AnchorsIngo
Ingo
Special Costume
Special Costume

Ingo

Picture Name Role Base Rarity
Ingo Artwork
Standard Outfit EX Outfit
Ingo Support ☆☆☆☆☆

Obtaining Methods

Summon Location
Sync Pair ScoutingIngo Costume Scout (April 14th 2022 - May 4th 2022) - 2%
Diantha, Ingo and Red Poke Fair Scout (March 24th 2022 - April 7th 2022) - 1.5%
5 Star -Select Poké Fair Scout x25 B (January 1st 2022 - January 18th 2022) - 0.175%
Ingo Poké Fair Scout (June 30th - July 15th 2021) - 2%

Pokédex Entry

Flavor Text
IngoThis subway boss is the older of twin brothers who run the battle subway in Unova. He usually specializes in Single Battles.
Ingo
Special Costume
With a new special costume and a new move—Bug Wish—Ingo can really power up Bug-type attacks!

Ingo's Pokémon

Ingo & Excadrill

Picture Name Focal Move Type Weakness
Excadrill Image
English: Excadrill
Japan: Doryuzu
ドリュウズ
French: Minotaupe
German: Stalobor
Korean: 몰드류
Ground-type Water-type
Passive Skills
Sandy Pep Rally 9: Raises the Speed of all allied sync pairs by 2 stat ranks when the user's Pokémon uses a move during a sandstorm.
Ferocious Affliction 2: Raises the Attack and Sp. Atk of all allied sync pairs by 2 stat ranks the first time a status move used by the user's Pokémon is successful each battle.
Sedimentary: Protects the user from damage from a sandstorm. The user's Defense and Sp. Def increase 30% during a sandstorm.
Theme Skills
Ground Support - Raises the maximum HP of all allied sync pairs by 30
Unova: Raises the maximum HP of all allied sync pairs by 4
Battle Facility Foe: Raises the maximum HP of all allied sync pairs by 4
Battle Partner: Raises the maximum HP of all allied sync pairs by 4.


Standard Max Level (Lv. 140) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
684 198 233 267 250 310
5 Star Max Potential Stats
784 238 273 307 290 350


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Mud-Slap Ground-typeSpecial Category Move 13-15 90 1 Opponent
Lowers the target's accuracy
Potion  Other Category Move   2 Ally
Restores an ally's HP by approximately 40% of its maximum HP
Sandstorm Rock-typeOther Category Move   2 Field
Causes a sandstorm
All Aboard!  Other Category Move   2 All allies
Raises the Attack of all allied sync pairs by 1 stat rank. Raises the critical-hit rate of all allied Sync Pairs by 2 stat ranks. Applies the Free Move Next effect to all allied sync pairs during a sandstorm


Sync Moves
NameTypeCategoryMax PowerTarget
No Brakes Drill Run Ground-typePhysical Category Move 250- Opponent
No additional effect
EX Sync Effect: Once per battle, the stat increase after using sync move is doubled.


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 10 HP + 10 0 5 1
Sp. Atk + 5 Sp. Atk + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Sp. Atk + 5 Sp. Atk + 5 0 5 1
Sp. Def + 5 Sp. Def + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
Defense + 5 Defense + 5 2 24 1
Speed + 5 Speed + 5 2 24 1
Sp. Def + 5 Sp. Def + 5 2 24 1
Sp. Atk + 5 Sp. Atk + 5 2 24 1
Mud-Slap: Move Gauge Refresh 3 Move: Mud-Slap Has a chance (40%) of charging the user’s move gauge by one when a move is successful. 7 84 1
Mud-Slap: Power 4 Mud-Slap: Power Up 4 3 36 2
Mud-Slap: Power 4 Mud-Slap: Power Up 4 3 36 1
Mud-Slap: Accuracy 5 Mud-Slap: Accuracy Up 5 2 24 2
Fail Forward 1 Charges the user’s move gauge by 1 when an opponent’s attack move targeting the user misses. 10 120 3
HP + 20 HP + 20 4 48 2
Mud-Slap: Ripple Effect 2 Move: Mud-Slap When a move used by the user’s Pokémon lowers an opponent’s stat, has a chance (30%) of lowering the same stat for all opposing sync pairs. 10 120 3
HP + 10 HP + 10 2 24 1
Sp. Atk + 5 Sp. Atk + 5 2 24 1
Speed + 5 Speed + 5 2 24 1
Defense + 10 Defense + 10 4 48 1
Potion: Master Healer 1 Move: Potion Increases the amount of HP restored by the user’s healing moves. 10 120 2
Potion: Master Healer 1 Move: Potion Increases the amount of HP restored by the user’s healing moves. 10 120 2
Guarded Entry 1 Raises the user’s Defense and Sp. Def by 1 stat rank when it enters a battle. 8 96 2
Potion: MP Refresh 3 Move: Potion Has a chance (40%) of restoring one MP of the user’s move when that move is successful. 7 84 3
Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 7 84 3
Sp. Def + 5 Sp. Def + 5 2 24 1
Mud-Slap: Power 4 Mud-Slap: Power Up 4 3 36 1
Defense + 5 Defense + 5 2 24 1
Mud-Slap: Power 4 Mud-Slap: Power Up 4 3 36 1
Sp. Atk + 5 Sp. Atk + 5 2 24 1
Sp. Def + 10 Sp. Def + 10 4 48 2
Sp. Atk + 5 Sp. Atk + 5 2 24 1
Gritty Guardian 1 Has a chance (20%) of raising the user’s Defense and Sp. Def by one stat rank when its Pokémon uses a move during a sandstorm. 8 96 2
Sandstorm: MP Refresh 2 Move: Sandstorm Has a chance (30%) of restoring one MP of the user’s move when that move is successful. 7 84 3
Soothing Sand 1 Restores the user’s HP whenever its Pokémon takes an action during a sandstorm. 10 120 2
Pocket Sand 4 Has a chance (50%) of lowering the target’s accuracy by one stat rank when an attack move against it is successful during a sandstorm. 10 120 3
Mud-Slap: Accuracy 5 Mud-Slap: Accuracy Up 5 2 24 1
Defense + 5 Defense + 5 2 24 1
HP + 20 HP + 20 4 48 1
All Aboard!: MP Refresh 3 Move: All Aboard! Has a chance (40%) of restoring one MP of the user’s move when that move is successful. 7 84 1
Sp. Def + 5 Sp. Def + 5 2 24 2
Speed + 20 Speed + 20 7 84 2
Adrenaline 1 Reduces the sync move countdown by 1 the first time the user’s sync move is used each battle. 10 120 2
Sync Cure Removes all status conditions from the user after using its sync move. 8 96 3
Endurance When the user enters battle with full HP, applies the Enduring effect to it. 10 120 3
No Brakes Drill Run: Power 25 No Brakes Drill Run: Power Up 25 5 60 3
No Brakes Drill Run: Power 25 No Brakes Drill Run: Power Up 25 5 60 3

Ingo Special Costume

Picture Name Role Base Rarity
Ingo Artwork
Standard Outfit EX Outfit
Ingo Tech ☆☆☆☆☆

 

Ingo & Accelgor

Picture Name Focal Move Type Weakness
Accelgor Image
English: Accelgor
Japan: Agilder
アギルダー
French: Limaspeed
German: Hydragil
Korean: 어지리더
Bug-type Flying-type
Passive Skills
Team Viral Haste 9: Raises the Speed of all allied sync pairs by 1 stat rank when the user's Pokémon or Trainer uses a status move.
Defense Crush 9: Lowers the target's Defense when an attack against it is successful.
Bug Shift: Normal-type moves become Bug-type moves.
Theme Skills
Bug TechRaises allies's Attack and Sp. Atk by 12 when using Bug-type attacks. Raises the maximum HP of all allied sync pairs by 12
Unova: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Special Costume: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Glasses: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Battle Partner: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1


Standard Max Level (Lv. 140) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
629 370 160 370 160 448
5 Star Max Potential Stats
729 410 200 410 200 488


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Quick Attack Normal-typePhysical Category Move 94-112 3 Opponent
No additional effect
Bug Wish  Other Category Move   2 Field
Changes a zone to a Bug Zone. (A Bug Zone powers up Bug-type attacks.)
Infestation Bug-typeSpecial Category Move 20-24 100 2 Opponent
Leaves the target trapped
Coming Through!  Other Category Move   2 All allies
Raises the user's evasiveness by 2 stat ranks. Raises the accuracy and evasiveness of all allied sync pairs by 1 stat rank.


