Koga

Picture Name Role Base Rarity
Koga Artwork Koga Tech ☆☆☆☆

Obtaining Methods

Summon Location
Main StoryComplete Chapter 16: Ninja Kin - Ninja Kin: Part 2

Pokédex Entry

Flavor Text
KogaThis modern-day ninja and member of the Elite Four wears down his opponents with his versatility and has also trained his daughter, Janine, in the ways of the ninja.

Koga's Pokémon

Koga & Crobat

Picture Name Focal Move Type Weakness
Crobat Image
English: Crobat
Japan: Crobat
クロバット
French: Nostenfer
German: Iksbat
Korean: 크로뱃
Poison-type Electric-type
Passive Skills
Haste: Speed cannot be lowered.
Theme Skills
Poison Tech - Raises allies's Attack and Sp. Atk by 12 when using Poison-type attacks. Raises the maximum HP of all allied sync pairs by 12
Kanto: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Elite Four: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Scarf: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Ninja Family: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1.


Standard Max Level (Lv. 140) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
526 315 161 315 202 429
5 Star Stats
566 335 181 335 222 449
5 Star Max Potential Stats
606 355 201 355 242 469


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Poison Fang Poison-typePhysical Category Move 34-40 100 2 Opponent
Has a good chance of leaving the target badly poisoned
X Speed  Other Category Move   2 Self
Sharply raises the user's Speed
Venoshock Poison-typeSpecial Category Move 42-50 100 2 Opponent
Its power is doubled if the target is poisoned or badly poisoned
Move Like A Shadow!  Other Category Move   2 Self
Sharply raises the user's evasiveness. Raises the user's critical-hit rate.


Sync Moves
NameTypeCategoryMax PowerTarget
Modern Ninja Sludge Bomb Poison-typeSpecial Category Move 200-240 Opponent
Its power increases if the target is poisoned or badly poisoned


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 10 HP + 10 0 5 1
Attack + 5 Attack + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Sp. Atk + 5 Sp. Atk + 5 0 5 1
Sp. Def + 5 Sp. Def + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
Defense + 5 Defense + 5 2 24 1
Speed + 5 Speed + 5 2 24 1
Poison Fang: Power 4 Poison Fang: Power Up 4 3 36 1
Poison Fang: Move Gauge Refresh 3 Move: Poison Fang Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 1
Poison Fang: Power 4 Poison Fang: Power Up 4 3 36 1
Poison Fang: Power 4 Poison Fang: Power Up 4 3 36 2
Attack + 10 Attack + 10 4 48 1
Speed + 10 Speed + 10 4 48 2
Toxic Power 3 Powers up moves when the target is poisoned or badly poisoned. 10 120 3
HP + 20 HP + 20 5 60 2
X Speed: Slippery Sidekicks 1 Move: X Speed Raises the evasiveness of all allied sync pairs when a move is successful. 10 120 3
Defense + 5 Defense + 5 2 24 1
Venoshock: Move Gauge Refresh 3 Move: Venoshock Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 1
Venoshock: Power 2 Venoshock: Power Up 2 3 36 1
Sp. Atk + 20 Sp. Atk + 20 7 84 2
Venoshock: Power 2 Venoshock: Power Up 2 3 36 1
Venoshock: Power 2 Venoshock: Power Up 2 3 36 2
Blind Spot The more the user's evasiveness has been raised, the more it powers up sync moves. 8 96 2
Bob and Weave The more the user's evasiveness has been raised, the more it powers up moves. 10 120 3
Critical Strike 1 Powers up attacks if they become critical hits. 9 108 3
Sp. Def + 5 Sp. Def + 5 2 24 1
X Speed: MP Refresh 3 Move: X Speed Has a moderately good chance of restoring one MP of the move used if the move is successful. 7 84 1
Poison Fang: Power 4 Poison Fang: Power Up 4 3 36 1
Poison Fang: Power 4 Poison Fang: Power Up 4 3 36 1
Toxic Power 2 Powers up moves when the target is poisoned or badly poisoned. 10 120 2
Poison Fang: Power 4 Poison Fang: Power Up 4 3 36 2
Attack + 20 Attack + 20 7 84 3
Outmuscle 4 Has a good chance of raising the user's Attack when an opponent's attack move targeting the user misses. 8 96 2
Outsmart 4 Has a good chance of raising the user's Sp. Atk when an opponent's attack move targeting the user misses. 8 96 3
Sp. Def + 5 Sp. Def + 5 2 24 1
Speed + 5 Speed + 5 2 24 1
Venoshock: Power 2 Venoshock: Power Up 2 3 36 1
Move Like a Shadow!: MP Refresh 3 Move: Move Like a Shadow! Has a moderately good chance of restoring one MP of the move used if the move is successful. 7 84 1
Venoshock: Power 2 Venoshock: Power Up 2 3 36 1
Sp. Atk + 10 Sp. Atk + 10 4 48 1
Venoshock: Power 2 Venoshock: Power Up 2 3 36 2
Speed + 10 Speed + 10 4 48 2
HP + 20 HP + 20 4 48 2
Venoshock: Mind Games 9 Move: Venoshock Lowers the target's Sp. Def when an attack is successful. 9 108 3
HP + 20 HP + 20 5 60 3
Modern Ninja Sludge Bomb: Power 25 Modern Ninja Sludge Bomb: Power Up 25 5 60 3
Modern Ninja Sludge Bomb: Power 25 Modern Ninja Sludge Bomb: Power Up 25 5 60 3