#646 Kyurem

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex

This Pokédex entry is for Generation VIII Pokémon games. For Generation IX Pokémon games. Check out Kyurem Pokémon Scarlet & Violet data
Picture
Normal Sprite
Kyurem Black Kyurem White Kyurem
Name Other Names No. Gender Ratio Type
Kyurem
Japan: Kyurem
キュレム
French: Kyurem
German: Kyurem
Korean: 큐레무
National: #646
Galar: #Foreign
Isle of Armor: #---
Crown Tundra: #---
Sinnoh: #---
Hisui: #---
Kyurem is Gender Unknown Dragon-type Ice-type
Classification Height Weight Capture Rate Base Egg Steps
Boundary Pokémon 9'10"
3.0m
716.5lbs
325.0kg
315,360 (SWSH)
30,720 (BDSP)
Abilities: Pressure (Standard) - Teravolt (Black Kyurem) - Turboblaze (White Kyurem)
Pressure: When this Pokémon is hit by a move, the opponent’s PP lowers by 2 rather than 1.
Black Kyurem Ability:
Teravolt: Moves can be used on the target regardless of its Abilities.
White Kyurem Ability:
Turboblaze: Moves can be used on the target regardless of its Abilities.
Experience Growth Base Happiness Effort Values Earned Dynamax Capable?
1,250,000 Points
Slow
0 Kyurem can Dynamax

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *1 *0.5 *0.5 *0.5 *1 *2 *1 *1 *1 *1 *1 *2 *1 *2 *1 *2 *2
Wild Hold Item Egg Groups
  Kyurem cannot breed
Evolutionary Chain
Kyurem
Alternate Forms
KyuremBlack KyuremWhite Kyurem
KyuremBlack KyuremWhite Kyurem
StandardDNA Splicers#644 Zekrom
#644 Zekrom
DNA Splicers#643 Reshiram
#643 Reshiram
Kyuerm's forms are unique in that you merge with Reshiram & Zekrom utilising an item. These Pokémon disappear when merged into Kyurem, but the process can be reversed at any time using the DNA Splicers, but you can only have one of the new forms at any one time

Locations

- In-Depth Details
Sword Transfer through Pokémon HOME or through events
Shield Transfer through Pokémon HOME or through events
Crown Tundra Sword Dynamax Adventures
Shield Dynamax Adventures
Flavor Text
Kyurem SpriteSwordDwelling within it is a power even greater than that of Reshiram or Zekrom, but the extreme cold keeps that power bound.
ShieldIt appears that this Pokémon uses its powers over ice to freeze its own body in order to stabilize its cellular structure.
Kyurem SpriteSwordIt's said that this Pokémon battles in order to protect the ideal world that will exist in the future for people and Pokémon.
ShieldThe sameness of Zekrom's and Kyurem's genes allowed Kyurem to absorb Zekrom. Kyurem can now use the power of both electricity and ice.
Kyurem SpriteSwordThe sameness of Reshiram's and Kyurem's genes allowed Kyurem to absorb Reshiram. Kyurem can now use the power of both fire and ice.
ShieldIt has foreseen that a world of truth will arrive for people and Pokémon. It strives to protect that future.


Attacks

Level UpTM & HM

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Dragon Breath Dragon Breath - Dragon-type Dragon Breath: Special Move 60 100 20 30
The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.
Noble Roar Noble Roar - Normal-type Noble Roar: Other Move -- 100 30 100
Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats.
Ancient Power Ancient Power - Rock-type Ancient Power: Special Move 60 100 5 10
The user attacks with a prehistoric power. This may also raise all the user's stats at once.
Freeze-Dry Freeze-Dry - Ice-type Freeze-Dry: Special Move 70 100 20 10
The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.
8 Slash Slash - Normal-type Slash: Physical Move 70 100 20 --
The target is attacked with a slash of claws or blades. Critical hits land more easily.
16 Endeavor Endeavor - Normal-type Endeavor: Physical Move ?? 100 5 --
This attack move cuts down the target's HP to equal the user's HP.
24 Dragon Pulse Dragon Pulse - Dragon-type Dragon Pulse: Special Move 85 100 10 --
The target is attacked with a shock wave generated by the user's gaping mouth.
32 Ice Beam Ice Beam - Ice-type Ice Beam: Special Move 90 100 10 10
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
40 Hyper Voice Hyper Voice - Normal-type Hyper Voice: Special Move 90 100 10 --
The user lets loose a horribly echoing shout with the power to inflict damage.
48 Scary Face Scary Face - Normal-type Scary Face: Other Move -- 100 10 --
The user frightens the target with a scary face to harshly lower its Speed stat.
56 Blizzard Blizzard - Ice-type Blizzard: Special Move 110 70 5 10
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
64 Imprison Imprison - Psychic-type Imprison: Other Move -- 101 10 --
If opposing Pokémon know any move also known by the user, they are prevented from using it.
72 Outrage Outrage - Dragon-type Outrage: Physical Move 120 100 10 --
The user rampages and attacks for two to three turns. The user then becomes confused.
80 Glaciate Glaciate - Ice-type Glaciate: Special Move 65 95 10 100
The user attacks by blowing freezing cold air at opposing Pokémon. This lowers their Speed stats.
88 Sheer Cold Sheer Cold - Ice-type Sheer Cold: Special Move ?? 30 5 --
The target faints instantly. It's less likely to hit the target if it's used by Pokémon other than Ice types.

Level Up - White Kyurem

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Dragon Breath Dragon Breath - Dragon-type Dragon Breath: Special Move 60 100 20 30
The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.
Noble Roar Noble Roar - Normal-type Noble Roar: Other Move -- 100 30 100
Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats.
Ancient Power Ancient Power - Rock-type Ancient Power: Special Move 60 100 5 10
The user attacks with a prehistoric power. This may also raise all the user's stats at once.
Freeze-Dry Freeze-Dry - Ice-type Freeze-Dry: Special Move 70 100 20 10
The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.
8 Slash Slash - Normal-type Slash: Physical Move 70 100 20 --
The target is attacked with a slash of claws or blades. Critical hits land more easily.
16 Endeavor Endeavor - Normal-type Endeavor: Physical Move ?? 100 5 --
This attack move cuts down the target's HP to equal the user's HP.
24 Dragon Pulse Dragon Pulse - Dragon-type Dragon Pulse: Special Move 85 100 10 --
The target is attacked with a shock wave generated by the user's gaping mouth.
32 Ice Beam Ice Beam - Ice-type Ice Beam: Special Move 90 100 10 10
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
40 Hyper Voice Hyper Voice - Normal-type Hyper Voice: Special Move 90 100 10 --
The user lets loose a horribly echoing shout with the power to inflict damage.
48 Fusion Flare Fusion Flare - Fire-type Fusion Flare: Special Move 100 100 5 --
The user brings down a giant flame. This move's power is increased when influenced by an enormous lightning bolt.
56 Blizzard Blizzard - Ice-type Blizzard: Special Move 110 70 5 10
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
64 Imprison Imprison - Psychic-type Imprison: Other Move -- 101 10 --
If opposing Pokémon know any move also known by the user, they are prevented from using it.
72 Outrage Outrage - Dragon-type Outrage: Physical Move 120 100 10 --
The user rampages and attacks for two to three turns. The user then becomes confused.
80 Ice Burn Ice Burn - Ice-type Ice Burn: Special Move 140 90 5 30
On the second turn, an ultracold, freezing wind surrounds the target. This may leave the target with a burn.
88 Sheer Cold Sheer Cold - Ice-type Sheer Cold: Special Move ?? 30 5 --
The target faints instantly. It's less likely to hit the target if it's used by Pokémon other than Ice types.

Level Up - Black Kyurem

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Dragon Breath Dragon Breath - Dragon-type Dragon Breath: Special Move 60 100 20 30
The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.
Noble Roar Noble Roar - Normal-type Noble Roar: Other Move -- 100 30 100
Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats.
Ancient Power Ancient Power - Rock-type Ancient Power: Special Move 60 100 5 10
The user attacks with a prehistoric power. This may also raise all the user's stats at once.
Freeze-Dry Freeze-Dry - Ice-type Freeze-Dry: Special Move 70 100 20 10
The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.
8 Slash Slash - Normal-type Slash: Physical Move 70 100 20 --
The target is attacked with a slash of claws or blades. Critical hits land more easily.
16 Endeavor Endeavor - Normal-type Endeavor: Physical Move ?? 100 5 --
This attack move cuts down the target's HP to equal the user's HP.
24 Dragon Pulse Dragon Pulse - Dragon-type Dragon Pulse: Special Move 85 100 10 --
The target is attacked with a shock wave generated by the user's gaping mouth.
32 Ice Beam Ice Beam - Ice-type Ice Beam: Special Move 90 100 10 10
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
40 Hyper Voice Hyper Voice - Normal-type Hyper Voice: Special Move 90 100 10 --
The user lets loose a horribly echoing shout with the power to inflict damage.
48 Fusion Bolt Fusion Bolt - Electric-type Fusion Bolt: Physical Move 100 100 5 --
The user throws down a giant lightning bolt. This move's power is increased when influenced by an enormous flame.
56 Blizzard Blizzard - Ice-type Blizzard: Special Move 110 70 5 10
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
64 Imprison Imprison - Psychic-type Imprison: Other Move -- 101 10 --
If opposing Pokémon know any move also known by the user, they are prevented from using it.
72 Outrage Outrage - Dragon-type Outrage: Physical Move 120 100 10 --
The user rampages and attacks for two to three turns. The user then becomes confused.
80 Freeze Shock Freeze Shock - Ice-type Freeze Shock: Physical Move 140 90 5 30
On the second turn, the user hits the target with electrically charged ice. This may also leave the target with paralysis.
88 Sheer Cold Sheer Cold - Ice-type Sheer Cold: Special Move ?? 30 5 --
The target faints instantly. It's less likely to hit the target if it's used by Pokémon other than Ice types.

Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %
TM06 Fly Fly - Flying-type Fly: Physical Move 90 95 15 --
The user flies up into the sky and then strikes its target on the next turn.
TM08 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM09 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM17 Light Screen Light Screen - Psychic-type Light Screen: Other Move -- 101 30 --
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
TM18 Reflect Reflect - Psychic-type Reflect: Other Move -- 101 20 --
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
TM19 Safeguard Safeguard - Normal-type Safeguard: Other Move -- 101 25 --
The user creates a protective field that prevents status conditions for five turns.
TM21 Rest Rest - Psychic-type Rest: Other Move -- 101 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM22 Rock Slide Rock Slide - Rock-type Rock Slide: Physical Move 75 90 10 30
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
TM24 Snore Snore - Normal-type Snore: Special Move 50 100 15 30
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
TM25 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM26 Scary Face Scary Face - Normal-type Scary Face: Other Move -- 100 10 --
The user frightens the target with a scary face to harshly lower its Speed stat.
TM27 Icy Wind Icy Wind - Ice-type Icy Wind: Special Move 55 95 15 100
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
TM30 Steel Wing Steel Wing - Steel-type Steel Wing: Physical Move 70 90 25 10
The target is hit with wings of steel. This may also raise the user's Defense stat.
TM33 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- 101 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TM34 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- 101 5 --
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM35 Hail Hail - Ice-type Hail: Other Move -- 101 10 --
The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.
TM39 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM40 Swift Swift - Normal-type Swift: Special Move 60 101 20 --
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
TM41 Helping Hand Helping Hand - Normal-type Helping Hand: Other Move -- 101 20 --
The user assists an ally by boosting the power of that ally's attack.
TM44 Imprison Imprison - Psychic-type Imprison: Other Move -- 101 10 --
If opposing Pokémon know any move also known by the user, they are prevented from using it.
TM46 Weather Ball Weather Ball - Normal-type Weather Ball: Special Move 50 100 10 --
This attack move varies in power and type depending on the weather.
TM48 Rock Tomb Rock Tomb - Rock-type Rock Tomb: Physical Move 60 95 15 100
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
TM51 Icicle Spear Icicle Spear - Ice-type Icicle Spear: Physical Move 25 100 30 --
The user launches sharp icicles at the target two to five times in a row.
TM57 Payback Payback - Dark-type Payback: Physical Move 50 100 10 --
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
TM59 Fling Fling - Dark-type Fling: Physical Move ?? 100 10 --
The user flings its held item at the target to attack. This move's power and effects depend on the item.
TM65 Shadow Claw Shadow Claw - Ghost-type Shadow Claw: Physical Move 70 100 15 --
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
TM76 Round Round - Normal-type Round: Special Move 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM97 Brutal Swing Brutal Swing - Dark-type Brutal Swing: Physical Move 60 100 20 --
The user swings its body around violently to inflict damage on everything in its vicinity.
TM99 Breaking Swipe Breaking Swipe - Dragon-type Breaking Swipe: Physical Move 60 100 15 100
The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats.

