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General | Location | Attacks | Stats | Egg Moves |
| Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
| Gen IV Dex |
| This Pokédex entry is for Generation VIII Pokémon games. For Generation IX Pokémon games. Check out Drifblim Pokémon Scarlet & Violet data |
| Picture | ||
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| Abilities: Aftermath - Unburden - Flare Boost (Hidden Ability) | |||||
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Aftermath: The foe that dealt the final hit loses 1/4 of its maximum HP if the move made physical contact. Unburden: Speed is doubled once the held item is consumed. Hidden Ability: Flare Boost: Special Attack stat increased by 50% when burned |
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| Experience Growth | Base Happiness | Effort Values Earned | Dynamax Capable? | ||
| 1,640,000 Points Fluctuating |
50 | 2 HP Point(s) | Drifblim can Dynamax | ||
| Wild Hold Item | Egg Groups | ||||||
| Legends: Arceus
Alpha
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| Evolutionary Chain | |||
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Locations- In-Depth Details |
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| Sword | Axew's Eye, South Lake Miloch, Watchtower Ruins Max Raid Battles: Giant's Cap, Hammerlocke Hills, Stony Wilderness, Watchtower Ruins | Details | |
| Shield | Axew's Eye, South Lake Miloch, Watchtower Ruins Max Raid Battles: Giant's Cap, Hammerlocke Hills, Stony Wilderness, Watchtower Ruins | Details | |
| Isle of Armor | Sword | Challenge Beach, Challenge Road, Training Lowlands Max Raid Battles: Challenge Beach, Courageous Cavern, Stepping-Stone Sea | Details |
| Shield | Challenge Beach, Challenge Road, Training Lowlands Max Raid Battles: Challenge Beach, Courageous Cavern, Stepping-Stone Sea | Details | |
| Crown Tundra | Sword | Dynamax Adventures | |
| Shield | Dynamax Adventures | ||
| Brilliant Diamond | Evolve Drifloon | ||
| Shining Pearl | Evolve Drifloon | ||
| Legends: Arceus | Obsidian Fieldlands: Sandgem Flats, Ramanas Island or nearby Cobalt Coastlands: Ginkgo Landing, Bathers' Lagoon, Deadwood Haunt, Tranquility Cove or nearby Alabaster Icelands: Avalugg's Legacy, Glacier Terrace, Heart's Crag or nearby Obsidian Fieldlands: Massive Mass Outbreak Alabaster Icelands: Massive Mass Outbreak |
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| Trainer Locations | Details | ||
| Flavor Text | ||
| Sword | Some say this Pokémon is a collection of souls burdened with regrets, silently drifting through the dusk. | |
| Shield | It grabs people and Pokémon and carries them off somewhere. Where do they go? Nobody knows. | |
| Brilliant Diamond | They're drowsy in daytime but fly off in the evening in big groups. No one knows where they go. | |
| Shining Pearl | It carries people and Pokémon when it flies. But since it only drifts, it can end up anywhere. | |
| Legends: Arceus | It drifts along at dusk, perfectly silent. Its transient, melancholy aspect touches some people deeply—every so often, one will come upon a song or poem devoted to Drifblim. | |
Attacks | Level Up | TM & HM | Egg Moves |
Standard Level Up | |||||||||
| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| Evolve | Phantom Force | ![]() |
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90 | 100 | 10 | -- | ||
| The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. | |||||||||
| — | Phantom Force | ![]() |
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90 | 100 | 10 | -- | ||
| The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. | |||||||||
| — | Strength Sap | ![]() |
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-- | 100 | 10 | 100 | ||
| The user restores its HP by the same amount as the target's Attack stat. It also lowers the target's Attack stat. | |||||||||
| — | Minimize | ![]() |
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-- | 101 | 10 | -- | ||
| The user compresses its body to make itself look smaller, which sharply raises its evasiveness. | |||||||||
| — | Astonish | ![]() |
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30 | 100 | 15 | 30 | ||
| The user attacks the target while shouting in a startling fashion. This may also make the target flinch. | |||||||||
| — | Gust | ![]() |
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40 | 100 | 35 | -- | ||
| A gust of wind is whipped up by wings and launched at the target to inflict damage. | |||||||||
| — | Focus Energy | ![]() |
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-- | 101 | 30 | -- | ||
| The user takes a deep breath and focuses so that critical hits land more easily. | |||||||||
| 12 | Payback | ![]() |
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50 | 100 | 10 | -- | ||
| The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. | |||||||||
| 16 | Hex | ![]() |
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65 | 100 | 10 | -- | ||
| This relentless attack does massive damage to a target affected by status conditions. | |||||||||
