
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM88 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM96 Nature Power Nature Power - Normal-type Nature Power: Other Move -- -- 20 --
This attack makes use of nature's power. Its effects vary depending on the user's environment.
TM99 Dazzling Gleam Dazzling Gleam - Fairy-type Dazzling Gleam: Special Move 80 100 10 --
The user damages opposing Pokémon by emitting a powerful flash.
TM100 Confide Confide - Normal-type Confide: Other Move -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.

Egg Moves (Details)

Attack NameTypeCat.Att.Acc.PPEffect %  
Razor Leaf Razor Leaf - Grass-type Razor Leaf: Physical Move 55 95 25 -- Details
Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily.
Flail Flail - Normal-type Flail: Physical Move ?? 100 15 -- Details
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
Synthesis Synthesis - Grass-type Synthesis: Other Move -- -- 5 -- Details
The user restores its own HP. The amount of HP regained varies with the weather.
Charm Charm - Fairy-type Charm: Other Move -- 100 20 -- Details
The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.
Ingrain Ingrain - Grass-type Ingrain: Other Move -- -- 20 -- Details
The user lays roots that restore its HP on every turn. Because it's rooted, it can't switch out.
Tickle Tickle - Normal-type Tickle: Other Move -- 100 20 -- Details
The user tickles the target into laughing, reducing its Attack and Defense stats.
Teeter Dance Teeter Dance - Normal-type Teeter Dance: Other Move -- 100 20 -- Details
The user performs a wobbly dance that confuses the Pokémon around it.
Secret Power Secret Power - Normal-type Secret Power: Physical Move 70 100 20 30 Details
The additional effects of this attack depend upon where it was used.
Nature Power Nature Power - Normal-type Nature Power: Other Move -- -- 20 -- Details
This attack makes use of nature's power. Its effects vary depending on the user's environment.
After You After You - Normal-type After You: Other Move -- -- 15 -- Details
The user helps the target and makes it use its move right after the user.
Strength Sap
USUM Only
Strength Sap - Grass-type Strength Sap: Other Move -- 100 10 100 Details
The user restores its HP by the same amount as the target's Attack stat. It also lowers the target's Attack stat.

Ultra Sun/Ultra Moon Move Tutor Attacks

Attack NameTypeCat.Att.Acc.PPEffect %
Seed BombSeed Bomb - Grass-typeSeed Bomb: Physical Move8010015--
The user slams a barrage of hard-shelled seeds down on the target from above.
SnoreSnore - Normal-typeSnore: Special Move501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
SynthesisSynthesis - Grass-typeSynthesis: Other Move----5--
The user restores its own HP. The amount of HP regained varies with the weather.
Giga DrainGiga Drain - Grass-typeGiga Drain: Special Move7510010--
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Drain PunchDrain Punch - Fighting-typeDrain Punch: Physical Move7510010--
An energy-draining punch. The user's HP is restored by half the damage taken by the target.
Gastro AcidGastro Acid - Poison-typeGastro Acid: Other Move--10010--
The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.
Worry SeedWorry Seed - Grass-typeWorry Seed: Other Move--10010--
A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia.
After YouAfter You - Normal-typeAfter You: Other Move----15--
The user helps the target and makes it use its move right after the user.

Usable Z Moves

Attack NameTypeCat.Max Att.Acc.PPEffect %
Breakneck Blitz Breakneck Blitz - Normal-type Physical MoveSpecial Move 200(Phy)/200(Spe) -- 1 --
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
All-Out Pummeling All-Out Pummeling - Fighting-type Physical Move 140 -- 1 --
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
Acid Downpour Acid Downpour - Poison-type Special Move 175 -- 1 --
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move.
Savage Spin-Out Savage Spin-Out - Bug-type Special Move 100 -- 1 --
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.
Bloom Doom Bloom Doom - Grass-type Physical MoveSpecial Move 175(Phy)/190(Spe) -- 1 --
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Black Hole Eclipse Black Hole Eclipse - Dark-type Physical Move 100 -- 1 --
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.
Twinkle Tackle Twinkle Tackle - Fairy-type Special Move 160 -- 1 --
The user creates a very charming space using its Z-Power and totally toys with the target. The power varies, depending on the original move.

