| Technical Machine Attacks | 
|
| TM001 | Take Down |  |  | 90 | 85 | 20 | -- | 
					| A reckless full-body charge attack for slamming into the target. This also damages the user a little. | 
| TM006 | Scary Face |  |  | -- | 100 | 10 | -- | 
					| The user frightens the target with a scary face to harshly lower its Speed stat. | 
| TM007 | Protect |  |  | -- | 101 | 10 | -- | 
					| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | 
| TM012 | Low Kick |  |  | ?? | 100 | 20 | -- | 
					| A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | 
| TM017 | Confuse Ray |  |  | -- | 100 | 10 | -- | 
					| The target is exposed to a sinister ray that causes confusion. | 
| TM018 | Thief |  |  | 60 | 100 | 25 | -- | 
					| The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | 
| TM020 | Trailblaze |  |  | 50 | 100 | 20 | -- | 
					| The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. | 
| TM022 | Chilling Water |  |  | 50 | 100 | 20 | -- | 
					| The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. | 
| TM025 | Facade |  |  | 70 | 100 | 20 | -- | 
					| This move's power is doubled if the user is poisoned, burned, or paralyzed. | 
| TM027 | Aerial Ace |  |  | 60 | 101 | 20 | -- | 
					| The user confounds the target with speed, then slashes. This attack never misses. | 
| TM029 | Hex |  |  | 65 | 100 | 10 | -- | 
					| This relentless attack does massive damage to a target affected by status conditions. | 
| TM030 | Snarl |  |  | 55 | 95 | 15 | -- | 
					| The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. | 
| TM032 | Swift |  |  | 60 | 101 | 20 | -- | 
					| Star-shaped rays are shot at opposing Pokémon. This attack never misses. | 
| TM033 | Magical Leaf |  |  | 60 | 101 | 20 | -- | 
					| The user scatters curious leaves that chase the target. This attack never misses. | 
| TM034 | Icy Wind |  |  | 55 | 95 | 15 | -- | 
					| The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. | 
| TM036 | Rock Tomb |  |  | 60 | 95 | 15 | -- | 
					| The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. | 
| TM039 | Low Sweep |  |  | 65 | 100 | 20 | -- | 
					| The user makes a swift attack on the target's legs, which lowers the target's Speed stat. | 
| TM040 | Air Cutter |  |  | 60 | 95 | 25 | -- | 
					| The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit. | 
| TM043 | Fling |  |  | ?? | 100 | 10 | -- | 
					| The user flings its held item at the target to attack. This move's power and effects depend on the item. | 
| TM047 | Endure |  |  | -- | 101 | 10 | -- | 
					| The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | 
| TM049 | Sunny Day |  |  | -- | 101 | 5 | -- | 
					| The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | 
| TM050 | Rain Dance |  |  | -- | 101 | 5 | -- | 
					| The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | 
| TM055 | Dig |  |  | 80 | 100 | 10 | -- | 
					| The user burrows into the ground on the first turn, then attacks on the next turn. | 
| TM056 | Bullet Seed |  |  | 25 | 100 | 30 | -- | 
					| The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row. | 
| TM057 | False Swipe |  |  | 40 | 100 | 40 | -- | 
					| A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. | 
| TM058 | Brick Break |  |  | 75 | 100 | 15 | -- | 
					| The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. | 
| TM062 | Foul Play |  |  | 95 | 100 | 15 | -- | 
					| The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. | 
| TM065 | Air Slash |  |  | 75 | 95 | 15 | 30 | 
					| The user attacks with a blade of air that slices even the sky. This may also make the target flinch. | 
| TM066 | Body Slam |  |  | 85 | 100 | 15 | 30 | 
					| The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | 
