AnchorsRika
Rika
Rika
Rika
Palentine's 2026
Palentine's 2026

Rika

Picture Name Role Base Rarity
Rika Artwork
Standard Outfit EX Outfit
Rika
RoleSupport
EX RoleField
☆☆☆☆☆

Obtaining Methods

Summon Location
Sync Pair ScoutingVol. 41 Monthly Poke Fair Scout (January 1st 2026 - February 1st 2026) - 0.095%
Sygna Suit Carmine EX Master Fair Scout (December 7th 2025 - February 5th 2026) - 0.010%
Vol. 40 Monthly Poke Fair Scout (December 1st 2025 - January 1st 2026) - 0.095%
Hilda EX Master Fair Scout (November 30th 2025 - January 7th 2026) - 0.010%
Hilbert EX Master Fair Scout (November 28th 2025 - January 7th 2026) - 0.010%
and more...

Pokédex Entry

Flavor Text
RikaThis Ground-type specialist is the first of the Paldea region's Elite Four that challengers face. There is a considerable gap between her persona when she interviews challengers and her usual personality.
Rika
Palentine's 2026
Rika is wearing a special outfit for expressing her thanks to everyone on Palentine's Day. Her Quagsire evolved from a Wooper that Misty gave her.
Mindscape
Rika Mindscape

Rika's Pokémon

Rika & Clodsire

Picture Name Focal Move Type Weakness
Clodsire Image
English: Clodsire
Japan: Dooh
ドオー
French: Terraiste
German: Suelord
Korean: 토오
Ground-type Ice-type
Passive Skills
Team Triage Tank 9: Restores the HP of all allied sync pairs when the user is hit by an attack move.
Take Hit: Opp 1 of 5 Stats ↓2 9: Lowers one of the following stats of an opponent that attacked the user by two stat ranks at random when the user is hit by an attack move: Attack, Defense, Sp. Atk, Sp. Def, or Speed.
Critical Squad 1: Raises the critical-hit rate of all allied sync pairs by 1 stat ranks when the user's move is successful.
First of the Paldea Elite Four (Superawakened): Powers up the moves of all allied sync pairs when attacking a target that is poisoned or badly poisoned. Raises the user's Defense and Sp. Def by two stat ranks the first time it enters a battle each battle. Restores one MP for the user the first time its sync move is used each battle.

Guaranteed Cookie Skill
Initial Synchro Healing 1: Restores the HP of all allied sync pairs by approximately 20% of their maximum HP the first time the user's sync move is used each battle.
Theme Skills
Ground Support - Raises the maximum HP of all allied sync pairs by 30
Paldea: Raises the maximum HP of all allied sync pairs by 4
Elite Four: Raises the maximum HP of all allied sync pairs by 4
Knowledgeable: Raises the maximum HP of all allied sync pairs by 4
Grown Woman: Raises the maximum HP of all allied sync pairs by 4.
Expedition Skills
Wistful + 3
Soothing -1


Standard Max Level (Lv. 200) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
876 260 398 260 413 296
5 Star Max Potential Stats
976 300 438 300 453 336
5 Star Max Potential EX Role Stats
1036 300 458 300 473 376
5 Star Max Potential EX Role & Superawakened Stats
1139 330 503 330 520 413
5 Star Max Potential EX Role & Superawakened Stats (Level 4 or 5)
1289 330 523 330 540 413


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Poison Sting Poison-typePhysical Category Move 12-14 100 1 (Gauge) Opponent
Has a moderate chance of leaving the target poisoned.
X Sp. Def All  Other Category Move   2 (Max Uses) All allies
Sharply raises the Sp. Def of all allied Sync Pairs
Rampant Mud Slap Ground-typeSpecial Category Move 20-24 1 (Gauge)
1 (Max Uses)
All opponents
Activation Condition: When the user is hit by an attack move one time.
Deactivation Condition: When this move is used.
Never misses. Lowers the target's accuracy by two stat ranks. Leaves the target poisoned. Turns the field of play's zone into a Ground Zone. (A Ground Zone powers up Ground-type attacks.) Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by two ranks.
Think Fast!  Other Category Move   2 (Max Uses) All allies
Applies the Move Gauge Acceleration effect to the allied field of play. Raises the Attack and Sp. Atk of all allied sync pairs by two stat ranks.


Sync Moves
NameTypeCategoryMax PowerTarget
Paldea League Interviewer Earth Power Ground-typeSpecial Category Move 250-300 Opponent
No additional effect
EX Sync Effect: Once per battle, the stat increase after using sync move is doubled.
EX Role Sync Effect (Field): Implements the following field effect just before the user's sync move is used the first time each battle. Extends the field effect duration only that time.


