|
General | Location | Attacks | Stats | Egg Moves |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex |
This Pokédex entry is for Generation VIII Pokémon games. For Generation IX Pokémon games. Check out Duskull Pokémon Scarlet & Violet data |
Picture | ||
|
Abilities: Levitate - Frisk (Hidden Ability) | |||||
Levitate: Damage dealing Ground-type moves have no effect on this Pokémon. Cannot be trapped by Arena Trap ability. Takes no damage from Spikes. Hidden Ability: Frisk: Reveals the foe’s held item. |
|||||
Experience Growth | Base Happiness | Effort Values Earned | Dynamax Capable? | ||
800,000 Points Fast |
35 | 1 Sp. Defense Point(s) | Duskull can Dynamax |
Wild Hold Item | Egg Groups | ||||||
Sword & Shield![]() Spell Tag - 5% Brilliant Diamond & Shining Pearl ![]() Spell Tag - 5% Legends: Arceus
Alpha
|
|
Evolutionary Chain | |||||
|
Locations- In-Depth Details |
|||
Sword | Route 6, Dusty Bowl, Giant's Cap, Giant's Seat, Motostoke Riverbank, Watchtower Ruins Max Raid Battles: Giant's Mirror, South Lake Miloch, Stony Wilderness, Watchtower Ruins | Details | |
Shield | Route 6, Giant's Cap, Giant's Seat, Motostoke Riverbank, Watchtower Ruins Max Raid Battles: Giant's Mirror, South Lake Miloch, Stony Wilderness, Watchtower Ruins | Details | |
Brilliant Diamond | Route 224, Grand Underground | Details | |
Shining Pearl | Route 224, Grand Underground | Details | |
Legends: Arceus | Cobalt Coastlands: Deadwood Haunt or nearby Alabaster Icelands: Avalanche Slopes, Arena's Approach or nearby Coronet Highlands: Massive Mass Outbreak Alabaster Icelands: Massive Mass Outbreak |
||
Trainer Locations | Details |
Flavor Text | ||
Sword | If it finds bad children who won't listen to their parents, it will spirit them away—or so it's said. | |
Shield | Making itself invisible, it silently sneaks up to prey. It has the ability to slip through thick walls. | |
Brilliant Diamond | It doggedly pursues its prey wherever the prey goes. However, the chase is abandoned at sunrise. | |
Shining Pearl | ||
Legends: Arceus | I’ve heard that the children of Hisui all begin to behave once they’ve been told the story of how this Pokémon roams about before the witching hour to spirit away misbehaving children. |
Attacks | Level Up | TM & HM | Egg Moves |
Standard Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
— | Astonish | ![]() |
![]() |
30 | 100 | 15 | 30 | ||
The user attacks the target while shouting in a startling fashion. This may also make the target flinch. | |||||||||
— | Leer | ![]() |
![]() |
-- | 100 | 30 | 100 | ||
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | |||||||||
4 | Disable | ![]() |
![]() |
-- | 100 | 20 | -- | ||
For four turns, this move prevents the target from using the move it last used. | |||||||||
8 | Shadow Sneak | ![]() |
![]() |
40 | 100 | 30 | -- | ||
The user extends its shadow and attacks the target from behind. This move always goes first. | |||||||||
12 | Confuse Ray | ![]() |
![]() |
-- | 100 | 10 | -- | ||
The target is exposed to a sinister ray that triggers confusion. | |||||||||
16 | Night Shade | ![]() |
![]() |
?? | 100 | 15 | -- | ||
The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. | |||||||||
20 | Payback | ![]() |
![]() |
50 | 100 | 10 | -- | ||
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. | |||||||||
24 | Will-O-Wisp | ![]() |
![]() |
-- | 85 | 15 | -- | ||
The user shoots a sinister flame at the target to inflict a burn. | |||||||||
28 | Mean Look | ![]() |
![]() |
-- | 101 | 5 | -- | ||
The user pins the target with a dark, arresting look. The target becomes unable to flee. | |||||||||
32 | Hex | ![]() |
![]() |
65 | 100 | 10 | -- | ||
This relentless attack does massive damage to a target affected by status conditions. | |||||||||
36 | Curse | ![]() |
![]() |
-- | 101 | 10 | -- | ||
A move that works differently for the Ghost type than for all other types. | |||||||||
40 | Shadow Ball | ![]() |
![]() |
80 | 100 | 15 | 20 | ||
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |||||||||
44 | Future Sight | ![]() |
![]() |
120 | 100 | 10 | -- | ||
Two turns after this move is used, a hunk of psychic energy attacks the target. |
TM Anchors | Sword/Shield | Brilliant Diamond/Shining Pearl |
Sword & Shield Technical Machine Attacks | |||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
TM21 | Rest | ![]() |
![]() |
-- | 101 | 10 | -- | ||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM23 | Thief | ![]() |
![]() |
60 | 100 | 25 | -- | ||
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |||||||||
TM24 | Snore | ![]() |
![]() |
50 | 100 | 15 | 30 | ||
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | |||||||||
TM25 | Protect | ![]() |
![]() |
-- | 101 | 10 | -- | ||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM27 | Icy Wind | ![]() |
![]() |
55 | 95 | 15 | 100 | ||
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. | |||||||||
TM31 | Attract | ![]() |
![]() |
-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM33 | Rain Dance | ![]() |
![]() |
-- | 101 | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
TM34 | Sunny Day | ![]() |
![]() |
-- | 101 | 5 | -- | ||
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||||||
TM38 | Will-O-Wisp | ![]() |
![]() |
-- | 85 | 15 | -- | ||
The user shoots a sinister flame at the target to inflict a burn. | |||||||||
TM39 | Facade | ![]() |
![]() |
70 | 100 | 20 | -- | ||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM41 | Helping Hand | ![]() |
![]() |
-- | 101 | 20 | -- | ||
The user assists an ally by boosting the power of that ally's attack. | |||||||||
TM42 | Revenge | ![]() |
![]() |
60 | 100 | 10 | -- | ||
This attack move's power is doubled if the user has been hurt by the opponent in the same turn. | |||||||||
TM44 | Imprison | ![]() |
![]() |
-- | 101 | 10 | -- | ||
If opposing Pokémon know any move also known by the user, they are prevented from using it. | |||||||||
TM57 | Payback | ![]() |
![]() |
50 | 100 | 10 | -- | ||
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. | |||||||||
TM59 | Fling | ![]() |
![]() |
?? | 100 | 10 | -- | ||
The user flings its held item at the target to attack. This move's power and effects depend on the item. | |||||||||
TM70 | Trick Room | ![]() |
![]() |
-- | 101 | 5 | -- | ||
The user creates a bizarre area in which slower Pokémon get to move first for five turns. | |||||||||
TM71 | Wonder Room | ![]() |
![]() |
-- | 101 | 10 | -- | ||
The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns. | |||||||||
TM76 | Round | ![]() |
![]() |
60 | 100 | 15 | -- | ||
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||||||
TM77 | Hex | ![]() |
![]() |
65 | 100 | 10 | -- | ||
This relentless attack does massive damage to a target affected by status conditions. |
Technical Record Attacks | |||||||||
TR # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
TR01 | Body Slam | ![]() |
![]() |
85 | 100 | 15 | 30 | ||
The user drops onto the target with its full body weight. This may also leave the target with paralysis. | |||||||||
TR05 | Ice Beam | ![]() |
![]() |
90 | 100 | 10 | 10 | ||
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |||||||||
TR06 | Blizzard | ![]() |
![]() |
110 | 70 | 5 | 10 | ||
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | |||||||||
TR11 | Psychic | ![]() |
![]() |
90 | 100 | 10 | 10 | ||
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | |||||||||
TR20 | Substitute | ![]() |
![]() |
-- | 101 | 10 | -- | ||
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | |||||||||
TR26 | Endure | ![]() |
![]() |
-- | 101 | 10 | -- | ||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
TR27 | Sleep Talk | ![]() |
![]() |
-- | 101 | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TR33 | Shadow Ball | ![]() |
![]() |
80 | 100 | 15 | 20 | ||
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |||||||||
TR34 | Future Sight | ![]() |
![]() |
120 | 100 | 10 | -- | ||
