#866 Mr. Rime

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VIII Dex

Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Mr. Rime
Japan: Barikoru
バリコオル
French: M. Glaquette
German: Pantifrost
Korean: 마임꽁꽁
National: #866
Paldea: #---
Kitakami: #---
Blueberry: #---
Lumiose: #---
Hyperspace: #110
Male :50%
Female :50%
Ice-type Psychic-type
Classification Height Weight Capture Rate Base Egg Steps
Comedian Pokémon 4'11"
1.5m
128.3lbs
58.2kg
450 Steps
Cycles
Abilities: Tangled Feet - Screen Cleaner - Ice Body (Hidden Ability)
Tangled Feet: Pokémon’s evasion raises one level when Confused.
Screen Cleaner: When the Pokémon enters a battle, the effects of Light Screen, Reflect, and Aurora Veil are nullified for both opposing and ally Pokémon.
Hidden Ability:
Ice Body: HP is restored by 1/16th of maximum HP when its Snowing.
Experience Growth Base Happiness Effort Values Earned Can Change Tera Type?
Points
0 3 Sp. Attack Point(s)
Yes

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *2 *1 *1 *1 *0.5 *1 *1 *1 *1 *0.5 *2 *2 *2 *1 *2 *2 *1
Wild Hold Item Egg Groups
 
Evolutionary Chain
Level up while knowing  Mimic

Locations

Legends: Z-A Mega Dimension Hyperspace Lumiose - 4 Star Rank & Above
Flavor Text
Legends: Z-A Its comical dancing is its calling card. When its enemies laugh, it seizes the chance to blast them with frigid air of ?328 degrees Fahrenheit.


Attacks

Level UpTM & HM

Standard Level Up

LevelAttack NameTypeCat.Att.DurCooldownEffect %

Plus Move10
Mist Mist - Ice-type Mist: Other Move -- -- 10 10
The user cloaks the area in a white mist. Pokémon within the mist cannot have their stats lowered by opponents.

Plus Move10
Smokescreen Smokescreen - Normal-type Smokescreen: Other Move -- -- 10 --
The user cloaks the area in a cloud of smoke or ink. Those within the cloud will be undetectable to wild Pokémon.

Plus Move10
Haze Haze - Ice-type Haze: Other Move -- -- 15 --
The user cloaks the area in a dark haze. Pokémon touched by the haze will have their stat changes reverted.

Plus Move10
Fake Tears Fake Tears - Dark-type Fake Tears: Other Move -- -- 10 --
The user feigns crying to fluster targets, which lowers their Sp. Def stats for a while.

Plus Move10
Tackle Tackle - Normal-type Tackle: Physical Move 40 -- 4 --
The user attacks by charging forward and slamming into targets with its whole body.

Plus Move10
Hypnosis Hypnosis - Psychic-type Hypnosis: Other Move -- -- 10 --
The user employs hypnotic suggestion to make targets drowsy.

Plus Move10
Confuse Ray Confuse Ray - Ghost-type Confuse Ray: Other Move -- -- 6 --
The user shines a sinister ray at targets, leaving them confused.

