Standard Level Up | 
|
				| Evolve | 
				Flamethrower | 
				  | 
				  | 
				90 | 
				100 | 
				15 | 
				10 | 
				| The target is scorched with an intense blast of fire. This may also leave the target with a burn. | 
				| — | 
				Scratch | 
				  | 
				  | 
				40 | 
				100 | 
				35 | 
				-- | 
				| Hard, pointed, sharp claws rake the target to inflict damage. | 
				| — | 
				Smokescreen | 
				  | 
				  | 
				-- | 
				100 | 
				20 | 
				-- | 
				| The user releases an obscuring cloud of smoke or ink. This lowers the target's accuracy. | 
				| — | 
				Poison Gas | 
				  | 
				  | 
				-- | 
				90 | 
				40 | 
				-- | 
				| A cloud of poison gas is sprayed in the faces of opposing Pokémon, poisoning those it hits. | 
				| — | 
				Feint | 
				  | 
				  | 
				30 | 
				100 | 
				10 | 
				-- | 
				| This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves. | 
				| 12 | 
				Fury Swipes | 
				  | 
				  | 
				18 | 
				80 | 
				15 | 
				-- | 
				| The user attacks by raking the target with claws, scythes, or the like. This move hits two to five times in a row. | 
				| 15 | 
				Focus Energy | 
				  | 
				  | 
				-- | 
				101 | 
				30 | 
				-- | 
				| The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. | 
				| 18 | 
				Bite | 
				  | 
				  | 
				60 | 
				100 | 
				25 | 
				30 | 
				| The target is bitten with viciously sharp fangs. This may also make the target flinch. | 
				| 21 | 
				Venoshock | 
				  | 
				  | 
				65 | 
				100 | 
				10 | 
				-- | 
				| The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. | 
				| 24 | 
				Screech | 
				  | 
				  | 
				-- | 
				85 | 
				40 | 
				-- | 
				| An earsplitting screech harshly lowers the target's Defense stat. | 
				| 27 | 
				Toxic | 
				  | 
				  | 
				-- | 
				90 | 
				10 | 
				-- | 
				| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | 
				| 30 | 
				Sucker Punch | 
				  | 
				  | 
				70 | 
				100 | 
				5 | 
				-- | 
				| This move enables the user to attack first. This move fails if the target is not readying an attack. | 
				| 33 | 
				Memento | 
				  | 
				  | 
				-- | 
				100 | 
				10 | 
				-- | 
				| The user faints. In return, the target's Attack and Sp. Atk stats are harshly lowered. | 
				| 38 | 
				Night Slash | 
				  | 
				  | 
				70 | 
				100 | 
				15 | 
				-- | 
				| The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit. | 
				| 43 | 
				Belch | 
				  | 
				  | 
				120 | 
				90 | 
				10 | 
				-- | 
				| The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. | 
				| 48 | 
				Explosion | 
				  | 
				  | 
				250 | 
				100 | 
				5 | 
				-- | 
				| The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. | 
Technical Machine Attacks | 
|
| TM001 | 
					Take Down | 
					  | 
					  | 
					90 | 
					85 | 
					20 | 
					-- | 
					| A reckless full-body charge attack for slamming into the target. This also damages the user a little. | 
| TM006 | 
					Scary Face | 
					  | 
					  | 
					-- | 
					100 | 
					10 | 
					-- | 
					| The user frightens the target with a scary face to harshly lower its Speed stat. | 
| TM007 | 
					Protect | 
					  | 
					  | 
					-- | 
					101 | 
					10 | 
					-- | 
					| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | 
| TM013 | 
					Acid Spray | 
					  | 
					  | 
					40 | 
					100 | 
					20 | 
					-- | 
					| The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat. | 
| TM018 | 
					Thief | 
					  | 
					  | 
					60 | 
					100 | 
					25 | 
					-- | 
					| The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | 
| TM020 | 
					Trailblaze | 
					  | 
					  | 
					50 | 
					100 | 
					20 | 
					-- | 
					| The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. | 
| TM024 | 
					Fire Spin | 
					  | 
					  | 
					35 | 
					85 | 
					15 | 
					100 | 
					| The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns. | 
| TM025 | 
					Facade | 
					  | 
					  | 
					70 | 
					100 | 
					20 | 
					-- | 
					| This move's power is doubled if the user is poisoned, burned, or paralyzed. | 
| TM026 | 
					Poison Tail | 
					  | 
					  | 
					50 | 
					100 | 
					25 | 
					10 | 
					| The user hits the target with its tail. This move has a heightened chance of landing a critical hit and may also poison the target. | 
| TM029 | 
					Hex | 
					  | 
					  | 
					65 | 
					100 | 
					10 | 
					-- | 
					| This relentless attack does massive damage to a target affected by status conditions. | 
| TM030 | 
					Snarl | 
					  | 
					  | 
					55 | 
					95 | 
					15 | 
					-- | 
					| The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. | 
| TM032 | 
					Swift | 
					  | 
					  | 
					60 | 
					101 | 
					20 | 
					-- | 
					| Star-shaped rays are shot at opposing Pokémon. This attack never misses. | 
| TM045 | 
					Venoshock | 
					  | 
					  | 
					65 | 
					100 | 
					10 | 
					-- | 
					| The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. | 
| TM047 | 
					Endure | 
					  | 
					  | 
					-- | 
					101 | 
					10 | 
					-- | 
					| The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | 
| TM049 | 
					Sunny Day | 
					  | 
					  | 
					-- | 
					101 | 
					5 | 
					-- | 
					| The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | 
| TM050 | 
					Rain Dance | 
					  | 
					  | 
					-- | 
					101 | 
					5 | 
					-- | 
					| The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | 
| TM055 | 
					Dig | 
					  | 
					  | 
					80 | 
					100 | 
					10 | 
					-- | 
					| The user burrows into the ground on the first turn, then attacks on the next turn. | 
| TM061 | 
					Shadow Claw | 
					  | 
					  | 
					70 | 
					100 | 
