AnchorsAkari
Akari
Akari
Akari

Akari

Picture Name Role Base Rarity
Akari Artwork
Standard Outfit EX Outfit
Akari
RoleField
EX RoleStrike
☆☆☆☆☆

Obtaining Methods

Summon Location
Sync Pair ScoutingLyra EX Master Fair (June 2nd 2026 - July 6th 2026) - 0.010%
Vol. 46 Monthly Poke Fair Scout (June 1st 2026 - July 1st 2026) - 2%
Ethan EX Master Fair (May 31st 2026 - July 6th 2026) - 0.010%
Sygna Suit Kieran EX Master Fair (May 1st 2026 - June 11th 2026) - 0.010%
Marnie EX Fair Scout (March 14th 2025 - April 11th 2026) - 0.5%
and more...

Pokédex Entry

Flavor Text
AkariThis Trainer belongs to the Survey Corps of Hisui's Galaxy Expedition Team. She is Rei's teammate and wants to be a worthy opponent to him. She's also good at crafting with natural materials.
Mindscape
Akari Mindscape

Akari's Pokémon

Akari & Samurott (Hisuian Form)

Picture Name Focal Move Type Weakness
Samurott Image
English: Samurott
Japan: Daikenki
ダイケンキ
French: Clamiral
German: Admurai
Korean: 대검귀
Dark-type Fairy-type
Passive Skills
Survey Corps Teachings: Grants all of the following effects the first time the user enters a battle each battle: Reduces the user's sync move countdown by 0. Raises the user's by 0 stat rank. Raises the user's by 0 stat rank.
Quick Tempo: Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle.
Critical Strike 2: Powers up the user's attacks when they become critical hits.
Hard of Heart and Deft of Blade (Superawakened): Reduces the user's sync move countdown by one the first time it enters a battle each battle. Powers up the moves of all allied sync pairs when Dark Damage Field applies to the opponent's field of play. Reduces attack move damage taken by allies when Dark Damage Field applies to the opponent's field of play.

Guaranteed Cookie Skill
Defense Crush 4: Has a chance (50%) of lowering the target's Defense by one stat rank when the user's attack move against it is successful.
Theme Skills
Dark Field: Raises the maximum HP of all allied sync pairs by 12. Raises the Speed of all allied sync pairs by 12
Sinnoh: Raises the maximum HP of all allied sync pairs by 1. Raises the Speed of all allied sync pairs by 1
Main Character: Raises the maximum HP of all allied sync pairs by 1. Raises the Speed of all allied sync pairs by 1
Scarf: Raises the maximum HP of all allied sync pairs by 1. Raises the Speed of all allied sync pairs by 1.
Expedition Skills
Wistful + 2


Standard Max Level (Lv. 200) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
857 469 227 316 215 356
5 Star Max Potential Stats
957 509 267 356 255 396
5 Star Max Potential EX Role Stats
1017 549 267 396 255 396
5 Star Max Potential EX Role & Superawakened Stats
1118 603 293 435 280 435


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Ceaseless Edge Dark-typePhysical Category Move 160-192 90 4 (Gauge) Opponent
Critical hits land more easily. Applies Dark Damage Field Effect to the opponents' field of play. (Dark Damage Field: The sync pairs will take Dark-type damage whenever they take an action.)
Potion  Other Category Move   2 (Max Uses) Ally
Restores an ally's HP by approximately 40% of its maximum HP
Top Performer Ceaseless Edge Dark-typePhysical Category Move 200-240 Opponent
Activation Condition:
When Dark Damage Field Effect applies to the opponents' field of play.
Deactivation Condition:
When the opponents' field of play is no longer Dark Damage Field Effect.
Never misses. Except in certain circumstances, successful hits with this attack become critical hits. This move's power increases when successfully used in succession. (This move powers up by 20% every time it is used.) (The maximum power-up is 60%.) If a different move is used by the user's Pokémon, this move's power returns to normal.
Mutual Understanding!  Other Category Move   1 (Max Uses) Opponent
Turns the field of play's zone into a Dark Zone. (A Dark Zone powers up Dark-type attacks.) Raises an ally's Speed by 4 stat ranks. Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of an ally by 2 ranks.


