#584 Vanilluxe

General Location Attacks Stats Egg Moves
Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex

Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Vanilluxe
Japan: Baivanilla
バイバニラ
French: Sorbouboul
German: Gelatwino
Korean: 배바닐라
National: #584
Galar: #074
Male :50.2%
Female :49.8%
Ice-type
Classification Height Weight Capture Rate Base Egg Steps
Snowstorm Pokémon 4'03"
1.3m
126.8lbs
57.5kg
455,120
Abilities: Ice Body - Snow Warning - Weak Armor (Hidden Ability)
Ice Body: HP is restored by 1/16th of maximum HP when its hailing.
Snow Warning: Hailstorm blows when the Pokémon enters battle. As of X & Y, this lasts 5 turns.
Hidden Ability (Available):
Weak Armor: When hit by an attack, the Pokémon's Defense is lowered by one stage but Speed is increased by two stages.
Experience Growth Base Happiness Effort Values Earned
1,250,000 Points
Slow
3 Sp. Attack Point(s)
Damage Taken
Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *2 *1 *1 *1 *0.5 *2 *1 *1 *1 *1 *1 *2 *1 *1 *1 *2 *1
Wild Hold Item Egg Groups
 Never-Melt Ice
Never-Melt Ice
- 50%
Mineral
Evolutionary Chain
Vanillite Level VanillishLevel Vanilluxe

Locations

- In-Depth Details
Sword Route 10, Bridge Field, Lake of Outrage, South Lake Miloch
Max Raid Battles: Dusty Bowl, Giant's Cap, Hammerlocke Hills, Stony Wilderness
Details
Shield Route 10, Bridge Field, Lake of Outrage, South Lake Miloch
Max Raid Battles: Dusty Bowl, Giant's Cap, Giant's Seat, Hammerlocke Hills, Stony Wilderness
Details
Flavor Text
Sword When its anger reaches a breaking point, this Pokémon unleashes a fierce blizzard that freezes every creature around it, be they friend or foe.
Shield People believe this Pokémon formed when two Vanillish stuck together. Its body temperature is roughly 21 degrees Fahrenheit.


Attacks

Level UpTM & HMEgg Moves

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Weather Ball Weather Ball - Normal-type Weather Ball: Special Move 50 100 10 --
This attack move varies in power and type depending on the weather.
Icicle Crash Icicle Crash - Ice-type Icicle Crash: Physical Move 85 90 10 30
The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch.
Freeze-Dry Freeze-Dry - Ice-type Freeze-Dry: Special Move 70 100 20 10
The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.
Astonish Astonish - Ghost-type Astonish: Physical Move 30 100 15 30
The user attacks the target while shouting in a startling fashion. This may also make the target flinch.
Harden Harden - Normal-type Harden: Other Move -- 101 30 --
The user stiffens all the muscles in its body to raise its Defense stat.
Taunt Taunt - Dark-type Taunt: Other Move -- 100 20 --
The target is taunted into a rage that allows it to use only attack moves for three turns.
Mist Mist - Ice-type Mist: Other Move -- 101 30 --
The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.
12 Icy Wind Icy Wind - Ice-type Icy Wind: Special Move 55 95 15 100
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
16 Avalanche Avalanche - Ice-type Avalanche: Physical Move 60 100 10 --
The power of this attack move is doubled if the user has been hurt by the target in the same turn.
20 Hail Hail - Ice-type Hail: Other Move -- 101 10 --
The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.
24 Icicle Spear Icicle Spear - Ice-type Icicle Spear: Physical Move 25 100 30 --
The user launches sharp icicles at the target two to five times in a row.
28 Uproar Uproar - Normal-type Uproar: Special Move 90 100 10 --
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
32 Acid Armor Acid Armor - Poison-type Acid Armor: Other Move -- 101 20 --
The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.
38 Mirror Coat Mirror Coat - Psychic-type Mirror Coat: Special Move ?? 100 20 --
A retaliation move that counters any special attack, inflicting double the damage taken.
44 Ice Beam Ice Beam - Ice-type Ice Beam: Special Move 90 100 10 10
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
52 Blizzard Blizzard - Ice-type Blizzard: Special Move 110 70 5 10
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
60 Sheer Cold Sheer Cold - Ice-type Sheer Cold: Special Move ?? 30 5 --
The target faints instantly. It's less likely to hit the target if it's used by Pokémon other than Ice types.

Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %
TM08 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM09 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM17 Light Screen Light Screen - Psychic-type Light Screen: Other Move -- 101 30 --
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
TM20 Self-Destruct Self-Destruct - Normal-type Self-Destruct: Physical Move 200 100 5 --
The user attacks everything around it by causing an explosion. The user faints upon using this move.
TM21 Rest Rest - Psychic-type Rest: Other Move -- 101 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM24 Snore Snore - Normal-type Snore: Special Move 50 100 15 30
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
TM25 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM27 Icy Wind Icy Wind - Ice-type Icy Wind: Special Move 55 95 15 100
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
TM31 Attract Attract - Normal-type Attract: Other Move -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM33 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- 101 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TM35 Hail Hail - Ice-type Hail: Other Move -- 101 10 --
The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.
TM37 Beat Up Beat Up - Dark-type Beat Up: Physical Move ?? 100 10 --
The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.
TM39 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM44 Imprison Imprison - Psychic-type Imprison: Other Move -- 101 10 --
If opposing Pokémon know any move also known by the user, they are prevented from using it.
TM46 Weather Ball Weather Ball - Normal-type Weather Ball: Special Move 50 100 10 --
This attack move varies in power and type depending on the weather.
TM51 Icicle Spear Icicle Spear - Ice-type Icicle Spear: Physical Move 25 100 30 --
The user launches sharp icicles at the target two to five times in a row.
TM64 Avalanche Avalanche - Ice-type Avalanche: Physical Move 60 100 10 --
The power of this attack move is doubled if the user has been hurt by the target in the same turn.
TM76 Round Round - Normal-type Round: Special Move 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.

Technical Record Attacks

TR #Attack NameTypeCat.Att.Acc.PPEffect %
TR05 Ice Beam Ice Beam - Ice-type Ice Beam: Special Move 90 100 10 10
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
TR06 Blizzard Blizzard - Ice-type Blizzard: Special Move 110 70 5 10
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
TR20 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
TR26 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TR27 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TR35 Uproar Uproar - Normal-type Uproar: Special Move 90 100 10 --
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
TR37 Taunt Taunt - Dark-type Taunt: Other Move -- 100 20 --
The target is taunted into a rage that allows it to use only attack moves for three turns.
TR42 Hyper Voice Hyper Voice - Normal-type Hyper Voice: Special Move 90 100 10 --
The user lets loose a horribly echoing shout with the power to inflict damage.
TR46 Iron Defense Iron Defense - Steel-type Iron Defense: Other Move -- 101 15 --
The user hardens its body's surface like iron, sharply raising its Defense stat.
TR70 Flash Cannon Flash Cannon - Steel-type Flash Cannon: Special Move 80 100 10 10
The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat.
TR83 Ally Switch Ally Switch - Psychic-type Ally Switch: Other Move -- 101 15 --
The user teleports using a strange power and switches places with one of its allies.

Egg Moves

(Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Autotomize Autotomize - Steel-type Autotomize: Other Move -- 101 15 -- Details
The user sheds part of its body to make itself lighter and sharply raise its Speed stat.
Magnet Rise Magnet Rise - Electric-type Magnet Rise: Other Move -- 101 10 -- Details
The user levitates using electrically generated magnetism for five turns.
Ice Shard Ice Shard - Ice-type Ice Shard: Physical Move 40 100 30 -- Details
The user flash-freezes chunks of ice and hurls them at the target. This move always goes first.
Explosion Explosion - Normal-type Explosion: Physical Move 250 100 5 -- Details
The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
Aurora Veil Aurora Veil - Ice-type Aurora Veil: Other Move -- 101 20 -- Details
This move reduces damage from physical and special moves for five turns. This can be used only in a hailstorm.
Icicle Crash Icicle Crash - Ice-type Icicle Crash: Physical Move 85 90 10 30 Details
The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch.

Usable Max Moves

Attack NameTypeCat.Max Att.Acc.PPEffect %
Max Strike Max Strike - Normal-type Physical MoveSpecial Move 150(Phy)/150(Spe) 101 10 --
This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat.
Max Phantasm Max Phantasm - Ghost-type Physical Move 90 101 10 --
This is a Ghost-type attack Dynamax Pokémon use. This lowers the target's Defense stat.
Max Hailstorm Max Hailstorm - Ice-type Physical MoveSpecial Move 130(Phy)/140(Spe) 101 10 --
This is an Ice-type attack Dynamax Pokémon use. The user summons a hailstorm lasting five turns.
Max Mindstorm Max Mindstorm - Psychic-type Special Move 100 101 10 --
This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns.
Max Darkness Max Darkness - Dark-type Physical Move 100 101 10 --
This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat.
Max Steelspike Max Steelspike - Steel-type Special Move 130 101 10 --
This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats.
Max Guard Max Guard - Normal-type 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 535 71 95 85 110 95 79
Max Stats
Hindering Nature
Lv. 50 131 - 178 90 - 132 81 - 123 103 - 145 90 - 132 75 - 117
Lv. 100 252 - 346 175 - 260 157 - 242 202 - 287 175 - 260 146 - 231
Max Stats
Neutral Nature
Lv. 50 131 - 178 100 - 147 90 - 137 115 - 162 100 - 147 84 - 131
Lv. 100 252 - 346 195 - 289 175 - 269 225 - 319 195 - 289 163 - 257
Max Stats
Beneficial Nature
Lv. 50 131 - 178 110 - 161 99 - 150 126 - 178 110 - 161 92 - 144
Lv. 100 252 - 346 214 - 317 192 - 295 247 - 350 214 - 317 179 - 282

<--- Vanillish #583
Vanillish
#588
Karrablast
Karrablast --->