| 20 | Shadow Ball | ![]() |
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80 | 100 | 15 | 20 | ||
| The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |||||||||
| 24 | Stockpile | ![]() |
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-- | 101 | 20 | -- | ||
| The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times. | |||||||||
| 24 | Swallow | ![]() |
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-- | 101 | 10 | -- | ||
| The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP. | |||||||||
| 24 | Spit Up | ![]() |
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?? | 100 | 10 | -- | ||
| The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power. | |||||||||
| 31 | Self-Destruct | ![]() |
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200 | 100 | 5 | -- | ||
| The user attacks everything around it by causing an explosion. The user faints upon using this move. | |||||||||
| 36 | Destiny Bond | ![]() |
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-- | 101 | 5 | -- | ||
| After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession. | |||||||||
| 42 | Baton Pass | ![]() |
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-- | 101 | 40 | -- | ||
| The user switches places with a party Pokémon in waiting and passes along any stat changes. | |||||||||
| 48 | Tailwind | ![]() |
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-- | 101 | 15 | -- | ||
| The user whips up a turbulent whirlwind that ups the Speed stats of the user and its allies for four turns. | |||||||||
| 54 | Explosion | ![]() |
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250 | 100 | 5 | -- | ||
| The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. | |||||||||
| TM Anchors | Sword/Shield | Brilliant Diamond/Shining Pearl |
Sword & Shield Technical Machine Attacks | |||||||||
| TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| TM06 | Fly | ![]() |
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90 | 95 | 15 | -- | ||
| The user flies up into the sky and then strikes its target on the next turn. | |||||||||
| TM08 | Hyper Beam | ![]() |
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150 | 90 | 5 | -- | ||
| The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
| TM09 | Giga Impact | ![]() |
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150 | 90 | 5 | -- | ||
| The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||||||
| TM14 | Thunder Wave | ![]() |
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-- | 90 | 20 | -- | ||
| The user launches a weak jolt of electricity that paralyzes the target. | |||||||||
| TM20 | Self-Destruct | ![]() |
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200 | 100 | 5 | -- | ||
| The user attacks everything around it by causing an explosion. The user faints upon using this move. | |||||||||
| TM21 | Rest | ![]() |
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-- | 101 | 10 | -- | ||
| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
| TM23 | Thief | ![]() |
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60 | 100 | 25 | -- | ||
| The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |||||||||
| TM24 | Snore | ![]() |
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50 | 100 | 15 | 30 | ||
| This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | |||||||||
| TM25 | Protect | ![]() |
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-- | 101 | 10 | -- | ||
| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| TM27 | Icy Wind | ![]() |
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55 | 95 | 15 | 100 | ||
| The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. | |||||||||
| TM31 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
| TM33 | Rain Dance | ![]() |
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-- | 101 | 5 | -- | ||
| The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
| TM34 | Sunny Day | ![]() |
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-- | 101 | 5 | -- | ||
| The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||||||
| TM38 | Will-O-Wisp | ![]() |
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-- | 85 | 15 | -- | ||
| The user shoots a sinister flame at the target to inflict a burn. | |||||||||
| TM39 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
| This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
| TM40 | Swift | ![]() |
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60 | 101 | 20 | -- | ||
| Star-shaped rays are shot at opposing Pokémon. This attack never misses. | |||||||||
| TM44 | Imprison | ![]() |
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-- | 101 | 10 | -- | ||
| If opposing Pokémon know any move also known by the user, they are prevented from using it. | |||||||||
| TM46 | Weather Ball | ![]() |
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50 | 100 | 10 | -- | ||
| This attack move varies in power and type depending on the weather. | |||||||||
| TM57 | Payback | ![]() |
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50 | 100 | 10 | -- | ||
