Name Type Cat. PP Att. Acc. Effect
10,000,000 Volt Thunderbolt 1 195 -- The user, Pikachu wearing a cap, powers up a jolt of electricity using its Z-Power and unleashes it. Critical hits land more easily.
Absorb 25 20 100 A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Acid 30 40 100 The opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stat.
Acid Downpour 1 -- -- The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move.
Acid Spray 20 40 100 The user spits fluid that works to melt the target. This harshly lowers the target's Sp. Def stat.
Aeroblast 5 100 95 A vortex of air is shot at the target to inflict damage. Critical hits land more easily.
Air Cutter 25 60 95 The user launches razor-like wind to slash the opposing Pokémon. Critical hits land more easily.
Air Slash 15 75 95 The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
All-Out Pummeling 1 -- -- The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
Ancient Power 5 60 100 The user attacks with a prehistoric power. This may also raise all the user's stats at once.
Aura Sphere 20 80 -- The user lets loose a blast of aura power from deep within its body at the target. This attack never misses.
Aurora Beam 20 65 100 The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat.
Belch 10 120 90 The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.
Black Hole Eclipse 1 -- -- The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.
Blast Burn 5 150 90 The target is razed by a fiery explosion. The user can't move on the next turn.
Blizzard 5 110 70 A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
Bloom Doom 1 -- -- The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Blue Flare 5 130 85 The user attacks by engulfing the target in an intense, yet beautiful, blue flame. This may also leave the target with a burn.
Boomburst 10 140 100 The user attacks everything around it with the destructive power of a terrible, explosive sound.
Breakneck Blitz 1 -- -- The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
Brine 10 65 100 If the target's HP is half or less, this attack will hit with double the power.
Bubble 30 40 100 A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat.
Bubble Beam 20 65 100 A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat.
Bug Buzz 10 90 100 The user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat.
Burn Up 5 130 100 To inflict massive damage, the user burns itself out. After using this move, the user will no longer be Fire type.
Charge Beam 10 50 90 The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
Chatter 20 65 100 The user attacks the target with sound waves of deafening chatter. This confuses the target.
Clanging Scales 5 110 100 The user rubs the scales on its entire body and makes a huge noise to attack the opposing Pokémon. The user's Defense stat goes down after the attack.
Clangorous Soulblaze 1 185 -- After obtaining Z-Power, the user, Kommo-o, attacks the opposing Pokémon with full force. This move boosts the user's stats.
Clear Smog 15 50 -- The user attacks by throwing a clump of special mud. All stat changes are returned to normal.
Confusion 25 50 100 The target is hit by a weak telekinetic force. This may also confuse the target.
Continental Crush 1 -- -- The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
Core Enforcer 10 100 100 If the Pokémon the user has inflicted damage on have already used their moves, this move eliminates the effect of the target's Ability.
Corkscrew Crash 1 -- -- The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Dark Pulse 15 80 100 The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
Dazzling Gleam 10 80 100 The user damages opposing Pokémon by emitting a powerful flash.
Devastating Drake 1 -- -- The user materializes its aura using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Disarming Voice 15 40 -- Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.
Discharge 15 80 100 The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.
Doom Desire 5 140 100 Two turns after this move is used, a concentrated bundle of light blasts the target.
Draco Meteor 5 130 90 Comets are summoned down from the sky onto the target. The attack's recoil harshly lowers the user's Sp. Atk stat.
Dragon Breath 20 60 100 The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.
Dragon Pulse 10 85 100 The target is attacked with a shock wave generated by the user's gaping mouth.
Dragon Rage 10 -- 100 This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage.
Draining Kiss 10 50 100 The user steals the target's HP with a kiss. The user's HP is restored by over half of the damage taken by the target.
Dream Eater 15 100 100 The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
Earth Power 10 90 100 The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
Echoed Voice 15 40 100 The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.
Electro Ball 10 -- 100 The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
Electroweb 15 55 95 The user attacks and captures opposing Pokémon using an electric net. This lowers their Speed stat.
Ember 25 40 100 The target is attacked with small flames. This may also leave the target with a burn.
Energy Ball 10 90 100 The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
Eruption 5 150 100 The user attacks opposing Pokémon with explosive fury. The lower the user's HP, the lower the move's power.
Extrasensory 20 80 100 The user attacks with an odd, unseeable power. This may also make the target flinch.
Fairy Wind 30 40 100 The user stirs up a fairy wind and strikes the target with it.
Fiery Dance 10 80 100 Cloaked in flames, the user dances and flaps its wings. This may also raise the user's Sp. Atk stat.
Final Gambit 5 -- 100 The user risks everything to attack its target. The user faints but does damage equal to its HP.
Fire Blast 5 110 85 The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
Fire Pledge 10 80 100 A column of fire hits the target. When used with its grass equivalent, its power increases and a vast sea of fire appears.
Fire Spin 15 35 85 The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
Flame Burst 15 70 100 The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well.
Flamethrower 15 90 100 The target is scorched with an intense blast of fire. This may also leave the target with a burn.
Flash Cannon 10 80 100 The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat.
Fleur Cannon 5 130 90 The user unleashes a strong beam. The attack's recoil harshly lowers the user's Sp. Atk stat.
Focus Blast 5 120 70 The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
Freeze-Dry 20 70 100 The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.
Frenzy Plant 5 150 90 The user slams the target with an enormous tree. The user can't move on the next turn.
Frost Breath 10 60 90 The user blows its cold breath on the target. This attack always results in a critical hit.
Fusion Flare 5 100 100 The user brings down a giant flame. This move's power is increased when influenced by an enormous lightning bolt.
Future Sight 10 120 100 Two turns after this move is used, a hunk of psychic energy attacks the target.
Genesis Supernova 1 185 -- After obtaining Z-Power, the user, Mew, attacks the target with full force. The terrain will be charged with psychic energy.
Giga Drain 10 75 100 A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Gigavolt Havoc 1 -- -- The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move.
Glaciate 10 65 95 The user attacks by blowing freezing cold air at opposing Pokémon. This lowers their Speed stat.
Grass Knot 20 -- 100 The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
Grass Pledge 10 80 100 A column of grass hits the target. When used with its water equivalent, its power increases and a vast swamp appears.
Guardian of Alola 1 -- -- The user, the Land Spirit Pokémon, obtains Alola's energy using its Z-Power and attacks the target with full force. This reduces the target's HP greatly.
Gust 35 40 100 A gust of wind is whipped up by wings and launched at the target to inflict damage.
Heat Wave 10 95 90 The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn.
Hex 10 65 100 This relentless attack does massive damage to a target affected by status conditions.
Hidden Power 15 60 100 A unique attack that varies in type depending on the Pokémon using it.
Hurricane 10 110 70 The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.
Hydro Cannon 5 150 90 The target is hit with a watery blast. The user can't move on the next turn.
Hydro Pump 5 110 80 The target is blasted by a huge volume of water launched under great pressure.
Hydro Vortex 1 -- -- The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move.
Hyper Beam 5 150 90 The target is attacked with a powerful beam. The user can't move on the next turn.
Hyper Voice 10 90 100 The user lets loose a horribly echoing shout with the power to inflict damage.
Hyperspace Hole 5 80 -- Using a hyperspace hole, the user appears right next to the target and strikes. This also hits a target using a move such as Protect or Detect.
Ice Beam 10 90 100 The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
Ice Burn 5 140 90 On the second turn, an ultracold, freezing wind surrounds the target. This may leave the target with a burn.
Icy Wind 15 55 95 The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats.
Incinerate 15 60 100 The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
Inferno 5 100 50 The user attacks by engulfing the target in an intense fire. This leaves the target with a burn.
Inferno Overdrive 1 -- -- The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move.
Infestation 20 20 100 The target is infested and attacked for four to five turns. The target can't flee during this time.
Judgment 10 100 100 The user releases countless shots of light at the target. This move's type varies depending on the kind of Plate the user is holding.
Lava Plume 15 80 100 The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn.
Leaf Storm 5 130 90 The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat.
Leaf Tornado 10 65 90 The user attacks its target by encircling it in sharp leaves. This attack may also lower the target's accuracy.
Light That Burns the Sky 1 200 -- This attack inflicts Attack or Sp. Atk damage— whichever stat is higher for the user, Necrozma. This move ignores the target's Ability.
Light of Ruin 5 140 90 Drawing power from the Eternal Flower, the user fires a powerful beam of light. This also damages the user quite a lot.
Luster Purge 5 70 100 The user lets loose a damaging burst of light. This may also lower the target's Sp. Def stat.
Magical Leaf 20 60 -- The user scatters curious leaves that chase the target. This attack never misses.
Magma Storm 5 100 75 The target becomes trapped within a maelstrom of fire that rages for four to five turns.
Mega Drain 15 40 100 A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Menacing Moonraze Maelstrom 1 200 -- After obtaining Z-Power, the user, Lunala, attacks the target with full force. This move can ignore the effect of the target's Ability.
Mind Blown 5 150 100 The user attacks everything around it by causing its own head to explode. This also damages the user.
Mirror Coat 20 -- 100 A retaliation move that counters any special attack, inflicting double the damage taken.
Mirror Shot 10 65 85 The user lets loose a flash of energy at the target from its polished body. This may also lower the target's accuracy.
Mist Ball 5 70 100 A mist-like flurry of down envelops and damages the target. This may also lower the target's Sp. Atk stat.
Moonblast 15 95 100 Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat.
Moongeist Beam 5 100 100 The user emits a sinister ray to attack the target. This move can be used on the target regardless of its Abilities.
Mud Bomb 10 65 85 The user launches a hard-packed mud ball to attack. This may also lower the target's accuracy.
Mud Shot 15 55 95 The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat.
Mud-Slap 10 20 100 The user hurls mud in the target's face to inflict damage and lower its accuracy.
Muddy Water 10 90 85 The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their accuracy.
Mystical Fire 10 75 100 The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat.
Nature's Madness 10 -- 90 The user hits the target with the force of nature. It halves the target's HP.
Never-Ending Nightmare 1 -- -- Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.
Night Daze 10 85 95 The user lets loose a pitch-black shock wave at its target. This may also lower the target's accuracy.
Night Shade 15 -- 100 The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.
Oblivion Wing 10 80 100 The user absorbs its target's HP. The user's HP is restored by over half of the damage taken by the target.
Oceanic Operetta 1 195 -- The user, Primarina, summons a massive amount of water using its Z-Power and attacks the target with full force.
Octazooka 10 65 85 The user attacks by spraying ink in the target's face or eyes. This may also lower the target's accuracy.
Ominous Wind 5 60 100 The user blasts the target with a gust of repulsive wind. This may also raise all the user's stats at once.
Origin Pulse 10 110 85 The user attacks opposing Pokémon with countless beams of light that glow a deep and brilliant blue.
Overheat 5 130 90 The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.
Parabolic Charge 20 65 100 The user attacks everything around it. The user's HP is restored by half the damage taken by those hit.
Petal Dance 10 120 100 The user attacks the target by scattering petals for two to three turns. The user then becomes confused.
Photon Geyser 5 100 100 The user attacks a target with a pillar of light. This move inflicts Attack or Sp. Atk damage—whichever stat is higher for the user.
Pollen Puff 15 90 100 The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead.
Powder Snow 25 40 100 The user attacks with a chilling gust of powdery snow. This may also freeze the opposing Pokémon.
Power Gem 20 80 100 The user attacks with a ray of light that sparkles as if it were made of gemstones.
Prismatic Laser 10 160 100 The user shoots powerful lasers using the power of a prism. The user can't move on the next turn.
Psybeam 20 65 100 The target is attacked with a peculiar ray. This may also leave the target confused.
Psychic 10 90 100 The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
Psycho Boost 5 140 90 The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.
Psyshock 10 80 100 The user materializes an odd psychic wave to attack the target. This attack does physical damage.
Psystrike 10 100 100 The user materializes an odd psychic wave to attack the target. This attack does physical damage.
Psywave 15 -- 100 The target is attacked with an odd psychic wave. The attack varies in intensity.
Razor Wind 10 80 100 In this two-turn attack, blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.
Relic Song 10 75 100 The user sings an ancient song and attacks by appealing to the hearts of the listening opposing Pokémon. This may also induce sleep.
Revelation Dance 15 90 100 The user attacks the target by dancing very hard. The user's type determines the type of this move.
Roar of Time 5 150 90 The user blasts the target with power that distorts even time. The user can't move on the next turn.
Round 15 60 100 The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
Savage Spin-Out 1 -- -- The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.
Scald 15 80 100 The user shoots boiling hot water at its target. This may also leave the target with a burn.
Searing Shot 5 100 100 The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn.
Secret Sword 10 85 100 The user cuts with its long horn. The odd power contained in the horn does physical damage to the target.
