Archie | |||||||
| Picture | Name | Role | Base Rarity | ||||
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Archie |
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☆☆☆☆☆ |
Obtaining Methods
Pokédex Entry
| Flavor Text | |
| Archie | As the leader of Team Aqua, Archie aims to create an ideal world for Pokémon. He has a wild, outgoing personality and has earned the trust of his subordinates. |
| Mindscape |
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Archie's Pokémon
Archie & Kyogre | |||||||||||||
| Picture | Name | Focal Move Type | Weakness | ||||||||||
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| Passive Skills | |||||||||||||
| Hoenn Spirit (Master): Powers up the special attack moves of all allied sync pairs by 20%. Reduces special attack move damage taken by all allied sync pairs by 25%. The more allied sync pairs with the Hoenn theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 15% and reduces damage by 3%. The maximum power-up is 50%, and the maximum damage reduction is 31%.) Downpour: Makes the weather rainy the first time the user enters a battle each battle. Shower Surge 3: Quickly charges the move gauge when the weather is rainy. Powers up the user's moves when the weather is rainy. Flood Alert 5: Extends the duration of rainy weather when the weather turns rainy while the user is on the field. | |||||||||||||
| Theme Skills | |||||||||||||
| Water Strike - Raises allies's Attack and Sp. Atk by 15 when using Water-type attacks Hoenn: Raises allies's Attack and Sp. Atk by 2 Villain: Raises allies's Attack and Sp. Atk by 2 Body Builder: Raises allies's Attack and Sp. Atk by 2 Nature Lover: Raises allies's Attack and Sp. Atk by 2. | |||||||||||||
| Expedition Skills | |||||||||||||
| Rare + 2 Wistful -2 | |||||||||||||
| Standard Max Level (Lv. 200) Stats | |||||
| HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
| 896 | 362 | 151 | 362 | 160 | 393 |
| 5 Star Max Potential Stats | |||||
| 996 | 402 | 191 | 402 | 200 | 433 |
| 5 Star Max Potential EX Role Stats | |||||
| 1056 | 422 | 211 | 422 | 220 | 433 |
| Sync Moves | ||||||
| Name | Type | Category | Max Power | Target | ||
| Aqua Planet Origin Pulse | ![]() | ![]() |
250-300 | Opponent | ||
| No additional effect | ||||||
| EX Sync Effect: Move targets all Opponents EX Role Sync Effect (Tech): Power * 1.5 | ||||||
Sync Grid
| Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
| HP + 10 | HP + 10 | 0 | 5 | 1 |
| Sp. Atk + 5 | Sp. Atk + 5 | 0 | 5 | 1 |
| Defense + 5 | Defense + 5 | 0 | 5 | 1 |
| Sp. Atk + 5 | Sp. Atk + 5 | 0 | 5 | 1 |
| Sp. Def + 5 | Sp. Def + 5 | 0 | 5 | 1 |
| Speed + 5 | Speed + 5 | 0 | 5 | 1 |
| Defense + 5 | Defense + 5 | 2 | 24 | 1 |
| HP + 10 | HP + 10 | 2 | 24 | 1 |
| Origin Pulse: Accuracy 10 | Origin Pulse: Accuracy Up 10 | 5 | 60 | 1 |
| Sp. Def + 5 | Sp. Def + 5 | 2 | 24 | 1 |
| Origin Pulse: Power 2 | Origin Pulse: Power Up 2 | 4 | 48 | 1 |
| Origin Pulse: Power 2 | Origin Pulse: Power Up 2 | 4 | 48 | 1 |
| Origin Pulse: Power 2 | Origin Pulse: Power Up 2 | 4 | 48 | 2 |
| Origin Pulse: Move Gauge Refresh 3 | Move: Origin Pulse Has a moderately good chance of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
| Sp. Atk + 10 | Sp. Atk + 10 | 4 | 48 | 2 |
| Leg Up 1 | Once per battle, has a small chance of reducing the user's sync move countdown by one when the Pokémon enters the battle. | 10 | 120 | 3 |
| Healthy Power-Up 1 | Powers up moves when the user's HP is full. | 8 | 96 | 3 |
| HP + 10 | HP + 10 | 2 | 24 | 1 |
| Defense + 5 | Defense + 5 | 2 | 24 | 1 |
| Speed + 5 | Speed + 5 | 2 | 24 | 1 |
| Sp. Def + 5 | Sp. Def + 5 | 2 | 24 | 1 |
| X Sp. Atk: MP Refresh 2 | Move: X Sp. Atk Has a moderate chance of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
| Sp. Atk + 5 | Sp. Atk + 5 | 2 | 24 | 1 |
| Thunder: Power 3 | Thunder: Power Up 3 | 4 | 48 | 2 |
| Torrential Tenacity | Prevents the Pokémon from flinching, becoming confused, or becoming trapped when the weather is rainy. | 8 | 96 | 2 |
| Rain Gear 2 | Reduces damage when the Pokémon is hit by an attack move when the weather is rainy. | 10 | 120 | 2 |
| Shower Power 3 | Powers up sync moves when the weather is rainy. | 10 | 120 | 3 |
| Shower Sync | Makes the weather rainy when the user's sync move is used for the first time. | 15 | 180 | 3 |
| Speed + 5 | Speed + 5 | 2 | 24 | 1 |
| Thunder: Power 3 | Thunder: Power Up 3 | 4 | 48 | 1 |
| Thunder: Power 3 | Thunder: Power Up 3 | 4 | 48 | 1 |
| Speed + 5 | Speed + 5 | 2 | 24 | 1 |
| Thunder: Paralysis Synergy 1 | Move: Thunder Powers up moves when the target is paralyzed. | 8 | 96 | 2 |
| Thunder: Move Gauge Refresh 3 | Move: Thunder Has a moderately good chance of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
| Thunder: Power 3 | Thunder: Power Up 3 | 4 | 48 | 2 |
| Thunder: Move Gauge Refresh 3 | Move: Thunder Has a moderately good chance of charging the user's move gauge by one when a move is successful. | 7 | 84 | 3 |
| Thunder: Raging Rain 5 | Move: Thunder Powers up moves when the weather is rainy. | 8 | 96 | 3 |
| Defense + 5 | Defense + 5 | 2 | 24 | 1 |
| Sp. Def + 5 | Sp. Def + 5 | 2 | 24 | 1 |
| Speed + 5 | Speed + 5 | 2 | 24 | 1 |
| HP + 10 | HP + 10 | 2 | 24 | 1 |
| Origin Pulse: Power 2 | Origin Pulse: Power Up 2 | 4 | 48 | 2 |
| Open the Oceans!: MP Refresh 2 | Move: Open the Oceans! Has a moderate chance of restoring one MP of the move used if the move is successful. | 7 | 84 | 2 |
| Origin Pulse: Power 2 | Origin Pulse: Power Up 2 | 4 | 48 | 2 |
| Rainy Propulsion 1 | Has a small chance of reducing the user's sync move countdown by one when its move is successful while the weather is rainy. | 10 | 120 | 3 |
| Super Rain 4 | Has a good chance of applying the Supereffective Up Next effect to the user when its Pokémon uses a move while the weather is rainy. | 10 | 120 | 3 |
| Aqua Planet Origin Pulse: Power 25 | Aqua Planet Origin Pulse: Power Up 25 | 5 | 60 | 3 |
| Aqua Planet Origin Pulse: Power 25 | Aqua Planet Origin Pulse: Power Up 25 | 5 | 60 | 3 |
| Rainy Hit: Special Boost ↑2 9 | Increases the user's Special Moves ↑ Next effect by two ranks when its attack move is successful while the weather is rainy. | 0 | 5 | 5 |
| Deep Diver | Raises the user's Sp. Atk by six stat ranks when it enters a battle. Raises the user's critical-hit rate by three stat ranks when it enters a battle. | 0 | 5 | 4 |