Two turns after this move is used, a hunk of psychic energy attacks the target. | |||||||||
TR37 | Taunt | ![]() |
![]() |
-- | 100 | 20 | -- | ||
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||||
TR38 | Trick | ![]() |
![]() |
-- | 100 | 10 | -- | ||
The user catches the target off guard and swaps its held item with its own. | |||||||||
TR40 | Skill Swap | ![]() |
![]() |
-- | 101 | 10 | -- | ||
The user employs its psychic power to exchange Abilities with the target. | |||||||||
TR49 | Calm Mind | ![]() |
![]() |
-- | 101 | 20 | -- | ||
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||||
TR58 | Dark Pulse | ![]() |
![]() |
80 | 100 | 15 | 20 | ||
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | |||||||||
TR83 | Ally Switch | ![]() |
![]() |
-- | 101 | 15 | -- | ||
The user teleports using a strange power and switches places with one of its allies. |
BDSP Technical Machine Attacks | |||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
TM04 | Calm Mind | ![]() |
![]() |
-- | 101 | 20 | -- | ||
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||||
TM11 | Sunny Day | ![]() |
![]() |
-- | 101 | 5 | -- | ||
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||||||
TM12 | Taunt | ![]() |
![]() |
-- | 100 | 20 | -- | ||
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||||
TM13 | Ice Beam | ![]() |
![]() |
90 | 100 | 10 | 10 | ||
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |||||||||
TM14 | Blizzard | ![]() |
![]() |
110 | 70 | 5 | 10 | ||
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | |||||||||
TM17 | Protect | ![]() |
![]() |
-- | 101 | 10 | -- | ||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | ![]() |
![]() |
-- | 101 | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
TM29 | Psychic | ![]() |
![]() |
90 | 100 | 10 | 10 | ||
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | |||||||||
TM30 | Shadow Ball | ![]() |
![]() |
80 | 100 | 15 | 20 | ||
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |||||||||
TM32 | Double Team | ![]() |
![]() |
-- | 101 | 15 | -- | ||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM41 | Torment | ![]() |
![]() |
-- | 100 | 15 | -- | ||
The user torments and enrages the target, making it incapable of using the same move twice in a row. | |||||||||
TM42 | Facade | ![]() |
![]() |
70 | 100 | 20 | -- | ||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM44 | Rest | ![]() |
![]() |
-- | 101 | 10 | -- | ||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM45 | Attract | ![]() |
![]() |
-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM46 | Thief | ![]() |
![]() |
60 | 100 | 25 | -- | ||
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |||||||||
TM48 | Skill Swap | ![]() |
![]() |
-- | 101 | 10 | -- | ||
The user employs its psychic power to exchange Abilities with the target. | |||||||||
TM56 | Fling | ![]() |
![]() |
?? | 100 | 10 | -- | ||
The user flings its held item at the target to attack. This move's power and effects depend on the item. | |||||||||
TM57 | Charge Beam | ![]() |
![]() |
50 | 90 | 10 | 70 | ||
The user attacks the target with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. | |||||||||
TM58 | Endure | ![]() |
![]() |
-- | 101 | 10 | -- | ||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
TM61 | Will-O-Wisp | ![]() |
![]() |
-- | 85 | 15 | -- | ||
The user shoots a sinister flame at the target to inflict a burn. | |||||||||
TM66 | Payback | ![]() |
![]() |
50 | 100 | 10 | -- | ||
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. | |||||||||
TM70 | Flash | ![]() |
![]() |
-- | 100 | 20 | -- | ||
The user flashes a light that lowers the target's accuracy. It can also be used to illuminate caves. | |||||||||
TM77 | Psych Up | ![]() |
![]() |
-- | 101 | 10 | -- | ||
The user hypnotizes itself into copying any stat change made by the target. | |||||||||
TM79 | Dark Pulse | ![]() |
![]() |
80 | 100 | 15 | 20 | ||
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | |||||||||
