A column of grass hits the target. When used with its water equivalent, its power increases and a vast swamp appears.
This move, if used in Double/Triple Battles with Water Pledge, will create a marsh which reduces the speed of all opponents by 75% for four turns. The power is increased to 150
This move, if used in Double/Triple Battles with Fire Pledge, will damage the opponents by 1/8th of their total Hit Points for four turns. If the opponents are of the Fire-Type, they don't receive damage. The power is increased to 150
If combined with Water Oath, lowers opponent's Speed one stage for four turns.