| TM070 | Sleep Talk |  |  | -- | 101 | 10 | -- | 
					| The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | 
| TM071 | Seed Bomb |  |  | 80 | 100 | 15 | -- | 
					| The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. | 
| TM081 | Grass Knot |  |  | ?? | 100 | 20 | -- | 
					| The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | 
| TM085 | Rest |  |  | -- | 101 | 5 | -- | 
					| The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | 
| TM086 | Rock Slide |  |  | 75 | 90 | 10 | 30 | 
					| Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | 
| TM087 | Taunt |  |  | -- | 100 | 20 | -- | 
					| The target is taunted into a rage that allows it to use only attack moves for three turns. | 
| TM088 | Swords Dance |  |  | -- | 101 | 20 | -- | 
					| A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. | 
| TM091 | Toxic Spikes |  |  | -- | 101 | 20 | -- | 
					| The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. | 
| TM092 | Imprison |  |  | -- | 101 | 10 | -- | 
					| If opposing Pokémon know any move also known by the user, they are prevented from using it. | 
| TM094 | Dark Pulse |  |  | 80 | 100 | 15 | 20 | 
					| The user releases a horrible aura imbued with ill intent. This may also make the target flinch. | 
| TM103 | Substitute |  |  | -- | 101 | 10 | -- | 
					| The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | 
| TM105 | X-Scissor |  |  | 80 | 100 | 15 | -- | 
					| The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors. | 
| TM107 | Will-O-Wisp |  |  | -- | 85 | 15 | -- | 
					| The user shoots a sinister flame at the target to inflict a burn. | 
| TM111 | Giga Drain |  |  | 75 | 100 | 10 | -- | 
					| A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. | 
| TM113 | Tailwind |  |  | -- | 101 | 15 | -- | 
					| The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns. | 
| TM114 | Shadow Ball |  |  | 80 | 100 | 15 | 20 | 
					| The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat. | 
| TM118 | Heat Wave |  |  | 95 | 90 | 10 | 10 | 
					| The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn. | 
| TM119 | Energy Ball |  |  | 90 | 100 | 10 | 10 | 
					| The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. | 
| TM128 | Amnesia |  |  | -- | 101 | 20 | -- | 
					| The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat. | 
| TM134 | Reversal |  |  | ?? | 100 | 15 | -- | 
					| An all-out attack that becomes more powerful the less HP the user has. | 
| TM137 | Grassy Terrain |  |  | -- | 101 | 10 | -- | 
					| The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. | 
| TM140 | Nasty Plot |  |  | -- | 101 | 20 | -- | 
					| The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. | 
| TM152 | Giga Impact |  |  | 150 | 90 | 5 | -- | 
					| The user charges at the target using every bit of its power. The user can't move on the next turn. | 
| TM158 | Focus Blast |  |  | 120 | 70 | 5 | 10 | 
					| The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | 
| TM159 | Leaf Storm |  |  | 130 | 90 | 5 | -- | 
					| The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat. | 
| TM160 | Hurricane |  |  | 110 | 70 | 10 | 30 | 
					| The user attacks by wrapping the target in a fierce wind. This may also confuse the target. | 
| TM163 | Hyper Beam |  |  | 150 | 90 | 5 | -- | 
					| The target is attacked with a powerful beam. The user can't move on the next turn. | 
| TM168 | Solar Beam |  |  | 120 | 100 | 10 | -- | 
					| The user gathers light on the first turn, then blasts a bundled beam on the next turn. | 
| TM171 | Tera Blast |  |  | 80 | 100 | 10 | -- | 
					| If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user. Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats.