					15 | 
					-- | 
					| The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. | 
| TM062 | 
					Foul Play | 
					  | 
					  | 
					95 | 
					100 | 
					15 | 
					-- | 
					| The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. | 
| TM066 | 
					Body Slam | 
					  | 
					  | 
					85 | 
					100 | 
					15 | 
					30 | 
					| The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | 
| TM070 | 
					Sleep Talk | 
					  | 
					  | 
					-- | 
					101 | 
					10 | 
					-- | 
					| The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | 
| TM083 | 
					Poison Jab | 
					  | 
					  | 
					80 | 
					100 | 
					20 | 
					30 | 
					| The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. | 
| TM085 | 
					Rest | 
					  | 
					  | 
					-- | 
					101 | 
					5 | 
					-- | 
					| The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | 
| TM087 | 
					Taunt | 
					  | 
					  | 
					-- | 
					100 | 
					20 | 
					-- | 
					| The target is taunted into a rage that allows it to use only attack moves for three turns. | 
| TM091 | 
					Toxic Spikes | 
					  | 
					  | 
					-- | 
					101 | 
					20 | 
					-- | 
					| The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. | 
| TM094 | 
					Dark Pulse | 
					  | 
					  | 
					80 | 
					100 | 
					15 | 
					20 | 
					| The user releases a horrible aura imbued with ill intent. This may also make the target flinch. | 
| TM102 | 
					Gunk Shot | 
					  | 
					  | 
					120 | 
					80 | 
					5 | 
					30 | 
					| The user shoots filthy garbage at the target to attack. This may also poison the target. | 
| TM103 | 
					Substitute | 
					  | 
					  | 
					-- | 
					101 | 
					10 | 
					-- | 
					| The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | 
| TM108 | 
					Crunch | 
					  | 
					  | 
					80 | 
					100 | 
					15 | 
					20 | 
					| The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. | 
| TM114 | 
					Shadow Ball | 
					  | 
					  | 
					80 | 
					100 | 
					15 | 
					20 | 
					| The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat. | 
| TM125 | 
					Flamethrower | 
					  | 
					  | 
					90 | 
					100 | 
					15 | 
					10 | 
					| The target is scorched with an intense blast of fire. This may also leave the target with a burn. | 
| TM127 | 
					Play Rough | 
					  | 
					  | 
					90 | 
					90 | 
					10 | 
					10 | 
					| The user attacks by playing rough with the target. This may also lower the target's Attack stat. | 
| TM130 | 
					Helping Hand | 
					  | 
					  | 
					-- | 
					101 | 
					20 | 
					-- | 
					| The user assists an ally by boosting the power of that ally's attack. | 
| TM140 | 
					Nasty Plot | 
					  | 
					  | 
					-- | 
					101 | 
					20 | 
					-- | 
					| The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. | 
| TM141 | 
					Fire Blast | 
					  | 
					  | 
					110 | 
					85 | 
					5 | 
					10 | 
					| The target is attacked with an intense blast of all- consuming fire. This may also leave the target with a burn. | 
| TM148 | 
					Sludge Bomb | 
					  | 
					  | 
					90 | 
					100 | 
					10 | 
					30 | 
					| The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. | 
| TM152 | 
					Giga Impact | 
					  | 
					  | 
					150 | 
					90 | 
					5 | 
					-- | 
					| The user charges at the target using every bit of its power. The user can't move on the next turn. | 
| TM163 | 
					Hyper Beam | 
					  | 
					  | 
					150 | 
					90 | 
					5 | 
					-- | 
					| The target is attacked with a powerful beam. The user can't move on the next turn. | 
| TM171 | 
					Tera Blast | 
					  | 
					  | 
					80 | 
					100 | 
					10 | 
					-- | 
					If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user. Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats. | 
| TM172 | 
					Roar | 
					  | 
					  | 
					-- | 
					101 | 
					20 | 
					-- | 
					| The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | 
| TM174 | 
					Haze | 
					  | 
					  | 
					-- | 
					101 | 
					30 | 
					-- | 
					| The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | 
| TM175 | 
					Toxic | 
					  | 
					  | 
					-- | 
					90 | 
					10 | 
					-- | 
					| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | 
| TM181 | 
					Knock Off | 
					  | 
					  | 
					65 | 
					100 | 
					20 | 
					-- | 
					| The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. | 
| TM183 | 
					Super Fang | 
					  | 
					  | 
					?? | 
					90 | 
					10 | 
					-- | 
					| The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half. | 
| TM195 | 
					Burning Jealousy | 
					  | 
					  | 
					70 | 
					100 | 
					5 | 
					100 | 
					| The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn. | 
| TM199 | 
					Lash Out | 
					  | 
					  | 
					75 | 
					100 | 
					5 | 
					-- | 
					| The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. | 
| TM204 | 
					Double-Edge | 
					  | 
					  | 
					120 | 
					100 | 
					15 | 
					-- | 
					| A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | 
| TM205 | 
					Endeavor | 
					  | 
					  | 
					?? | 
					100 | 
					5 | 
					-- | 
					| The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. | 
| TM207 | 
					Temper Flare | 
					  | 
					  | 
					75 | 
					100 | 
					10 | 
					-- | 
					| Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed. | 
| TM214 | 
					Sludge Wave | 
					  | 
					  | 
					95 | 
					100 | 
					10 | 
					10 | 
					| The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those it hits. | 
| TM221 | 
					Throat Chop | 
					  | 
					  | 
					80 | 
					100 | 
					15 | 
					100 | 
					| The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |