#285 Shroomish
General Location Attacks Stats Egg Moves
Gen VII Dex Gen VI Dex Gen V Dex Gen IV Dex Gen III Dex

Picture Name Other Names No. Gender Ratio Type
Shroomish
Japan: Kinococo
キノココ
French: Balignon
German: Knilz
Korean: 버섯꼬
National: #285
Alola: #---
Melemele: #---
Akala: #---
Ula'ula: #---
Poni: #---
Male :50%
Female :50%
Classification Height Weight Capture Rate Base Egg Steps
Mushroom Pokémon 1'04"
0.4m
9.9lbs
4.5kg
2553,840
Abilities: Effect Spore - Poison Heal - Quick Feet (Hidden Ability)
Effect Spore: The opponent has a 10% chance of being induced by PARALYZE, POISON, or SLEEP when using an attack, that requires physical contact, against this Pokémon.
Poison Heal: HP is restored by 1/8th the maximum HP every turn while the Pokémon has the Poison condition.
Hidden Ability (Available through transfer):
Quick Feet: Speed is increased by 50% when induced with a status (Burn, Poison, Sleep, Frozen & Paralysis). If Paralysed, the speed drop is ignored.
Experience Growth Base Happiness Effort Values Earned S.O.S. Calling
1,640,000 Points
Fluctuating
70 1 HP Point(s)
Not Wild
Damage Taken
*1 *2 *0.5 *0.5 *0.5 *2 *1 *2 *0.5 *2 *1 *2 *1 *1 *1 *1 *1 *1
Wild Hold Item Egg Groups
 

Tiny Mushroom
- 50%

Big Mushroom
- 5%
Fairy
Grass
Evolutionary Chain
Locations
Sun Transfer required
Moon Transfer required
Ultra Sun Transfer required
Ultra Moon Transfer required
Generation VII Level Up
LevelAttack NameTypeCat.Att.Acc.PPEffect %
Absorb 20 100 25 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Tackle 40 100 35 --
A physical attack in which the user charges and slams into the target with its whole body.
5 Stun Spore -- 75 30 --
The user scatters a cloud of numbing powder that paralyzes the target.
8 Leech Seed -- 90 10 --
A seed is planted on the target. It steals some HP from the target every turn.
12 Mega Drain 40 100 15 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
15 Headbutt 70 100 15 30
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
19 Poison Powder -- 75 35 --
The user scatters a cloud of poisonous dust that poisons the target.
22 Worry Seed -- 100 10 --
A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia.
26 Giga Drain 75 100 10 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
29 Growth -- -- 20 --
The user's body grows all at once, raising the Attack and Sp. Atk stats.
33 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
36 Seed Bomb 80 100 15 --
The user slams a barrage of hard-shelled seeds down on the target from above.
40 Spore -- 100 15 --
The user scatters bursts of spores that induce sleep.
TM & HM Attacks
TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Toxic -- 90 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM09 Venoshock 65 100 10 --
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
TM10 Hidden Power 60 100 15 --
A unique attack that varies in type depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM17 Protect -- -- 10 --
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM20 Safeguard -- -- 25 --
The user creates a protective field that prevents status conditions for five turns.
TM21 Frustration ?? 100 20 --
This full-power attack grows more powerful the less the user likes its Trainer.
TM22 Solar Beam 120 100 10 --
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
TM27 Return ?? 100 20 --
This full-power attack grows more powerful the more the user likes its Trainer.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM36 Sludge Bomb 90 100 10 30
Unsanitary sludge is hurled at the target. This may also poison the target.
TM42 Facade 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM45 Attract -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM48 Round 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM53 Energy Ball 90 100 10 10
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
TM54 False Swipe 40 100 40 --
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
TM75 Swords Dance -- -- 20 --
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
TM86 Grass Knot ?? 100 20 --
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
TM87 Swagger -- 85 15 --
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM88 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM100 Confide -- -- 20 100
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
Egg Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Fake Tears -- 100 20 -- Details
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
Charm -- 100 20 -- Details
The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.
Helping Hand -- -- 20 -- Details
The user assists an ally by boosting the power of that ally's attack.
Worry Seed -- 100 10 -- Details
A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia.
Wake-Up Slap 70 100 10 -- Details
This attack inflicts big damage on a sleeping target. This also wakes the target up, however.
Seed Bomb 80 100 15 -- Details
The user slams a barrage of hard-shelled seeds down on the target from above.
Bullet Seed 25 100 30 -- Details
The user forcefully shoots seeds at the target two to five times in a row.
Focus Punch 150 100 20 -- Details
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
Natural Gift ?? 100 15 -- Details
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
Drain Punch 75 100 10 -- Details
An energy-draining punch. The user's HP is restored by half the damage taken by the target.

Ultra Sun/Ultra Moon Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Seed Bomb8010015--
The user slams a barrage of hard-shelled seeds down on the target from above.
Snore501001530
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Synthesis----5--
The user restores its own HP. The amount of HP regained varies with the weather.
Giga Drain7510010--
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Drain Punch7510010--
An energy-draining punch. The user's HP is restored by half the damage taken by the target.
Focus Punch15010020--
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
Worry Seed--10010--
A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia.
Helping Hand----20--
The user assists an ally by boosting the power of that ally's attack.
Snatch----10--
The user steals the effects of any attempts to use a healing or stat-changing move.
Usable Z Moves
Attack NameTypeCat.Max Att.Acc.PPEffect %
Breakneck Blitz 160(Phy)/120(Spe) -- 1 --
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
All-Out Pummeling 200 -- 1 --
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
Acid Downpour 175 -- 1 --
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move.
Bloom Doom 160(Phy)/190(Spe) -- 1 --
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Transfer Only Moves (Details)
Attack NameTypeCat.Att.Acc.PPEffect %Method
Flash -- 100 20 -- Gen VI TM70
The user flashes a bright light that cuts the target's accuracy.
Secret Power 70 100 20 30 Gen VI TM94 (ΪRαS)
The additional effects of this attack depend upon where it was used.
Secret Power 70 100 20 30 Gen IV TM43
The additional effects of this attack depend upon where it was used.
Endure -- -- 10 -- Gen IV TM58
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Captivate -- 100 20 -- Gen IV TM78
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Body Slam 85 100 15 30 Move Tutor - FRLG
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
Double-edge 120 100 15 -- Move Tutor - FRLG
A reckless, life-risking tackle. This also damages the user quite a lot.
Mimic -- -- 10 -- Move Tutor - FRLG
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 295 60 40 60 40 60 35
Max Stats
Hindering Nature
Lv. 50 120 - 167 40 - 82 58 - 100 40 - 82 58 - 100 36 - 78
Lv. 100 230 - 324 76 - 161 112 - 197 76 - 161 112 - 197 67 - 152
Max Stats
Neutral Nature
Lv. 50 120 - 167 45 - 92 65 - 112 45 - 92 65 - 112 40 - 87
Lv. 100 230 - 324 85 - 179 125 - 219 85 - 179 125 - 219 75 - 169
Max Stats
Beneficial Nature
Lv. 50 120 - 167 49 - 101 71 - 123 49 - 101 71 - 123 44 - 95
Lv. 100 230 - 324 93 - 196 137 - 240 93 - 196 137 - 240 82 - 185

<--- #284
Masquerain
#286
Breloom
--->

 
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