| Standard Level Up | 
|
				| — | Tackle |  |  | 40 | 100 | 35 | -- | 
				| A physical attack in which the user charges and slams into the target with its whole body. | 
				| — | Leer |  |  | -- | 100 | 30 | 100 | 
				| The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | 
				| 6 | Smokescreen |  |  | -- | 100 | 20 | -- | 
				| The user releases an obscuring cloud of smoke or ink. This lowers the target's accuracy. | 
				| 10 | Ember |  |  | 40 | 100 | 25 | 10 | 
				| The target is attacked with small flames. This may also leave the target with a burn. | 
				| 13 | Quick Attack |  |  | 40 | 100 | 30 | -- | 
				| The user lunges at the target at a speed that makes it almost invisible. This move always goes first. | 
				| 19 | Flame Wheel |  |  | 60 | 100 | 25 | 10 | 
				| The user cloaks itself in fire and charges at the target. This may also leave the target with a burn. | 
				| 22 | Defense Curl |  |  | -- | 101 | 40 | -- | 
				| The user curls up to conceal weak spots and raise its Defense stat. | 
				| 28 | Flame Charge |  |  | 50 | 100 | 20 | 100 | 
				| Cloaking itself in flame, the user attacks the target. Then, building up more power, the user raises its Speed stat. | 
				| 31 | Swift |  |  | 60 | 101 | 20 | -- | 
				| Star-shaped rays are shot at opposing Pokémon. This attack never misses. | 
				| 37 | Lava Plume |  |  | 80 | 100 | 15 | 30 | 
				| The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn. | 
				| 40 | Flamethrower |  |  | 90 | 100 | 15 | 10 | 
				| The target is scorched with an intense blast of fire. This may also leave the target with a burn. | 
				| 46 | Inferno |  |  | 100 | 50 | 5 | 100 | 
				| The user attacks by engulfing the target in an intense fire. This leaves the target with a burn. | 
				| 49 | Rollout |  |  | 30 | 90 | 20 | -- | 
				| The user continually rolls into the target over five turns. It becomes more powerful each time it hits. | 
				| 55 | Double-Edge |  |  | 120 | 100 | 15 | -- | 
				| A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | 
				| 58 | Burn Up |  |  | 130 | 100 | 5 | -- | 
				| To inflict massive damage, the user burns itself out. After using this move, the user will no longer be Fire type. | 
				| 64 | Eruption |  |  | 150 | 100 | 5 | -- | 
				| The user attacks opposing Pokémon with explosive fury. The lower the user's HP, the lower the move's power. | 
| BDSP Technical Machine Attacks | 
|
| TM10 | Work Up |  |  | -- | 101 | 30 | -- | 
					| The user is roused, and its Attack and Sp. Atk stats increase. | 
| TM11 | Sunny Day |  |  | -- | 101 | 5 | -- | 
					| The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | 
| TM17 | Protect |  |  | -- | 101 | 10 | -- | 
					| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | 
| TM28 | Dig |  |  | 80 | 100 | 10 | -- | 
					| The user burrows into the ground, then attacks on the next turn. | 
| TM32 | Double Team |  |  | -- | 101 | 15 | -- | 
					| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | 
| TM35 | Flamethrower |  |  | 90 | 100 | 15 | 10 | 
					| The target is scorched with an intense blast of fire. This may also leave the target with a burn. | 
| TM38 | Fire Blast |  |  | 110 | 85 | 5 | 10 | 
					| The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | 
| TM40 | Aerial Ace |  |  | 60 | 101 | 20 | -- | 
					| The user confounds the target with speed, then slashes. This attack never misses. | 
| TM42 | Facade |  |  | 70 | 100 | 20 | -- | 
					| This attack move doubles its power if the user is poisoned, burned, or paralyzed. | 
| TM44 | Rest |  |  | -- | 101 | 10 | -- | 
					| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | 
| TM45 | Attract |  |  | -- | 100 | 15 | -- | 
					| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | 
| TM50 | Overheat |  |  | 130 | 90 | 5 | 100 | 
					| The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat. | 
| TM58 | Endure |  |  | -- | 101 | 10 | -- | 
					| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | 
| TM61 | Will-O-Wisp |  |  | -- | 85 | 15 | -- | 
					| The user shoots a sinister flame at the target to inflict a burn. | 
| TM82 | Sleep Talk |  |  | -- | 101 | 10 | -- | 
					| While it is asleep, the user randomly uses one of the moves it knows. | 