 | 
| TM177 | Spite |  |  | -- | 100 | 10 | -- | 
					| The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | 
| TM181 | Knock Off |  |  | 65 | 100 | 20 | -- | 
					| The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. | 
| TM184 | Vacuum Wave |  |  | 40 | 100 | 30 | -- | 
					| The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. | 
| TM190 | Solar Blade |  |  | 125 | 100 | 10 | -- | 
					| The user gathers light on the first turn, then fills a blade with the light's energy and attacks on the next turn. | 
| TM191 | Uproar |  |  | 90 | 100 | 10 | -- | 
					| The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | 
| TM193 | Weather Ball |  |  | 50 | 100 | 10 | -- | 
					| This move's type and power change depending on the weather at the time the move is used. | 
| TM194 | Grassy Glide |  |  | 55 | 100 | 20 | -- | 
					| Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain. | 
| TM199 | Lash Out |  |  | 75 | 100 | 5 | -- | 
					| The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. | 
| TM203 | Psych Up |  |  | -- | 101 | 10 | -- | 
					| The user hypnotizes itself into copying any stat change made by the target. | 
| TM204 | Double-Edge |  |  | 120 | 100 | 15 | -- | 
					| A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | 
| TM205 | Endeavor |  |  | ?? | 100 | 5 | -- | 
					| The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. | 
| TM206 | Petal Blizzard |  |  | 90 | 100 | 15 | -- | 
					| The user stirs up a violent petal blizzard and damages everything around it. | 
| TM221 | Throat Chop |  |  | 80 | 100 | 15 | 100 | 
					| The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. | 
| TM224 | Curse |  |  | -- | 101 | 10 | -- | 
					| A move that has different effects depending on whether the user is a Ghost type or not. | 
| TM229 | Upper Hand |  |  | 65 | 100 | 15 | -- | 
					| The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move. | 
| Pre-Evolution Only Moves | 
 
| Razor Leaf |  |  | 55 | 95 | 25 | -- |   |  | Lv. 0 |  | 
				| Sharp-edged leaves are launched to slash at opposing Pokémon. This move has a heightened chance of landing a critical hit. | 
| Tackle |  |  | 40 | 100 | 35 | -- |   |  | Lv. 1 |  | 
				| A physical attack in which the user charges and slams into the target with its whole body. | 
| Absorb |  |  | 20 | 100 | 25 | -- |   |  | Lv. 1 |  | 
				| A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. | 
| Harden |  |  | -- | 101 | 30 | -- |   |  | Lv. 1 |  | 
				| The user stiffens all the muscles in its body to boost its Defense stat. | 
| Explosion |  |  | 250 | 100 | 5 | -- |   |  | Lv. 1 |  | 
				| The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. | 
| Swagger |  |  | -- | 85 | 15 | -- |   |  | Lv. 1 |  | 
				| The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. | 
| Fake Out |  |  | 40 | 100 | 10 | 100 |   |  | Lv. 1 |  | 
				| This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle. | 
| Torment |  |  | -- | 100 | 15 | -- |   |  | Lv. 1 |  | 
				| The user torments and enrages the target, making it incapable of using the same move twice in a row. | 
| Astonish |  |  | 30 | 100 | 15 | 30 |   |  | Lv. 1 |  | 
				| The user attacks the target by crying out in a startling fashion. This may also make the target flinch. | 
| Growth |  |  | -- | 101 | 20 | -- |   |  | Lv. 9 |  | 
				| The user's body grows all at once, boosting the Attack and Sp. Atk stats. | 
| Rollout |  |  | 30 | 90 | 20 | -- |   |  | Lv. 12 |  | 
				| The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits. | 
| Mega Drain |  |  | 40 | 100 | 15 | -- |   |  | Lv. 18 |  | 
				| A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. | 
| Synthesis |  |  | -- | 101 | 5 | -- |   |  | Lv. 30 |  | 
				| The user restores its own HP. The amount of HP regained varies with the weather. | 
| Extrasensory |  |  | 80 | 100 | 20 | 10 |   |  | Lv. 43 |  | 
				| The user attacks with an odd, unseeable power. This may also make the target flinch. | 
| Sucker Punch |  |  | 70 | 100 | 5 | -- |   |  | Lv. 50 |  | 
				| This move enables the user to attack first. This move fails if the target is not readying an attack. | 
| Headbutt |  |  | 70 | 100 | 15 | 30 |   |  | Lv. 21 |  | 
				| The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |