Eusine

Picture Name Role Base Rarity
Eusine Artwork
Standard Outfit EX Outfit
Eusine Strike ☆☆☆☆☆

Obtaining Methods

Summon Location
Sync Pair ScoutingRed Mix Scout (November 1st 2023 - May 1st 2024) - 0.025%
Eusine Poke Fair Scout (June 15th 2023 - July 15th 2023) - 2%

Pokédex Entry

Flavor Text
EusineThis young man continues to look for Legendary Pokémon. He is especially fascinated by the beauty of Suicune and has passionately chased after it in Johto and Kanto.
Mindscape
Eusine Mindscape

Eusine's Pokémon

Eusine & Suicune (Shiny Suicune)

Picture Name Focal Move Type Weakness
Suicune Image
English: Suicune
Japan: Suicune
スイクン
French: Suicune
German: Suicune
Korean: 스이쿤
Water-type Electric-type
Passive Skills
Recharging Strike 9: Charges the user's move gauge by one when its attack move hits. If the move has the multistrike effect tag, charges the user's move gauge by one for each hit.
Piercing Gaze: Moves never miss.
Trap and Buff 5: Powers up the user's moves and sync move when the target is trapped.
Theme Skills
Water Strike - Raises allies's Attack and Sp. Atk by 15 when using Water-type attacks
Johto: Raises allies's Attack and Sp. Atk by 2
Cape: Raises allies's Attack and Sp. Atk by 2
Passionate Spirit: Raises allies's Attack and Sp. Atk by 2.
Expedition Skills
Fiery + 2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
719 282 159 302 159 355
5 Star Max Potential Stats
819 322 199 342 199 395


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Whirlpool Water-typeSpecial Category Move 38-45 85 2 (Gauge) Opponent
Leaves the target trapped.
Blizzard Ice-typeSpecial Category Move 126-151 70 3 (Gauge) All opponents
Never misses during a hailstorm. Has a very small chance of leaving the target frozen
Purifying Surf Water-typeSpecial Category Move 160-192 100 4 (Gauge) All opponents
Activation Condition: When the user uses any moves twice.
Deactivation Condition: Cannot be deactivated.
Has a chance (20%) of making the target flinch. The power and chance of applying additional effects of this move are not lowered even if there are multiple targets.
The Chase Continues!  Other Category Move   3 (Gauge)
1 (Max Uses)
All allies
Raises the user's Sp. Atk by 6 stat ranks. Raises the user's critical-hit rate by 3 stat ranks. Applies the Condition Nullification effect to all allied sync pairs.


Sync Moves
NameTypeCategoryMax PowerTarget
Dignified Dash Hydro Pump Water-typeSpecial Category Move 250-300 Opponent
No additional effect
EX Sync Effect: Move targets all Opponents


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Defense 5 Defense 5 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. 7 84 2
Danger Damage Guard Applies the Damage Guard Next effect to the user the first time its HP drops to half or below each battle. 10 120 4
Super Freebie 4 Has a chance (50%) of applying the Free Move Next effect to the user when its move is super effective. 10 120 5
Double Down 2 Powers up the user's sync moves that are super effective. 7 84 2
Attack Trap 4 Has a chance (50%) of leaving the target trapped when the user's attack move against it is successful. 8 96 4
Disarm 9 Lowers the target's Attack and Sp. Atk by one stat rank when the user's attack move is successful against a flinching, confused, or trapped opponent. 10 120 5
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
HP 10 HP 10 2 24 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Whirlpool: Power 4 Whirlpool: Power Up 4 3 36 1
Whirlpool: Power 4 Whirlpool: Power Up 4 3 36 1
Whirlpool: Power 4 Whirlpool: Power Up 4 3 36 2
Whirlpool: Move Gauge Refresh 3 Move: Whirlpool Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Entry Freebie Applies the Free Move Next effect to the user when it enters a battle. 8 96 2
Weathered Warrior 3 Powers up the user's moves and sync move when weather conditions are in effect. 10 120 3
The Chase Continues!: Propulsion 9 Move: The Chase Continues! Reduces the user's sync move countdown by one when its move is successful. 10 120 3
Sp. Atk 5 Sp. Atk 5 2 24 1
Speed 5 Speed 5 2 24 1
Unflappable Prevents the user from flinching. 5 60 1
HP 10 HP 10 2 24 1
Speed 5 Speed 5 2 24 1
B Surf: Power 3 B Surf: Power Up 3 3 36 1
B Surf: Power 3 B Surf: Power Up 3 3 36 2
B Surf: Power 3 B Surf: Power Up 3 3 36 2
Super Victory Applies the Supereffective Up Next effect to the user when it knocks out an opponent with a move. 7 84 2
Trap and Sync 5 Powers up the user's sync move against targets that are trapped. 10 120 3
Sync Thinker 9 Increases the user's Special Moves Up Next effect by 1 rank after using its sync move. 10 120 3
HP 10 HP 10 2 24 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Blizzard: Power 3 Blizzard: Power Up 3 3 36 1
Blizzard: Power 3 Blizzard: Power Up 3 3 36 1
KO Opp: Allied Field MG Up 9 Applies the Move Gauge Acceleration effect to the allied field of play when the user knocks out an opponent with a move. 7 84 2
Blizzard: Superduper Effective 5 Move: Blizzard Powers up moves that are super effective. 7 84 2
Blizzard: Move Gauge Refresh 3 Move: Blizzard Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Soften Up 1 Critical hits land more easily when the user attacks with a sync move. 10 120 3
Stationary Target 3 Powers up the user's moves when the target is trapped. 10 120 3
Speed 5 Speed 5 2 24 1
HP 10 HP 10 2 24 1
Blizzard: Power 3 Blizzard: Power Up 3 3 36 1
Blizzard: Power 3 Blizzard: Power Up 3 3 36 1
Atmospheric Acceleration 2 Quickly charges the move gauge when weather conditions are in effect. 7 84 2
Blizzard: Hostile Environment 2 Move: Blizzard Raises the chance of inflicting status conditions with the additional effects of moves. 7 84 2
The Chase Continues!: MP Refresh 2 Move: The Chase Continues! Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Super Sync 9 Applies the Supereffective Up Next effect to the user after using its sync move. 10 120 3
Brainpower The more the user's Sp. Atk is raised, the more it powers up the user's sync move. 10 120 3
Dignified Dash Hydro Pump: Power 25 Dignified Dash Hydro Pump: Power Up 25 5 60 3
Dignified Dash Hydro Pump: Power 25 Dignified Dash Hydro Pump: Power Up 25 5 60 3