Eusine | |||||||
| Picture | Name | Role | Base Rarity | ||||
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Eusine |
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☆☆☆☆☆ |
Obtaining Methods
| Summon Location | |
| Sync Pair Scouting | Lucas EX Master Fair (September 14th 2026 - October 25th 2026) - 0.010% Dawn EX Master Fair (September 12th 2026 - October 25th 2026) - 0.010% Blue EX Master Fair (August 30th 2026 - October 7th 2026) - 0.010% Serena EX Master Fair (August 28th 2026 - October 7th 2026) - 0.010% Lyra EX Master Fair (June 2nd 2026 - July 6th 2026) - 0.010% and more... |
Pokédex Entry
| Flavor Text | |
| Eusine | This young man continues to look for Legendary Pokémon. He is especially fascinated by the beauty of Suicune and has passionately chased after it in Johto and Kanto. |
| Mindscape |
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Eusine's Pokémon
Eusine & Suicune (Shiny Suicune) | |||||||||||||
| Picture | Name | Focal Move Type | Weakness | ||||||||||
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| Passive Skills | |||||||||||||
| Recharging Strike 9: Charges the user's move gauge by one when its attack move hits. If the move has the multistrike effect tag, charges the user's move gauge by one for each hit. Piercing Gaze: Moves never miss. Trap and Buff 5: Powers up the user's moves and sync move when the target is trapped. Chaser of the North Wind (Superawakened): Reduces the user's sync move countdown by one the first time its Trainer uses a move each battle. Makes the weather rainy the first time the user's sync move is used each battle. Increases the user's Special Moves ↑ Next effect by two ranks the first time its Pokémon uses a move each battle. | |||||||||||||
| Theme Skills | |||||||||||||
| Water Strike - Raises allies's Attack and Sp. Atk by 15 when using Water-type attacks Johto: Raises allies's Attack and Sp. Atk by 2 Cape: Raises allies's Attack and Sp. Atk by 2 Passionate Spirit: Raises allies's Attack and Sp. Atk by 2. | |||||||||||||
| Expedition Skills | |||||||||||||
| Fiery + 2 | |||||||||||||
| Standard Max Level (Lv. 200) Stats | |||||
| HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
| 879 | 352 | 199 | 372 | 199 | 445 |
| 5 Star Max Potential Stats | |||||
| 979 | 392 | 239 | 412 | 239 | 485 |
| 5 Star Max Potential EX Role Stats | |||||
| 1039 | 412 | 259 | 432 | 259 | 485 |
| 5 Star Max Potential EX Role & Superawakened Stats | |||||
| 1142 | 453 | 284 | 475 | 284 | 533 |
| Sync Moves | ||||||
| Name | Type | Category | Max Power | Target | ||
| Dignified Dash Hydro Pump | ![]() | ![]() |
250-300 | Opponent | ||
| No additional effect | ||||||
| EX Sync Effect: Move targets all Opponents EX Role Sync Effect (Tech): Power * 1.5 | ||||||
Sync Grid
| Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
| HP 10 | HP 10 | 0 | 5 | 1 |
| Sp. Atk 5 | Sp. Atk 5 | 0 | 5 | 1 |
| Defense 5 | Defense 5 | 0 | 5 | 1 |
| Sp. Atk 5 | Sp. Atk 5 | 0 | 5 | 1 |
| Sp. Def 5 | Sp. Def 5 | 0 | 5 | 1 |
| Speed 5 | Speed 5 | 0 | 5 | 1 |
| Natural Remedy | Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | 7 | 84 | 2 |
| Danger Damage Guard | Applies the Damage Guard Next effect to the user the first time its HP drops to half or below each battle. | 10 | 120 | 4 |
| Super Freebie 4 | Has a chance (50%) of applying the Free Move Next effect to the user when its move is super effective. | 10 | 120 | 5 |
| Double Down 2 | Powers up the user's sync moves that are super effective. | 7 | 84 | 2 |
| Attack Trap 4 | Has a chance (50%) of leaving the target trapped when the user's attack move against it is successful. | 8 | 96 | 4 |
| Disarm 9 | Lowers the target's Attack and Sp. Atk by one stat rank when the user's attack move is successful against a flinching, confused, or trapped opponent. | 10 | 120 | 5 |
| Defense 5 | Defense 5 | 2 | 24 | 1 |
| Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
| HP 10 | HP 10 | 2 | 24 | 1 |
| Sp. Atk 5 | Sp. Atk 5 | 2 | 24 | 1 |
| Whirlpool: Power 4 | Whirlpool: Power Up 4 | 3 | 36 | 1 |
| Whirlpool: Power 4 | Whirlpool: Power Up 4 | 3 | 36 | 1 |
| Whirlpool: Power 4 | Whirlpool: Power Up 4 | 3 | 36 | 2 |
| Whirlpool: Move Gauge Refresh 3 | Move: Whirlpool Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
| Entry Freebie | Applies the Free Move Next effect to the user when it enters a battle. | 8 | 96 | 2 |
| Weathered Warrior 3 | Powers up the user's moves and sync move when weather conditions are in effect. | 10 | 120 | 3 |
| The Chase Continues!: Propulsion 9 | Move: The Chase Continues! Reduces the user's sync move countdown by one when its move is successful. | 10 | 120 | 3 |
| Sp. Atk 5 | Sp. Atk 5 | 2 | 24 | 1 |
| Speed 5 | Speed 5 | 2 | 24 | 1 |
| Unflappable | Prevents the user from flinching. | 5 | 60 | 1 |
| HP 10 | HP 10 | 2 | 24 | 1 |
| Speed 5 | Speed 5 | 2 | 24 | 1 |
| B Surf: Power 3 | B Surf: Power Up 3 | 3 | 36 | 1 |
| B Surf: Power 3 | B Surf: Power Up 3 | 3 | 36 | 2 |
| B Surf: Power 3 | B Surf: Power Up 3 | 3 | 36 | 2 |
| Super Victory | Applies the Supereffective Up Next effect to the user when it knocks out an opponent with a move. | 7 | 84 | 2 |
| Trap and Sync 5 | Powers up the user's sync move against targets that are trapped. | 10 | 120 | 3 |
| Sync Thinker 9 | Increases the user's Special Moves Up Next effect by 1 rank after using its sync move. | 10 | 120 | 3 |
| HP 10 | HP 10 | 2 | 24 | 1 |
| Sp. Atk 5 | Sp. Atk 5 | 2 | 24 | 1 |
| Blizzard: Power 3 | Blizzard: Power Up 3 | 3 | 36 | 1 |
| Blizzard: Power 3 | Blizzard: Power Up 3 | 3 | 36 | 1 |
| KO Opp: Allied Field MG Up 9 | Applies the Move Gauge Acceleration effect to the allied field of play when the user knocks out an opponent with a move. | 7 | 84 | 2 |
| Blizzard: Superduper Effective 5 | Move: Blizzard Powers up moves that are super effective. | 7 | 84 | 2 |
| Blizzard: Move Gauge Refresh 3 | Move: Blizzard Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
| Soften Up 1 | Critical hits land more easily when the user attacks with a sync move. | 10 | 120 | 3 |
| Stationary Target 3 | Powers up the user's moves when the target is trapped. | 10 | 120 | 3 |
| Speed 5 | Speed 5 | 2 | 24 | 1 |
| HP 10 | HP 10 | 2 | 24 | 1 |
| Blizzard: Power 3 | Blizzard: Power Up 3 | 3 | 36 | 1 |
| Blizzard: Power 3 | Blizzard: Power Up 3 | 3 | 36 | 1 |
| Atmospheric Acceleration 2 | Quickly charges the move gauge when weather conditions are in effect. | 7 | 84 | 2 |
| Blizzard: Hostile Environment 2 | Move: Blizzard Raises the chance of inflicting status conditions with the additional effects of moves. | 7 | 84 | 2 |
| The Chase Continues!: MP Refresh 2 | Move: The Chase Continues! Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
| Super Sync 9 | Applies the Supereffective Up Next effect to the user after using its sync move. | 10 | 120 | 3 |
| Brainpower | The more the user's Sp. Atk is raised, the more it powers up the user's sync move. | 10 | 120 | 3 |
| Dignified Dash Hydro Pump: Power 25 | Dignified Dash Hydro Pump: Power Up 25 | 5 | 60 | 3 |
| Dignified Dash Hydro Pump: Power 25 | Dignified Dash Hydro Pump: Power Up 25 | 5 | 60 | 3 |