Plus Move10
Ice Shard Ice Shard - Ice-type Ice Shard: Physical Move 40 -- 3 --
The user attacks by flash-freezing chunks of ice and hurling them at targets.
8
Plus Move11
Charm Charm - Fairy-type Charm: Other Move -- -- 10 --
The user gazes charmingly at targets to make them less wary, which lowers their Attack stats for a while.
12
Plus Move15
Confusion Confusion - Psychic-type Confusion: Special Move 50 -- 6 100
The user attacks by directing a weak telekinetic force toward targets. This may also leave targets confused.
15
Plus Move18
Dream Eater Dream Eater - Psychic-type Dream Eater: Special Move 100 -- 7 100
The user attacks by eating the dreams of drowsy targets. The user's HP will be restored by a portion of the damage dealt.
17
Plus Move20
Infestation Infestation - Bug-type Infestation: Special Move 20 -- 6 100
The user infests targets so that they take continual damage for a while. Targets cannot be switched out of battle during this time.
20
Plus Move23
Protect Protect - Normal-type Protect: Other Move -- -- 15 --
The user takes on a protective stance that prevents incoming attacks from landing.
24
Plus Move27
Stealth Rock Stealth Rock - Rock-type Stealth Rock: Other Move -- -- 10 --
The user lays a trap of levitating stones in front of itself. The stones will damage opposing Pokémon that touch them.
28
Plus Move31
Psybeam Psybeam - Psychic-type Psybeam: Special Move 65 -- 6 10
The user attacks by shooting targets with a peculiar ray. This may also leave targets confused.
32
Plus Move35
Mimic Mimic - Normal-type Mimic: Other Move -- -- 6 --
The user attacks by mimicking the last move that a target used, unleashing that same move back upon it.
36
Plus Move39
Light Screen Light Screen - Psychic-type Light Screen: Other Move -- -- 12 100
The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out.
36
Plus Move39
Reflect Reflect - Psychic-type Reflect: Other Move -- -- 12 --
The user constructs a wondrous wall of light that will reduce damage taken from physical moves for a while. This effect continues even if the user is switched out.
36
Plus Move39
Safeguard Safeguard - Normal-type Safeguard: Other Move -- -- 12 --
The user creates a peculiar field that prevents status conditions for a while. This effect continues even if the user is switched out.
40
Plus Move43
Freeze-Dry Freeze-Dry - Ice-type Freeze-Dry: Special Move 70 -- 9 --
The user attacks by rapidly lowering targets' temperature. This move is super effective on Water-type Pokémon, and it may also leave targets frozen.
44
Plus Move47
Dazzling Gleam Dazzling Gleam - Fairy-type Dazzling Gleam: Special Move 80 -- 8 --
The user attacks with a powerful flash of light.
48
Plus Move51
Psychic Psychic - Psychic-type Psychic: Special Move 90 -- 8 10
The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats.

Legends: Z-A Technical Machine Attacks

TM #Attack NameTypeCat.Att.DurCooldownEffect %
TM001 Headbutt Headbutt - Normal-type Headbutt: Physical Move 70 -- 7 --
The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch.
TM003 Psyshock Psyshock - Psychic-type Psyshock: Special Move 80 -- 8 --
The user attacks by materializing a mysterious psychic wave. This move deals physical damage.
TM006 Calm Mind Calm Mind - Psychic-type Calm Mind: Other Move -- -- 18 --
The user boosts its Sp. Atk and Sp. Def stats for a short time by quietly focusing its mind and calming its spirit.
TM008 Thunder Wave Thunder Wave - Electric-type Thunder Wave: Other Move -- -- 10 10
The user launches a weak jolt of electricity to leave targets paralyzed.
TM010 Brick Break Brick Break - Fighting-type Brick Break: Physical Move 75 -- 7 --
The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect.
TM013 Ice Beam Ice Beam - Ice-type Ice Beam: Special Move 90 -- 8 --
The user attacks by shooting out a beam of icy-cold energy. This may also leave targets frozen.
TM016 Light Screen Light Screen - Psychic-type Light Screen: Other Move -- -- 12 100
The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out.
TM017 Protect Protect - Normal-type Protect: Other Move -- -- 15 --
The user takes on a protective stance that prevents incoming attacks from landing.
TM023 Thunder Punch Thunder Punch - Electric-type Thunder Punch: Physical Move 75 -- 7 10
The user attacks with an electrified punch. This may also leave targets paralyzed.
TM024 Ice Punch Ice Punch - Ice-type Ice Punch: Physical Move 75 -- 7 10
The user attacks with an icy punch. This may also leave targets frozen.
TM026 Energy Ball Energy Ball - Grass-type Energy Ball: Special Move 90 -- 8 --
The user attacks by drawing power from nature and firing it at targets. This may also lower targets' Sp. Def stats.
TM031 Reflect Reflect - Psychic-type Reflect: Other Move -- -- 12 --
The user constructs a wondrous wall of light that will reduce damage taken from physical moves for a while. This effect continues even if the user is switched out.
TM033 Body Slam Body Slam - Normal-type Body Slam: Physical Move 85 -- 8 --
The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed.
TM035 Endure Endure - Normal-type Endure: Other Move -- -- 12 --
The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.
TM037 Stealth Rock Stealth Rock - Rock-type Stealth Rock: Other Move -- -- 10 --
The user lays a trap of levitating stones in front of itself. The stones will damage opposing Pokémon that touch them.
TM044 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 -- 20 --
The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time.
TM049 Icy Wind Icy Wind - Ice-type Icy Wind: Special Move 55 -- 7 100
The user attacks with a gust of chilled air. This also makes targets move more slowly for a short time.
TM051 Safeguard Safeguard - Normal-type Safeguard: Other Move -- -- 12 --
The user creates a peculiar field that prevents status conditions for a while. This effect continues even if the user is switched out.
TM055 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 -- 20 --
The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time.
TM059 Zen Headbutt Zen Headbutt - Psychic-type Zen Headbutt: Physical Move 80 -- 8 --
The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch.
TM060 Future Sight Future Sight - Psychic-type Future Sight: Special Move 120 -- 10 --
A short time after this move is used, a blast of psychic energy will strike the spot where the target was.
TM063 Psychic Psychic - Psychic-type Psychic: Special Move 90 -- 8 10
The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats.
TM064 Solar Beam Solar Beam - Grass-type Solar Beam: Special Move 120 -- 12 --
The user attacks by gathering a great deal of light and then shooting it at targets. This move takes some time to carry out.
TM067 Thunderbolt Thunderbolt - Electric-type Thunderbolt: Special Move 90 -- 8 10
The user attacks with a strong electric blast. This may also leave targets paralyzed.
TM074 Shadow Ball Shadow Ball - Ghost-type Shadow Ball: Special Move 80 -- 8 --
The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats.
TM080 Iron Defense Iron Defense - Steel-type Iron Defense: Other Move -- -- 9 --
The user boosts its Defense stat for a while by hardening the surface of its body until it becomes like iron.
TM083 Nasty Plot Nasty Plot - Dark-type Nasty Plot: Other Move -- -- 15 --
The user boosts its Sp. Atk stat for a while by thinking bad thoughts to stimulate its brain.
TM085 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
The user sacrifices a small amount of HP to create a substitute for itself.
TM092 Dazzling Gleam Dazzling Gleam - Fairy-type Dazzling Gleam: Special Move 80 -- 8 --
The user attacks with a powerful flash of light.
TM095 Taunt Taunt - Dark-type Taunt: Other Move -- -- 12 --
The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time.
TM097 Heal Block Heal Block - Psychic-type Heal Block: Other Move -- -- 12 --
The user prevents targets from recovering HP through moves or items for a while.
TM099 Metronome Metronome - Normal-type Metronome: Other Move -- -- 4 --
The user waggles a finger and stimulates its brain to unleash a random move from among the many moves that exist.
TM102 Focus Blast Focus Blast - Fighting-type Focus Blast: Special Move 120 -- 12 --
The user attacks by heightening its mental focus to unleash its power. This may also lower targets' Sp. Def stats.
TM105 Blizzard Blizzard - Ice-type Blizzard: Special Move 110 -- 12 10
The user attacks by blasting targets with a howling blizzard. This may also leave targets frozen.
TM106 Thunder Thunder - Electric-type Thunder: Special Move 110 -- 10 100
The user attacks by dropping a wicked thunderbolt. This may also leave targets paralyzed.
TM108 Comet Punch Comet Punch - Normal-type Comet Punch: Physical Move 30 -- 6 --
The user attacks with a flurry of five punches, one after the other.
TM109 Facade Facade - Normal-type Facade: Physical Move 70 -- 7 100
The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.
TM110 Chilling Water Chilling Water - Water-type Chilling Water: Special Move 50 -- 7 --
The user attacks targets by showering them with water that's so cold it saps their power. This also lowers targets' Attack stats for a short time.
TM121 Torment Torment - Dark-type Torment: Other Move -- -- 12 10
The user torments and enrages the target, making it harder for the same move to be used in quick succession.
TM125 Mimic Mimic - Normal-type Mimic: Other Move -- -- 6 --
The user attacks by mimicking the last move that a target used, unleashing that same move back upon it.
TM126 Magnet Bomb Magnet Bomb - Steel-type Magnet Bomb: Physical Move 95 -- 8 --
The user attacks by launching steel bombs that stick to targets.
TM127 Dream Eater Dream Eater - Psychic-type Dream Eater: Special Move 100 -- 7 100
The user attacks by eating the dreams of drowsy targets. The user's HP will be restored by a portion of the damage dealt.
TM130 Charge Beam Charge Beam - Electric-type Charge Beam: Special Move 50 -- 6 --
The user attacks targets with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
TM131 Drain Punch Drain Punch - Fighting-type Drain Punch: Physical Move 75 -- 7 --
The user attacks with an energy-draining punch. The user's HP will be restored by a portion of the damage dealt.
TM138 Frost Breath Frost Breath - Ice-type Frost Breath: Special Move 65 -- 7 --
The user attacks by blowing its cold breath on targets. This move always lands a critical hit.
TM139 Swagger Swagger - Normal-type Swagger: Other Move -- -- 10 --
The user enrages targets, leaving them confused but boosting their Attack stats for a while.
TM141 Fake Out Fake Out - Normal-type Fake Out: Physical Move 40 -- 3 --
The user attacks first to make targets flinch. This move only succeeds if it is used first thing upon the user entering a battle.
TM142 First Impression First Impression - Bug-type First Impression: Physical Move 90 -- 6 --
The user attacks with tremendous power, but this move only succeeds if it is used first thing upon the user entering a battle.
TM144 Triple Axel Triple Axel - Ice-type Triple Axel: Physical Move 40 -- 10 --
The user attacks with three kicks, one after the other. The range of these attacks grow wider each time the user jumps up to unleash a kick.
TM149 Icicle Spear Icicle Spear - Ice-type Icicle Spear: Physical Move 25 -- 6 --
The user attacks by launching five sharp icicles in a single volley at targets.
TM155 Sheer Cold Sheer Cold - Ice-type Sheer Cold: Special Move 150 -- 20 --
The user attacks targets with an absolute-zero chill. This also leaves targets frozen, but this move takes a great deal of time to carry out.

Alpha Guaranteed Move

Attack NameTypeCat.Att.DurCooldownEffect %
Focus Blast Plus MoveFocus Blast - Fighting-typeFocus Blast: Special Move120--12--
The user attacks by heightening its mental focus to unleash its power. This may also lower targets' Sp. Def stats.


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 520 80 85 75 110 100 70
Max Stats
Hindering Nature
Lv. 50 140 - 187 81 - 123 72 - 114 103 - 145 94 - 136 67 - 109
Lv. 100 270 - 364 157 - 242 139 - 224 202 - 287 184 - 269 130 - 215
Lv. 150 400 - 541 234 - 360 207 - 333 301 - 428 274 - 401 193 - 320
Lv. 200 530 - 718 310 - 479 274 - 443 400 - 569 364 - 533 256 - 425
Max Stats
Neutral Nature
Lv. 50 140 - 187 90 - 137 80 - 127 115 - 162 105 - 152 75 - 122
Lv. 100 270 - 364 175 - 269 155 - 249 225 - 319 205 - 299 145 - 239
Lv. 150 400 - 541 260 - 401 230 - 371 335 - 476 305 - 446 215 - 356
Lv. 200 530 - 718 345 - 533 305 - 493 445 - 633 405 - 593 285 - 473
Max Stats
Beneficial Nature
Lv. 50 140 - 187 99 - 150 88 - 139 126 - 178 115 - 167 82 - 134
Lv. 100 270 - 364 192 - 295 170 - 273 247 - 350 225 - 328 159 - 262
Lv. 150 400 - 541 286 - 441 253 - 408 368 - 523 335 - 490 236 - 391
Lv. 200 530 - 718 379 - 586 335 - 542 489 - 696 445 - 652 313 - 520
80
85
75
70
100
110

<--- Sirfetch'd #865
Sirfetch'd
#867
Runerigus
Runerigus --->