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Attack 5 Attack 5 0 5 1
Defense 5 Defense 5 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Water Guard Reduces damage when the user is attacked by Water-type moves. 8 96 2
Think Fast!: Team Brain Gain 9 Move: Think Fast! Increases the Special Moves ↑ Next effect of all allied sync pairs by one rank when the user's move is successful. 10 120 4
S-Move: HP Recovery (M) 2 Restores the user's HP by approximately 40% of its maximum HP after using its sync move. 10 120 5
Poison Guard Reduces damage when the user is attacked by Poison-type moves. 8 96 2
Think Fast!: Team Brawn Gain 9 Move: Think Fast! Increases the Physical Moves ↑ Next effect of all allied sync pairs by one rank when the user's move is successful. 10 120 4
Adrenaline 1 Reduces the sync move countdown by one the first time the user's sync move is used each battle. 10 120 5
Sp. Def 5 Sp. Def 5 2 24 1
HP 10 HP 10 2 24 1
Poison Sting: Power 4 Poison Sting: Power ↑ 4 3 36 1
Defense 5 Defense 5 2 24 1
Poison Sting: Power 4 Poison Sting: Power ↑ 4 3 36 1
Speed 10 Speed 10 4 48 2
Poison Sting: Power 4 Poison Sting: Power ↑ 4 3 36 1
X Sp. Def All: MP Refresh 2 Move: X Sp. Def All Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
X Sp. Def All: Shielded 2 Move: X Sp. Def All Raises the Defense of all allied sync pairs by two stat ranks when the user's move is successful. 10 120 3
Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. 7 84 2
Noxious Hit 9 Lowers the target's Attack and Sp. Atk by one stat rank when the user's attack move is successful against a poisoned or badly poisoned opponent. 10 120 3
HP 10 HP 10 2 24 1
Antitoxin Prevents the user from getting poisoned or badly poisoned. 5 60 1
Poison Sting: Power 4 Poison Sting: Power ↑ 4 3 36 1
Poison Sting: Power 4 Poison Sting: Power ↑ 4 3 36 1
Potent Toxin 2 Increases the amount of damage an opponent takes from being poisoned or badly poisoned. 8 96 2
Stalwart Sp. Def cannot be lowered. 5 60 2
Poison Sting: Move Gauge Refresh 3 Move: Poison Sting Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Team Sharp Entry 1 Raises the critical-hit rate of all allied sync pairs by one stat rank when the user enters a battle. 10 120 3
First Aid 4 Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. 10 120 3
Sp. Def 5 Sp. Def 5 2 24 1
Sand Shelter Protects the user from damage from a sandstorm. 5 60 1
Speed 5 Speed 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Rampant Mud Slap: Power 4 Rampant Mud Slap: Power ↑ 4 3 36 1
Think Fast!: MP Refresh 2 Move: Think Fast! Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Rampant Mud Slap: Power 4 Rampant Mud Slap: Power ↑ 4 3 36 1
Think Fast!: Slippery 1 Move: Think Fast! Raises the user's evasiveness by one stat rank when its move is successful. 8 96 2
Ground Zone Extension 5 Extends the duration of the Ground Zone when the zone turns into a Ground Zone while the user is on the field. 10 120 3
Ground Zone: Attack Move DR 2 Reduces damage when the user is hit by an attack move while the zone is a Ground Zone. 9 108 2
Ground Zone: Team Condition Nullification Prevents all allied sync pairs from being inflicted with status conditions, flinching, becoming confused, or becoming trapped when the zone is a Ground Zone. 10 120 3
Speed 5 Speed 5 2 24 1
Defense 5 Defense 5 2 24 1
Rampant Mud Slap: Power 4 Rampant Mud Slap: Power ↑ 4 3 36 1
Rampant Mud Slap: Power 4 Rampant Mud Slap: Power ↑ 4 3 36 1
HP 20 HP 20 4 48 2
Rampant Mud Slap: Power 4 Rampant Mud Slap: Power ↑ 4 3 36 2
Group Slapdash 9 Raises the Speed of all allied sync pairs by one stat rank when an opponent's attack move targeting the user misses. 8 96 2
Endurance When the user enters battle with full HP, applies the Enduring effect to it. 10 120 3
Vigilance Protects the user against critical hits. 10 120 3
Paldea League Interviewer Earth Power: Power 25 Paldea League Interviewer Earth Power: Power ↑ 25 5 60 3
Paldea League Interviewer Earth Power: Power 25 Paldea League Interviewer Earth Power: Power ↑ 25 5 60 3

