#875 Eiscue

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VIII Dex

Picture
Normal Sprite
Ice Face Noice Form
Name Other Names No. Gender Ratio Type
Eiscue
Japan: Kooripo
コオリッポ
French: Bekaglaçon
German: Kubuin
Korean: 빙큐보
National: #875
Paldea: #320
Male :50%
Female :50%
Ice-type
Classification Height Weight Capture Rate Base Egg Steps
Penguin Pokémon 4'07"
1.4m
196.2lbs
89.0kg
606,400
Abilities: Ice Face
Ice Face: Has a protective barrier that protects against Physical Attacks once and will change form to Noice Face after breaking. Confusion also breaks the barrier. Setting Snow or being sent out during Snow will restore the Ice Face and change form to Ice Face
Experience Growth Base Happiness Effort Values Earned
1,250,000 Points
Slow
50 2 Defense Point(s)

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *2 *1 *1 *1 *0.5 *2 *1 *1 *1 *1 *1 *2 *1 *1 *1 *2 *1
Wild Hold Item Egg Groups
 
Water 1
Field
Evolutionary Chain
Eiscue
Alternate Forms
Ice FaceNoice Face
Ice FaceNoice Face
Eiscue changes its form when it is hit by an attack and its ability Ice Face is activated. It changes back in Hail

Locations

- In-Depth Details
Scarlet Trade from VioletMap
Violet North Paldean Sea, North Province Area Three
Tera Raid Battles: 4 Star Raid Battles
Map
Wild Spawn BiomesOcean, Beach
Flavor Text
Eiscue SpriteScarletOn hot days, these Pokémon press their ice cube heads together and pass the time cooling each other down.
VioletIf you lick the ice covering its face, you'll find it has a faintly salty taste. This species rode here on ocean currents from a cold, faraway land.
Eiscue SpriteScarletThe ice that was covering this Eiscue’s face has shattered. Eiscue emits cold air from the tip of its hair to protect its head, which is sensitive to heat.
VioletContrary to its looks, Eiscue is a poor swimmer. It creates ice balls at the tip of its single hair to lure prey in and fish them up.


Attacks

Level UpTM & HMEgg Moves

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Tackle Tackle - Normal-type Tackle: Physical Move 40 100 35 --
A physical attack in which the user charges and slams into the target with its whole body.
Powder Snow Powder Snow - Ice-type Powder Snow: Special Move 40 100 25 10
The user attacks with a chilling gust of powdery snow. This may also leave opposing Pokémon frozen.
6 Mist Mist - Ice-type Mist: Other Move -- 101 30 --
The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.
12 Weather Ball Weather Ball - Normal-type Weather Ball: Special Move 50 100 10 --
This move's type and power change depending on the weather at the time the move is used.
18 Icy Wind Icy Wind - Ice-type Icy Wind: Special Move 55 95 15 --
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
24 Headbutt Headbutt - Normal-type Headbutt: Physical Move 70 100 15 30
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
30 Amnesia Amnesia - Psychic-type Amnesia: Other Move -- 101 20 --
The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat.
36 Freeze-Dry Freeze-Dry - Ice-type Freeze-Dry: Special Move 70 100 20 10
The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.
42 Snowscape Snowscape - Ice-type Snowscape: Other Move -- 101 10 --
The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.
48 Aurora Veil Aurora Veil - Ice-type Aurora Veil: Other Move -- 101 20 --
This move reduces damage from physical and special moves for five turns. This can be used only when it is snowing.
54 Surf Surf - Water-type Surf: Special Move 90 100 15 --
The user attacks everything around it by swamping its surroundings with a giant wave.
60 Blizzard Blizzard - Ice-type Blizzard: Special Move 110 70 5 10
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.

Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %
TM001 Take Down Take Down - Normal-type Take Down: Physical Move 90 85 20 --
A reckless full-body charge attack for slamming into the target. This also damages the user a little.
TM004 Agility Agility - Psychic-type Agility: Other Move -- 101 30 --
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
TM007 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM011 Water Pulse Water Pulse - Water-type Water Pulse: Special Move 60 100 20 20
The user attacks the target with a pulsing blast of water. This may also confuse the target.
TM022 Chilling Water Chilling Water - Water-type Chilling Water: Special Move 50 100 20 --
The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
TM025 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This move's power is doubled if the user is poisoned, burned, or paralyzed.
TM034 Icy Wind Icy Wind - Ice-type Icy Wind: Special Move 55 95 15 --
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
TM046 Avalanche Avalanche - Ice-type Avalanche: Physical Move 60 100 10 --
This move's power is doubled if the target has inflicted damage on the user in the same turn.
TM047 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
TM050 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- 101 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
TM052 Snowscape Snowscape - Ice-type Snowscape: Other Move -- 101 10 --
The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.
TM059 Zen Headbutt Zen Headbutt - Psychic-type Zen Headbutt: Physical Move 80 90 15 20
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
TM066 Body Slam Body Slam - Normal-type Body Slam: Physical Move 85 100 15 30
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
TM069 Ice Punch Ice Punch - Ice-type Ice Punch: Physical Move 75 100 15 10
The target is attacked with an icy punch. This may also leave the target frozen.
TM070 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
TM074 Reflect Reflect - Psychic-type Reflect: Other Move -- 101 20 --
A wondrous wall of light is put up to reduce damage from physical moves for five turns.
TM077 Waterfall Waterfall - Water-type Waterfall: Physical Move 80 100 15 20
The user charges at the target and may make it flinch.
TM085 Rest Rest - Psychic-type Rest: Other Move -- 101 5 --
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
TM099 Iron Head Iron Head - Steel-type Iron Head: Physical Move 80 100 15 30
The user slams the target with its steel-hard head. This may also make the target flinch.
TM103 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
TM104 Iron Defense Iron Defense - Steel-type Iron Defense: Other Move -- 101 15 --
The user hardens its body's surface like iron, sharply boosting its Defense stat.
TM110 Liquidation Liquidation - Water-type Liquidation: Physical Move 85 100 10 --
The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
TM123 Surf Surf - Water-type Surf: Special Move 90 100 15 --
The user attacks everything around it by swamping its surroundings with a giant wave.
TM124 Ice Spinner Ice Spinner - Ice-type Ice Spinner: Physical Move 80 100 15 --
The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain.
TM128 Amnesia Amnesia - Psychic-type Amnesia: Other Move -- 101 20 --
The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat.
TM134 Reversal Reversal - Fighting-type Reversal: Physical Move ?? 100 15 --
An all-out attack that becomes more powerful the less HP the user has.
TM135 Ice Beam Ice Beam - Ice-type Ice Beam: Special Move 90 100 10 10
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
TM142 Hydro Pump Hydro Pump - Water-type Hydro Pump: Special Move 110 80 5 --
The target is blasted by a huge volume of water launched under great pressure.
TM143 Blizzard Blizzard - Ice-type Blizzard: Special Move 110 70 5 10
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
TM152 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM163 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM171 Tera Blast Tera Blast - Normal-type Tera Blast: Special Move 80 100 10 --
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

Egg Moves

(Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Double-Edge Double-Edge - Normal-type Double-Edge: Physical Move 120 100 15 -- Details
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Belly Drum Belly Drum - Normal-type Belly Drum: Other Move -- 101 10 -- Details
The user maximizes its Attack stat but loses HP equal to half its max HP.
Aqua Ring Aqua Ring - Water-type Aqua Ring: Other Move -- 101 20 -- Details
The user envelops itself in a veil made of water. It regains some HP every turn.
Head Smash Head Smash - Rock-type Head Smash: Physical Move 150 80 5 -- Details
The user attacks the target with a hazardous full-power headbutt. This also damages the user terribly.
Soak Soak - Water-type Soak: Other Move -- 100 20 -- Details
The user shoots a torrent of water that changes the target's type to Water.
Icicle Crash Icicle Crash - Ice-type Icicle Crash: Physical Move 85 90 10 30 Details
The user attacks by crashing large icicles onto the target. This may also make the target flinch.



Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 470 75 80 110 65 90 50
Max Stats
Hindering Nature
Lv. 50 135 - 182 76 - 118 103 - 145 63 - 105 85 - 127 49 - 91
Lv. 100 260 - 354 148 - 233 202 - 287 121 - 206 166 - 251 94 - 179
Max Stats
Neutral Nature
Lv. 50 135 - 182 85 - 132 115 - 162 70 - 117 95 - 142 55 - 102
Lv. 100 260 - 354 165 - 259 225 - 319 135 - 229 185 - 279 105 - 199
Max Stats
Beneficial Nature
Lv. 50 135 - 182 93 - 145 126 - 178 77 - 128 104 - 156 60 - 112
Lv. 100 260 - 354 181 - 284 247 - 350 148 - 251 203 - 306 115 - 218
75
80
110
50
90
65

Stats - Noice Face

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 470 75 80 70 65 50 130
Max Stats
Hindering Nature
Lv. 50 135 - 182 76 - 118 67 - 109 63 - 105 49 - 91 121 - 163
Lv. 100 260 - 354 148 - 233 130 - 215 121 - 206 94 - 179 238 - 323
Max Stats
Neutral Nature
Lv. 50 135 - 182 85 - 132 75 - 122 70 - 117 55 - 102 135 - 182
Lv. 100 260 - 354 165 - 259 145 - 239 135 - 229 105 - 199 265 - 359
Max Stats
Beneficial Nature
Lv. 50 135 - 182 93 - 145 82 - 134 77 - 128 60 - 112 148 - 200
Lv. 100 260 - 354 181 - 284 159 - 262 148 - 251 115 - 218 291 - 394
75
80
70
130
50
65

<--- Stonjourner #874
Stonjourner
#876
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