| Standard Level Up | 
|
				| — | Tackle |  |  | 40 | 100 | 35 | -- | 
				| A physical attack in which the user charges and slams into the target with its whole body. | 
				| — | Mud-Slap |  |  | 20 | 100 | 10 | 100 | 
				| The user hurls mud in the target's face to inflict damage and lower its accuracy. | 
				| 5 | Powder Snow |  |  | 40 | 100 | 25 | 10 | 
				| The user attacks with a chilling gust of powdery snow. This may also freeze opposing Pokémon. | 
				| 10 | Flail |  |  | ?? | 100 | 15 | -- | 
				| The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. | 
				| 15 | Ice Shard |  |  | 40 | 100 | 30 | -- | 
				| The user flash-freezes chunks of ice and hurls them at the target. This move always goes first. | 
				| 20 | Mist |  |  | -- | 101 | 30 | -- | 
				| The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. | 
				| 25 | Endure |  |  | -- | 101 | 10 | -- | 
				| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | 
				| 30 | Icy Wind |  |  | 55 | 95 | 15 | 100 | 
				| The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. | 
				| 35 | Amnesia |  |  | -- | 101 | 20 | -- | 
				| The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat. | 
				| 40 | Take Down |  |  | 90 | 85 | 20 | -- | 
				| A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | 
				| 45 | Earthquake |  |  | 100 | 100 | 10 | -- | 
				| The user sets off an earthquake that strikes every Pokémon around it. | 
				| 50 | Blizzard |  |  | 110 | 70 | 5 | 10 | 
				| A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | 
| Sword & Shield Technical Machine Attacks | 
|
| TM15 | Dig |  |  | 80 | 100 | 10 | -- | 
					| The user burrows into the ground, then attacks on the next turn. | 
| TM17 | Light Screen |  |  | -- | 101 | 30 | -- | 
					| A wondrous wall of light is put up to reduce damage from special attacks for five turns. | 
| TM18 | Reflect |  |  | -- | 101 | 20 | -- | 
					| A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | 
| TM21 | Rest |  |  | -- | 101 | 10 | -- | 
					| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | 
| TM22 | Rock Slide |  |  | 75 | 90 | 10 | 30 | 
					| Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | 
| TM24 | Snore |  |  | 50 | 100 | 15 | 30 | 
					| This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | 
| TM25 | Protect |  |  | -- | 101 | 10 | -- | 
					| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | 
| TM26 | Scary Face |  |  | -- | 100 | 10 | -- | 
					| The user frightens the target with a scary face to harshly lower its Speed stat. | 
| TM27 | Icy Wind |  |  | 55 | 95 | 15 | 100 | 
					| The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. | 
| TM31 | Attract |  |  | -- | 100 | 15 | -- | 
					| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | 
| TM32 | Sandstorm |  |  | -- | 101 | 10 | -- | 
					| A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. | 
| TM33 | Rain Dance |  |  | -- | 101 | 5 | -- | 
					| The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | 
| TM35 | Hail |  |  | -- | 101 | 10 | -- | 
					| The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types. | 
| TM39 | Facade |  |  | 70 | 100 | 20 | -- | 
					| This attack move doubles its power if the user is poisoned, burned, or paralyzed. | 
| TM48 | Rock Tomb |  |  | 60 | 95 | 15 | 100 | 
					| Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. | 
| TM49 | Sand Tomb |  |  | 35 | 85 | 15 | 100 | 
					| The user traps the target inside a harshly raging sandstorm for four to five turns. | 
| TM51 | Icicle Spear |  |  | 25 | 100 | 30 | -- | 
					| The user launches sharp icicles at the target two to five times in a row. | 
| TM53 | Mud Shot |  |  | 55 | 95 | 15 | 100 | 
					| The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. | 
| TM64 | Avalanche |  |  | 60 | 100 | 10 | -- | 
					| The power of this attack move is doubled if the user has been hurt by the target in the same turn. | 
| TM76 | Round |  |  | 60 | 100 | 15 | -- | 
					| The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | 
| TM81 | Bulldoze |  |  | 60 | 100 | 20 | 100 | 
					| The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | 
| Technical Record Attacks | 
|
| TR01 | Body Slam |  |  | 85 | 100 | 15 | 30 | 
					| The user drops onto the target with its full body weight. This may also leave the target with paralysis. | 
| TR05 | Ice Beam |  |  | 90 | 100 | 10 | 10 | 
					| The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | 
| TR06 | Blizzard |  |  | 110 | 70 | 5 | 10 | 
					| A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | 
| TR10 | Earthquake |  |  | 100 | 100 | 10 | -- | 
					| The user sets off an earthquake that strikes every Pokémon around it. | 
| TR17 | Amnesia |  |  | -- | 101 | 20 | -- | 
					| The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat. | 
| TR20 | Substitute |  |  | -- | 101 | 10 | -- | 
					| The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | 
| TR26 | Endure |  |  | -- | 101 | 10 | -- | 
					| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | 
| TR27 | Sleep Talk |  |  | -- | 101 | 10 | -- | 
					| While it is asleep, the user randomly uses one of the moves it knows. | 
| TR39 | Superpower |  |  | 120 | 100 | 5 | 100 | 
					| The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats. | 
| TR67 | Earth Power |  |  | 90 | 100 | 10 | 10 | 
					| The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. | 
| TR76 | Stealth Rock |  |  | -- | 101 | 20 | -- | 
					| The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. | 
| BDSP Technical Machine Attacks | 
|