| TM87 | Swagger |  |  | -- | 85 | 15 | -- | 
					| The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | 
| TM90 | Substitute |  |  | -- | 101 | 10 | -- | 
					| The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | 
| TM93 | Cut |  |  | 50 | 95 | 30 | -- | 
					| The target is cut with a scythe or claw. | 
| Egg Moves(Details) | 
 
| Fury Swipes |  |  | 18 | 80 | 15 | -- | Details | 
				| The target is raked with sharp claws or scythes quickly two to five times in a row. | 
| Quick Attack |  |  | 40 | 100 | 30 | -- | Details | 
				| The user lunges at the target at a speed that makes it almost invisible. This move always goes first. | 
| Reversal |  |  | ?? | 100 | 15 | -- | Details | 
				| An all-out attack that becomes more powerful the less HP the user has. | 
| Thrash |  |  | 120 | 100 | 10 | -- | Details | 
				| The user rampages and attacks for two to three turns. The user then becomes confused. | 
| Covet |  |  | 60 | 100 | 25 | -- | Details | 
				| The user endearingly approaches the target, then steals the target's held item. | 
| Howl |  |  | -- | 101 | 40 | -- | Details | 
				| The user howls loudly to raise the spirit of itself and allies. This raises their Attack stats. | 
| Crush Claw |  |  | 75 | 95 | 10 | 50 | Details | 
				| The user slashes the target with hard and sharp claws. This may also lower the target's Defense stat. | 
| Double-Edge |  |  | 120 | 100 | 15 | -- | Details | 
				| A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | 
| Double Kick |  |  | 30 | 100 | 30 | -- | Details | 
				| The target is quickly kicked twice in succession using both feet. | 
| Flare Blitz |  |  | 120 | 100 | 15 | 10 | Details | 
				| The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn. | 
| Extrasensory |  |  | 80 | 100 | 20 | 10 | Details | 
				| The user attacks with an odd, unseeable power. This may also make the target flinch. | 
| Nature Power |  |  | -- | 101 | 20 | -- | Details | 
				| This attack makes use of nature's power. Its effects vary depending on the user's environment. | 
| Transfer Only Moves (Details) | 
|
| Toxic |  |  | -- | 90 | 10 | -- | Gen VII TM06 | 
				| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | 
| Round |  |  | 60 | 100 | 15 | -- | Gen VII TM48 | 
				| The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | 
| Wild Charge |  |  | 90 | 100 | 15 | -- | Gen VII TM93 | 
				| The user shrouds itself in electricity and smashes into its target. This also damages the user a little. | 
| Confide |  |  | -- | 101 | 20 | 100 | Gen VII TM100 | 
				| The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. | 
| Snore |  |  | 50 | 100 | 15 | 30 | Move Tutor - USM | 
				| This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | 
| Heat Wave |  |  | 95 | 90 | 10 | 10 | Move Tutor - USM | 
				| The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn. | 
| Incinerate |  |  | 60 | 100 | 15 | -- | Gen VI TM59 | 
				| The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. | 
| Mud-slap |  |  | 20 | 100 | 10 | 100 | Move Tutor - PtHGSS | 
				| The user hurls mud in the target's face to inflict damage and lower its accuracy. | 
| Headbutt |  |  | 70 | 100 | 15 | 30 | Move Tutor - HGSS | 
				| The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | 
| Body Slam |  |  | 85 | 100 | 15 | 30 | Move Tutor - FRLG | 
				| The user drops onto the target with its full body weight. This may also leave the target with paralysis. | 
| Mimic |  |  | -- | 101 | 10 | -- | Move Tutor - FRLG | 
				| The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. | 
| Curse |  |  | -- | 101 | 10 | -- | Gen II TM03 | 
				| A move that works differently for the Ghost type than for all other types. | 
| Roar |  |  | -- | 101 | 20 | -- | Gen II TM05 | 
				| The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | 
| Rock Smash |  |  | 40 | 100 | 15 | 50 | Gen II TM08 | 
				| The user attacks with a punch. This may also lower the target's Defense stat. | 
| Iron Tail |  |  | 100 | 75 | 15 | 30 | Gen II TM23 | 
				| The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. | 
| Detect |  |  | -- | 101 | 5 | -- | Gen II TM43 | 
				| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |