#866 Mr. Rime

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VIII Dex

Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Mr. Rime
Japan: Barikoru
バリコオル
French: M. Glaquette
German: Pantifrost
Korean: 마임꽁꽁
National: #866
Paldea: #---
Kitakami: #---
Blueberry: #---
Lumiose: #---
Male :50%
Female :50%
Ice-type Psychic-type
Classification Height Weight Capture Rate Base Egg Steps
Comedian Pokémon 4'11"
1.5m
128.3lbs
58.2kg
450 Steps
Cycles
Abilities: Tangled Feet - Screen Cleaner - Ice Body (Hidden Ability)
Tangled Feet: Pokémon’s evasion raises one level when Confused.
Screen Cleaner: When the Pokémon enters a battle, the effects of Light Screen, Reflect, and Aurora Veil are nullified for both opposing and ally Pokémon.
Hidden Ability:
Ice Body: HP is restored by 1/16th of maximum HP when its Snowing.
Experience Growth Base Happiness Effort Values Earned Can Change Tera Type?
Points
0 3 Sp. Attack Point(s)
Yes

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *2 *1 *1 *1 *0.5 *1 *1 *1 *1 *0.5 *2 *2 *2 *1 *2 *2 *1
Wild Hold Item Egg Groups
 
Evolutionary Chain
Level up while knowing  Mimic

Locations


Attacks

Level UpTM & HM

Standard Level Up

LevelAttack NameTypeCat.Att.DurCooldownEffect %
Evolve
Plus Move10
Mist Mist - Ice-type Mist: Other Move -- -- 10 --
The user cloaks the area in a white mist. Pokémon within the mist cannot have their stats lowered by opponents.
Evolve
Plus Move10
Smokescreen Smokescreen - Normal-type Smokescreen: Other Move -- -- 10 --
The user cloaks the area in a cloud of smoke or ink. Those within the cloud will be undetectable to wild Pokémon.
Evolve
Plus Move10
Haze Haze - Ice-type Haze: Other Move -- -- 15 --
The user cloaks the area in a dark haze. Pokémon touched by the haze will have their stat changes reverted.
Evolve
Plus Move10
Fake Tears Fake Tears - Dark-type Fake Tears: Other Move -- -- 10 --
The user feigns crying to fluster targets, which lowers their Sp. Def stats for a while.

Plus Move10
Tackle Tackle - Normal-type Tackle: Physical Move 40 -- 4 --
The user attacks by charging forward and slamming into targets with its whole body.

Plus Move10
Hypnosis Hypnosis - Psychic-type Hypnosis: Other Move -- -- 10 100
The user employs hypnotic suggestion to make targets drowsy.

Plus Move10
Confuse Ray Confuse Ray - Ghost-type Confuse Ray: Other Move -- -- 6 100
The user shines a sinister ray at targets, leaving them confused.

Plus Move10
Ice Shard Ice Shard - Ice-type Ice Shard: Physical Move 40 -- 3 --
The user attacks by flash-freezing chunks of ice and hurling them at targets.
8
Plus Move11
Charm Charm - Fairy-type Charm: Other Move -- -- 10 --
The user gazes charmingly at targets to make them less wary, which lowers their Attack stats for a while.
12
Plus Move15
Confusion Confusion - Psychic-type Confusion: Special Move 50 -- 6 10
The user attacks by directing a weak telekinetic force toward targets. This may also leave targets confused.
15
Plus Move18
Dream Eater Dream Eater - Psychic-type Dream Eater: Special Move -- -- --
The user attacks by eating the dreams of drowsy targets. The user's HP will be restored by a portion of the damage dealt.
17
Plus Move20
Infestation Infestation - Bug-type Infestation: Special Move 20 -- 6 100
The user infests targets so that they take continual damage for a while. Targets cannot be switched out of battle during this time.
20
Plus Move23
Protect Protect - Normal-type Protect: Other Move -- -- 15 --
The user takes on a protective stance that prevents incoming attacks from landing.
24
Plus Move27
Stealth Rock Stealth Rock - Rock-type Stealth Rock: Other Move -- -- 10 --
The user lays a trap of levitating stones in front of itself. The stones will damage opposing Pokémon that touch them.
28
Plus Move31
Psybeam Psybeam - Psychic-type Psybeam: Special Move 65 -- 6 10
The user attacks by shooting targets with a peculiar ray. This may also leave targets confused.
32
Plus Move35
Mimic Mimic - Normal-type Mimic: Other Move -- -- --
The user attacks by mimicking the last move that a target used, unleashing that same move back upon it.
36
Plus Move39
Light Screen Light Screen - Psychic-type Light Screen: Other Move -- -- 12 --
The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out.
36
Plus Move39
Reflect Reflect - Psychic-type Reflect: Other Move -- -- 12 --
The user constructs a wondrous wall of light that will reduce damage taken from physical moves for a while. This effect continues even if the user is switched out.
36
Plus Move39
Safeguard Safeguard - Normal-type Safeguard: Other Move -- -- 12 --
The user creates a peculiar field that prevents status conditions for a while. This effect continues even if the user is switched out.
40
Plus Move43
Freeze-Dry Freeze-Dry - Ice-type Freeze-Dry: Special Move 70 -- 9 10
The user attacks by rapidly lowering targets' temperature. This move is super effective on Water-type Pokémon, and it may also leave targets frozen.
44
Plus Move47
Dazzling Gleam Dazzling Gleam - Fairy-type Dazzling Gleam: Special Move 80 -- 8 --
The user attacks with a powerful flash of light.
48
Plus Move51
Psychic Psychic - Psychic-type Psychic: Special Move 90 -- 8 --
The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats.

Legends: Z-A Technical Machine Attacks

TM #Attack NameTypeCat.Att.DurCooldownEffect %
TM001 Headbutt Headbutt - Normal-type Headbutt: Physical Move 70 -- 7 15
The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch.
TM003 Psyshock Psyshock - Psychic-type Psyshock: Special Move 80 -- 8 --
The user attacks by materializing a mysterious psychic wave. This move deals physical damage.
TM006 Calm Mind Calm Mind - Psychic-type Calm Mind: Other Move -- -- 18 --
The user boosts its Sp. Atk and Sp. Def stats for a short time by quietly focusing its mind and calming its spirit.
TM008 Thunder Wave Thunder Wave - Electric-type Thunder Wave: Other Move -- -- 10 100
The user launches a weak jolt of electricity to leave targets paralyzed.
TM010 Brick Break Brick Break - Fighting-type Brick Break: Physical Move 75 -- 7 --
The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect.
TM013 Ice Beam Ice Beam - Ice-type Ice Beam: Special Move 90 -- 8 10
The user attacks by shooting out a beam of icy-cold energy. This may also leave targets frozen.
TM016 Light Screen Light Screen - Psychic-type Light Screen: Other Move -- -- 12 --
The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out.
TM017 Protect Protect - Normal-type Protect: Other Move -- -- 15 --
The user takes on a protective stance that prevents incoming attacks from landing.
TM023 Thunder Punch Thunder Punch - Electric-type Thunder Punch: Physical Move 75 -- 7 10
The user attacks with an electrified punch. This may also leave targets paralyzed.
TM024 Ice Punch Ice Punch - Ice-type Ice Punch: Physical Move 75 -- 7 10
The user attacks with an icy punch. This may also leave targets frozen.
TM026 Energy Ball Energy Ball - Grass-type Energy Ball: Special Move 90 -- 8 --
The user attacks by drawing power from nature and firing it at targets. This may also lower targets' Sp. Def stats.
TM031 Reflect Reflect - Psychic-type Reflect: Other Move -- -- 12 --
The user constructs a wondrous wall of light that will reduce damage taken from physical moves for a while. This effect continues even if the user is switched out.
TM033 Body Slam Body Slam - Normal-type Body Slam: Physical Move 85 -- 8 30
The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed.
TM035 Endure Endure - Normal-type Endure: Other Move -- -- 12 --
The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.
TM037 Stealth Rock Stealth Rock - Rock-type Stealth Rock: Other Move -- -- 10 --
The user lays a trap of levitating stones in front of itself. The stones will damage opposing Pokémon that touch them.
TM044 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 -- 20 --
The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time.
TM049 Icy Wind Icy Wind - Ice-type Icy Wind: Special Move 55 -- 7 --
The user attacks with a gust of chilled air. This also makes targets move more slowly for a short time.
TM051 Safeguard Safeguard - Normal-type Safeguard: Other Move -- -- 12 --
The user creates a peculiar field that prevents status conditions for a while. This effect continues even if the user is switched out.
TM055 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 -- 20 --
The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time.
TM059 Zen Headbutt Zen Headbutt - Psychic-type Zen Headbutt: Physical Move 80 -- 8 10
The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch.
TM060 Future Sight Future Sight - Psychic-type Future Sight: Special Move 120 -- 10 --
A short time after this move is used, a blast of psychic energy will strike the spot where the target was.
TM063 Psychic Psychic - Psychic-type Psychic: Special Move 90 -- 8 --
The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats.
TM064 Solar Beam Solar Beam - Grass-type Solar Beam: Special Move 120 -- 12 --
The user attacks by gathering a great deal of light and then shooting it at targets. This move takes some time to carry out.
TM067 Thunderbolt Thunderbolt - Electric-type Thunderbolt: Special Move 90 -- 8 10
The user attacks with a strong electric blast. This may also leave targets paralyzed.
TM074 Shadow Ball Shadow Ball - Ghost-type Shadow Ball: Special Move 80 -- 8 --
The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats.
TM080 Iron Defense Iron Defense - Steel-type Iron Defense: Other Move -- -- 9 --
The user boosts its Defense stat for a while by hardening the surface of its body until it becomes like iron.
TM083 Nasty Plot Nasty Plot - Dark-type Nasty Plot: Other Move -- -- 15 --
The user boosts its Sp. Atk stat for a while by thinking bad thoughts to stimulate its brain.
TM085 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
The user sacrifices a small amount of HP to create a substitute for itself.
TM092 Dazzling Gleam Dazzling Gleam - Fairy-type Dazzling Gleam: Special Move 80 -- 8 --
The user attacks with a powerful flash of light.
TM095 Taunt Taunt - Dark-type Taunt: Other Move -- -- 12 100
The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time.
TM097 Heal Block Heal Block - Psychic-type Heal Block: Other Move -- -- 12 100
The user prevents targets from recovering HP through moves or items for a while.
TM099 Metronome Metronome - Normal-type Metronome: Other Move -- -- 4 --
The user waggles a finger and stimulates its brain to unleash a random move from among the many moves that exist.
TM102 Focus Blast Focus Blast - Fighting-type Focus Blast: Special Move 120 -- 12 --
The user attacks by heightening its mental focus to unleash its power. This may also lower targets' Sp. Def stats.
TM105 Blizzard Blizzard - Ice-type Blizzard: Special Move 110 -- 12 10
The user attacks by blasting targets with a howling blizzard. This may also leave targets frozen.
TM106 Thunder Thunder - Electric-type Thunder: Special Move 110 -- 10 30
The user attacks by dropping a wicked thunderbolt. This may also leave targets paralyzed.
TM108 Comet Punch Comet Punch - Normal-type Comet Punch: Physical Move -- -- --
The user attacks with a flurry of five punches, one after the other.
TM109 Facade Facade - Normal-type Facade: Physical Move -- -- --
The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.
TM110 Chilling Water Chilling Water - Water-type Chilling Water: Special Move -- -- --
The user attacks targets by showering them with water that's so cold it saps their power. This also lowers targets' Attack stats for a short time.
TM121 Torment Torment - Dark-type Torment: Other Move -- -- --
The user torments and enrages the target, making it harder for the same move to be used in quick succession.
TM125 Mimic Mimic - Normal-type Mimic: Other Move -- -- --
The user attacks by mimicking the last move that a target used, unleashing that same move back upon it.
TM126 Magnet Bomb Magnet Bomb - Steel-type Magnet Bomb: Physical Move -- -- --
The user attacks by launching steel bombs that stick to targets.
TM127 Dream Eater Dream Eater - Psychic-type Dream Eater: Special Move -- -- --
The user attacks by eating the dreams of drowsy targets. The user's HP will be restored by a portion of the damage dealt.
TM130 Charge Beam Charge Beam - Electric-type Charge Beam: Special Move -- -- --
The user attacks targets with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
TM131 Drain Punch Drain Punch - Fighting-type Drain Punch: Physical Move -- -- --
The user attacks with an energy-draining punch. The user's HP will be restored by a portion of the damage dealt.
TM138 Frost Breath Frost Breath - Ice-type Frost Breath: Special Move -- -- --
The user attacks by blowing its cold breath on targets. This move always lands a critical hit.
TM139 Swagger Swagger - Normal-type Swagger: Other Move -- -- --
The user enrages targets, leaving them confused but boosting their Attack stats for a while.
TM141 Fake Out Fake Out - Normal-type Fake Out: Physical Move -- -- --
The user attacks first to make targets flinch. This move only succeeds if it is used first thing upon the user entering a battle.
TM142 First Impression First Impression - Bug-type First Impression: Physical Move -- -- --
The user attacks with tremendous power, but this move only succeeds if it is used first thing upon the user entering a battle.
TM144 Triple Axel Triple Axel - Ice-type Triple Axel: Physical Move -- -- --
The user attacks with three kicks, one after the other. The range of these attacks grow wider each time the user jumps up to unleash a kick.
TM149 Icicle Spear Icicle Spear - Ice-type Icicle Spear: Physical Move -- -- --
The user attacks by launching five sharp icicles in a single volley at targets.
TM155 Sheer Cold Sheer Cold - Ice-type Sheer Cold: Special Move -- -- --
The user attacks targets with an absolute-zero chill. This also leaves targets frozen, but this move takes a great deal of time to carry out.


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 520 80 85 75 110 100 70
Max Stats
Hindering Nature
Lv. 50 140 - 187 81 - 123 72 - 114 103 - 145 94 - 136 67 - 109
Lv. 100 270 - 364 157 - 242 139 - 224 202 - 287 184 - 269 130 - 215
Max Stats
Neutral Nature
Lv. 50 140 - 187 90 - 137 80 - 127 115 - 162 105 - 152 75 - 122
Lv. 100 270 - 364 175 - 269 155 - 249 225 - 319 205 - 299 145 - 239
Max Stats
Beneficial Nature
Lv. 50 140 - 187 99 - 150 88 - 139 126 - 178 115 - 167 82 - 134
Lv. 100 270 - 364 192 - 295 170 - 273 247 - 350 225 - 328 159 - 262
80
85
75
70
100
110

<--- Sirfetch'd #865
Sirfetch'd
#867
Runerigus
Runerigus --->