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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex | ![]() |
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| This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Raichu Pokémon Sword & Shield data | ||||||||||
| Gen IX Dex | Gen VIII Dex | Gen VII Dex Let's Go Dex |
Gen VI Dex | Gen V Dex |
| Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
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| Name | Jp. Name | No. | Gender Ratio | Type | ||||||||||
| Raichu | Raichu ライチュウ |
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| Ability: Static | ||||||||||||||
| Static: The opponent has a 30% chance of being induced with PARALYZE when using an attack, that requires physical contact, against this Pokémon. | ||||||||||||||
| Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||||||
| Mouse Pokémon | 2'07" | 66.0lbs | 75 | 2,560 | ||||||||||
| Experience Growth | Base Happiness | Effort Values Earned | Colour | Safari Zone Flee Rate | ||||||||||
| 1,000,000 Points Medium Fast |
70 | 3 Speed Point(s) |
Yellow | 0 | ||||||||||
| Damage Taken | ||||||||||||||||
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| *1 | *1 | *1 | *0.5 | *1 | *1 | *1 | *1 | *2 | *0.5 | *1 | *1 | *1 | *1 | *1 | *1 | *0.5 |
| Wild Hold Item | Egg Groups | ||||
Oran Berry - 5% |
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| Evolutionary Chain | |||||
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| Flavour Text | |
| Diamond | It turns aggressive if it has too much electricity in its body. It discharges power through its tail. |
| Pearl | It can loose 100,000-volt bursts of electricity, instantly downing foes several times its size. |
| Platinum | Its tail discharges electricity into the ground, protecting it from getting shocked. |
| HeartGold | When its electricity builds, its muscles are stimulated, and it becomes more aggressive than usual. |
| SoulSilver | If the electric pouches in its cheeks become fully charged, both ears will stand straight up. |
| Location | |||
| Game | Location | ||
| Ruby | Evolve Pikachu | ||
| Sapphire | Evolve Pikachu | ||
| Emerald | Evolve Pikachu | ||
| FireRed | Evolve Pikachu | ||
| LeafGreen | Evolve Pikachu | ||
| Colosseum | Trade from Ruby/Sapphire/Emerald/FireRed/LeafGreen | ||
| XD | Trade from Ruby/Sapphire/Emerald/FireRed/LeafGreen | ||
| Diamond | Evolve from Pikachu | ||
| Pearl | Evolve from Pikachu | ||
| Platinum | Evolve Pikachu | ||
| HeartGold | Evolve Pikachu | ||
| SoulSilver | Evolve Pikachu | ||
| Trainer Locations | Details | ||
| Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up | |||||||||
| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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| — | Thundershock | ![]() | ![]() | 40 | 100 | 30 | 10 | ||
| A jolt of electricity is hurled at the foe to inflict damage. It may also leave the foe paralyzed. | |||||||||
| — | Tail Whip | ![]() | ![]() | -- | 100 | 30 | -- | ||
| The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered. | |||||||||
| — | Quick Attack | ![]() | ![]() | 40 | 100 | 30 | -- | ||
| The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. | |||||||||
| — | Thunderbolt | ![]() | ![]() | 95 | 100 | 15 | 10 | ||
| A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. | |||||||||
| TM & HM Attacks | |||||||||
| TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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| TM01 | Focus Punch | ![]() |
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150 | 100 | 20 | -- | ||
| The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. | |||||||||
| TM06 | Toxic | ![]() |
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-- | 85 | 10 | -- | ||
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
| TM10 | Hidden Power | ![]() |
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?? | 100 | 15 | -- | ||
| A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
| TM15 | Hyper Beam | ![]() |
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150 | 90 | 5 | -- | ||
| The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |||||||||
| TM16 | Light Screen | ![]() |
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-- | -- | 30 | -- | ||
| A wondrous wall of light is put up to suppress damage from special attacks for five turns. | |||||||||
| TM17 | Protect | ![]() |
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-- | -- | 10 | -- | ||
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| TM18 | Rain Dance | ![]() |
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-- | -- | 5 | -- | ||
| The user summons a heavy rain that falls for five turns, powering up Water- type moves. | |||||||||
| TM21 | Frustration | ![]() |
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?? | 100 | 20 | -- | ||
| A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
| TM23 | Iron Tail | ![]() |
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100 | 75 | 15 | 30 | ||
| The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. | |||||||||
| TM24 | Thunderbolt | ![]() |
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95 | 100 | 15 | 10 | ||
| A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. | |||||||||
| TM25 | Thunder | ![]() |
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120 | 70 | 10 | 30 | ||
| A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. | |||||||||
| TM27 | Return | ![]() |