Pre-Evolution Only Moves

Attack NameTypeCat.Att.Acc.PPEffect % Method
Absorb Absorb - Grass-type Absorb: Special Move 20 100 25 --
Learn as GloomLv. 1
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Growth Growth - Normal-type Growth: Other Move -- -- 20 --
Learn as GloomLv. 1
The user's body grows all at once, raising the Attack and Sp. Atk stats.
Sweet Scent Sweet Scent - Normal-type Sweet Scent: Other Move -- 100 20 --
Learn as GloomLv. 1
A sweet scent that harshly lowers opposing Pokémon's evasiveness.
Acid Acid - Poison-type Acid: Special Move 40 100 30 10
Learn as GloomLv. 1
The opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stat.
Sleep Powder Sleep Powder - Grass-type Sleep Powder: Other Move -- 75 15 --
Learn as GloomLv. 15
The user scatters a big cloud of sleep-inducing dust around the target.
Lucky Chant Lucky Chant - Normal-type Lucky Chant: Other Move -- -- 30 --
Learn as GloomLv. 24
The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits for five turns.
Moonlight Moonlight - Fairy-type Moonlight: Other Move -- -- 5 --
Learn as GloomLv. 29
The user restores its own HP. The amount of HP regained varies with the weather.
Giga Drain Giga Drain - Grass-type Giga Drain: Special Move 75 100 10 --
Learn as GloomLv. 34
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Toxic Toxic - Poison-type Toxic: Other Move -- 90 10 --
Learn as GloomLv. 39
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Natural Gift Natural Gift - Normal-type Natural Gift: Physical Move ?? 100 15 --
Learn as GloomLv. 44
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
Grassy Terrain Grassy Terrain - Grass-type Grassy Terrain: Other Move -- -- 10 --
Learn as GloomLv. 54
The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass type-moves.
Moonblast Moonblast - Fairy-type Moonblast: Special Move 95 100 15 30
Learn as OddishLv. 43
Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat.


Transfer Only Moves (Details)

Attack NameTypeCat.Att.Acc.PPEffect %Method
Flash -- 100 20 -- Gen VI TM70
The user flashes a bright light that cuts the target's accuracy.
Cut 50 95 30 -- Gen VI HM01
The target is cut with a scythe or claw.
Bullet Seed 25 100 30 -- Gen IV TM09
The user forcefully shoots seeds at the target two to five times in a row.
Endure -- -- 10 -- Gen IV TM58
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Captivate -- 100 20 -- Gen IV TM78
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Body Slam 85 100 15 30 Move Tutor - FRLG
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Double-edge 120 100 15 -- Move Tutor - FRLG
A reckless, life-risking tackle. This also damages the user quite a lot.
Mimic -- -- 10 -- Move Tutor - FRLG
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
Curse -- -- 10 -- Gen II TM03
A move that works differently for the Ghost type than for all other types.
Take Down 90 85 20 -- Gen I TM09
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
Rage 20 100 20 -- Gen I TM20
As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
Reflect -- -- 20 -- Gen I TM33
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
Bide ?? -- 10 -- Gen I TM34
The user endures attacks for two turns, then strikes back to cause double the damage taken.


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 490 75 80 85 110 90 50
Max Stats
Hindering Nature
Lv. 50 135 - 182 76 - 118 81 - 123 103 - 145 85 - 127 49 - 91
Lv. 100 260 - 354 148 - 233 157 - 242 202 - 287 166 - 251 94 - 179
Max Stats
Neutral Nature
Lv. 50 135 - 182 85 - 132 90 - 137 115 - 162 95 - 142 55 - 102
Lv. 100 260 - 354 165 - 259 175 - 269 225 - 319 185 - 279 105 - 199
Max Stats
Beneficial Nature
Lv. 50 135 - 182 93 - 145 99 - 150 126 - 178 104 - 156 60 - 112
Lv. 100 260 - 354 181 - 284 192 - 295 247 - 350 203 - 306 115 - 218

Let's Go Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Solar Beam Solar Beam - Grass-type Solar Beam: Special Move 200 100 10 --
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
Absorb Absorb - Grass-type Absorb: Special Move 40 100 15 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Growth Growth - Normal-type Growth: Other Move -- -- 20 --
The user's body grows all at once, raising the Attack and Sp. Atk stats.
Acid Acid - Poison-type Acid: Special Move 40 100 30 10
The opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stat.
Poison Powder Poison Powder - Poison-type Poison Powder: Other Move -- 75 35 --
The user scatters a cloud of poisonous dust that poisons the target.
54 Petal Dance Petal Dance - Grass-type Petal Dance: Special Move 120 100 10 --
The user attacks the target by scattering petals for two to three turns. The user then becomes confused.

TM & HM Attacks

TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM01 Headbutt Headbutt - Normal-type Headbutt: Physical Move 70 100 15 30
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
TM05 Rest Rest - Psychic-type Rest: Other Move -- -- 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM07 Protect Protect - Normal-type Protect: Other Move -- -- 10 --
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM08 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM09 Reflect Reflect - Psychic-type Reflect: Other Move -- -- 20 --
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
TM12 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM27 Toxic Toxic - Poison-type Toxic: Other Move -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM32 Dazzling Gleam Dazzling Gleam - Fairy-type Dazzling Gleam: Special Move 80 100 10 --
The user damages opposing Pokémon by emitting a powerful flash.
TM45 Solar Beam Solar Beam - Grass-type Solar Beam: Special Move 200 100 10 --
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
TM48 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM52 Sludge Bomb Sludge Bomb - Poison-type Sludge Bomb: Special Move 90 100 10 30
Unsanitary sludge is hurled at the target. This may also poison the target.
TM53 Mega Drain Mega Drain - Grass-type Mega Drain: Special Move 75 100 10 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.

Pre-Evolution Only Moves

Attack NameTypeCat.Att.Acc.PPEffect % Method
Stun Spore -- 75 30 --
Lv. 13
The user scatters a cloud of numbing powder that paralyzes the target.
Sleep Powder -- 75 15 --
Lv. 14
The user scatters a big cloud of sleep-inducing dust around the target.
Razor Leaf 55 95 25 --
Lv. 18
Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily.
Mega Drain 75 100 10 --
Lv. 27
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Toxic -- 90 10 --
Lv. 36
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Moonblast 95 100 15 30
Lv. 45
Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat.




Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 490 75 80 85 110 90 50
Max Stats
Hindering Nature
Lv. 50No Candy 135 - 150 76 - 99 81 - 103 103 - 128 85 - 108 49 - 69
Candy 135 - 350 76 - 299 81 - 303 103 - 328 85 - 308 49 - 269
Lv. 100No Candy 260 - 291 148 - 193 157 - 203 202 - 253 166 - 213 94 - 134
Candy 260 - 491 148 - 393 157 - 403 202 - 453 166 - 413 94 - 334
Max Stats
Neutral Nature
Lv. 50No Candy 135 - 150 85 - 110 90 - 115 115 - 143 95 - 121 55 - 77
Candy 135 - 350 85 - 310 90 - 315 115 - 343 95 - 321 55 - 277
Lv. 100No Candy 260 - 291 165 - 215 175 - 226 225 - 281 185 - 237 105 - 149
Candy 260 - 491 165 - 415 175 - 426 225 - 481 185 - 437 105 - 349
Max Stats
Beneficial Nature
Lv. 50No Candy 135 - 150 93 - 121 99 - 127 126 - 157 104 - 133 60 - 84
Candy 135 - 350 93 - 321 99 - 327 126 - 357 104 - 333 60 - 284
Lv. 100No Candy 260 - 291 181 - 236 192 - 248 247 - 309 203 - 260 115 - 163
Candy 260 - 491 181 - 436 192 - 448 247 - 509 203 - 460 115 - 363

CP (Combat Points) - Toggle Full Details

LevelMin CPMax CPMax CP With Candy
Level 526 CP30 CP2,670 CP
Level 501,707 CP2,166 CP6,966 CP
Level 1006,624 CP8,472 CP10,000 CP

<--- Gloom #044
Gloom
#046
Paras
Paras --->