| Standard Level Up | 
|
				| — | Weather Ball |  |  | 50 | 100 | 10 | -- | 
				| This attack move varies in power and type depending on the weather. | 
				| — | Icicle Crash |  |  | 85 | 90 | 10 | 30 | 
				| The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch. | 
				| — | Freeze-Dry |  |  | 70 | 100 | 20 | 10 | 
				| The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types. | 
				| — | Astonish |  |  | 30 | 100 | 15 | 30 | 
				| The user attacks the target while shouting in a startling fashion. This may also make the target flinch. | 
				| — | Harden |  |  | -- | 101 | 30 | -- | 
				| The user stiffens all the muscles in its body to raise its Defense stat. | 
				| — | Taunt |  |  | -- | 100 | 20 | -- | 
				| The target is taunted into a rage that allows it to use only attack moves for three turns. | 
				| — | Mist |  |  | -- | 101 | 30 | -- | 
				| The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. | 
				| 12 | Icy Wind |  |  | 55 | 95 | 15 | 100 | 
				| The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. | 
				| 16 | Avalanche |  |  | 60 | 100 | 10 | -- | 
				| The power of this attack move is doubled if the user has been hurt by the target in the same turn. | 
				| 20 | Hail |  |  | -- | 101 | 10 | -- | 
				| The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types. | 
				| 24 | Icicle Spear |  |  | 25 | 100 | 30 | -- | 
				| The user launches sharp icicles at the target two to five times in a row. | 
				| 28 | Uproar |  |  | 90 | 100 | 10 | -- | 
				| The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | 
				| 32 | Acid Armor |  |  | -- | 101 | 20 | -- | 
				| The user alters its cellular structure to liquefy itself, sharply raising its Defense stat. | 
				| 38 | Mirror Coat |  |  | ?? | 100 | 20 | -- | 
				| A retaliation move that counters any special attack, inflicting double the damage taken. | 
				| 44 | Ice Beam |  |  | 90 | 100 | 10 | 10 | 
				| The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | 
				| 52 | Blizzard |  |  | 110 | 70 | 5 | 10 | 
				| A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | 
				| 60 | Sheer Cold |  |  | ?? | 30 | 5 | -- | 
				| The target faints instantly. It's less likely to hit the target if it's used by Pokémon other than Ice types. | 
| Technical Machine Attacks | 
|
| TM08 | Hyper Beam |  |  | 150 | 90 | 5 | -- | 
					| The target is attacked with a powerful beam. The user can't move on the next turn. | 
| TM09 | Giga Impact |  |  | 150 | 90 | 5 | -- | 
					| The user charges at the target using every bit of its power. The user can't move on the next turn. | 
| TM17 | Light Screen |  |  | -- | 101 | 30 | -- | 
					| A wondrous wall of light is put up to reduce damage from special attacks for five turns. | 
| TM20 | Self-Destruct |  |  | 200 | 100 | 5 | -- | 
					| The user attacks everything around it by causing an explosion. The user faints upon using this move. | 
| TM21 | Rest |  |  | -- | 101 | 10 | -- | 
					| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | 
| TM24 | Snore |  |  | 50 | 100 | 15 | 30 | 
					| This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | 
| TM25 | Protect |  |  | -- | 101 | 10 | -- | 
					| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | 
| TM27 | Icy Wind |  |  | 55 | 95 | 15 | 100 | 
					| The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. | 
| TM31 | Attract |  |  | -- | 100 | 15 | -- | 
					| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | 
| TM33 | Rain Dance |  |  | -- | 101 | 5 | -- | 
					| The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | 
| TM35 | Hail |  |  | -- | 101 | 10 | -- | 
					| The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types. | 
| TM37 | Beat Up |  |  | ?? | 100 | 10 | -- | 
					| The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks. | 
| TM39 | Facade |  |  | 70 | 100 | 20 | -- | 
					| This attack move doubles its power if the user is poisoned, burned, or paralyzed. | 
| TM44 | Imprison |  |  | -- | 101 | 10 | -- | 
					| If opposing Pokémon know any move also known by the user, they are prevented from using it. | 
| TM46 | Weather Ball |  |  | 50 | 100 | 10 | -- | 
					| This attack move varies in power and type depending on the weather. | 
| TM51 | Icicle Spear |  |  | 25 | 100 | 30 | -- | 
					| The user launches sharp icicles at the target two to five times in a row. | 
| TM64 | Avalanche |  |  | 60 | 100 | 10 | -- | 
					| The power of this attack move is doubled if the user has been hurt by the target in the same turn. | 
| TM76 | Round |  |  | 60 | 100 | 15 | -- | 
					| The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | 
| Technical Record Attacks | 
|
| TR05 | Ice Beam |  |  | 90 | 100 | 10 | 10 | 
					| The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | 
| TR06 | Blizzard |  |  | 110 | 70 | 5 | 10 | 
					| A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | 
| TR20 | Substitute |  |  | -- | 101 | 10 | -- | 
					| The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | 
| TR26 | Endure |  |  | -- | 101 | 10 | -- | 
					| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | 
| TR27 | Sleep Talk |  |  | -- | 101 | 10 | -- | 
					| While it is asleep, the user randomly uses one of the moves it knows. | 
| TR35 | Uproar |  |  | 90 | 100 | 10 | -- | 
					| The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | 
| TR37 | Taunt |  |  | -- | 100 | 20 | -- | 
					| The target is taunted into a rage that allows it to use only attack moves for three turns. | 
| TR42 | Hyper Voice |  |  | 90 | 100 | 10 | -- | 
					| The user lets loose a horribly echoing shout with the power to inflict damage. | 
| TR46 | Iron Defense |  |  | -- | 101 | 15 | -- | 
					| The user hardens its body's surface like iron, sharply raising its Defense stat. | 
| TR70 | Flash Cannon |  |  | 80 | 100 | 10 | 10 | 
					| The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat. | 
| TR83 | Ally Switch |  |  | -- | 101 | 15 | -- | 
					| The user teleports using a strange power and switches places with one of its allies. | 
| Transfer Only Moves (Details) | 
|
| Toxic |  |  | -- | 90 | 10 | -- | Gen VII TM06 | 
				| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | 
| Double Team |  |  | -- | 101 | 15 | -- | Gen VII TM32 | 
				| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | 
| Frost Breath |  |  | 60 | 90 | 10 | 100 | Gen VII TM79 | 
				| The user blows its cold breath on the target. This attack always results in a critical hit. | 
| Swagger |  |  | -- | 85 | 15 | -- | Gen VII TM87 | 
				| The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | 
| Confide |  |  | -- | 101 | 20 | 100 | Gen VII TM100 | 
				| The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. | 
| Water Pulse |  |  | 60 | 100 | 20 | 20 | Egg Move - Gen 7 | 
				| The user attacks the target with a pulsing blast of water. This may also confuse the target. | 
| Powder Snow |  |  | 40 | 100 | 25 | 10 | Egg Move - Gen 7 | 
				| The user attacks with a chilling gust of powdery snow. This may also freeze opposing Pokémon. | 
| Magic Coat |  |  | -- | 101 | 15 | -- | Move Tutor - USM | 
				| Moves like Leech Seed and moves that inflict status conditions are blocked by a barrier and reflected back to the user of those moves. | 
| Water Pulse |  |  | 60 | 100 | 20 | 20 | Move Tutor - USM | 
				| The user attacks the target with a pulsing blast of water. This may also confuse the target. |