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?? | 100 | 20 | -- | ||
| A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
| TM28 | Dig | ![]() |
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80 | 100 | 10 | -- | ||
| The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |||||||||
| TM31 | Brick Break | ![]() |
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75 | 100 | 15 | -- | ||
| The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. | |||||||||
| TM32 | Double Team | ![]() |
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-- | -- | 15 | -- | ||
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
| TM34 | Shock Wave | ![]() |
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60 | -- | 20 | -- | ||
| The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | |||||||||
| TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||
| TM43 | Secret Power | ![]() |
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70 | 100 | 20 | 30 | ||
| The user attacks with a secret power. Its added effects vary depending on the user's environment. | |||||||||
| TM44 | Rest | ![]() |
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-- | -- | 10 | -- | ||
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
| TM45 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
| If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||
| TM46 | Thief | ![]() |
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40 | 100 | 10 | -- | ||
| The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. | |||||||||
| TM52 | Focus Blast | ![]() |
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120 | 70 | 5 | 10 | ||
| The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. | |||||||||
| TM56 | Fling | ![]() |
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?? | 100 | 10 | -- | ||
| The user flings its held item at the foe to attack. Its power and effects depend on the item. | |||||||||
| TM57 | Charge Beam | ![]() |
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50 | 90 | 10 | 70 | ||
| The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. | |||||||||
| TM58 | Endure | ![]() |
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-- | -- | 10 | -- | ||
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
| TM68 | Giga Impact | ![]() |
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150 | 90 | 5 | -- | ||
| The user charges at the foe using every bit of its power. The user must rest on the next turn. | |||||||||
| TM70 | Flash | ![]() |
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-- | 100 | 20 | -- | ||
| The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. | |||||||||
| TM73 | Thunder Wave | ![]() |
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-- | 100 | 20 | -- | ||
| A weak electric charge is launched at the foe. It causes paralysis if it hits. | |||||||||
| TM78 | Captivate | ![]() |
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-- | 100 | 20 | -- | ||
| If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||
| TM82 | Sleep Talk | ![]() |
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-- | -- | 10 | -- | ||
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
| TM83 | Natural Gift | ![]() |
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?? | 100 | 15 | -- | ||
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
| TM86 | Grass Knot | ![]() |
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?? | 100 | 20 | -- | ||
| The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. | |||||||||
| TM87 | Swagger | ![]() |
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-- | 90 | 15 | -- | ||
| The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||
| TM90 | Substitute | ![]() |
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-- | -- | 10 | -- | ||
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
| HM04 | Strength | ![]() |
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80 | 100 | 15 | -- | ||
| The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. | |||||||||
| HM06 | Rock Smash | ![]() |
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40 | 100 | 15 | 50 | ||
| The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders. | |||||||||
| Platinum/HeartGold/SoulSilver Move Tutor Attacks | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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| Knock Off | ![]() |
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20 | 100 | 20 | -- | ||
| The user slaps down the foe's held item, preventing the item from being used during the battle. | ||||||||
| Thunderpunch | ![]() |
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75 | 100 | 15 | 10 | ||
| The foe is punched with an electrified fist. It may leave the target with paralysis. | ||||||||
| Helping Hand | ![]() |
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-- | -- | 20 | -- | ||
| A move that boosts the power of the ally's attack in a Double Battle. | ||||||||
| Magnet Rise | ![]() |
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-- | -- | 10 | -- | ||
| The user levitates using electrically generated magnetism for five turns. | ||||||||
| Snore | ![]() |
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40 | 100 | 15 | 30 | ||
| An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | ||||||||
| Swift | ![]() |
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60 | -- | 20 | -- | ||
| Star-shaped rays are shot at the foe. This attack never misses. | ||||||||
| Mud-slap | ![]() |