Seed Flare 5 120 85 The user emits a shock wave from its body to attack its target. This may also harshly lower the target's Sp. Def stat.
Shadow Ball 15 80 100 The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.
Shattered Psyche 1 -- -- The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.
Sheer Cold 5 -- 30 The target faints instantly. It's less likely to hit the target if it's used by Pokémon other than Ice types.
Shell Trap 5 150 100 The user sets a shell trap. If the user is hit by a physical move, the trap will explode and inflict damage on the opposing Pokémon.
Shock Wave 20 60 -- The user strikes the target with a quick jolt of electricity. This attack never misses.
Signal Beam 15 75 100 The user attacks with a sinister beam of light. This may also confuse the target.
Silver Wind 5 60 100 The target is attacked with powdery scales blown by the wind. This may also raise all the user's stats.
Sludge 20 65 100 Unsanitary sludge is hurled at the target. This may also poison the target.
Sludge Bomb 10 90 100 Unsanitary sludge is hurled at the target. This may also poison the target.
Sludge Wave 10 95 100 The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.
Smog 20 30 70 The target is attacked with a discharge of filthy gases. This may also poison the target.
Snarl 15 55 95 The user yells as if it's ranting about something, which lowers the Sp. Atk stat of opposing Pokémon.
Snore 15 50 100 This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
Solar Beam 10 120 100 In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
Sonic Boom 20 -- 90 The target is hit with a destructive shock wave that always inflicts 20 HP damage.
Spacial Rend 5 100 95 The user tears the target along with the space around it. Critical hits land more easily.
Sparkling Aria 10 90 100 The user bursts into song, emitting many bubbles. Any Pokémon suffering from a burn will be healed by the touch of these bubbles.
Spit Up 10 -- 100 The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power.
Steam Eruption 5 110 95 The user immerses the target in superheated steam. This may also leave the target with a burn.
Stoked Sparksurfer 1 175 -- After obtaining Z-Power, the user, Alolan Raichu, attacks the target with full force. This move leaves the target with paralysis.
Stored Power 10 20 100 The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power.
Struggle Bug 20 50 100 While resisting, the user attacks the opposing Pokémon. This lowers the Sp. Atk stat of those hit.
Subzero Slammer 1 -- -- The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move.
Supersonic Skystrike 1 -- -- The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.
Surf 15 90 100 The user attacks everything around it by swamping its surroundings with a giant wave.
Swift 20 60 -- Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
Synchronoise 10 120 100 Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.
Techno Blast 5 120 100 The user fires a beam of light at its target. The move's type changes depending on the Drive the user holds.
Tectonic Rage 1 -- -- The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Thunder 10 110 70 A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
Thunder Shock 30 40 100 A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis.
Thunderbolt 15 90 100 A strong electric blast crashes down on the target. This may also leave the target with paralysis.
Tri Attack 10 80 100 The user strikes with a simultaneous three-beam attack. May also burn, freeze, or paralyze the target.
Trump Card 5 -- -- The fewer PP this move has, the greater its power.
Twinkle Tackle 1 -- -- The user creates a very charming space using its Z-Power and totally toys with the target. The power varies, depending on the original move.
Twister 20 40 100 The user whips up a vicious tornado to tear at the opposing Pokémon. This may also make them flinch.
Uproar 10 90 100 The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
Vacuum Wave 30 40 100 The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.
Venoshock 10 65 100 The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
Volt Switch 20 70 100 After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Water Gun 25 40 100 The target is blasted with a forceful shot of water.
Water Pledge 10 80 100 A column of water strikes the target. When combined with its fire equivalent, its power increases and a rainbow appears.
Water Pulse 20 60 100 The user attacks the target with a pulsing blast of water. This may also confuse the target.
Water Shuriken 20 15 100 The user hits the target with throwing stars two to five times in a row. This move always goes first.
Water Spout 5 150 100 The user spouts water to damage opposing Pokémon. The lower the user's HP, the lower the move's power.
Weather Ball 10 50 100 This attack move varies in power and type depending on the weather.
Whirlpool 15 35 85 The user traps the target in a violent swirling whirlpool for four to five turns.
Wring Out 5 -- 100 The user powerfully wrings the target. The more HP the target has, the greater the move's power.
Zap Cannon 5 120 50 The user fires an electric blast like a cannon to inflict damage and cause paralysis.
 
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