| The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. | |||||||||
| TM76 | Round | ![]() |
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60 | 100 | 15 | -- | ||
| The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||||||
| TM77 | Hex | ![]() |
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65 | 100 | 10 | -- | ||
| This relentless attack does massive damage to a target affected by status conditions. | |||||||||
| TM78 | Acrobatics | ![]() |
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55 | 100 | 15 | -- | ||
| The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. | |||||||||
| TM86 | Phantom Force | ![]() |
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90 | 100 | 10 | -- | ||
| The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. | |||||||||
| TM97 | Brutal Swing | ![]() |
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60 | 100 | 20 | -- | ||
| The user swings its body around violently to inflict damage on everything in its vicinity. | |||||||||
Technical Record Attacks | |||||||||
| TR # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| TR01 | Body Slam | ![]() |
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85 | 100 | 15 | 30 | ||
| The user drops onto the target with its full body weight. This may also leave the target with paralysis. | |||||||||
| TR08 | Thunderbolt | ![]() |
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90 | 100 | 15 | 10 | ||
| A strong electric blast crashes down on the target. This may also leave the target with paralysis. | |||||||||
| TR09 | Thunder | ![]() |
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110 | 70 | 10 | 30 | ||
| A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |||||||||
| TR11 | Psychic | ![]() |
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90 | 100 | 10 | 10 | ||
| The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | |||||||||
| TR13 | Focus Energy | ![]() |
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-- | 101 | 30 | -- | ||
| The user takes a deep breath and focuses so that critical hits land more easily. | |||||||||
| TR17 | Amnesia | ![]() |
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-- | 101 | 20 | -- | ||
| The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat. | |||||||||
| TR20 | Substitute | ![]() |
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-- | 101 | 10 | -- | ||
| The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | |||||||||
| TR26 | Endure | ![]() |
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-- | 101 | 10 | -- | ||
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
| TR27 | Sleep Talk | ![]() |
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-- | 101 | 10 | -- | ||
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
| TR29 | Baton Pass | ![]() |
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-- | 101 | 40 | -- | ||
| The user switches places with a party Pokémon in waiting and passes along any stat changes. | |||||||||
| TR33 | Shadow Ball | ![]() |
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80 | 100 | 15 | 20 | ||
| The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |||||||||
| TR38 | Trick | ![]() |
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-- | 100 | 10 | -- | ||
| The user catches the target off guard and swaps its held item with its own. | |||||||||
| TR40 | Skill Swap | ![]() |
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-- | 101 | 10 | -- | ||
| The user employs its psychic power to exchange Abilities with the target. | |||||||||
| TR49 | Calm Mind | ![]() |
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-- | 101 | 20 | -- | ||
| The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||||
| TR52 | Gyro Ball | ![]() |
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?? | 100 | 5 | -- | ||
| The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power. | |||||||||
| TR83 | Ally Switch | ![]() |
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-- | 101 | 15 | -- | ||
| The user teleports using a strange power and switches places with one of its allies. | |||||||||
BDSP Technical Machine Attacks | |||||||||
| TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| TM04 | Calm Mind | ![]() |
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-- | 101 | 20 | -- | ||
| The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||||
| TM11 | Sunny Day | ![]() |
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-- | 101 | 5 | -- | ||
| The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||||||
| TM15 | Hyper Beam | ![]() |
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150 | 90 | 5 | -- | ||
| The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
| TM17 | Protect | ![]() |
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-- | 101 | 10 | -- | ||
| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| TM18 | Rain Dance | ![]() |
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-- | 101 | 5 | -- | ||
| The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
| TM24 | Thunderbolt | ![]() |
