#217 Ursaring

General Location Attacks Stats Egg Moves
Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex

Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Ursaring
Japan: Ringuma
リングマ
French: Ursaring
German: Ursaring
Korean: 링곰
National: #217
Galar: #---
Isle of Armor: #---
Crown Tundra: #---
Sinnoh: #---
Hisui: #113
Male :50.2%
Female :49.8%
Normal-type
Classification Height Weight Capture Rate Base Egg Steps
Hibernator Pokémon 5'11"
1.8m
277.3lbs
125.8kg
605,120
Abilities: Guts - Quick Feet - Unnerve (Hidden Ability)
Guts: Attack is increased by 50% when induced with a status (BURN, PARALYZE, SLEEP, POISON, FREEZE). Burn’s effect of lowering Attack is not applied.
Quick Feet: Speed is increased by 50% when induced with a status (Burn, Poison, Sleep, Frozen & Paralysis). If Paralysed, the speed drop is ignored.
Hidden Ability:
Unnerve: The opponent Pokémon will never use their held Berry while the Pokémon is in battle.
Experience Growth Base Happiness Effort Values Earned Dynamax Capable?
1,000,000 Points
Medium Fast
50 2 Attack Point(s)
Ursaring can Dynamax

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *1 *1 *1 *1 *1 *2 *1 *1 *1 *1 *1 *1 *0 *1 *1 *1 *1
Wild Hold Item Egg Groups
 
Field
Evolutionary Chain
Teddiursa Level UrsaringUse Peat Block when it's a full moonUrsaluna
Gender Differences
MaleFemale
Male Sprite Female Sprite

Locations

- In-Depth Details
Brilliant Diamond trade from Pokémon Shining Pearl
Shining Pearl Evolve Teddiursa
Trainer Locations  Details
Flavor Text
Brilliant Diamond In its territory, it leaves scratches on trees that bear delicious berries or fruits.
Shining Pearl
Legends: Arceus When the cold season arrives in Hisui, this Pokémon will wander fields and mountains alike in search of its favorite berries. Ursaring’s hunger during this time makes it a ferocious danger.



Attacks

Level UpTM & HMEgg Moves

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Hammer Arm Hammer Arm - Fighting-type Hammer Arm: Physical Move 100 90 10 100
The user swings and hits with its strong, heavy fist. It lowers the user's Speed, however.
Covet Covet - Normal-type Covet: Physical Move 60 100 25 --
The user endearingly approaches the target, then steals the target's held item.
Scratch Scratch - Normal-type Scratch: Physical Move 40 100 35 --
Hard, pointed, sharp claws rake the target to inflict damage.
Leer Leer - Normal-type Leer: Other Move -- 100 30 100
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
Lick Lick - Ghost-type Lick: Physical Move 30 100 30 30
The target is licked with a long tongue, causing damage. This may also leave the target with paralysis.
Fake Tears Fake Tears - Dark-type Fake Tears: Other Move -- 100 20 --
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
Fling Fling - Dark-type Fling: Physical Move ?? 100 10 --
The user flings its held item at the target to attack. This move's power and effects depend on the item.
Baby-Doll Eyes Baby-Doll Eyes - Fairy-type Baby-Doll Eyes: Other Move -- 100 30 --
The user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first.
Charm Charm - Fairy-type Charm: Other Move -- 100 20 --
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
8 Fury Swipes Fury Swipes - Normal-type Fury Swipes: Physical Move 18 80 15 --
The target is raked with sharp claws or scythes quickly two to five times in a row.
15 Payback Payback - Dark-type Payback: Physical Move 50 100 10 --
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
22 Sweet Scent Sweet Scent - Normal-type Sweet Scent: Other Move -- 100 20 --
A sweet scent that harshly lowers opposing Pokémon's evasiveness.
25 Play Nice Play Nice - Normal-type Play Nice: Other Move -- 101 20 100
The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat.
29 Slash Slash - Normal-type Slash: Physical Move 70 100 20 --
The target is attacked with a slash of claws or blades. Critical hits land more easily.
38 Scary Face Scary Face - Normal-type Scary Face: Other Move -- 100 10 --
The user frightens the target with a scary face to harshly lower its Speed stat.
47 Rest Rest - Psychic-type Rest: Other Move -- 101 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
49 Snore Snore - Normal-type Snore: Special Move 50 100 15 30
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
58 Thrash Thrash - Normal-type Thrash: Physical Move 120 100 10 --
The user rampages and attacks for two to three turns. The user then becomes confused.
67 Hammer Arm Hammer Arm - Fighting-type Hammer Arm: Physical Move 100 90 10 100
The user swings and hits with its strong, heavy fist. It lowers the user's Speed, however.