Rika (Lodge)

Picture Name Role Base Rarity
Rika Artwork Rika Tech ☆☆☆☆

 

Mindscape
Rika (Lodge) Mindscape


Rika & Whiscash

Picture Name Focal Move Type Weakness
Whiscash Image
English: Whiscash
Japan: Namazun
ナマズン
French: Barbicha
German: Welsar
Korean: 메깅
Ground-type Grass-type
Passive Skills
Dizzying Power: The more the target's accuracy is lowered, the more it powers up the user's moves.
On a Roll 4: Raises the chance of lowering stat values with the additional effects of moves.
Dauntless: Sp. Atk cannot be lowered.
Theme Skills
Ground Tech: Raises allies's Attack and Sp. Atk by 12 when using Ground-type attacks. Raises the maximum HP of all allied sync pairs by 12
Paldea: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Elite Four: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Knowledgeable: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Grown Woman: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Expedition Skills
Soothing + 3
Fiery -1


Standard Max Level (Lv. 200) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
697 316 209 469 209 296
5 Star Stats
737 336 229 489 229 316
5 Star Max Potential Stats
777 356 249 509 249 336


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Mud-Slap Ground-typeSpecial Category Move 13-15 90 1 (Gauge) Opponent
Lowers the target's accuracy
X Sp. Atk  Other Category Move   2 (Max Uses) Self
Sharply raises the user's Sp. Atk
Earth Power Ground-typeSpecial Category Move 99-118 100 3 (Gauge) Opponent
Has a very small chance of lowering the target's Sp. Def.
Watch Your Step!  Other Category Move   2 (Max Uses) Allied Side
Applies the Move Gauge Acceleration effect to the allied field of play. Raises the user's critical-hit rate by two stat ranks.


Sync Moves
NameTypeCategoryMax PowerTarget
Testing Mind and Aptitude Ground Beam Ground-typeSpecial Category Move 200-240 Opponent
The more the target's accuracy is lowered, the greater the power of this attack.


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Defense 5 Defense 5 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Sp. Atk 5 Sp. Atk 5 2 24 1
HP 10 HP 10 2 24 1
Mud-Slap: Power 4 Mud-Slap: Power ↑ 4 3 36 1
Sp. Def 5 Sp. Def 5 2 24 1
Mud-Slap: Power 4 Mud-Slap: Power ↑ 4 3 36 1
Sp. Atk 10 Sp. Atk 10 4 48 2
Mud-Slap: Power 4 Mud-Slap: Power ↑ 4 3 36 1
Watch Your Step!: Slippery Sidekicks 1 Move: Watch Your Step! Raises the evasiveness of all allied sync pairs by one stat rank when the user's move is successful. 10 120 2
Mud-Slap: Discombobulate 2 Move: Mud-Slap Has a chance (30%) of lowering the target's accuracy by one stat rank when the user's attack move against it is successful. 10 120 3
Mud-Slap: Move Gauge Refresh 2 Move: Mud-Slap Has a chance (30%) of charging the user's move gauge by one when a move is successful. 7 84 2
Obscuring Sync 5 Powers up the user's sync move when the target's accuracy is lowered. 10 120 3
Speed 5 Speed 5 2 24 1
Defense 5 Defense 5 2 24 1
Mud-Slap: Power 4 Mud-Slap: Power ↑ 4 3 36 1
Mud-Slap: Accuracy 10 Mud-Slap: Accuracy ↑ 10 5 60 2
Mud-Slap: Power 4 Mud-Slap: Power ↑ 4 3 36 1
X Sp. Atk: Move Gauge Refresh 2 Move: X Sp. Atk Has a chance (30%) of charging the user's move gauge by one when a move is successful. 7 84 2
X Sp. Atk: MP Refresh 2 Move: X Sp. Atk Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Mud-Slap: Fast-Track 9 Move: Mud-Slap Raises the user's Speed by one stat rank when its Pokémon uses a move. 10 120 3
Speedster's Sync 3 Powers up the user's sync move when its Speed is raised. 10 120 3
Sp. Def 5 Sp. Def 5 2 24 1
Sand Shelter Protects the user from damage from a sandstorm. 5 60 1
Earth Power: Power 3 Earth Power: Power ↑ 3 3 36 1
Earth Power: Power 3 Earth Power: Power ↑ 3 3 36 1
Watch Your Step!: Move Gauge Refresh 2 Move: Watch Your Step! Has a chance (30%) of charging the user's move gauge by one when a move is successful. 7 84 2
Shifting Sand Raises the user's evasiveness by one stat rank during a sandstorm. 9 108 2
Critical Strike 2 Powers up the user's attacks when they become critical hits. 10 120 3
Rainy Immunity Status conditions cannot be inflicted on the user when the weather is rainy. 10 120 2
Healthy Healing Applies the Gradual Healing effect to the user when its HP is full when it enters a battle. 9 108 3
Speed 5 Speed 5 2 24 1
HP 10 HP 10 2 24 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Defense 5 Defense 5 2 24 1
Earth Power: Power 3 Earth Power: Power ↑ 3 3 36 1
Earth Power: Power 3 Earth Power: Power ↑ 3 3 36 1
Earth Power: Power 3 Earth Power: Power ↑ 3 3 36 2
Watch Your Step!: MP Refresh 2 Move: Watch Your Step! Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Earth Power: Move Gauge Refresh 3 Move: Earth Power Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
On a Roll 4 Raises the chance of lowering stat values with the additional effects of the user's moves. 9 108 3
Brainteaser The more the target's Sp. Def is lowered, the more it powers up the user's moves. 10 120 3
Testing Mind and Aptitude Ground Beam: Power 25 Testing Mind and Aptitude Ground Beam: Power ↑ 25 5 60 3
Testing Mind and Aptitude Ground Beam: Power 25 Testing Mind and Aptitude Ground Beam: Power ↑ 25 5 60 3

Rika Palentine's 2026

Picture Name Role Base Rarity
Rika Artwork
Standard Outfit EX Outfit
Rika
RoleStrike
EX RoleField
☆☆☆☆☆

 

Mindscape
Rika Palentine's 2026 Mindscape


Rika & Quagsire (Shiny Quagsire)

Picture Name Focal Move Type Weakness
Quagsire Image
English: Quagsire
Japan: Nuoh
ヌオー
French: Maraiste
German: Morlord
Korean: 누오
Ground-type Grass-type
Passive Skills
It's About to Get Shaky!: Turns the field of play’s zone into a Ground Zone the first time the user’s Pokémon uses a status move each battle. (A Ground Zone powers up Ground-type attacks.) Extends the duration of the Ground Zone when the zone turns into a Ground Zone while the user is on the field. When the user’s status move is used and inflicted a status condition on an opponent, inflicts the same status condition on all opposing sync pairs.
Debut: Sp. Atk ↑4 & Crit Rate ↑3: Raises the user’s Sp. Atk by four stat ranks the first time it enters a battle each battle. Raises the user’s critical-hit rate by three stat ranks the first time it enters a battle each battle.
Virulent Toxin 9: Powers up the user's sync move when the target is poisoned or badly poisoned.
Virulent Toxin 9: Powers up the user’s sync move when the target is poisoned or badly poisoned.

Guaranteed Cookie Skill
Virulent Toxin 4: Powers up the user’s sync move when the target is poisoned or badly poisoned.
Theme Skills
Ground Strike - Raises allies's Attack and Sp. Atk by 15 when using Ground-type attacks
Paldea: Raises allies's Attack and Sp. Atk by 2
Elite Four: Raises allies's Attack and Sp. Atk by 2
Seasonal Outfit: Raises allies's Attack and Sp. Atk by 2
Grown Woman: Raises allies's Attack and Sp. Atk by 2
Expedition Skills
Fiery + 3
Soothing -1


Standard Max Level (Lv. 200) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
853 352 196 500 192 388
5 Star Max Potential Stats
953 392 236 540 232 428
5 Star Max Potential EX Role Stats
1013 392 256 540 252 468


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Precipitous Cliffs Earth Power Ground-typeSpecial Category Move 200-240 2 (Gauge) All opponents
Activation Condition: When the user’s Sp. Atk is raised.
Deactivation Condition: When the user’s Sp. Atk is not raised.

Never misses. Lowers the target’s Sp. Def by two stat ranks. Increases the user’s Special Moves ↑ Next effect by one to four ranks at random. In addition, increases the user’s Special Moves ↑ Next effect by one rank when the target is poisoned or badly poisoned.
Protect Normal-typeOther Category Move   2 (Gauge)
1 (Max Uses)
Self
Applies the Damage Guard Next effect to the user.
Toxic Poison-typeOther Category Move   90 2 (Gauge) Opponent
Leaves the target badly poisoned
I Know I'm Pretty!  Other Category Move   1 (Max Uses) Field
Turns the field of play’s zone into a Ground Zone. (A Ground Zone powers up Ground-type attacks.) Applies the Gradual Healing effect to the user. Increases the user’s Special Moves ↑ Next effect by three to five ranks at random.