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90 | 100 | 15 | 10 | ||
| A strong electric blast crashes down on the target. This may also leave the target with paralysis. | |||||||||
| TM25 | Thunder | ![]() |
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110 | 70 | 10 | 30 | ||
| A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |||||||||
| TM29 | Psychic | ![]() |
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90 | 100 | 10 | 10 | ||
| The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | |||||||||
| TM30 | Shadow Ball | ![]() |
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80 | 100 | 15 | 20 | ||
| The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |||||||||
| TM32 | Double Team | ![]() |
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-- | 101 | 15 | -- | ||
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
| TM34 | Shock Wave | ![]() |
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60 | 101 | 20 | -- | ||
| The user strikes the target with a quick jolt of electricity. This attack never misses. | |||||||||
| TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
| This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
| TM44 | Rest | ![]() |
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-- | 101 | 10 | -- | ||
| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
| TM45 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
| TM46 | Thief | ![]() |
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60 | 100 | 25 | -- | ||
| The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |||||||||
| TM48 | Skill Swap | ![]() |
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-- | 101 | 10 | -- | ||
| The user employs its psychic power to exchange Abilities with the target. | |||||||||
| TM57 | Charge Beam | ![]() |
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50 | 90 | 10 | 70 | ||
| The user attacks the target with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. | |||||||||
| TM58 | Endure | ![]() |
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-- | 101 | 10 | -- | ||
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
| TM61 | Will-O-Wisp | ![]() |
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-- | 85 | 15 | -- | ||
| The user shoots a sinister flame at the target to inflict a burn. | |||||||||
| TM64 | Explosion | ![]() |
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250 | 100 | 5 | -- | ||
| The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. | |||||||||
| TM66 | Payback | ![]() |
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50 | 100 | 10 | -- | ||
| The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. | |||||||||
| TM67 | Recycle | ![]() |
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-- | 101 | 10 | -- | ||
| The user recycles a held item that has been used in battle so it can be used again. | |||||||||
| TM68 | Giga Impact | ![]() |
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150 | 90 | 5 | -- | ||
| The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||||||
| TM70 | Flash | ![]() |
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-- | 100 | 20 | -- | ||
| The user flashes a light that lowers the target's accuracy. It can also be used to illuminate caves. | |||||||||
| TM73 | Thunder Wave | ![]() |
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-- | 90 | 20 | -- | ||
| The user launches a weak jolt of electricity that paralyzes the target. | |||||||||
| TM74 | Gyro Ball | ![]() |
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?? | 100 | 5 | -- | ||
| The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power. | |||||||||
| TM77 | Psych Up | ![]() |
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-- | 101 | 10 | -- | ||
| The user hypnotizes itself into copying any stat change made by the target. | |||||||||
| TM82 | Sleep Talk | ![]() |
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-- | 101 | 10 | -- | ||
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
| TM85 | Dream Eater | ![]() |
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100 | 100 | 15 | -- | ||
| The user eats the dreams of a sleeping target. The user's HP is restored by half the damage taken by the target. | |||||||||
| TM87 | Swagger | ![]() |
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-- | 85 | 15 | -- | ||
| The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||||||
| TM90 | Substitute | ![]() |
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-- | 101 | 10 | -- | ||
| The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | |||||||||
| TM93 | Cut | ![]() |
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50 | 95 | 30 | -- | ||
| The target is cut with a scythe or claw. | |||||||||
| TM94 | Fly | ![]() |
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90 | 95 | 15 | -- | ||
| The user flies up into the sky and then strikes its target on the next turn. | |||||||||
| TM97 | Defog | ![]() |
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-- | 101 | 15 | -- | ||
| A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness. | |||||||||