Sync Moves
NameTypeCategoryMax PowerTarget
Express Line Bug Impact Bug-typePhysical Category Move 200-240 Opponent
This move's power increases when the target is trapped.
EX Sync Effect: Power * 1.5


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Attack 5 Attack 5 0 5 1
Defense 5 Defense 5 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Sp. Def 5 Sp. Def 5 2 24 1
Defense 5 Defense 5 2 24 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Quick Attack: Power 3 Quick Attack: Power Up 3 3 36 1
Quick Attack: Power 3 Quick Attack: Power Up 3 3 36 1
Quick Attack: Power 3 Quick Attack: Power Up 3 3 36 2
Attack 10 Attack 10 4 48 1
Quick Attack: MP Refresh 3 Move: Quick Attack Has a chance (40%) of restoring one MP of the user's move when that move is successful. 7 84 2
Quick Attack: Defense Crush 9 Move: Quick Attack Lowers the target's Defense by one stat rank when the user's attack move against it is successful. 10 120 3
Burst In Applies the Critical Hit Next effect to the user when it enters a battle. 10 120 2
Quick Attack: Follow-Through 9 Move: Quick Attack Applies the Critical Hit Next effect to the user when its move is successful. 10 120 3
Attack 5 Attack 5 2 24 1
Speed 5 Speed 5 2 24 1
Infestation: Power 4 Infestation: Power Up 4 3 36 1
Insect Acceleration 2 Quickly charges the move gauge when the zone is Bug Zone. 10 120 2
Infestation: Power 4 Infestation: Power Up 4 3 36 1
Infestation: Power 4 Infestation: Power Up 4 3 36 2
Bug Wish: Move Gauge Refresh 3 Move: Bug Wish Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Relentless The more the target's Defense is lowered, the more it powers up the user's sync moves. 9 108 3
Bug Wish: MP Refresh 2 Move: Bug Wish Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 3
Sp. Def 5 Sp. Def 5 2 24 1
Infestation: Power 4 Infestation: Power Up 4 3 36 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Infestation: Power 4 Infestation: Power Up 4 3 36 1
Infestation: Move Gauge Refresh 3 Move: Infestation Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Stationary Target 3 Powers up the user's moves when the target is trapped. 10 120 2
Coming Through!: Super Preparation 9 Move: Coming Through! Applies the Supereffective Up Next effect to the user when its move is successful. 10 120 3
Pokey Trap 2 Increases the amount of damage an opponent takes from being trapped. 8 96 2
Mad Strength 9 Raises the user's Attack by one stat rank when one of its attack moves is successful. 10 120 3
HP 10 HP 10 2 24 1
Defense 5 Defense 5 2 24 1
Sp. Atk 5 Sp. Atk 5 2 24 1
HP 10 HP 10 2 24 1
Quick Attack: Power 3 Quick Attack: Power Up 3 3 36 1
Quick Attack: Power 3 Quick Attack: Power Up 3 3 36 1
Coming Through!: MP Refresh 3 Move: Coming Through! Has a chance (40%) of restoring one MP of the user's move when that move is successful. 7 84 2
Speed 20 Speed 20 7 84 2
Fast Runner Evasiveness cannot be lowered. 5 60 2
Blind Spot The more the user's evasiveness is raised, the more it powers up the user's sync moves. 10 120 3
Bob and Weave The more the user's evasiveness is raised, the more it powers up the user's moves. 10 120 3
Express Line Bug Impact: Power 25 Express Line Bug Impact: Power Up 25 5 60 3
Express Line Bug Impact: Power 25 Express Line Bug Impact: Power Up 25 5 60 3