Technical Record Attacks

TR #Attack NameTypeCat.Att.Acc.PPEffect %
TR05 Ice Beam Ice Beam - Ice-type Ice Beam: Special Move 90 100 10 10
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
TR06 Blizzard Blizzard - Ice-type Blizzard: Special Move 110 70 5 10
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
TR11 Psychic Psychic - Psychic-type Psychic: Special Move 90 100 10 10
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
TR20 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
TR24 Outrage Outrage - Dragon-type Outrage: Physical Move 120 100 10 --
The user rampages and attacks for two to three turns. The user then becomes confused.
TR26 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TR27 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TR33 Shadow Ball Shadow Ball - Ghost-type Shadow Ball: Special Move 80 100 15 20
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
TR42 Hyper Voice Hyper Voice - Normal-type Hyper Voice: Special Move 90 100 10 --
The user lets loose a horribly echoing shout with the power to inflict damage.
TR47 Dragon Claw Dragon Claw - Dragon-type Dragon Claw: Physical Move 80 100 15 --
The user slashes the target with huge sharp claws.
TR51 Dragon Dance Dragon Dance - Dragon-type Dragon Dance: Other Move -- 101 20 --
The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.
TR62 Dragon Pulse Dragon Pulse - Dragon-type Dragon Pulse: Special Move 85 100 10 --
The target is attacked with a shock wave generated by the user's gaping mouth.
TR64 Focus Blast Focus Blast - Fighting-type Focus Blast: Special Move 120 70 5 10
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
TR67 Earth Power Earth Power - Ground-type Earth Power: Special Move 90 100 10 10
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
TR69 Zen Headbutt Zen Headbutt - Psychic-type Zen Headbutt: Physical Move 80 90 15 20
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
TR70 Flash Cannon Flash Cannon - Steel-type Flash Cannon: Special Move 80 100 10 10
The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat.
TR74 Iron Head Iron Head - Steel-type Iron Head: Physical Move 80 100 15 30
The user slams the target with its steel-hard head. This may also make the target flinch.
TR75 Stone Edge Stone Edge - Rock-type Stone Edge: Physical Move 100 80 5 --
The user stabs the target from below with sharpened stones. Critical hits land more easily.
TR99 Body Press Body Press - Fighting-type Body Press: Physical Move 80 100 10 --
The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target.
Move Tutor Attacks
Attack NameTypeCat.Att.Acc.PPEffect %
Draco Meteor130905100
Comets are summoned down from the sky onto the target. The attack's recoil harshly lowers the user's Sp. Atk stat.

Isle of Armor Move Tutor Attacks

Attack NameTypeCat.Att.Acc.PPEffect %Form
Dual WingbeatDual Wingbeat - Flying-typeDual Wingbeat: Physical Move409010--
KyuremBlack KyuremWhite Kyurem
The user slams the target with its wings. The target is hit twice in a row.
Scale ShotScale Shot - Dragon-typeScale Shot: Physical Move259020100
KyuremBlack KyuremWhite Kyurem
The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat.

Usable Max Moves

Attack NameTypeCat.Max Att.Acc.PPEffect %Form
Max Flare Max Flare - Fire-type Special Move 130 101 10 --
White Kyurem
This is a Fire-type attack Dynamax Pokémon use. The user intensifies the sun for five turns.
Max Lightning Max Lightning - Electric-type Physical Move 130 101 10 --
Black Kyurem
This is an Electric-type attack Dynamax Pokémon use. The user turns the ground into Electric Terrain for five turns.
Max Strike Max Strike - Normal-type Physical MoveSpecial Move
Physical MoveSpecial Move
Physical MoveSpecial Move
150(Phy)/150(Spe)
150(Phy)/150(Spe)
150(Phy)/150(Spe)
101 10 --
NormalBlack KyuremWhite Kyurem
This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat.
Max Knuckle Max Knuckle - Fighting-type Physical MoveSpecial Move
Physical MoveSpecial Move
Physical MoveSpecial Move
90(Phy)/95(Spe)
90(Phy)/95(Spe)
90(Phy)/95(Spe)
101 10 --
NormalBlack KyuremWhite Kyurem
This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats.
Max Phantasm Max Phantasm - Ghost-type Physical MoveSpecial Move
Physical MoveSpecial Move
Physical MoveSpecial Move
120(Phy)/130(Spe)
120(Phy)/130(Spe)
120(Phy)/130(Spe)
101 10 --
NormalBlack KyuremWhite Kyurem
This is a Ghost-type attack Dynamax Pokémon use. This lowers the target's Defense stat.
Max Hailstorm Max Hailstorm - Ice-type Physical MoveSpecial Move
Physical MoveSpecial Move
Physical MoveSpecial Move
130(Phy)/140(Spe)
140(Phy)/140(Spe)
130(Phy)/140(Spe)
101 10 --
NormalBlack KyuremWhite Kyurem
This is an Ice-type attack Dynamax Pokémon use. The user summons a hailstorm lasting five turns.
Max Airstream Max Airstream - Flying-type Physical Move
Physical Move
Physical Move
130
130
130
101 10 --
NormalBlack KyuremWhite Kyurem
This is a Flying-type attack Dynamax Pokémon use. This raises ally Pokémon's Speed stats.
Max Wyrmwind Max Wyrmwind - Dragon-type Physical MoveSpecial Move
Physical MoveSpecial Move
Physical MoveSpecial Move
140(Phy)/130(Spe)
140(Phy)/130(Spe)
140(Phy)/130(Spe)
101 10 --
NormalBlack KyuremWhite Kyurem
This is a Dragon-type attack Dynamax Pokémon use. This lowers the target's Attack stat.
Max Mindstorm Max Mindstorm - Psychic-type Physical MoveSpecial Move
Physical MoveSpecial Move
Physical MoveSpecial Move
130(Phy)/130(Spe)
130(Phy)/130(Spe)
130(Phy)/130(Spe)
101 10 --
NormalBlack KyuremWhite Kyurem
This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns.
Max Rockfall Max Rockfall - Rock-type Physical MoveSpecial Move
Physical MoveSpecial Move
Physical MoveSpecial Move
130(Phy)/110(Spe)
130(Phy)/110(Spe)
130(Phy)/110(Spe)
101 10 --
NormalBlack KyuremWhite Kyurem
This is a Rock-type attack Dynamax Pokémon use. The user summons a sandstorm lasting five turns.
Max Quake Max Quake - Ground-type Special Move
Special Move
Special Move
130
130
130
101 10 --
NormalBlack KyuremWhite Kyurem
This is a Ground-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Def stats.
Max Darkness Max Darkness - Dark-type Physical Move
Physical Move
Physical Move
110
110
110
101 10 --
NormalBlack KyuremWhite Kyurem
This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat.
Max Steelspike Max Steelspike - Steel-type Physical MoveSpecial Move
Physical MoveSpecial Move
Physical MoveSpecial Move
130(Phy)/130(Spe)
130(Phy)/130(Spe)
130(Phy)/130(Spe)
101 10 --
NormalBlack KyuremWhite Kyurem
This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats.
Max Guard Max Guard - Normal-type



101 10 --
NormalBlack KyuremWhite Kyurem
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Transfer Only Moves
Click here to see all transfer exclusive moves


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 660 125 130 90 130 90 95
Max Stats
Hindering Nature
Lv. 50 185 - 232 121 - 163 85 - 127 121 - 163 85 - 127 90 - 132
Lv. 100 360 - 454 238 - 323 166 - 251 238 - 323 166 - 251 175 - 260
Max Stats
Neutral Nature
Lv. 50 185 - 232 135 - 182 95 - 142 135 - 182 95 - 142 100 - 147
Lv. 100 360 - 454 265 - 359 185 - 279 265 - 359 185 - 279 195 - 289
Max Stats
Beneficial Nature
Lv. 50 185 - 232 148 - 200 104 - 156 148 - 200 104 - 156 110 - 161
Lv. 100 360 - 454 291 - 394 203 - 306 291 - 394 203 - 306 214 - 317
125
130
90
95
90
130

Stats - Black Kyurem

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 700 125 170 100 120 90 95
Max Stats
Hindering Nature
Lv. 50 185 - 232 157 - 199 94 - 136 112 - 154 85 - 127 90 - 132
Lv. 100 360 - 454 310 - 395 184 - 269 220 - 305 166 - 251 175 - 260
Max Stats
Neutral Nature
Lv. 50 185 - 232 175 - 222 105 - 152 125 - 172 95 - 142 100 - 147
Lv. 100 360 - 454 345 - 439 205 - 299 245 - 339 185 - 279 195 - 289
Max Stats
Beneficial Nature
Lv. 50 185 - 232 192 - 244 115 - 167 137 - 189 104 - 156 110 - 161
Lv. 100 360 - 454 379 - 482 225 - 328 269 - 372 203 - 306 214 - 317
125
170
100
95
90
120

Stats - White Kyurem

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 700 125 120 90 170 100 95
Max Stats
Hindering Nature
Lv. 50 185 - 232 112 - 154 85 - 127 157 - 199 94 - 136 90 - 132
Lv. 100 360 - 454 220 - 305 166 - 251 310 - 395 184 - 269 175 - 260
Max Stats
Neutral Nature
Lv. 50 185 - 232 125 - 172 95 - 142 175 - 222 105 - 152 100 - 147
Lv. 100 360 - 454 245 - 339 185 - 279 345 - 439 205 - 299 195 - 289
Max Stats
Beneficial Nature
Lv. 50 185 - 232 137 - 189 104 - 156 192 - 244 115 - 167 110 - 161
Lv. 100 360 - 454 269 - 372 203 - 306 379 - 482 225 - 328 214 - 317
125
120
90
95
100
170

<--- Landorus #645
Landorus
#647
Keldeo
Keldeo --->