| TM05 | Roar |  |  | -- | 101 | 20 | -- | 
					| The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | 
| TM07 | Hail |  |  | -- | 101 | 10 | -- | 
					| The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types. | 
| TM13 | Ice Beam |  |  | 90 | 100 | 10 | 10 | 
					| The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | 
| TM14 | Blizzard |  |  | 110 | 70 | 5 | 10 | 
					| A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | 
| TM16 | Light Screen |  |  | -- | 101 | 30 | -- | 
					| A wondrous wall of light is put up to reduce damage from special attacks for five turns. | 
| TM17 | Protect |  |  | -- | 101 | 10 | -- | 
					| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | 
| TM18 | Rain Dance |  |  | -- | 101 | 5 | -- | 
					| The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | 
| TM26 | Earthquake |  |  | 100 | 100 | 10 | -- | 
					| The user sets off an earthquake that strikes every Pokémon around it. | 
| TM28 | Dig |  |  | 80 | 100 | 10 | -- | 
					| The user burrows into the ground, then attacks on the next turn. | 
| TM32 | Double Team |  |  | -- | 101 | 15 | -- | 
					| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | 
| TM33 | Reflect |  |  | -- | 101 | 20 | -- | 
					| A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | 
| TM37 | Sandstorm |  |  | -- | 101 | 10 | -- | 
					| A five-turn sandstorm is summoned to hurt all combatants except Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types. | 
| TM39 | Rock Tomb |  |  | 60 | 95 | 15 | 100 | 
					| Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. | 
| TM42 | Facade |  |  | 70 | 100 | 20 | -- | 
					| This attack move doubles its power if the user is poisoned, burned, or paralyzed. | 
| TM44 | Rest |  |  | -- | 101 | 10 | -- | 
					| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | 
| TM45 | Attract |  |  | -- | 100 | 15 | -- | 
					| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | 
| TM58 | Endure |  |  | -- | 101 | 10 | -- | 
					| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | 
| TM72 | Avalanche |  |  | 60 | 100 | 10 | -- | 
					| The power of this attack move is doubled if the user has been hurt by the target in the same turn. | 
| TM76 | Stealth Rock |  |  | -- | 101 | 20 | -- | 
					| The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. | 
| TM80 | Rock Slide |  |  | 75 | 90 | 10 | 30 | 
					| Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | 
| TM82 | Sleep Talk |  |  | -- | 101 | 10 | -- | 
					| While it is asleep, the user randomly uses one of the moves it knows. | 
| TM83 | Bulldoze |  |  | 60 | 100 | 20 | 100 | 
					| The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | 
| TM87 | Swagger |  |  | -- | 85 | 15 | -- | 
					| The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | 
| TM90 | Substitute |  |  | -- | 101 | 10 | -- | 
					| The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | 
| TM96 | Strength |  |  | 80 | 100 | 15 | -- | 
					| The target is slugged with a punch thrown at maximum power. | 
| TM98 | Rock Smash |  |  | 40 | 100 | 15 | 50 | 
					| The user attacks with a punch. This may also lower the target's Defense stat. | 
| Egg Moves(Details) | 
 
| Bite |  |  | 60 | 100 | 25 | 30 | Details | 
				| The target is bitten with viciously sharp fangs. This may also make the target flinch. | 
| Ancient Power |  |  | 60 | 100 | 5 | 10 | Details | 
				| The user attacks with a prehistoric power. This may also raise all the user's stats at once. | 
| Double-Edge |  |  | 120 | 100 | 15 | -- | Details | 
				| A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | 
| Fissure |  |  | ?? | 30 | 5 | -- | Details | 
				| The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits. | 
| Curse |  |  | -- | 101 | 10 | -- | Details | 
				| A move that works differently for the Ghost type than for all other types. | 
| Icicle Crash |  |  | 85 | 90 | 10 | 30 | Details | 
				| The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch. | 
| Freeze-Dry |  |  | 70 | 100 | 20 | 10 | Details | 
				| The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types. | 
| Take Down BDSP Only
 |  |  | 90 | 85 | 20 | -- | Details | 
				| A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | 
| Body Slam BDSP Only
 |  |  | 85 | 100 | 15 | 30 | Details | 
				| The user drops onto the target with its full body weight. This may also leave the target with paralysis. | 
| Mud Shot BDSP Only
 |  |  | 55 | 95 | 15 | 100 | Details | 
				| The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. | 
| Icicle Spear BDSP Only
 |  |  | 25 | 100 | 30 | -- | Details | 
				| The user launches sharp icicles at the target two to five times in a row. | 
| Transfer Only Moves (Details) | 
|
| Toxic |  |  | -- | 90 | 10 | -- | Gen VII TM06 | 
				| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | 
| Confide |  |  | -- | 101 | 20 | 100 | Gen VII TM100 | 
				| The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. | 
| Endeavor |  |  | ?? | 100 | 5 | -- | Move Tutor - USM | 
				| This attack move cuts down the target's HP to equal the user's HP. | 
| Headbutt |  |  | 70 | 100 | 15 | 30 | Move Tutor - HGSS | 
				| The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | 
| Mimic |  |  | -- | 101 | 10 | -- | Move Tutor - FRLG | 
				| The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. | 
| Defense Curl |  |  | -- | 101 | 40 | -- | Move Tutor - Emerald | 
				| The user curls up to conceal weak spots and raise its Defense stat. | 
| Detect |  |  | -- | 101 | 5 | -- | Gen II TM43 | 
				| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |