#286 Breloom
General Location Attacks Stats Egg Moves
Gen VII Dex Gen VI Dex Gen V Dex Gen IV Dex Gen III Dex

Picture Name Other Names No. Gender Ratio Type
Breloom
Japan: Kinogassa
キノガッサ
French: Chapignon
German: Kapilz
Korean: 버섯모
National: #286
Alola: #---
Melemele: #---
Akala: #---
Ula'ula: #---
Poni: #---
Male :50%
Female :50%
Classification Height Weight Capture Rate Base Egg Steps
Mushroom Pokémon 3'11"
1.2m
86.4lbs
39.2kg
903,840
Abilities: Effect Spore - Poison Heal - Technician (Hidden Ability)
Effect Spore: The opponent has a 10% chance of being induced by PARALYZE, POISON, or SLEEP when using an attack, that requires physical contact, against this Pokémon.
Poison Heal: HP is restored by 1/8th the maximum HP every turn while the Pokémon has the Poison condition.
Hidden Ability (Available through transfer):
Technician: Moves with a base power of 60 or less are boosted in power by 50%
Experience Growth Base Happiness Effort Values Earned S.O.S. Calling
1,640,000 Points
Fluctuating
70 2 Attack Point(s)
Not Wild
Damage Taken
*1 *2 *0.5 *0.5 *0.5 *2 *1 *2 *0.5 *4 *2 *1 *0.5 *1 *1 *0.5 *1 *2
Wild Hold Item Egg Groups
 

Tiny Mushroom
- 50%

Big Mushroom
- 5%
Fairy
Grass
Evolutionary Chain
Locations
Sun Transfer required
Moon Transfer required
Ultra Sun Transfer required
Ultra Moon Transfer required
Generation VII Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Evolve Mach Punch 40 100 30 --
The user throws a punch at blinding speed. This move always goes first.
Absorb 20 100 25 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Tackle 40 100 35 --
A physical attack in which the user charges and slams into the target with its whole body.
Stun Spore -- 75 30 --
The user scatters a cloud of numbing powder that paralyzes the target.
Leech Seed -- 90 10 --
A seed is planted on the target. It steals some HP from the target every turn.
5 Stun Spore -- 75 30 --
The user scatters a cloud of numbing powder that paralyzes the target.
8 Leech Seed -- 90 10 --
A seed is planted on the target. It steals some HP from the target every turn.
12 Mega Drain 40 100 15 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
15 Headbutt 70 100 15 30
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
19 Feint 30 100 10 --
This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves.
22 Counter ?? 100 20 --
A retaliation move that counters any physical attack, inflicting double the damage taken.
28 Force Palm 60 100 10 30
The target is attacked with a shock wave. This may also leave the target with paralysis.
33 Mind Reader -- -- 5 --
The user senses the target's movements with its mind to ensure its next attack does not miss the target.
39 Sky Uppercut 85 90 15 --
The user attacks the target with an uppercut thrown skyward with force.
44 Seed Bomb 80 100 15 --
The user slams a barrage of hard-shelled seeds down on the target from above.
50 Dynamic Punch 100 50 5 100
The user punches the target with full, concentrated power. This confuses the target if it hits.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM01 Work Up -- -- 30 --
The user is roused, and its Attack and Sp. Atk stats increase.
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM08 Bulk Up -- -- 20 --
The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
TM09 Venoshock 65 100 10 --
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
TM10 Hidden Power 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM15 Hyper Beam 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM17 Protect -- -- 10 --
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM20 Safeguard -- -- 25 --
The user creates a protective field that prevents status conditions for five turns.
TM21 Frustration ?? 100 20 --
This full-power attack grows more powerful the less the user likes its Trainer.
TM22 Solar Beam 120 100 10 --
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
TM27 Return ?? 100 20 --
This full-power attack grows more powerful the more the user likes its Trainer.
TM31 Brick Break 75 100 15 --
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM36 Sludge Bomb 90 100 10 30
Unsanitary sludge is hurled at the target. This may also poison the target.
TM39 Rock Tomb 60 95 15 100
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
TM42 Facade 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM47 Low Sweep 65 100 20 100
The user makes a swift attack on the target's legs, which lowers the target's Speed stat.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM52 Focus Blast 120 70 5 10
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
TM53 Energy Ball 90 100 10 10
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
TM54 False Swipe 40 100 40 --
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
TM56 Fling ?? 100 10 --
The user flings its held item at the target to attack. This move's power and effects depend on the item.
TM68 Giga Impact 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM71 Stone Edge 100 80 5 --
The user stabs the target from below with sharpened stones. Critical hits land more easily.
TM75 Swords Dance -- -- 20 --
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
TM80 Rock Slide 75 90 10 30
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
TM86 Grass Knot ?? 100 20 --
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
TM87 Swagger -- 85 15 --
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM88 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM100 Confide -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Fake Tears -- 100 20 -- Details
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
Charm -- 100 20 -- Details
The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.
Helping Hand -- -- 20 -- Details
The user assists an ally by boosting the power of that ally's attack.
Worry Seed -- 100 10 -- Details
A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia.
Wake-Up Slap 70 100 10 -- Details
This attack inflicts big damage on a sleeping target. This also wakes the target up, however.
Seed Bomb 80 100 15 -- Details
The user slams a barrage of hard-shelled seeds down on the target from above.
Bullet Seed 25 100 30 -- Details
The user forcefully shoots seeds at the target two to five times in a row.
Focus Punch 150 100 20 -- Details
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
Natural Gift ?? 100 15 -- Details
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
Drain Punch 75 100 10 -- Details
An energy-draining punch. The user's HP is restored by half the damage taken by the target.

Ultra Sun/Ultra Moon Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Seed Bomb8010015--
The user slams a barrage of hard-shelled seeds down on the target from above.
Thunder Punch751001510
The target is punched with an electrified fist. This may also leave the target with paralysis.
Superpower1201005100
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.
Iron Tail100751530
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
Snore501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Synthesis----5--
The user restores its own HP. The amount of HP regained varies with the weather.
Giga Drain7510010--
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Drain Punch7510010--
An energy-draining punch. The user's HP is restored by half the damage taken by the target.
Focus Punch15010020--
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
Worry Seed--10010--
A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia.
Helping Hand----20--
The user assists an ally by boosting the power of that ally's attack.
Snatch----10--
The user steals the effects of any attempts to use a healing or stat-changing move.
Laser Focus----30--
The user concentrates intensely. The attack on the next turn always results in a critical hit.
Usable Z Moves
Attack NameTypeCat.Max Att.Acc.PPEffect %
Breakneck Blitz 200(Phy)/200(Spe) -- 1 --
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
All-Out Pummeling 200(Phy)/190(Spe) -- 1 --
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
Acid Downpour 175 -- 1 --
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move.
Continental Crush 180 -- 1 --
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
Corkscrew Crash 180 -- 1 --
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Bloom Doom 160(Phy)/190(Spe) -- 1 --
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Gigavolt Havoc 140 -- 1 --
The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move.
Black Hole Eclipse 100 -- 1 --
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.
Usable Z Moves (Transfer Only/Improved)
Attack NameTypeCat.Max Att.Acc.PPEffect %
Tectonic Rage
Gen V or earlier
100 -- 1 --
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Savage Spin-Out
Gen V or earlier
100 -- 1 --
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.


Pre-Evolution Only Moves
Attack NameTypeCat.Att.Acc.PPEffect % Method
Poison Powder -- 75 35 --
Lv. 19
The user scatters a cloud of poisonous dust that poisons the target.
Worry Seed -- 100 10 --
Lv. 22
A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia.
Giga Drain 75 100 10 --
Lv. 26
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Growth -- -- 20 --
Lv. 29
The user's body grows all at once, raising the Attack and Sp. Atk stats.
Toxic -- 90 10 --
Lv. 33
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Spore -- 100 15 --
Lv. 40
The user scatters bursts of spores that induce sleep.


Transfer Only Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %Method
Retaliate 70 100 5 -- Gen VI TM67
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.
Flash -- 100 20 -- Gen VI TM70
The user flashes a bright light that cuts the target's accuracy.
Rock Smash 40 100 15 50 Gen VI TM94 (XY)
HM06 (ΪRαS)
The user attacks with a punch. This may also lower the target's Defense stat.
Secret Power 70 100 20 30 Gen VI TM94 (ΪRαS)
The additional effects of this attack depend upon where it was used.
Power-up Punch 40 100 20 100 Gen VI TM98
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.
Cut 50 95 30 -- Gen VI HM01
The target is cut with a scythe or claw.
Strength 80 100 15 -- Gen VI HM04
The target is slugged with a punch thrown at maximum power.
Secret Power 70 100 20 30 Gen IV TM43
The additional effects of this attack depend upon where it was used.
Endure -- -- 10 -- Gen IV TM58
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Captivate -- 100 20 -- Gen IV TM78
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Fury Cutter 40 95 20 -- Move Tutor - PtHGSS
The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
Vacuum Wave 40 100 30 -- Move Tutor - PtHGSS
The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.
Mud-slap 20 100 10 100 Move Tutor - PtHGSS
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Mega Punch 80 85 20 -- Move Tutor - FRLG
The target is slugged by a punch thrown with muscle-packed power.
Mega Kick 120 75 5 -- Move Tutor - FRLG
The target is attacked by a kick launched with muscle-packed power.
Body Slam 85 100 15 30 Move Tutor - FRLG
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Double-edge 120 100 15 -- Move Tutor - FRLG
A reckless, life-risking tackle. This also damages the user quite a lot.
Seismic Toss ?? 100 20 -- Move Tutor - FRLG
The target is thrown using the power of gravity. It inflicts damage equal to the user's level.
Mimic -- -- 10 -- Move Tutor - FRLG
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 460 60 130 80 60 60 70
Max Stats
Hindering Nature
Lv. 50 120 - 167 121 - 163 76 - 118 58 - 100 58 - 100 67 - 109
Lv. 100 230 - 324 238 - 323 148 - 233 112 - 197 112 - 197 130 - 215
Max Stats
Neutral Nature
Lv. 50 120 - 167 135 - 182 85 - 132 65 - 112 65 - 112 75 - 122
Lv. 100 230 - 324 265 - 359 165 - 259 125 - 219 125 - 219 145 - 239
Max Stats
Beneficial Nature
Lv. 50 120 - 167 148 - 200 93 - 145 71 - 123 71 - 123 82 - 134
Lv. 100 230 - 324 291 - 394 181 - 284 137 - 240 137 - 240 159 - 262

<--- #285
Shroomish
#287
Slakoth
--->

 
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