BDSP Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %
TM01 Focus Punch Focus Punch - Fighting-type Focus Punch: Physical Move 150 100 20 --
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
TM05 Roar Roar - Normal-type Roar: Other Move -- 101 20 --
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
TM08 Bulk Up Bulk Up - Fighting-type Bulk Up: Other Move -- 101 20 --
The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
TM10 Work Up Work Up - Normal-type Work Up: Other Move -- 101 30 --
The user is roused, and its Attack and Sp. Atk stats increase.
TM11 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- 101 5 --
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM12 Taunt Taunt - Dark-type Taunt: Other Move -- 100 20 --
The target is taunted into a rage that allows it to use only attack moves for three turns.
TM15 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM17 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- 101 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TM26 Earthquake Earthquake - Ground-type Earthquake: Physical Move 100 100 10 --
The user sets off an earthquake that strikes every Pokémon around it.
TM28 Dig Dig - Ground-type Dig: Physical Move 80 100 10 --
The user burrows into the ground, then attacks on the next turn.
TM31 Brick Break Brick Break - Fighting-type Brick Break: Physical Move 75 100 15 --
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
TM32 Double Team Double Team - Normal-type Double Team: Other Move -- 101 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM39 Rock Tomb Rock Tomb - Rock-type Rock Tomb: Physical Move 60 95 15 100
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
TM40 Aerial Ace Aerial Ace - Flying-type Aerial Ace: Physical Move 60 101 20 --
The user confounds the target with speed, then slashes. This attack never misses.
TM41 Torment Torment - Dark-type Torment: Other Move -- 100 15 --
The user torments and enrages the target, making it incapable of using the same move twice in a row.
TM42 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM44 Rest Rest - Psychic-type Rest: Other Move -- 101 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM45 Attract Attract - Normal-type Attract: Other Move -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46 Thief Thief - Dark-type Thief: Physical Move 60 100 25 --
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
TM52 Focus Blast Focus Blast - Fighting-type Focus Blast: Special Move 120 70 5 10
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
TM56 Fling Fling - Dark-type Fling: Physical Move ?? 100 10 --
The user flings its held item at the target to attack. This move's power and effects depend on the item.
TM58 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM65 Shadow Claw Shadow Claw - Ghost-type Shadow Claw: Physical Move 70 100 15 --
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
TM66 Payback Payback - Dark-type Payback: Physical Move 50 100 10 --
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
TM68 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM71 Stone Edge Stone Edge - Rock-type Stone Edge: Physical Move 100 80 5 --
The user stabs the target from below with sharpened stones. Critical hits land more easily.
TM72 Avalanche Avalanche - Ice-type Avalanche: Physical Move 60 100 10 --
The power of this attack move is doubled if the user has been hurt by the target in the same turn.
TM75 Swords Dance Swords Dance - Normal-type Swords Dance: Other Move -- 101 20 --
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
TM80 Rock Slide Rock Slide - Rock-type Rock Slide: Physical Move 75 90 10 30
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
TM82 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Bulldoze Bulldoze - Ground-type Bulldoze: Physical Move 60 100 20 100
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
TM87 Swagger Swagger - Normal-type Swagger: Other Move -- 85 15 --
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM90 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
TM93 Cut Cut - Normal-type Cut: Physical Move 50 95 30 --
The target is cut with a scythe or claw.
TM96 Strength Strength - Normal-type Strength: Physical Move 80 100 15 --
The target is slugged with a punch thrown at maximum power.
TM98 Rock Smash Rock Smash - Fighting-type Rock Smash: Physical Move 40 100 15 50
The user attacks with a punch. This may also lower the target's Defense stat.
TM100 Rock Climb Rock Climb - Normal-type Rock Climb: Physical Move 90 85 20 20
A charging attack that may also leave the foe confused. It's also one of the Pokétch's hidden moves.