Egg Moves(Details) | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|
| Memento | ![]() |
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-- | 100 | 10 | -- | Details | |
| The user faints when using this move. In return, this harshly lowers the target's Attack and Sp. Atk stats. | ||||||||
| Disable | ![]() |
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-- | 100 | 20 | -- | Details | |
| For four turns, this move prevents the target from using the move it last used. | ||||||||
| Haze | ![]() |
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-- | 101 | 30 | -- | Details | |
| The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | ||||||||
| Hypnosis | ![]() |
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-- | 60 | 20 | -- | Details | |
| The user employs hypnotic suggestion to make the target fall into a deep sleep. | ||||||||
| Clear Smog | ![]() |
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50 | 101 | 15 | -- | Details | |
| The user attacks the target by throwing a clump of special mud. All stat changes are returned to normal. | ||||||||
| Defog SWSH Only |
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-- | 101 | 15 | -- | Details | |
| A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness. | ||||||||
| Body Slam BDSP Only |
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85 | 100 | 15 | 30 | Details | |
| The user drops onto the target with its full body weight. This may also leave the target with paralysis. | ||||||||
| Destiny Bond BDSP Only |
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-- | 101 | 5 | -- | Details | |
| After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession. | ||||||||
| Weather Ball BDSP Only |
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50 | 100 | 10 | -- | Details | |
| This attack move varies in power and type depending on the weather. | ||||||||
| Tailwind BDSP Only |
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-- | 101 | 15 | -- | Details | |
| The user whips up a turbulent whirlwind that ups the Speed stats of the user and its allies for four turns. | ||||||||
Usable Max Moves | |||||||||
| Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
|---|---|---|---|---|---|---|---|---|---|
| Max Lightning | ![]() |
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140 | 101 | 10 | -- | |||
| This is an Electric-type attack Dynamax Pokémon use. The user turns the ground into Electric Terrain for five turns. | |||||||||
| Max Strike | ![]() |
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150(Phy)/150(Spe) | 101 | 10 | -- | |||
| This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat. | |||||||||
| Max Phantasm | ![]() |
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130(Phy)/130(Spe) | 101 | 10 | -- | |||
| This is a Ghost-type attack Dynamax Pokémon use. This lowers the target's Defense stat. | |||||||||
| Max Hailstorm | ![]() |
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110 | 101 | 10 | -- | |||
| This is an Ice-type attack Dynamax Pokémon use. The user summons a hailstorm lasting five turns. | |||||||||
| Max Ooze | ![]() |
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75 | 101 | 10 | -- | |||
| This is a Poison-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Atk stats. | |||||||||
| Max Airstream | ![]() |
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130(Phy)/90(Spe) | 101 | 10 | -- | |||
| This is a Flying-type attack Dynamax Pokémon use. This raises ally Pokémon's Speed stats. | |||||||||
| Max Mindstorm | ![]() |
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130 | 101 | 10 | -- | |||
| This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns. | |||||||||
| Max Darkness | ![]() |
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110 | 101 | 10 | -- | |||
| This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat. | |||||||||
| Max Steelspike | ![]() |
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130 | 101 | 10 | -- | |||
| This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats. | |||||||||
| Max Guard | ![]() |
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101 | 10 | -- | ||||
| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| Transfer Only Moves | |||||||||
| Click here to see all transfer exclusive moves |
Stats | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 498 | 150 | 80 | 44 | 90 | 54 | 80 | |
| Max Stats Hindering Nature |
Lv. 50 | 210 - 257 | 76 - 118 | 44 - 86 | 85 - 127 | 53 - 95 | 76 - 118 |
| Lv. 100 | 410 - 504 | 148 - 233 | 83 - 168 | 166 - 251 | 101 - 186 | 148 - 233 | |
| Max Stats Neutral Nature |
Lv. 50 | 210 - 257 | 85 - 132 | 49 - 96 | 95 - 142 | 59 - 106 | 85 - 132 |
| Lv. 100 | 410 - 504 | 165 - 259 | 93 - 187 | 185 - 279 | 113 - 207 | 165 - 259 | |
| Max Stats Beneficial Nature |
Lv. 50 | 210 - 257 | 93 - 145 | 53 - 105 | 104 - 156 | 64 - 116 | 93 - 145 |
| Lv. 100 | 410 - 504 | 181 - 284 | 102 - 205 | 203 - 306 | 124 - 227 | 181 - 284 | |
150
80
44
80
54
90
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