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20 | 100 | 10 | 100 | ||
| The user hurls mud in the foe's face to inflict damage and lower its accuracy. | ||||||||
| Rollout | ![]() |
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30 | 90 | 20 | -- | ||
| The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | ||||||||
| Signal Beam | ![]() |
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75 | 100 | 15 | 10 | ||
| The user attacks with a sinister beam of light. It may also confuse the target. | ||||||||
| HeartGold/SoulSilver Move Tutor Attacks | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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| Headbutt | ![]() |
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70 | 100 | 15 | 30 | ||
| The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. | ||||||||
| Egg Moves (Details) | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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| Reversal | ![]() | ![]() | ?? | 100 | 15 | -- | Details | |
| An all-out attack that becomes more powerful the less HP the user has. | ||||||||
| Bide | ![]() | ![]() | ?? | -- | 10 | -- | Details | |
| The user endures attacks for two turns, then strikes back to cause double the damage taken. | ||||||||
| Present | ![]() | ![]() | ?? | 90 | 15 | -- | Details | |
| The user attacks by giving the foe a booby-trapped gift. It restores HP sometimes, however. | ||||||||
| Encore | ![]() | ![]() | -- | 100 | 5 | -- | Details | |
| The user compels the foe to keep using only the move it last used for three to seven turns. | ||||||||
| Doubleslap | ![]() | ![]() | 15 | 85 | 10 | -- | Details | |
| The foe is slapped repeatedly, back and forth, two to five times in a row. | ||||||||
| Wish | ![]() | ![]() | -- | -- | 10 | -- | Details | |
| A self-healing move. The user restores its own HP by up to half of its maximum HP in the next turn. | ||||||||
| Charge | ![]() | ![]() | -- | -- | 20 | -- | Details | |
| The user boosts the power of the Electric move it uses next. It also raises the user's Sp. Def stat. | ||||||||
| Fake Out | ![]() | ![]() | 40 | 100 | 10 | 100 | Details | |
| An attack that hits first and makes the target flinch. It only works the first turn the user is in battle. | ||||||||
| Thunderpunch | ![]() | ![]() | 75 | 100 | 15 | 10 | Details | |
| The foe is punched with an electrified fist. It may leave the target with paralysis. | ||||||||
| Tickle | ![]() | ![]() | -- | 100 | 20 | -- | Details | |
| The user tickles the foe into laughing, reducing its Attack and Defense stats. | ||||||||
| Flail - HGSS Only | ![]() | ![]() | ?? | 100 | 15 | -- | Details | |
| The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | ||||||||
| Pre-Evolution Moves | |||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Means | ||
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| Growl | ![]() | ![]() | -- | 100 | 40 | -- |
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| The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. | |||||||||
| Slam | ![]() | ![]() | 80 | 75 | 20 | -- |
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| The foe is slammed with a long tail, vines, etc., to inflict damage. | |||||||||
| Feint | ![]() | ![]() | 50 | 100 | 10 | -- |
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| An attack that hits a foe using Protect or Detect. It also lifts the effects of those moves. | |||||||||
| Agility | ![]() | ![]() | -- | -- | 30 | -- |
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| The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | |||||||||
| Discharge | ![]() | ![]() | 80 | 100 | 15 | 30 |
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| A flare of electricity is loosed to strike all Pokémon in battle. It may also cause paralysis. | |||||||||
| Charm | ![]() | ![]() | -- | 100 | 20 | -- |
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| The user charmingly stares at the foe, making it less wary. The target's Attack is sharply lowered. | |||||||||
| Sweet Kiss | ![]() | ![]() | -- | 75 | 10 | -- |
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| The user kisses the foe with a sweet, angelic cuteness that causes confusion. | |||||||||
| Nasty Plot | ![]() | ![]() | -- | -- | 20 | -- |
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| The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk. | |||||||||
| Uproar | ![]() | ![]() | 50 | 100 | 10 | -- |
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| The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. | |||||||||
| Base/Max Pokéathlon Stats | |||||||||
| Speed | Power | Skill | Stamina | Jump | |||||
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| Stats | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats | 60 | 90 | 55 | 90 | 80 | 100 | |
| Max Stats Hindering Nature |
Lv. 50 | 120 - 167 | 85 - 127 | 54 - 96 | 85 - 127 | 76 - 118 | 94 - 136 |
| Lv. 100 | 230 - 324 | 166 - 251 | 103 - 188 | 166 - 251 | 148 - 233 | 184 - 269 | |
| Max Stats Neutral Nature |
Lv. 50 | 120 - 167 | 95 - 142 | 60 - 107 | 95 - 142 | 85 - 132 | 105 - 152 |
| Lv. 100 | 230 - 324 | 185 - 279 | 115 - 209 | 185 - 279 | 165 - 259 | 205 - 299 | |
| Max Stats Beneficial Nature |
Lv. 50 | 120 - 167 | 104 - 156 | 66 - 117 | 104 - 156 | 93 - 145 | 115 - 167 |
| Lv. 100 | 230 - 324 | 203 - 306 | 126 - 229 | 203 - 306 | 181 - 284 | 225 - 328 | |
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