Sync Moves
NameTypeCategoryMax PowerTarget
Master Crafter Ceaseless Edge Dark-typePhysical Category Move 250-300 Opponent
No additional effect
EX Sync Effect: Implements the following field effect just before the user's sync move is used the first time each battle. Extends the field effect duration only that time.
EX Role Sync Effect (Strike): Move targets all Opponents


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Attack 5 Attack 5 0 5 1
Defense 5 Defense 5 0 5 1
Attack 5 Attack 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. 7 84 2
Entry Freebie Applies the Free Move Next effect to the user when it enters a battle. 10 120 4
Mighty Rush 9 Increases the user's Physical Moves Up Next effect by one rank after using its sync move. 10 120 5
Dark DF on Opp & Hit: Speed Up 9 Raises the user's Speed by 1 stat rank when its attack move is successful while Dark Damage Field is applied to the opponents'field of play. 7 84 2
Soften Up 1 Critical hits land more easily when the user attacks with a sync move. 10 120 4
Dark DF on Opp & Hit: Defense Up & Sp. Def Up 9 Lowers the target's Defense and Sp. Def by 1 stat rank when the user's attack move is successful while Dark Damage Field is applied to the opponents'field of play. 10 120 5
Attack 5 Attack 5 2 24 1
Speed 5 Speed 5 2 24 1
HP 10 HP 10 2 24 1
Ceaseless Edge: Power 3 Ceaseless Edge: Power Up 3 3 36 1
Ceaseless Edge: Power 3 Ceaseless Edge: Power Up 3 3 36 2
Ceaseless Edge: Accuracy 10 Ceaseless Edge: Accuracy Up 10 5 60 2
Umbral Acceleration 2 Quickly charges the move gauge when the zone is a Dark Zone. 9 108 2
Dark DF Extension 3 Extends the duration of Dark Damage Field when Dark Damage Field applies to the opponents'field of play. 10 120 3
Dark Zone: S-Moves Up 5 Powers up the user's sync move when the zone is a Dark Zone. 10 120 3
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Attack 5 Attack 5 2 24 1
Ceaseless Edge: Power 3 Ceaseless Edge: Power Up 3 3 36 1
Ceaseless Edge: Power 3 Ceaseless Edge: Power Up 3 3 36 1
Ceaseless Edge: Power 3 Ceaseless Edge: Power Up 3 3 36 1
Ceaseless Edge: Move Gauge Refresh 3 Move: Ceaseless Edge Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Potion: MP Refresh 2 Move: Potion Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Potion: Master Healer 1 Move: Potion Increases the amount of HP restored by the user's healing moves. 10 120 2
Sync Burst 1 Restores 1 MP for the user the first time its sync move is used each battle. 10 120 3
Fierce Entry 2 Raises the user's Attack by 2 stat ranks when it enters a battle. 10 120 3
Speed 5 Speed 5 2 24 1
HP 10 HP 10 2 24 1
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Top Performer Ceaseless Edge: Power 3 Top Performer Ceaseless Edge: Power Up 3 3 36 1
Top Performer Ceaseless Edge: Power 3 Top Performer Ceaseless Edge: Power Up 3 3 36 1
Top Performer Ceaseless Edge: Power 3 Top Performer Ceaseless Edge: Power Up 3 3 36 2
Attack 10 Attack 10 4 48 2
Unflappable Prevents the user from flinching. 5 60 2
Dark DF on Opp & Hit: Free Move Next 4 Has a chance (50%) of applying the Free Move Next effect to the user when its attack move is successful while Dark Damage Field is applied to the opponent's field of play. 10 120 3
Mutual Understanding!: MP Refresh 2 Move: Mutual Understanding! Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 3
Sp. Def 5 Sp. Def 5 2 24 1
Headstrong Attack cannot be lowered. 5 60 1
Speed 5 Speed 5 2 24 1
Top Performer Ceaseless Edge: Power 3 Top Performer Ceaseless Edge: Power Up 3 3 36 1
Top Performer Ceaseless Edge: Power 3 Top Performer Ceaseless Edge: Power Up 3 3 36 2
Gobsmack 4 Has a chance (50%) of leaving the target confused when the user's attack move against it is successful. 8 96 2
Dark Zone: Attack Move DR 2 Reduces damage when the user is hit by an attack move while the zone is a Dark Zone. 7 84 2
Dark DF on Opp: Moves Up 3 Powers up the user's moves when Dark Damage Field is applied to the opponent's field of play. 8 96 3
Haymaker The more the user's Attack is raised, the more it powers up the user's sync move. 10 120 3
Master Crafter Ceaseless Edge: Power 25 Master Crafter Ceaseless Edge: Power Up 25 5 60 3
Master Crafter Ceaseless Edge: Power 25 Master Crafter Ceaseless Edge: Power Up 25 5 60 3

Akari

Picture Name Role Base Rarity
Akari Artwork Akari Support ☆☆☆☆

 

Mindscape
Akari  Mindscape


Akari & Mime Jr.

Picture Name Focal Move Type Weakness
Mime Jr. Image
English: Mime Jr.
Japan: Manene
マネネ
French: Mime Jr.
German: Pantimimi
Korean: 흉내내
Psychic-type Steel-type
Passive Skills
Take SE Hit: P-Move DR & S-Move DR 5: Reduces damage taken by the user from super effective moves and super effective sync moves.
First Aid 4: Restores the user's HP by approximately 50% of its maximum HP the first time it is in a pinch each battle.
Aggravation 9: Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves.
Theme Skills
Psychic Support: Raises the maximum HP of all allied sync pairs by 30
Sinnoh: Raises the maximum HP of all allied sync pairs by 4
Main Character: Raises the maximum HP of all allied sync pairs by 4
Scarf: Raises the maximum HP of all allied sync pairs by 4
Expedition Skills
Wistful + 2


Standard Max Level (Lv. 200) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
822 148 261 316 299 349
5 Star Stats
862 168 281 336 319 369
5 Star Max Potential Stats
902 188 301 356 339 389


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Confusion Psychic-typeSpecial Category Move 18-21 100 1 (Gauge) Opponent
Has a very small chance of leaving the target confused
Mini Potion All  Other Category Move   2 (Max Uses) All allies
Restores the HP of all allied sync pairs by approximately 20% of their maximum HP.
Light Screen Psychic-typeOther Category Move   3 (Gauge)
2 (Max Uses)
Allied Field
Reduces special damage done to the allied field of play.
It's My Responsibility!  Other Category Move   1 (Max Uses) All allies
Raises the Sp. Def of all allied sync pairs by four stat ranks. Applies the Gradual Healing effect to all allied sync pairs.


Sync Moves
NameTypeCategoryMax PowerTarget
Reliable Mentor Psychic Beam Psychic-typeSpecial Category Move 250-300 Opponent
No additional effect


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Defense 5 Defense 5 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Speed 5 Speed 5 2 24 1
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Confusion: Power 4 Confusion: Power ↑ 4 3 36 1
Confusion: Power 4 Confusion: Power ↑ 4 3 36 2
Confusion: Power 4 Confusion: Power ↑ 4 3 36 1
Confusion: Move Gauge Refresh 3 Move: Confusion Has a chance (40%) of charging the user’s move gauge by one when its move is successful. 7 84 2
Satisfied Snicker 9 Lowers the target’s Sp. Atk by one stat rank when the user’s attack move against it is successful. 10 120 3
HP 20 HP 20 4 48 2
Staggering 1 Has a chance (20%) of making the target flinch when the user’s attack move against it is successful. 10 120 3
HP 10 HP 10 2 24 1
Defense 5 Defense 5 2 24 1
Speed 5 Speed 5 2 24 1
Defense 5 Defense 5 2 24 1
Sp. Atk 5 Sp. Atk 5 2 24 2
On the Run 1 Raises the user’s evasiveness by one stat rank the first time it is in a pinch each battle. 7 84 2
It’s My Responsibility!: MP Refresh 2 Move: It’s My Responsibility! Has a chance (30%) of restoring one MP of the user’s move when that move is successful. 7 84 2
Endurance Applies the Enduring effect to the user if its HP is full when it enters a battle. 10 120 3
Force Field 9 Raises the Sp. Def of all allied sync pairs by one stat rank when the user’s Pokémon uses a move. 10 120 3
Sp. Atk 5 Sp. Atk 5 2 24 1
Speed 5 Speed 5 2 24 1
Defense 5 Defense 5 2 24 1
HP 10 HP 10 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Mini Potion All: Move Gauge Refresh 9 Move: Mini Potion All Charges the user’s move gauge by one when its move is successful. 8 96 2
Sp. Atk 5 Sp. Atk 5 2 24 1
Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. 7 84 2
Mini Potion All: MP Refresh 2 Move: Mini Potion All Has a chance (30%) of restoring one MP of the user’s move when that move is successful. 7 84 3
Speedy Entry 1 Raises the user’s Speed by one stat rank when it enters a battle. 7 84 2
Mini Potion All: Master Healer 1 Move: Mini Potion All Increases the amount of HP restored by the user’s healing moves. 10 120 3
Speed 5 Speed 5 2 24 1
Wide Awake Prevents the user from falling asleep. 5 60 1
Confusion: Power 4 Confusion: Power ↑ 4 3 36 1
Confusion: Power 4 Confusion: Power ↑ 4 3 36 1
Stalwart Sp. Def cannot be lowered. 5 60 2
Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 7 84 2
Light Screen: MP Refresh 2 Move: Light Screen Has a chance (30%) of restoring one MP of the user’s move when that move is successful. 7 84 2
S-Move: HP Recovery (M) 1 Restores the user’s HP by approximately 20% of its maximum HP after using its sync move. 10 120 3
Persisting Barrier 3 Extends the duration of the Special Damage Reduction effect when the Special Damage Reduction effect is applied to the allied field of play. 10 120 3
Reliable Mentor Psychic Beam: Power 25 Reliable Mentor Psychic Beam: Power ↑ 25 5 60 3
Reliable Mentor Psychic Beam: Power 25 Reliable Mentor Psychic Beam: Power ↑ 25 5 60 3