TM82 | Sleep Talk | ![]() |
![]() |
-- | 101 | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM85 | Dream Eater | ![]() |
![]() |
100 | 100 | 15 | -- | ||
The user eats the dreams of a sleeping target. The user's HP is restored by half the damage taken by the target. | |||||||||
TM87 | Swagger | ![]() |
![]() |
-- | 85 | 15 | -- | ||
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||||||
TM90 | Substitute | ![]() |
![]() |
-- | 101 | 10 | -- | ||
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | |||||||||
TM92 | Trick Room | ![]() |
![]() |
-- | 101 | 5 | -- | ||
The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
Egg Moves(Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Pain Split | ![]() |
![]() |
-- | 101 | 20 | -- | Details | |
The user adds its HP to the target's HP, then equally shares the combined HP with the target. | ||||||||
Grudge | ![]() |
![]() |
-- | 101 | 5 | -- | Details | |
If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out. | ||||||||
Memento | ![]() |
![]() |
-- | 100 | 10 | -- | Details | |
The user faints when using this move. In return, this harshly lowers the target's Attack and Sp. Atk stats. | ||||||||
Haze | ![]() |
![]() |
-- | 101 | 30 | -- | Details | |
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | ||||||||
Imprison BDSP Only |
![]() |
![]() |
-- | 101 | 10 | -- | Details | |
If opposing Pokémon know any move also known by the user, they are prevented from using it. | ||||||||
Destiny Bond BDSP Only |
![]() |
![]() |
-- | 101 | 5 | -- | Details | |
After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession. |
Isle of Armor Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Skitter Smack | ![]() | ![]() | 70 | 90 | 10 | -- | ||
The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat. | ||||||||
Poltergeist | ![]() | ![]() | 110 | 90 | 5 | -- | ||
The user attacks the target by controlling the target's item. The move fails if the target doesn't have an item. |
Usable Max Moves | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
---|---|---|---|---|---|---|---|---|---|
Max Flutterby | ![]() |
![]() |
120 | 101 | 10 | -- | |||
This is a Bug-type attack Dynamax Pokémon use. This lowers the target's Sp. Atk stat. | |||||||||
Max Strike | ![]() |
![]() ![]() |
130(Phy)/110(Spe) | 101 | 10 | -- | |||
This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat. | |||||||||
Max Knuckle | ![]() |
![]() |
80 | 101 | 10 | -- | |||
This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats. | |||||||||
Max Phantasm | ![]() |
![]() ![]() |
140(Phy)/130(Spe) | 101 | 10 | -- | |||
This is a Ghost-type attack Dynamax Pokémon use. This lowers the target's Defense stat. | |||||||||
Max Hailstorm | ![]() |
![]() |
140 | 101 | 10 | -- | |||
This is an Ice-type attack Dynamax Pokémon use. The user summons a hailstorm lasting five turns. | |||||||||
Max Mindstorm | ![]() |
![]() |
140 | 101 | 10 | -- | |||
This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns. | |||||||||
Max Darkness | ![]() |
![]() ![]() |
110(Phy)/130(Spe) | 101 | 10 | -- | |||
This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat. | |||||||||
Max Guard | ![]() |
![]() |
101 | 10 | -- | ||||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Transfer Only Moves | |||||||||
Click here to see all transfer exclusive moves |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 295 | 20 | 40 | 90 | 30 | 90 | 25 | |
Max Stats Hindering Nature |
Lv. 50 | 80 - 127 | 40 - 82 | 85 - 127 | 31 - 73 | 85 - 127 | 27 - 69 |
Lv. 100 | 150 - 244 | 76 - 161 | 166 - 251 | 58 - 143 | 166 - 251 | 49 - 134 | |
Max Stats Neutral Nature |
Lv. 50 | 80 - 127 | 45 - 92 | 95 - 142 | 35 - 82 | 95 - 142 | 30 - 77 |
Lv. 100 | 150 - 244 | 85 - 179 | 185 - 279 | 65 - 159 | 185 - 279 | 55 - 149 | |
Max Stats Beneficial Nature |
Lv. 50 | 80 - 127 | 49 - 101 | 104 - 156 | 38 - 90 | 104 - 156 | 33 - 84 |
Lv. 100 | 150 - 244 | 93 - 196 | 203 - 306 | 71 - 174 | 203 - 306 | 60 - 163 |
20
40
90
25
90
30
|
|