Sync Moves
NameTypeCategoryMax PowerTarget
Rock Your World Ground Beam Ground-typeSpecial Category Move 250-300 Opponent
No additional effect
EX Sync Effect: Implements the following field effect just before the user's sync move is used the first time each battle. Extends the field effect duration only that time.
EX Role Sync Effect (Field): Implements the following field effect just before the user's sync move is used the first time each battle. Extends the field effect duration only that time.


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Defense 5 Defense 5 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Speed 5 Speed 5 2 24 1
Precipitous Cliffs Earth Power: Power 2 Precipitous Cliffs Earth Power: Power ↑ 2 3 36 1
Precipitous Cliffs Earth Power: Power 2 Precipitous Cliffs Earth Power: Power ↑ 2 3 36 1
Precipitous Cliffs Earth Power: Power 2 Precipitous Cliffs Earth Power: Power ↑ 2 3 36 2
Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 7 84 2
Triage Tank 9 Restores the user’s HP when it is hit by an attack move. 7 84 2
Hit Poisoned Opp: Special Boost ↑1 9 Increases the user’s Special Moves ↑ Next effect by one rank when its attack move is successful against a poisoned or badly poisoned opponent. 10 120 3
Grand Entry 2 Raises the user’s Sp. Atk by two stat ranks when it enters a battle. 10 120 3
Sp. Atk 5 Sp. Atk 5 2 24 1
HP 10 HP 10 2 24 1
Speed 5 Speed 5 2 24 1
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
HP 10 HP 10 2 24 1
Toxic: Accuracy 10 Toxic: Accuracy ↑ 10 5 60 2
Toxic: Move Gauge Refresh 3 Move: Toxic Has a chance (40%) of charging the user’s move gauge by one when its move is successful. 7 84 2
Catalyst Applies the Move Gauge Acceleration effect to the allied field of play the first time the user’s sync move is used each battle. 7 84 2
Brainpower The more the user’s Sp. Atk is raised, the more it powers up its sync move. 10 120 3
Soften Up 1 Critical hits land more easily when the user attacks with a sync move. 10 120 3
Speed 5 Speed 5 2 24 1
Sand Shelter Protects the user from damage from a sandstorm. 5 60 1
Sp. Def 5 Sp. Def 5 2 24 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Protect: Super Preparation 9 Move: Protect Applies the Supereffective ↑ Next effect to the user when its move is successful. 7 84 2
Sp. Atk 10 Sp. Atk 10 4 48 2
Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. 7 84 2
Impervious The user’s stats cannot be lowered. 10 120 3
Ground Zone: P-Moves ↑ & S-Moves ↑ 3 Powers up the user’s moves and sync move when the zone is a Ground Zone. 10 120 3
Sp. Atk 5 Sp. Atk 5 2 24 1
Dauntless Sp. Atk cannot be lowered. 5 60 1
Precipitous Cliffs Earth Power: Power 2 Precipitous Cliffs Earth Power: Power ↑ 2 3 36 1
Precipitous Cliffs Earth Power: Power 2 Precipitous Cliffs Earth Power: Power ↑ 2 3 36 1
Precipitous Cliffs Earth Power: Move Gauge Refresh 3 Move: Precipitous Cliffs Earth Power Has a chance (40%) of charging the user’s move gauge by one when its move is successful. 7 84 2
I Know I’m Pretty!: Fleet Feet 2 Move: I Know I’m Pretty! Raises the user’s Speed by two stat ranks when its move is successful. 7 84 2
I Know I’m Pretty!: MP Refresh 2 Move: I Know I’m Pretty! Has a chance (30%) of restoring one MP of the user’s move when that move is successful. 7 84 2
Use Status P-Move: Special Boost ↑2 9 Increases the user’s Special Moves ↑ Next effect by two ranks when its Pokémon uses a status move. 10 120 3
Adrenaline 1 Reduces the sync move countdown by one the first time the user’s sync move is used each battle. 10 120 3
Rock Your World Ground Beam: Power 25 Rock Your World Ground Beam: Power ↑ 25 5 60 3
Rock Your World Ground Beam: Power 25 Rock Your World Ground Beam: Power ↑ 25 5 60 3