Egg Moves

(Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Crunch Crunch - Dark-type Crunch: Physical Move 80 100 15 20 Details
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
Take Down Take Down - Normal-type Take Down: Physical Move 90 85 20 -- Details
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
Seismic Toss Seismic Toss - Fighting-type Seismic Toss: Physical Move ?? 100 20 -- Details
The target is thrown using the power of gravity. It inflicts damage equal to the user's level.
Counter Counter - Fighting-type Counter: Physical Move ?? 100 20 -- Details
A retaliation move that counters any physical attack, inflicting double the damage taken.
Metal Claw Metal Claw - Steel-type Metal Claw: Physical Move 50 95 35 10 Details
The target is raked with steel claws. This may also raise the user's Attack stat.
Fake Tears Fake Tears - Dark-type Fake Tears: Other Move -- 100 20 -- Details
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
Yawn Yawn - Normal-type Yawn: Other Move -- 101 10 -- Details
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
Cross Chop Cross Chop - Fighting-type Cross Chop: Physical Move 100 80 5 -- Details
The user delivers a double chop with its forearms crossed. Critical hits land more easily.
Double-Edge Double-Edge - Normal-type Double-Edge: Physical Move 120 100 15 -- Details
A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
Close Combat Close Combat - Fighting-type Close Combat: Physical Move 120 100 5 100 Details
The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats.
Night Slash Night Slash - Dark-type Night Slash: Physical Move 70 100 15 -- Details
The user slashes the target the instant an opportunity arises. Critical hits land more easily.
Belly Drum Belly Drum - Normal-type Belly Drum: Other Move -- 101 10 -- Details
The user maximizes its Attack stat in exchange for HP equal to half its max HP.
Play Rough Play Rough - Fairy-type Play Rough: Physical Move 90 90 10 10 Details
The user plays rough with the target and attacks it. This may also lower the target's Attack stat.

Transfer Only Moves
Click here to see all transfer exclusive moves


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 500 90 130 75 75 75 55
Max Stats
Hindering Nature
Lv. 50 150 - 197 121 - 163 72 - 114 72 - 114 72 - 114 54 - 96
Lv. 100 290 - 384 238 - 323 139 - 224 139 - 224 139 - 224 103 - 188
Max Stats
Neutral Nature
Lv. 50 150 - 197 135 - 182 80 - 127 80 - 127 80 - 127 60 - 107
Lv. 100 290 - 384 265 - 359 155 - 249 155 - 249 155 - 249 115 - 209
Max Stats
Beneficial Nature
Lv. 50 150 - 197 148 - 200 88 - 139 88 - 139 88 - 139 66 - 117
Lv. 100 290 - 384 291 - 394 170 - 273 170 - 273 170 - 273 126 - 229




Attacks

Level UpMove ShopResearch Tasks

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %

Standard
Mastery10
Tackle Tackle - Normal-type Tackle: Physical Move 40 100 30 --
A physical attack in which the user charges and slams into the target with its whole body.

Standard6
Mastery15
Baby-Doll Eyes Baby-Doll Eyes - Fairy-type Baby-Doll Eyes: Other Move -- 100 20 --
The user stares at the target with its baby-doll eyes. This lowers the target’s offensive stats.

Standard11
Mastery20
Bulldoze Bulldoze - Ground-type Bulldoze: Physical Move 60 100 20 --
The user tramples its target into the ground, dealing damage. This also lowers the target’s action speed.

Standard18
Mastery28
Slash Slash - Normal-type Slash: Physical Move 70 100 15 --
The target is attacked with a slash of claws or blades. This move has a heightened chance of landing a critical hit.

Standard25
Mastery35
Play Rough Play Rough - Fairy-type Play Rough: Physical Move 85 90 10 --
The user plays rough with the target and attacks it. This may also lower the target’s offensive stats.

Standard34
Mastery45
High Horsepower High Horsepower - Ground-type High Horsepower: Physical Move 85 95 10 --
The user fiercely attacks the target using its entire body.

Standard43
Mastery54
Double-Edge Double-Edge - Normal-type Double-Edge: Physical Move 100 100 5 --
A reckless, life-risking tackle in which the user rushes the target. This also damages the user.

Move Shop Attacks

Attack NameTypeCat.Att.Acc.PPEffect %
Rock SmashRock Smash - Fighting-typeRock Smash: Physical Move4010020--
The user attacks with a punch. This may also lower the target’s defensive stats.
BulldozeBulldoze - Ground-typeBulldoze: Physical Move6010020--
The user tramples its target into the ground, dealing damage. This also lowers the target’s action speed.
Aerial AceAerial Ace - Flying-typeAerial Ace: Physical Move6010120--
The user confounds the target with speed, then slashes. This attack never misses.
SwiftSwift - Normal-typeSwift: Special Move6010120--
Star-shaped rays are shot at the target. This attack never misses.
Focus EnergyFocus Energy - Normal-typeFocus Energy: Other Move--10120--
The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits.
Bulk UpBulk Up - Fighting-typeBulk Up: Other Move--10110--
The user tenses its muscles to bulk up its body, raising its offensive and defensive stats.
RestRest - Psychic-typeRest: Other Move--10110--
The user restores its own HP but also becomes drowsy.
Baby-doll EyesBaby-Doll Eyes - Fairy-typeBaby-Doll Eyes: Other Move--10020--
The user stares at the target with its baby-doll eyes. This lowers the target’s offensive stats.
Fire PunchFire Punch - Fire-typeFire Punch: Physical Move7510010--
The target is punched with a fiery fist. This may also leave the target with a burn.
Thunder PunchThunder Punch - Electric-typeThunder Punch: Physical Move7510010--
The target is punched with an electrified fist. This may also leave the target with paralysis.
Ice PunchIce Punch - Ice-typeIce Punch: Physical Move7510010--
The target is punched with an icy fist. This may also leave the target with frostbite.
Rock SlideRock Slide - Rock-typeRock Slide: Physical Move759010--
Large boulders are hurled at the target to inflict damage.
Shadow ClawShadow Claw - Ghost-typeShadow Claw: Physical Move7010015--
The user slashes with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.
Giga ImpactGiga Impact - Normal-typeGiga Impact: Physical Move120905--
The user charges at the target using every bit of its power.
High HorsepowerHigh Horsepower - Ground-typeHigh Horsepower: Physical Move859510--
The user fiercely attacks the target using its entire body.
Stone EdgeStone Edge - Rock-typeStone Edge: Physical Move100805--
The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.
Play RoughPlay Rough - Fairy-typePlay Rough: Physical Move859010--
The user plays rough with the target and attacks it. This may also lower the target’s offensive stats.
Hyper BeamHyper Beam - Normal-typeHyper Beam: Special Move120905--
The target is attacked with a powerful beam.


Research Tasks

Number caught 1 2 4 10 15
Number defeated 1 3 8 20 40
Number of you've defeated with Fighting-type moves 1 2 5 10 20
Times you have seen it use Bulldoze 1 3 8 20 40
Times you have seen it use Slash 1 3 6 12 25
Times you've scared it off with a Scatter Bang 1 2 3 4 5
Number of different forms you've obtained 2        
Number you've evolved 1 2 3    




Stats


Click here for full details
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 500 90 130 75 75 75 55
Lv. 50 Max Stats
Hindering Nature
Effort Level 0 205 175 110 110 110 85
Effort Level 5 235 211 138 138 138 109
Effort Level 10 300 289 197 197 197 159
Lv. 50 Max Stats
Neutral Nature
Effort Level 0 205 193 120 120 120 93
Effort Level 5 235 229 148 148 148 117
Effort Level 10 300 307 207 207 207 167
Lv. 50 Max Stats
Beneficial Nature
Effort Level 0 205 210 130 130 130 100
Effort Level 5 235 246 158 158 158 124
Effort Level 10 300 324 217 217 217 174
Lv. 100 Max Stats
Hindering Nature
Effort Level 0 320 274 175 175 175 139
Effort Level 5 350 310 203 203 203 163
Effort Level 10 415 388 262 262 262 213
Lv. 100 Max Stats
Neutral Nature
Effort Level 0 320 300 190 190 190 150
Effort Level 5 350 336 218 218 218 174
Effort Level 10 415 414 277 277 277 224
Lv. 100 Max Stats
Beneficial Nature
Effort Level 0 320 326 205 205 205 161
Effort Level 5 350 362 233 233 233 185
Effort Level 10 415 440 292 292 292 235

<--- Teddiursa #216
Teddiursa
#218
Slugma
Slugma --->